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rmctagg09 The Wanderer from Brooklyn, NY (USA) (Time Abyss) Relationship Status: I won't say I'm in love
The Wanderer
#7926: Jan 23rd 2015 at 4:21:11 PM

I was up until around 4:30 AM EST giving the published PEFE articles the authors a bunch were missing.

@Farfetch'd: It's okay, though a bit short.

@Landorus: I'd add a bit in Hazards about how attacking Landorus could mean also dealing with his servant mons attacking you.

@Meloetta: Looks fine to me.

Any thoughts on Scatterbug?

Eating a Vanilluxe will give you frostbite.
MorningStar1337 Like reflections in the glass! from 🤔 Since: Nov, 2012
Like reflections in the glass!
#7927: Jan 23rd 2015 at 4:45:31 PM

[up] The Article's alright, though as a newb, my opinions may not be good enough to tell if it's ready to eb published...

Speaking of which I'll edit the Landorus article and then Publish both later tonight (and then edit the Tornadus and Thunderus article to link to the Landorus one) alright?

tymime from elsewhere Since: Aug, 2009 Relationship Status: Not war
#7928: Jan 24th 2015 at 5:30:34 PM

@rmctagg09: I dunno, there's not a whole lot of material to work with. Like I said, it was mostly "Farfetch'd has a stick". :/

SMILE DARN YA SMILE
MorningStar1337 Like reflections in the glass! from 🤔 Since: Nov, 2012
Like reflections in the glass!
#7929: Jan 24th 2015 at 6:31:16 PM

Okay I'll clarify because I didn't get an answer last time; Can I publish my 2 articles and then edit 2 certain article to link to one of them?

rmctagg09 The Wanderer from Brooklyn, NY (USA) (Time Abyss) Relationship Status: I won't say I'm in love
The Wanderer
#7930: Jan 24th 2015 at 9:13:19 PM

[up][up] I'd focus more on taking stuff from RL ducks if that's the case. (And a Duck Hunt reference certainly couldn't hurt.)

[up] That's fine.

edited 24th Jan '15 9:55:37 PM by rmctagg09

Eating a Vanilluxe will give you frostbite.
MorningStar1337 Like reflections in the glass! from 🤔 Since: Nov, 2012
Like reflections in the glass!
MorningStar1337 Like reflections in the glass! from 🤔 Since: Nov, 2012
Like reflections in the glass!
#7932: Jan 25th 2015 at 12:11:35 AM

Okay I called Dibs on the following Pokemon:

  • Diancie
  • Reshiram
  • Kyurem
  • Keldio
  • Virizion
  • Terakion

I will also call dibs on Mesprit, Uxie and Azelf tomorrow if no one has call them yet.

edited 25th Jan '15 12:11:52 AM by MorningStar1337

Hashil Since: Aug, 2010
#7933: Jan 25th 2015 at 12:17:13 AM

You can only call dibs on 3 at a time.

MorningStar1337 Like reflections in the glass! from 🤔 Since: Nov, 2012
Like reflections in the glass!
#7934: Jan 25th 2015 at 12:43:12 AM

[up] I see....

I removed the Musketeers from my dibs. so if anyone wants to claim them

Hashil Since: Aug, 2010
#7935: Jan 25th 2015 at 1:10:51 AM

Put the finishing touches on and finally published Viridian City. I'll get to work on finishing Furfrou's soon and than start on the Noibat line after that.

Masterweaver Since: Aug, 2009
#7936: Jan 26th 2015 at 9:08:50 PM

Combee Line

Morphs [Oak Catalog #]

  • Combee [#415]
  • Vespiquen [#416]

Physical Description

One Combee is comprised of three individuals, every one a yellow sphere with a simple mouth and a pair of simple eyes, bound within one hexagon of a chitinous, roughly triangular arrangement of three yellow honeycombs with orange highlights. The top two creatures each have a single antennae and wing, which they use to fly over the fields in search of nectar. The lower creature has a developed thorax, striped yellow and black, which projects from the rear of the honeycomb. Female Combee also sport a triangular red patch on the forehead of the lower face, though they are significantly outnumbered by their unmarked male counterparts. There is a rare strain of Combee whose chitin is not the typical yellow, but an orange-red color; these are prized by collectors, but their distinction is only aesthetic.

Vespiquen, the evolved form of a female Combee, is rarely seen in the wild, only emerging if it is banished from the hive or the hive itself is threatened. The creature's orange head is encased in a chitinous two pronged yellow crest, each prong capped with a thick black stripe. A pair of yellow mandibles are located directly under angry red eyes, and a red gem is embedded in their forehead. The yellow thorax is almost spherical, sporting two small pairs of translucent wings and an orange circle on either side that connect to a pair of insectile arms; each arm ends in two short, sharp orange claws. A single black stripe runs down the back of the thorax and wraps around a tiny waist that flares out into six large, hollow honeycomb like structures, arranged like a ballgown around a seventh honeycomb in which dangles the Vespiquen's pale yellow abdomen; One final, large black stripe encircles the gown-like structure. The same trait that makes rare Combee have orange-red chitin can be found in the Vespiquen morph, but it is near impossible to find red Vespiquen in the wild; most examples are evolved from captured Combee with the trait.

