Dialing something down is always a lot easier than turning it up.
Kratos worked just fine in Soul Calibur and Bayonetta fits into Smash bizarrely well, just remove all the blood from their attacks and everything's cool. Scorpion could have his entire moveset and a downplayed Toasty fatality as an Instant Kill and I think he'd do just fine in an Arc Sys game.
Edited by Hashil on Oct 19th 2019 at 12:20:45 PM
Plus ninja suits work very well in stylized games, especially stylized anime games.
"I am Alpharius. This is a lie."@Rynnec Guts from Berserk could probably fit in too.
I know Claw is a sadist, but I haven't seen him do anything overly sadistic. At least I don't recall any.
I keep forgetting that game exists. I wonder if it's any fun?
Junko might be the closest, but even then.
Vega's moves are fairly brutal when taken at face. He just functions in a game without blood, where any kind of deadly violence doesn't register (Street Fighter being a series where a muscle man can canonically block a sword with his pecs).
If we're only going by charcaters who have been allowed to do lethal stuff onscreen canonically, the only characters we could use are Akuma (and even then, barely - given that half his supposed fatalities have been reversed) and FANG. Vs the simplicity of having moves like these do the actual damage they would normally.
Edited by KnownUnknown on Oct 20th 2019 at 1:27:36 AM
"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.We'd probably have more luck with a Darkstalkers or Resident Evil character. Mainly Jedah and Wesker. Maybe Lord Raptor too.
"I'll show you fear, there is no hell, only darkness." My twitterResident Evil's the only one I can even begin to see stand a chance at having a character in this game. Darkstalkers has its moments, but like Dangan Ronpa its violence is mostly slapstick and off beat. Even Jedah's whole blood shtick is more humorous than graphic.
The opposite's a whole lot more likely - someone from Mortal Kombat guest starring in Street Fighter or maybe even a modern Darkstalkers game at some point, where their violence can be neutered to fit a T-rated game Japanese audiences are going to consume.
On getting Mortal Kombat and Street Fighter together in a crossover, I think the problem is that, in addition to the violence, what can make Japanese players like Mortal Kombat enough to warrant it and Street Fighter to crossover? Simple, refer to my idea in the (General) Mortal Kombat thread.
We were talking less about a full crossover and more on Boon's recent comment that he would like a Street Fighter character as DLC for 11.
"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.Fair enough. I only pointed that as a way to make sure the idea of Street Fighter and Mortal Kombat having to do with each other.
Now, as for a character, Gouki/Akuma.
On the topic of seeing creations get gutted, Bayonetta’s creator said he was totally down for seeing her in a MK game, including getting Fatalities performed on her. He’s the exception to the rule I gather.
Edited by Beatman1 on Oct 20th 2019 at 12:53:13 PM
I don’t know how much of an exception it is, or rule for that matter. The series is up to nine guests (Kratos, Freddy Krueger, Jason, Leatherface, Predator, Alien, Terminator, Joker, Spawn), all but one from violent, R/M-rated franchises. If the creator of a similarly violent series for mature audiences doesn’t want to loan a character to Mortal Kombat then it’s probably for reasons that have nothing to do with the violence.
I will say that i hope Mortal Kombat vs Street Fighter can happen some day, if only because it seems like it's something Boon wants to make happen.
"They truly were a Aqua Teen Hunger Force"Yeah the biggest issue is A) MK is a american game who is pretty much unknown in japan and not well liked ether B) being to gory for....like 90% of japanise fighting game in general.
"My Name is Bolt, Bolt Crank and I dont care if you believe or not"Zangief was easily the best parts of the story mode.
Compare to MK 16 bit era, Jedah's was a lot more graphic in comparison. Granted, it's not like Jedah didn't have any silly special moves either.
Actually, it isn't. I wouldn't call it beloved but there is plenty of interest.
There hasn't been a release over there since MK 3 though.
"They truly were a Aqua Teen Hunger Force"Yes, I'm very aware of that
God, yes.
I don't care what anyone says about SFV's story mode - thought the silly, over-the-top action movie style worked extremely well for the characters.
It was shit in MVC, but it was fine in SFV.
"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.In terms of gameplay, Mortal Kombat doesn't really have a Gief, does it? Some huge, hulking guy who needs to play around projectiles and grab you to win.
Goro, maybe? That's also sort of what Ferra/Torr were.
Injustice has Bane, but I'm not sure who the modern MK equivalent would be.
Bayonetta is a game chock full of violence, yes.
But Bayonetta typically inflicts that violence on mostly asexual creatures. She's never gruesomely injured or anything of the sort - at worst she's hit by something and briefly incapacitated.
On the same front I can't really see someone like Junko Enoshima or Lucy the Diclonius being in Mortal Kombat. Besides the visual discrepancies between a realistic art style and the style of Danganronpa or Elfen Lied - these aren't characters who are regularly mangled, impaled, or otherwise harmed.
Dante from Devil May Cry is a special case - he's physically harmed all of the time but he never reacts to it. I can't see him included either.
Joker, meanwhile, is regularly assaulted, bruised, and etc. Much as I hate to admit it he works.
Edited by Soble on Oct 22nd 2019 at 4:35:10 AM
I'M MR. MEESEEKS, LOOK AT ME!Trying to adapt anime characters into NRS' artstyle is peak Uncanny Valley that I hope never comes true.
Their "style" as of 10 is the most photorealistic graphics they can manage at the time.
And we all know how well live action anime adaptations turn out.
That's why the only anime characters I want are ones from gritty series or Humanoid Abominations like Alucard or Violence Jack, where the uncanny valley and NRS jank would actually benefit them. Characters like Lucy, Junko, etc. just plain wouldn't work since at best they would look like cosplayers.
Edited by Rynnec on Oct 22nd 2019 at 8:53:47 AM
"I'll show you fear, there is no hell, only darkness." My twitter
I wonder if the opposite would be an issue too. Like if a MK character showed up in an Arc Systems game.
Edited by Cortez on Oct 19th 2019 at 2:28:45 PM
"They truly were a Aqua Teen Hunger Force"