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Six years after they were released, The Gaming Brit compares Metal Gear Rising: Reveangence with the DMC reboot.
Edited by windleopard on Jun 13th 2019 at 1:07:22 AM
Most of MGR's charm (and one of the reasons it's fondly remembered still, the main other being the boss fights and the actual game mechanics a distant third) comes from it's self-aware cheesiness. The lack of which is one of the more common criticisms of Dm C, compared to the mainline DMC series. Hard agree on the basic combat, though. One of the things I like the most about DMC as opposed to most other stylish action games is the distinctiveness of the attacks and relative simplicity of the inputs — the lock-on + back/forward paradigm does a lot to implement fighting game-like positioning-based inputs in a 3D context (in a far less cumbersome manner than the forward-forward and so on input some other games in the genre use), and I rarely feel that certain attacks are just filler, even in games with such an absurd amount of options as DMC 3 or 5. By contrast, canned combos (the old XXYX and XX-XXY and XYXX and so on) are not only harder to remember in the fray of a fight, but they also feel much more samey. A pause combo here and there is fine, but too many of these canned combos feel completely interchangeable in comparison to the much more differentiated input attacks and honestly rarely feel like they add much to the combat. (Note: I haven't played Dm C and I don't know that I ever will, I'm just comparing MGR to the mainline DMC games, and reportedly Dm C does keep this aspect of DMC's combat).
Edited by Ninety on Jun 10th 2019 at 10:26:44 AM
Me and the boys pinning them down◊
Did they mention why Dante and Nero share the same company name yet didn't seem to work together or share the same office? How does that work without stepping into copyright issues territory? Doubt that Nero is just simply opening "another branch".
I could google it myself but Nero is such a common name and it will result in unrelated search results.
Edited by MayIncon on Jun 13th 2019 at 12:56:15 PM
"Opening another branch" is exactly how it's described.
They turned the company into a franchise & Nero runs a mobile branch of it.
With the spinoff branch enjoying more financial success.
I'm gonna assume Kyrie or Nico handles the finances.
Probably Kyrie. Nico seems like she'd blow the entire month's groceries budget on cool tech if she had the ability.
Hell, with Nero's transition into more of a Straight Man character, I wouldn't be surprised if he could handle the finances while Kyrie looks after the kids.
Nero did have a far more normal upbringing than Dante. Makes sense he has a modicum of social skills and ability to balance a checkbook. Or advertise.
oof. Son of sparda mission 19 is a headache. i came excessively close to beat it with S rank but collapsed on the last 3 hits or so and had to resurrect to end the fight. had more than enough for a S with the multiplier.
Anyone has a strat for dealing with DT vergil ? I've essentially given up on fighting that part head on and just spam roll and the the summoned sword of rebellion.
This might help.
Hey, that's pretty good ! mostly for confirming that even trying to fight DT vergil is a waste of time.
Finally managed to get him downby doing what I was already doing but better. HOH vergil is definitely getting the Faust drop though. Maybe DMD vergil too.
JUDGEMENT NUT STATUS : BURST
So, I've managed to s-rank Son of sparda difficulty. On most missions except the tenth, it was actually easier to s-rank than devil hunter because there's some actual meat to the encounter, and you get time to buildup cool combos. There's less fights that are outright points losses if you decide to do them at all. Mission 10 was by far the hardest one to complete.
Well, two difficulties down, two more to go, I guess. And doing mission 11 again but with no weapons. Annnnnnnnnnd bloody palace. How hard exactly is that thing, again ? On a scale from complete the game to S-Rank DMD / Hell or hell, whichever is harder to do ?
I haven't even touched SOS yet (wanted to get some practice in by S-ranking Human and DH first) and I got to floor 87 with Dante. Easier than previous games, the stonewall that was DMD Berial on floor 20 in 4 was nuts. Be advised, the last 20 floors are DMD. I cheesed a fair bit with DT/Cavaliere super armor and the Faust orb shield move. Which drains your orb stocks quick but eh, it's not like there's much to spend them on.
Devil May Cry Pinnacle of Combat/War of the Peak trailer.
Vergil looking damn sexy.
User may have tweeted some NSFW stuff so I'll youtube link it.
Edited by ImmaLelouch on Jun 18th 2019 at 12:58:36 PM
That's legit? Huh, I saw a video for "mobile DMC" with few views and assumed it was fanmade or a troll.
It's so weird to see DMC in anime artstyle again, even if it's only for a mobile gacha game.
Wait, it's a gacha game?
A game where there's a system in place where you spend some time of currency in order to pull from a random selection of units/parts/weapons/whatever. They're super common in the mobile space.
Think they were asking it this one was a gacha game, not what gacha games are. Don't see how it would be, doesn't fit DMC at all.
Well a gacha game survives by virtue of having a huge cast & having alternates of existing characters.
Which I'm not sure can be translated to a franchise well known for its very Minimalist Cast.
Gacha could be other things like Devil Arms.
Even after five full games and an anime series we got less than a dozen important characters.
And that's counting the guy that never even show up.
Edited by ShirowShirow on Jun 19th 2019 at 11:28:48 AM
Whoops. Misread the post.
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