Notable Biology and Social Structure

Combee individuals actually do each have a very underdeveloped set of actual limbs, but these "arms" are almost vestigial and remain within the honeycombs of each Combee. They are used to facilitate communication between the three individuals, with the upper Combee tapping out directions of interest and the lower tapping out constant commands. The upper faces of a Combee have highly developed antennae and eyes, being able to see partway into the infrared and ultraviolet spectrums respectively; the lower Combee uses their guidance to find flowering plants and plant-type pokemon, from which it will consume nectar and gather pollen. Nectar is rapidly transformed into honey and stored in an internal bladder, while the pollen is gathered up around the antennae; much of the pollen falls away during the Combee's flight back, however, facilitating pollenization and making the Combee quite important to the local ecology. The Combee will store their gathered honey and pollen in the honeycomb cells of their dead comrades; while most of it will be eaten at a later date, the Vespiquen uses some of the honey and pollen as ingredients in creating poisons and antidotes in a form of natural alchemy.

Both Vespiquen and Combee have numerous pheromone glands along their thorax, which they use to communicate and coordinate with other members of their hive. Every Vespiquen has an individual hive scent, shared by Combee in the same hive in order to keep track of each other, and Combee will emit this scent constantly whenever they fly away from their hive. If a Combee comes into physical contact with another hive's Vespiquen, they will change their hive scent to match, and Combee bred without a Vespiquen have no hive scent. Combee who have found a viable flower patch will also release an "interest" scent, returning to the hive and communicating the location of the patch with an intricate series of aerial rotations. Vespiquen also use their scent glands to direct the hive, emitting a sending scent every morning to have them fly away and a gather scent every evening to summon her servants back. Their mixture of pollen and honey gives them more control over their specific glands, and they can direct Combee in their hive with direct and tactical instructions.

The honeycomb structure of the Combee is used in almost all their social interactions. Combee at night will interlock their honeycombs, forming a wall of warmth around the hive area, while during the day they will often rotate their bodies in specific patterns to communicate directions to other Combee. If they encounter a dead Combee, or a Combee with a different hive scent, they will gather their fellows to clamp around it and return it to their hive; dead Combee are consumed by the Vespiquen, while live ones are converted into the hive. The Vespiquen's "dress" also houses a number of Combee eggs, laid by the queen and gathered within to develop in a safe, warm environment. Interestingly, the Vespiquen lays an equal amount of male and female eggs, but will release pheromones that "prehatch" most of the female eggs in her dress, creating a creature resembling black and yellow sphere with wings; it is completely obedient, infertile, and starves to death in a week due to its lack of digestive system, whereupon the Vespiquen eats it in what is assumed to be a form of population control.

When a Combee evolves to a Vespiquen, they generally return to their current hive and spend a few weeks watching the current Vespiquen. During this time they experiment with their new neurology, attempting to coordinate what was once three brains and is now one, as well as learning how to operate their new pheromone glands. The elder Vespiquen will generally treat the newcomer as both an apprentice and a secondary Combee factory; a single hive can house between six and twenty apprentices at a time. However, once the younger Vespiquen starts to generate their own hive scent, the conflict between confused Combee forces the elder Vespiquen to order her banishment; the apprentice either leaves with a retinue of Combee or attempts to duel the elder to the death for control of the hive. Both cases are extremely dangerous for the apprentice; swarming Combee are often picked off by predators until the Vespiquen is alone, and their aggressive tendencies make them high priority targets for wild pokemon. Dueling Vespiquen not only have to contend with the elder's experience, but the probability that after they win they will have to fend off duels from their sisters, and it is not uncommon for entire hives to be thrown into miniature civil wars when an elder dies.

Habitat

Combee thrive in temperate environments where there are plenty of flowering plants, and they will fly across a huge range of land during the day. The Vespiquen will locate some sort of trees or caverns to build a hive for the Combee to retreat to every night. The oldest hives exist in the Sinnoh region, with the Combee tending to ancient trees and keeping them alive in order to store their honey; there are about 21 of these honey trees, all of which are common sources for Trainers to capture Combee, but it is considered borderline suicidal to attack the tree itself. A number of Combee have also migrated south to the Johto region, although their hives are far less developed and harder to locate, and a few enterprising trainers have begun trading Combee to people living in the Johto region, in hopes of establishing a population there.

There are also a couple of hives in Unova and Kalos. The Kalos hive was deliberately imported to help pollinate Route 4's carefully crafted hedge maze, and for the most part remains docile and harmless to humans. The Unova strain, however, apparently stowed away on some sort of trade ship and is particularly aggressive; the Combee range through Lostlorn forest and as far north as Route Twelve, a number of them Hustling against other pokemon, while the Unnerving Vespiquen elder has holed up in a secret grotto and, unusually, sends her apprentices out to deal with potentially threatening pokemon. It is assumed this mutant strain is located primarily in the Unova region, but there are trainers deliberately capturing and breeding these Combee and spreading them worldwide.

Diet

Combee are entirely nectervorous, consuming the sugary sweet liked of flowering plants and converting it into honey. Notably, the upper Combee faces require honey to consume, as only the lower is capable of processing raw nectar, and a large part of Combee life is simply feeding each other's upper heads. Trainers are advised to give a Combee a wide veriety of honey.

