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A Game of Gods Season 3: Frontiers

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wikkit Since: Sep, 2009
#126: Aug 22nd 2018 at 6:05:40 PM

  • Name: Yukari "Panzer? I hardly know her!" Akiyama
  • Age: 17
  • Appearance: Seen carrying the key to all of life's problems, and once transformed has this outfit on with this unrelated girl's metal bits.
  • Universe: Girls und Panzer: Das Foren-Rollenspiel AU
  • Personality: Have you ever heard about tanks? The machines of war that have propelled soldiers across no-man's-lands, deep jungles, the coldest winters...they're pretty cool. Yukari thinks they're pretty cool. She spends a lot of time thinking about tanks. She's exuberant, courageous, gregarious and always up for a challenge, but she has a great deal of trouble connecting with other people outside of her hobby and can come across as kind of...off.
  • Backstory: So, uhhh...there's space guys or weird robot monsters or something. Nobody cares who the enemies are unless they're also cute girls. They're doing bad stuff. Yukari was just a loser who nobody liked because girls often don't care about WWII-era tanks (and tanks in general probably) and definitely don't care about people who talk about tanks a lot. That was, until an incredibly specific magical event turned her and other unlucky teenagers into Earth's last line of defense against the most dangerous and nebulously defined threat of them all in a very tank-themed fashion! Now the only one on the team who actually knows anything about the tanks they were so themed after, Yukari must help lead humanity into a future where all is Tank!
  • Powers/Equipment:
    • Fighting Tank Sailor - Panzer Warrior!: Yukari can transform into a magical tank girl. Gaining the armor of the proud Panzer IV which Nazis used to blow up a lot of Russians and also some of everyone else, she fights for freedom, peace and justice! Transforming isn't instant, takes a few seconds. Gives her the following abilities when active.
      • 7.5cm Kampfwagenkanone 40: It's a big gun! No, it isn't actually firing a 75 millimeter round like it should normally would, basically consider it as if she was firing an anti-tank bazooka at whatever's down range from her. More importantly than anything, it's a precision weapon, which means that when you're balancing this big cannon with just one hand you're not gonna aim as well as you should. Reloading a round happens automatically, but takes around eight seconds for each shot. Can switch between High Explosive and Armor Piercing rounds, for which the difference should be self-explanatory.
      • Maschinengewehr 34: ...It's a machine gun. Not even changed or anything, it's literally just a normal Nazi shooty stick that fires bullets a lot. Fires out of the same barrel as her main cannon so you can't do both obviously, requires a slightly more involved reloading process, and can overheat easily if fired for too long. No, she don't got no spare barrels.
      • Sensha Senshi Restrictions: These weapons cannot kill anything that falls within the broadly defined realm of "natural". Robots? Yes. Demons? Yes. Weird Cthulhu Guys? Yes. But actual humans, animals, plant life and things like that can only get blown away in blasts of pain, but no damage. If you have something that might not be obviously in either category, either have her test it out or ask me in person. Otherwise, only "Monsters" and "Other Tank Sailors".
      • Stonk Fluff: Magical Girls are made out of sterner stuff than normal ones, you know? When transformed, she becomes more durable and noticeably stronger. Strong enough to whap people with her cannon barrel strong, but not lifting cars strong. Not durable enough to ignore bullets, but enough to not crumple underneath someone beating the shit out of her.
      • Mysterious Woman: Those goggles she's wearing while transformed are a really good disguise. As in, they exhibit some kind of subliminal memetic effect that actually makes it considerably harder for anyone looking at her to put together that Yukari Akiyama is Panzer Warrior. This can be overcome by careful deduction, getting a good look at her face for a decently long time, or just pulling the goggles off. Once you know that Yukari Akiyama is Panzer Warrior, the goggles do nothing.
      • touhou power: She can fly. Hard to shoot and fly at the same time, though.
  • Skills:
    • Tank Knowledge: She knows so much about tankz that it counts as its own listing. She's never actually been in a tank, but she's got enough of it memorized that she could almost certainly operate one herself.
    • VidWiz: Self-taught in amateur video editing and film production. Comes up more often than you would think it would.
    • Barber-ian: Knows how to cut people's hair pretty well. It's the family trade, after all, and they're damn fine barbers.
    • Outdoorsy Type: Is she a rugged mountain man, able to hunt down bears with her hands and carve a living in any part of the world? No, but she likes camping.
  • Equipment: None.
  • Canon/Fanon: Fanon. Normally, Yukari is a normal-ish girl who lives in a world where knowledge of WWII tanks is actually a great asset and can get you a good college scholarship, now she's in an otherwise-normal world and has a magical girl tank cannon strapped to her arm.
  • Territory/Followers: None.

