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Karma Meter is related at least.
We can never truly eradicate the coronavirus, but we can suppress its threat like influenzaTaken far enough, can lead to a Nonstandard Game Over.
Yet Another Stupid Death when you cause your own demise in some avoidable way, Press X to Die when the game presents you with Schmuck Bait, and Press Start to Game Over when it can happen almost immediately. The three can overlap- say, your character starts in an airlock without a space suit and you push the big red button labeled "Evacuate Atmosphere"
A lots of games let you make choices, but like real life, choices have consequences.
What is the trope when the game punish player for doing the wrong thing?
Like aggroing an NPC that is undefeatable will get you killed, make a lots of dumb decision and the whole kingdom want to dead?