While Vespiquen also consume honey from their hive, they are for the most part carnivorious and highly cannibalistic on top of that. They rarely kill their own meals, instead waiting for Combee to drop dead and consuming their tiny corpses, but they will kill small pests that make it into the hive and store them for later consumption. Vespiquen will also eat each other, but only after the food source has been killed in a hive duel; there is some ceremony to this, as the winner will eat the loser's abdomen and (if the loser was the Elder) their head, while the other queens will share the thorax. The honeycomb dress is added to the winner's collection and used as their alchemy equipment; elders will also mount the heads of their challengers around their roosts. Vespiquen in captivity require only small meat snacks, but will demand them frequently and attack a trainer that starves them for too long.

Hazards

Individual Combee are all but harmless, and even a swarm is generally not that dangerous without a Vespiquen directing it. They may bite an attacker, and a few humans are actually allergic to Combee bites, but can be easily subdued and will not come to each other's rescue unless ordered to by a Vespiquen. The Unova strain of Combee is far more aggressive, however, and has been almost demonized in the region. Still, even they will not attack what they do not see as a threat.

Vespiquen, on the other hand, are extremely dangerous when provoked. Not only will they attack with claws and mandibles, they will also Pressure their foes into tiring quickly. Their alchemical mixtures can poison other pokemon with ease, and they can even consume prehatched Combee for a quick heal. The most obvious threat, however, is simply that Vespiquen are never alone; the prehatched and normally hatched Combee of their hive, as well as any apprentices a Vespiquen might have, will follow the Vespiquen's orders with dangerous precision and coordination, overwhelming any attacker. For the most part, Vespiquen will not attack unless their hive or themselves are assaulted; the elder Vespiquen in Unova does send her apprentices roving through Lostlorn forest, however, and they will attack trainers that they encounter.

Captured and captivity-bred Combee do not require too much care beyond ensuring a steady diet of honey or nectar. However, care must be taken with female Combee to ensure that they recognize the trainer as their Elder; this is easily accomplished by stroking the abdomen while wearing a particular perfume. Once the Combee evolves into a Vespiquen, it will consider the rest of the team to be its hive, but will treat them in a manner similar to how the trainer does; a misbehaving Vespiquen is easily quelled by smoke, which forces it into a resting, semi-conscious state.

Courting

Whenever a Combee is hatched in a hive, the elder Vespiquen will mate with it regardless of its gender and pass it around its apprentices. The same happens if a Combee is captured by the Combee that are already part of the hive; it is in fact this process that changes a Combee's hive scent, and the mating is only a side effect.. A Vespiquen can lay up to a thousand eggs a day, which remain in the Vespiquen's dress honeycombs until they either hatch normally or are prehatched by the Vespiquen; prehatched Combee will tend to the eggs for as long as they can before dying.

In Human Society

Combee honey has long been considered a valuable food and sauce in the world, being one of Sinnoh's primary exports and a common ingredient in both human food and pokemon snacks. Some people even keep artificial hives or friendly relations with nearby hives, one of the most famous being the Floaroma Meadow Honey Company. As such, Combee have been part of human culture for a long time. Most portrayals of Combee in fiction have them as devoted laborers, happy in their work, and held up in many societies as an example to all laborers. More cynical works, however, have them as the mindless brainwashed servants of the Vespiquen, whose dangerous abilities and cannibalistic tendencies lead to them often being seen as some sort of tyrant over the hive. Still, most people leave the Combee hives alone, and will even throw flowers at an exiled Vespiquen's swarm if it passes through their town.


Written by Masterweaver

edited 28th Jan '15 1:36:02 PM by Masterweaver

Did you ever consider fiction might be fact?
Masterweaver Since: Aug, 2009
#7937: Jan 27th 2015 at 6:45:48 PM

Yeah, I'll claim the Trubbish line. Not like anybody else will.

Did you ever consider fiction might be fact?
Hashil Since: Aug, 2010
#7938: Jan 27th 2015 at 6:54:43 PM

Morbid, but pretty great all the same. Probably one of my favorite bug articles yet.

rmctagg09 The Wanderer from Brooklyn, NY (USA) (Time Abyss) Relationship Status: I won't say I'm in love
The Wanderer
#7939: Jan 27th 2015 at 10:07:20 PM

Took an opportunity to edit Diet and Social Structure a little regarding the other butterfly mons.

@Combee: Overall I liked it, but I have some comments:

  • I can get Vespiquen occasionally eating their own kind and intruders, but I don't see them being obligate carnivores, especially with the energy boost honey gives.
  • I find it kinda unlikely that the Kalos Combee strain would be introduced, since if we look at RL the European honeybee was one of the two subspecies to be domesticated en masse due to honey yield (The Japanese variety by comparison doesn't create as much, which is why commercial beekeeping is often done using European honeybees there), and also opens the problem of "Why is everyone getting honey from one source?" Particularly if we assume Sinnoh and Kalos are about the same distance from each other as Hokkaido and northern France in the real world.
  • While Honey Gather is kinda implied, there's no real mention of Hustle, Pressure, and Unnerve.
  • Most of the Vespiquen stuff is on them being aggressive and generally insufferable, and nothing really on how a trainer can get to know their Combee Line teammate better (As Silent pointed out when I discussed it with him), as well as how to deal with them if they angry regarding not being fed.
    • How do they generally get along with other Pokémon on their team for instance, due to their leadership tendencies, especially with the first Pokémon to have joined the trainer? Is there a chance of them attempting a Bastard Understudy or Starscream to make themselves leader?
  • Not exactly sure if a Vespiquen mating with its Combee once it's hatched is necessary, there's pheromones for that.
  • Due to the differences in general temperament between the different strains, are there any differences regarding handling predators? Or even just honey thieves. (ie Lepidopteran mons like Mothim) Japanese honeybees for instance have the heat ball of death for killing the Asian giant hornets, which the European ones lack, and end up getting slaughtered entirely for it. (Apparently they've also been known to kill intrusive or defective queens using the same technique.)
  • I'd also put in a reference to the fact that honeybees are rendered docile by smoke.

edited 27th Jan '15 10:08:05 PM by rmctagg09

Eating a Vanilluxe will give you frostbite.
Masterweaver Since: Aug, 2009
#7940: Jan 28th 2015 at 9:55:29 AM

*I can get Vespiquen occasionally eating their own kind and intruders, but I don't see them being obligate carnivores, especially with the energy boost honey gives.