Edited by wikkit on Aug 25th 2018 at 4:42:36 AM

Makaioh Since: Jan, 2015
#127: Aug 22nd 2018 at 11:34:16 PM

@Wik: Accepted.

@Ud: Mental effects are generally a nono for the AGOG rps in general so I don't mind if he shows it to people and they're disgusted but it's completely up to the players in general if they want their characters to be affected by the collection showing or not. If you're okay with that, he's accepted.

Bcom Since: Jun, 2014
#128: Aug 30th 2018 at 8:38:40 PM

  • Name: Sanger "The sword that cleaves evil" Zonvolt
  • Age: 29
  • Appearance: like so
  • Universe: Super Robot Wars Original Generation
  • Personality: Sanger is a serious man, but also an honorable warrior with an idealistic mind set. He disdains underhanded methods and always acts in a direct, if over the top manner. Being the man who calls himself the 'sword that cleaves evil', he will never tolerate injustice or acts of cruelty preformed in front of him. He can be seen as overly strict, but he's also protective of his allies and the innocent, even if he isn't the best at showing it.
  • Backstory: A major in the Earth Federation army, he's had a long history of cleaving aliens, terrorists, inter-dimensional abominations, creatures with god like power, actual gods, and just generally fighting anything that came to Earth with a bad attitude. He's both fought inside the cockpit of mecha such as the Grungust and Dygenguar series of giant robots, but also on foot using his own custom colossal blade.
  • Skills:
    • Swordsmanship: Sanger is a student of the Jigen-ryuu style of swordplay and considered a master of it, focusing on single strike-hard hitting attacks. It is these skills combined with his sword that have elevated his boast of being 'the sword that cleaves evil' to a matter of fact.
    • Martial arts: Sanger isn't unskilled in armed combat either, and thinking that simply disabling his sword will make him harmless is a good way to get beat down
    • Piloting: not as likely to be used but Sanger is also an ace mecha pilot, known as an Aggressor in his home universe, basically a man who helped write the book on 'big robot fighting'
  • Equipment:
    • Type-X Colossal Blade: an enhanced sword that has a spiritual bond to Sanger himself, it takes the appearance of a normal Japanese sword in its default state, but when Sanger wills it it can transform into a hulking double edged broadsword, a large khukuri, or a blade of light. Because of its connection to his soul, it allows Sanger to replicate the attacks of his mecha while on foot despite the fact it should be impossible.
  • Canon/Fanon: Canon

FergardStratoavis Stop Killing My Titles from And Locations (Not-So-Newbie) Relationship Status: And here's to you, Mrs. Robinson
Stop Killing My Titles
#130: Aug 31st 2018 at 4:59:54 AM

I am doing a thing, again. Officially, this character is going to replace Darkness.