Fair point, I'll edit that in.

*I find it kinda unlikely that the Kalos Combee strain would be introduced, since if we look at RL the European honeybee was one of the two subspecies to be domesticated en masse due to honey yield (The Japanese variety by comparison doesn't create as much, which is why commercial beekeeping is often done using European honeybees there), and also opens the problem of "Why is everyone getting honey from one source?" Particularly if we assume Sinnoh and Kalos are about the same distance from each other as Hokkaido and northern France in the real world.

Actually, according to Bulbipedia they can only be found in Kalos on Route 4, suggesting a very limited population. Furthermore, Route 4 appears as a very fancy hedgemaze garden in game. This, to me, indicates that it is an introduced population.

*While Honey Gather is kinda implied, there's no real mention of Hustle, Pressure, and Unnerve.

I suppose I might have been too subtle with that...

One of the things I noted in my research was that hidden ability pokemon could always be found in hidden grottos, and that one of the only places players can capture a vespiquen is in a hidden grotto. This, to me, screamed "africanized bees," hence the idea that hidden ability Combee are the Unova strain.

*Most of the Vespiquen stuff is on them being aggressive and generally insufferable, and nothing really on how a trainer can get to know their Combee Line teammate better (As Silent pointed out when I discussed it with him), as well as how to deal with them if they angry regarding not being fed. **How do they generally get along with other Pokémon on their team for instance, due to their leadership tendencies, especially with the first Pokémon to have joined the trainer? Is there a chance of them attempting a Bastard Understudy or Starscream to make themselves leader?

Yeah, I should go edit some stuff in about that as well.

*Not exactly sure if a Vespiquen mating with its Combee once it's hatched is necessary, there's pheromones for that.

It's more a method for a Vespiquen to claim a combee, the mating is just a side effect. The fact that they will capture foreign combee prevents complete inbreeding.

*Due to the differences in general temperament between the different strains, are there any differences regarding handling predators? Or even just honey thieves. (ie Lepidopteran mons like Mothim) Japanese honeybees for instance have the heat ball of death for killing the Asian giant hornets, which the European ones lack, and end up getting slaughtered entirely for it. (Apparently they've also been known to kill intrusive or defective queens using the same technique.)

I didn't really think that much about it. Mostly I figured the Vespiquen would adapt tactics accordingly.

I'd also put in a reference to the fact that honeybees are rendered docile by smoke.

...okay sure?

Did you ever consider fiction might be fact?
SullenFrog Wait, he isn't dead! Shia Surprise! from Voormithadreth Since: Feb, 2010 Relationship Status: I wanna know about these strangers like me
Wait, he isn't dead! Shia Surprise!
#7941: Jan 28th 2015 at 10:03:35 AM

I'd like to call dibs on Groudon. The article needs updating to reflect Omega Ruby and Alpha Sapphire, and beyond that I'm no longer satisfied with the original draft I wrote almost five years ago. It just feels sparse compared to my later contributions to this thread and project, in my eyes.

edited 28th Jan '15 10:04:34 AM by SullenFrog

The Danse Macabre Codex
SpinAttaxx It doesn't come from Zelda. from Sudbury Since: Jun, 2013
It doesn't come from Zelda.
#7942: Jan 29th 2015 at 4:20:25 PM

Can I call dibs on Genesect and Keldeo?

Um... er... wait one moment, 'll be back in a sec...
Masterweaver Since: Aug, 2009
#7943: Jan 29th 2015 at 4:44:32 PM

Trubbish Line

Morphs [Oak Catalog #]

  • Trubbish [#568]
  • Garbodor [#569]

Physical Description

A Trubbish resembles a small tied up garbage bag, with a lumpy green-black main body, two long ears, and a "seam" that wraps around it vertically. The seam is interrupted on the front by a black hole rimmed with sharp teeth that bear a resemblance to glass shards, and a pair of white eyespots with small black pupils complete the primitive face. Two tiny feet are directly connected to the base of the creature, and thick clumps of tannish gunk embedded with pink and blue objects burst out of the sack's side to form arms. A small portion of the species has a slightly different digestive system, resulting in their main body being more of a blue-black color and their being yellow objects instead of pink ones in their arms.

A Garbodor resembles a giant, partially exploded Trubbish, which isn't too far from the truth. The outer skin now primarily covers the head area, with four ragged strips dripping down a thick body and two longer, thicker strips falling down the back. The body itself is made of the same tannish material a Trubbish's arms were made out of, and the same pink and blue objects are embedded throughout a Garbodor's body. The ear-forms have burst open to reveal two barely spherical clumps of the garbage material, and the flat dumpy feet are now made of the same. Two jointless arms stretch out from the creature's shoulders; each of these have a single grey tube within them, but the left has more exposed portions on its length while the right one is completely covered in the garbage substance, with only three tube-like fingers emerging from a clump on the end. Blue-black Trubbish will retain their mutation when they evolve, but their skin will be a far brighter blue and the blue clumps in their body will be replaced by green ones.

Notable Biology

The Trubbish organism is comprised of two primary parts: the outer skin, which serves as a primitive meshwork of neurons embedded in plastics, and the rubber tubing within that forms a combination of skeletal, muscular, and digestive system. Trubbish will supplement their basic biology by consuming any form of garbage they find, which is then incorporated around the piping as a form of fat. Trubbish appear to be highly intelligent, about as smart as kindergartners. When a Trubbish has accumulated enough internal garbage it will evolve into a Garbodor, expanding both its internal tubing and its outer skin. Garbodor's arms are in fact capable of being rotated around its body, with the left and right switching positions; however, this is apparently extremely unpopular for whatever reason and a Garbodor caught in such a position will always be incredibly embarrassed.

Due to their unique diet, the internal body of the Trubbish line is a literal trash heap, with the expected chemical reactions that decomposition brings; Trubbish and Garbodor are both able to weaponize these reactions, with Garbodor specifically using its tri-fingered hand to spray a filthy liquid at assailants. Both morphs often belch out poisonous gases generated by decomposition; this stench has been known to knock out trainers for a week at a time, and a good portion of both Trubbish and Garbodor use it to discourage hostile pokemon from attacking. Many other Trubbish generate a sticky fluid as part of their garbage digestion, making it nigh impossible to steal anything that it has in its grip; this same fluid loses cohesion upon evolution, however, and physical attacks will tear chunks of garbage of the Garbodor, which makes it weaker but also makes it faster. A few Garbodor have learned to release a large cloud of noxious gas as they faint, which seriously weakens the enemy; this ability can also be inherited by Trubbish, but no "wild" population as of yet has it and all such Trubbish have been deliberately bred.

Habitat and History

The Trubbish first appeared in the Nimbasa City landfill after a less-than-scrupulous company dumped industrial waste into it. While the source of the waste and the exact reaction has yet to be identified, it is widely presumed that the first Trubbish was made when the waste came into contact with a bag of sub-par tubing. The creatures remained local myths, wandering the trash heaps unnoticed except by the few who brought garbage to the landfill, until Nimbasa's growing population forced the city council to seriously streamline their internal logistics. This had the side effect of reducing the landfill, forcing the Trubbish to leak out onto the routes near Nimbasa and feed off the litter and occasional road-kill there. The landfill is now off limits to unauthorized trainers as the Trubbish is considered a protected species, but the route-based Trubbish are not under Nimbasa protection.

One entrepreneur, upon seeing the Trubbish's ability to consume and digest garbage, brought a couple up to Shopping Mall Nine and housed them in a specially ventilated back room. The shop-keepers were encouraged to dump any out of date products or just ordinary trash into the Trubbish room, for a small fee, and for a time this worked out well. However, the entrepreneur overworked his Trubbish to the point of practically force feeding them and would not allow them any comforts; he would soon be the first one to discover Trubbish's evolved Garbodor form, and the Garbodors broke out of containment and escaped onto Route Nine proper.

Few businesses have implanted Trubbish populations into their infrastructure since then. A small population was transferred to route 110 in Hoenn, where they feed off the litter of cyclists and passing trainers, and one start up hotel in Kalos ordered a small amount before going bankrupt. These are the only "wild" Trubbish populations outside of the original group, and only the Hotel Trubbish are known to evolve regularly; Garbodors from the hotel have been rumored to make a journey to a hidden pokemon village in Kalos, however, and it is assumed the route 9 Garbodors have a hidden Turbbish nest somewhere.

Diet

Trubbish will eat literally anything, and can digest almost as much, but their primary diet consists of garbage, garbage, and more garbage. From plastic to paper, from expired milk to smelly cheese, from rotted meat to moldy bread, they will gobble it all up. One trainer even reported they would willingly eat human feces, although he was immediately locked up and his pokemon sent to psychiatric care. Garbodor's diet consists, quite simply, of more of the same. Trainers are advised to simply feed the packaging of whatever food they give to their other pokemon to any Trubbish or Garbodor they have.

Hazards

Trubbish and Garbodor are, quite literally, walking trash heaps in a state of partial decomposition. Direct skin contact with their bodies is not advisable, as they could pass along a number of diseases associated with rot, and the fumes and slimes they produce are often toxic to some degree. Both morphs will use these toxic substances in self defense, and angry Garbodor are also known to wrap their left arm around an opponent to hold them down while they spew toxins out of their right fingers. Despite this, the Trubbish line is not inherently aggressive, although it is known that at least one population can carry a grudge.

Social Structure and Behavior

Due to their fairly recent creation, Trubbish don't have a set social structure. Most of the time they will simply wander wherever they are living in search of trash to eat, perhaps making friends with other Trubbish, and sleeping beneath the stars. Oftentimes they beg for scraps from passing humans, and Trubbish will even try to control their stench if they befriend one. It has been noted, however, that Trubbish love garbage cans; if a Trubbish can "claim" a garbage can, they will stockpile up trash in it and spend the night there instead.

While a Trubbish's evolution is not reliant on much, most Trubbish do not become Garbodor simply because of the lack of trash in their region. The Trubbish in the Nimbasa landfill become Garbodor most frequently, but these trash heap pokemon just act like bigger, jollyer Trubbish. Trubbish in the lost Kalos hotel have been known to evolve after feeding off the decomposing building; however they find their trash cans to be too tight and migrate out shortly thereafter. Some sources claim they head for a pokemon village, but this has yet to be confirmed. The most interesting Garbodor population is the Route 9 group; they will work in tandem to bring trash back to wherever their secret lair is, and are as a whole leery towards humans in general, due to their origins.

Courting

Male trubbish will often shed an arm containing a portion of their inner tubing, regrowing the lost limb within a week. If a female trubbish finds one of these, she may choose to eat it; within a few weeks, she will vomit up a sludge filled with eggs. While no specific Trubbish guards this collection of eggs, the sludge is foul enough to deter predators, and any passing trubbish will vomit up more sludge on the eggs; when the eggs hatch, the baby Trubbish will eat up the sludge before wandering off in search of trash itself. Garbodor are capable of the same form of reproduction, but outside the Nimbasa landfill no Garbodor has been seen reproducing without prodding.

In Human Society

As a fairly recent pokemon, Trubbish have yet to be well integrated into either culture or practice of human society. Nimbasa city, the home of their primary cultural location, is both proud and embarrassed of the Trubbish line; the pokemon is both helpful and adorable in disposition, but the fact remains it is a walking trash heap created by a less-than scrupulous company's actions. The Route Nine fiasco has also caused many companies to be wary of employing the Trubbish's obvious talents, and it is hotly contested whether they should be imported to other landfills. Many novelty t-shirts portray a Trubbish stating "I love you" in a form of ironic statement, while other portrayals have them delivering anti-pollution slogans.

Garbodor initially suffered from a poor reputation, due to the Route 9 fiasco, and a number of fictional works have portrayed them as horrifying blob monsters brought on by pollution. However, after some time with trainers, the Garbodor line has been generally accepted by popular culture as a much friendlier individual, although just as often they will be seen drinking some form of liquid and lounging on the couch. One television show even portrays a glasses-wearing Garbodor as a mystic advisor to a large colony of smeargles.

The Trubbish line has been observed to have a complicated relationship with the Minccino line, as both of them live in the same area and gather random objects. During the Trubbish's original spread, Minccino demonstrated a significant degree of annoyance at what appeared to be walking trash heaps and would often attempt to "clean" the area by shoving Trubbish over to a neighboring group of Minccino. However, more recent generations of Minccino have learned to feed the Trubbish with their gathered garbage, and the two lines seem to negotiate over particularly shiny baubles. Many short comics and online cartoons now depict a Trubbish/Minccino duo with opposite personalities forced to work together.


Written by Masterweaver

edited 5th Sep '15 10:06:49 AM by Masterweaver

Did you ever consider fiction might be fact?
MorningStar1337 Like reflections in the glass! from 🤔 Since: Nov, 2012
Like reflections in the glass!
#7944: Jan 29th 2015 at 4:58:30 PM

[up][up] Sure I maxxed out my dibs and no-one else is calming them to my knowledge (you might wanna check the page thought just in case)

SpinAttaxx It doesn't come from Zelda. from Sudbury Since: Jun, 2013
It doesn't come from Zelda.
#7945: Jan 29th 2015 at 5:05:44 PM

[up]No-one's taken them yet.

So... I guess I'll start writing them up tomorrow. Do I post them here first?

Um... er... wait one moment, 'll be back in a sec...
MorningStar1337 Like reflections in the glass! from 🤔 Since: Nov, 2012
Like reflections in the glass!
#7946: Jan 29th 2015 at 5:12:26 PM

[up] Yes you do, then other go over your posts to see if there any issues that need to be address, then you edit that post (instead of making a new post for the rewrite).

Also you need to edit the Dibs page so that others will know that you called those pokemon

Masterweaver Since: Aug, 2009
#7947: Jan 29th 2015 at 8:33:16 PM

And now I shall claim the Phantump line and the Fairy type. MWAH Ahahahah AHAHA!

Did you ever consider fiction might be fact?
rmctagg09 The Wanderer from Brooklyn, NY (USA) (Time Abyss) Relationship Status: I won't say I'm in love
The Wanderer
#7948: Jan 29th 2015 at 9:03:56 PM

@Trubbish: You might want to add in some stuff from the Minccino article's section on their interactions with Trubbish in order to keep things consistent.

Eating a Vanilluxe will give you frostbite.
SpinAttaxx It doesn't come from Zelda. from Sudbury Since: Jun, 2013
It doesn't come from Zelda.
#7949: Jan 30th 2015 at 12:43:31 PM

Keldeo

Morphs [Oak Catalog #]

  • Keldeo Ordinary Forme [#647-O]
  • Keldeo Resolute Forme [#647-R]

Physical Description

Keldeo, in its more recognisable state as described in legends and tales, is a four legged Pokémon with creamy fur and blue hooves with large pores in the soles. These pores allow Keldeo to shoot water held inside its body out through its hooves, as well as draw in water from large bodies of water. The use of water attacks suggest Keldeo has a sac used to store large quantities of it. In a contrast to its three mentors, its snout is large, rounded, and has visible nostrils. Cyan fur "that flows like the river" covers the back of its head, its neck and the front of its body, resembling a capelet. This same fur covers the creature's tail. A spikey protrusion pokes out of the front of the capelet, making it appear to be a brooch. A curved cream horn is positioned on its forehead - this horn, like those of the other so-called "Swords of Justice", is said to be the instrument used to strike at foes with the legendary "Sacred Sword" move. A large, fluffy red mane adornes the top of its head. Large, ridged, blue protrusions curve around the head and mix with the mane in such a way that makes it resemble a cap with a large feather.

Recent legends, however, paint Keldeo's physical look differently - though it remains at the same size and weight (estimated by historians comparing the relative size of the creature in stories to others to be about 4'07" and 106.9lbs respectively), its horn is now longer, with a similar look to its blue ridges - which have incidentally shrunken down to smaller fin shapes, and are cyan like the rest of its capelet. A blue triangle points up its shins from the front of its hooves, and the red mane changes style slightly. Rather poetically, three small feathers rest atop the mane - one blue, one orange and one green. It is widely agreed upon by those who study the Musketeer Mythos that these represent Cobalion, Terrakion and Virizion; the three Pokémon who took Keldeo under their wing (see below).

Lore and History

Much like its fellow Swords of Justice members, how Keldeo came to be is disputed among historians - some say that Keldeo was but a mere Deerling who underwent a transformation into a new body capable of utilising water for attacks, others say it was a Pokémon who had been driven to near extinction, and the Keldeo spoken of in most legends is the last of its kind. Some still say that the waters of the Moor of Icirrus itself spawned Keldeo long ago, thus explaining the creature's affinity to water.

It is in this Moor, however, where the myths start agreeing with the lore of Keldeo. During Unova's Medieval period, the actions of humans caused a fire to break out in the Moor, injuring and killing many Pokémon. The legendary Pokémon Cobalion, Terrakion and Virizion had raced to the scene as fast as they could, but were ultimately too late. It was there, however, that they saw a young and injured Keldeo, who had tried to quench the blaze with its water powers, but was largely ineffective. The creature's parents are said to have been lost in the blaze, where they subsequently perished. Noticing the Pokémon's skills, potential and loss of a home, the trio took it under their wing. This act also sparked their grudge against humans, which is said to persist to this day.

Within the area of Unova known as Pledge Grove, the trio lived away from all life, human and Pokémon. There, Keldeo was trained by them. Legends say he was taught Cobalion's wisdom, Virizion's finesse and Terrakion's fighting prowess. Keldeo is said to excel even the trio in using special attacks, and had the potential to be greater and stronger than all of them combined. However, just before the trio's last piece of wisdom could be imparted onto the young Pokémon (and before their war against humanity began), it ran away to parts unknown.

What became of Keldeo after this is unknown, and is largely left to the realm of folk tales and legends. Some say that Keldeo had journeyed to other lands to help Pokémon in danger, fighting many foes and embarking on several adventures. One account from a woman in Lacunosa Town says that when her grandmother was a child, she was nearly eaten by the legendary "Beast of the Chasm", but was saved by a Pokémon who resembled Keldeo. The diary of a Kalosian noblewoman dating back to 200 years ago describes how she was nearly attacked by a gang of thieves, but was saved by "a Pokémon with a tail of water and a cap of fire", who appeared from nowhere and scared her attackers off, to the point of them later giving up crime altogether.

One night, however, a light was seen coming from the fabled Pledge Grove. An old man who was helping an injured Pidove in the nearby forest at the time claimed that "Keldeo was there, and had seen a rock with three cuts in it, from which the spirits of the legendary Swords of Justice emerged, then vanished. Then a light burst out from Keldeo, and slowly faded. By then, Keldeo looked more... determined, resolute, you might say, with a larger horn and three colored feathers in its cap. It then ran off - to where, I don't know." The rock now displays four cuts, the newest of which is the largest and deepest of them all. Keldeo's wherebouts are still unknown to this day, making it similar to Mew, Celebi and other such "Mythical" Pokémon.

Known Sightings

In contrast to the Swords of Justice, very little, if any, of Keldeo's history is documented in historical records, instead lying in local folk tales. Most of Keldeo's stories take place within misty forests and lakesides. What little sightings have been seen by man, however, have been limited to scenic waterfronts, such as Cerulean Cape and Tohjo Falls. Many who claim to see Keldeo often cite it as "a figure, masked by mist, dancing on top of the water". Coincidentally, these descriptions match those of the legendary Pokémon Suicune. Such sightings are few in number, though, and Keldeo is so rarely seen that is existence is one debated by many historians, who believe Keldeo is an invention of villagers who live near water, who mistook the aforementioned Suicune for a fourth Swords of Justice member.

Diet

Not much of Keldeo's diet is known as a result of its reclusiveness. However, it is known to drink a lot of water due to its large array of water abilities. A popular folk tale tells of a woman who encountered the starving creature and fed it meat. Though it initially brought back the strength of the creature, it later bcame poisoned from it, which it cured by drinking from a pure lake. If Keldeo's diet isn't entirely water-based, it can be presumed that it is largely a herbivore.

Abilities

Keldeo is described in myths to have the ability to shoot water currents from its mouth and hooves. These have been described in one story as strong enough to punch through 30 inches of stone brick in one second, indicating Keldeo can fire them at high pressures. Keldeo has frequently been told to be able to walk on water, which is supposedly how it is able to move to other regions. It has been suggested by several scientists that Keldeo's hooves shoot out water currents that keep it afloat on water. These hooves also shoot water jets to help Keldeo move at superhuman speeds and deliver powerful kicks to its enemies.

As a student of the Swords of Justice, Keldeo knows all manner of martial arts moves, as well as their Sacred Sword technique, which it uses (if the use of the technique by the Aegislash line suggests) by channeling energy into the horn on its forehead (thus making it harder and sharper) and slashing the target. This is known to be a very powerful move able to slice boulders in half. However, newer accounts sometimes mention it using a similar, but different move - whereas Sacred Sword normally uses energy within the user, this move uses literal energy to cover the horn with pure energy, delivering a strike that proves to be far more devastating than any recorded Sacred Sword strike. A man in Snowbelle City in Kalos claims this move is called "Secret Sword".

The sighting of Keldeo in Pledge Grove would appear to have been the time Keldeo learned such a move, and upon doing so its appearance changed into one with a larger horn, among other differences. This form has been labelled its "Resolute Forme", after a comment from the old man who first saw it noting it looked more resolute. The Resolute Forme appears to be Keldeo reaching its full potential.

Hazards

Keldeo's wide array of moves and mentoring under three of the strongest Pokémon in Unova has made it a powerful Pokémon to be reckoned with. Though it is unknown if Keldeo shares its grudge against humans like its mentors, it has been hinted to be more compassionate with them - the above mentioned scaring of criminals contrasts greatly with a similar scenario elsewhere, where the criminals were said to have been beaten to near death by "a large gray quadruped Pokémon". Historians even believe that Keldeo's final test was to have attacked a human with its Sacred Sword, but it couldn't go through with it (some say through young naivety, others through a possible past encounter with humans) and ran away so as not to let its mentors judge it a "coward". That said, Keldeo's habit of staying away from humans implies it holds at least some distrust against them, thus care should be taken if near it. Keldeo may also share the Justified ability that the Swords of Justice have - so Dark type attacks aren't recommended, even if Keldeo relies more on special attacks than physical strikes.

Other

As has been said before, Keldeo has starred in many folk tales and legends, which themselves have affected other entertainment. A classic Kalosian novel starred Keldeo alongside the other Swords of Justice, which itself has been adapted several times over the years, including a cartoon where they were represented as Furfrou, Lillipup, Granbull and Arcanine (and where Terrakion and Cobalion's roles were switched), though some adaptations (such as one where the Swords of Justice were represented by a Pikachu, a Ducklett and a Bunnelby) often leave Keldeo out.
Spin Attaxx got himself soaking wet in many places around the world to bring you this page.

edited 31st Jan '15 5:04:54 PM by SpinAttaxx

Um... er... wait one moment, 'll be back in a sec...
Masterweaver Since: Aug, 2009
#7950: Jan 30th 2015 at 3:45:22 PM

Fairy Type

General Characteristics

The Fairy type of pokemon was only recently formalized after enough pure-fairy Pokemon in the Kalos region were documented, including at least one legendary pokemon. Many pokemon that were previously classified with a normal typing have had said typing either augmented or replaced entirely with a fairy typing; the Mr. Mime, Marill, Ralts, Mawile, and Cottenee lines have all also been additionally classified as Fairy (with the exception of Gallade). Ongoing research into the fairy type will take time, but for the moment what is known is as follows.

Fairy Type Pokemon seem to feed, at least partially, off of positive emotion or adoration. Exactly how this happens is not fully understood at this time, but it is known that Fairy types will almost universally fair better with friends than without; however the tumultuous nature of human emotions have caused many fairy types to prefer more wild environs. Fairy types are masters at manipulating emotions both in and out of combat; many of them also use the emotional energy they consume to generate almost magical effects.

Powers

The Fairy type's consumption and reliance on positive emotional energy gives it a unique determination against opponents, which can manifest in the oddest of ways. Their universal treatment of the Bug type as "cute" somehow reduces the effect of bug-type attacks on them, and they will consider both fighting and dark types to be jerks, not only reducing the effectiveness of their attacks but giving the fairy-type more power behind its own abilities! Their most staggering ability, however, is the way they will simply shrug off all dragon-type moves; for some reason the hope of living to see another day makes them not only immune to dragon-types but also a very effective counter.

However, their emotional power does have its limits. Fairy types are less effective against fire-types, who can resist their power somewhat due to their hot-headed personalities. Poison types are also very effective against the Fairy Type, since they are usually callous enough to shrug off the cute moves and fairy-type pokemon tend to have more delicate physiologies. For some reason metals also reduce the effects of Fairy-type moves, to the point where many Fiary-types are allergic to Steel-type moves.

Morphology

Due to their need to feed on positive emotions, fairy types usually fit squarely within "adorable" to look at. Most are either humanoid or resemble spherical objects with eyes, and a number of them happen to be both. Coloration tends toward pink, white, or other pastel colors.

Diet

Aside from their need to feed on adoration, ranging from near nonexistent to primarily dependent, the vast majority of fairy types are herbivorous. Even the carnivorous fairy-types do not kill for their food, preferring to eat processed scraps rather than risk having to feel the death of another creature.

Breeding

Fairy types have widely varied breeding patterns, but will almost always raise their young or ensure that their children can be found by some friendly trainer.


Written by Masterweaver

Did you ever consider fiction might be fact?

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