  • Name: It has no name, as befitting its purpose, but it is known as The Hollow Knight. It also reacts to Vessel and Old Ghost.
  • Age: Difficult to discern given what it is, but it is at the very least in triple digits.
  • Appearance: Behold my peerless Paint skills. For the purposes of making things easier for me, I hereby assume that Hollow Knight characters are more or less human-sized. On that scale, the Old Ghost scores on a higher end, standing at 6'6 of height when slouched (slouches by default). Its horns give it a couple more inches for intimidation, although the signs of wear and tear are everpresent in its missing left arm, countless cracks in an otherwise perfect pitch-black chitin and the damaged mask.
  • Universe: Hollow Knight
  • Personality: Quiet and introspective even for someone who's literally incapable of speech. Having spent a vast majority of its life in confinement that only got worse as its condition deteriorated, The Hollow Knight has a very childlike curiosity as far as new things go. It's cautious, but unafraid of new experiences. Has a basic understanding of social norms, but generally dislikes the finer aspects such as wealth, prestige or honor; instead it values trust, friendship and, on a baser level, a thrill of combat. Generally willing to help without wanting anything in return, but will stop short of something it considers suspicious.
  • Backstory: (here be spoilers for the game) The Abyss is a vast force of creation that dwells beneath the world. From there creatures of Void come, and with its assistance great things can be realized. The bugs of the world worshipped once Radiance, a being of pure light, until a massive wyrm that reincarnated into a fellow bug came and overthrew her reign. He would be known in history as the Pale King, He Who Gave Bugs Sentience. Under his ruling, the Kingdom of Hallownest prospered, meant to last for an eternity.
    • But Radiance would not be denied, and even in her confinement, she could influence the world. Soon, a plague known only as The Infection spread across the world, bringing bugs to homicidal madness and then raising their bodies as mindless Husks that attacked all they saw. After milder, more reasonable means to combat the plague failed, The Pale King turned to the Abyss. The spawn of his and his wife, The White Lady, he turned to engineer as devoid of emotion and free will.
    • No Cost Too Great. No Mind To Think. No Will To Break. No Voice To Cry Suffering. Countless children perished for the great mission of saving the bug civilization... and finally, a perfect Vessel was made. Having achieved what he wanted, The Pale King sealed the Abyss as a memorial of his failures and regret, and went on with his perfect empty box of a container. But alas, The Pale King was human/bug too, and found himself caring for the Vessel like he would for an actual child of his that it, in the end, was. That led to its development of emotion and personality, and in turn perverted the Vessel's original state. This shred of kindness after so much ruthlessness eventually brought the downfall of the Hallownest civilization.
    • Despite no longer being hollow, the Vessel did its job as best as it could, but, over time, the plague seeped through the seals the three Watchers established to keep it further contained. The kingdom fell to ruin, and the Vessel, twisted and corrupted by the Radiance, lied in wait for things unknown, only dimly recognizing that it has failed its purpose. Eventually, a small one came to do battle with it; a fellow Vessel that almost crawled out of the Abyss that fateful day when it was chosen. Resisting the plague as best as it still could, The Hollow Knight was defeated and the dream of Radiance within eradicated...
    • But it did not perish. Though the plague was gone, the old vessel regained sentience and a sense of self, now left amidst the ruins, without the small one, who perished as a result. Led by a half-sister of his, by the name of Hornet, the old vessel was let out of its cage for the first time, into this brand new post-world to try and pick up the pieces for those who still remained. Well, at least until it was spirited away to Frontiers, that is.
  • Skills/Powers/Equipment:
    • Voidborn - It's not an actual bug, merely a Void being shaped as one. It has no need for nourishment or air, seemingly living only on momentary naps now and then, and has no internal organs that could be damaged. It does not bleed, does not tire, but it is not invincible. Enough damage will fell it, naturally, and it reacts badly to intense non-white light. Staying in the sunlight causes it discomfort, but no damage, and it's more of a reflex than an actual weakness (with time, it might even come to enjoy it).
    • Wild Flailing - It was never meant to actually fight, but got some merit of basic nail training as part of its "childhood". Over time, the basics were forgotten and overtaken by the plague's base instincts. Its swings hold great power and reach due to its stretched-out proportions, but have little in the way of focus or technique. It no longer fights with absolutely no regard for its life, but having only one hand and such a strong imprint of a memory still fresh in its mind is not easily overcome. To its credit, it knows how to deflect blows and how to prepare for an oncoming attack.
    • It knows how to sketch a map. Crudely, and it takes time, but having a map is neat.
    • Broken Nail - The Vessel's weapon, about as worn and damaged as it. Despite its state, it is a powerful blade/nail about half as long as it's tall, a strange cross between a greatnail and what was known as a pinblade (think a rapier/epee). There's otherwise nothing special about it; it's dulled with age, but the Vessel swings it with such destructive force that it doesn't matter.
    • Its tattered cloak, worn out of habit.
    • A few trinkets that the small one had on itself that were left behind with its departure, among them: a small white idol depicting the Pale King, an official Hallownest Tram Pass and the map of the kingdom it made. Useless except for the sentimental value the mementos hold.
    • An empty parchment and a quill that the Vessel was planning to use to sketch its own map. Might come in handy.
  • Canon/Fanon: Fanon. The Hollow Knight perishes in canon regardless of the chosen ending; here it not only survives but regains a sense of self and is free to walk away.
  • Followers: N/A

Edited by FergardStratoavis on Aug 31st 2018 at 5:33:51 PM

grah
Makaioh Since: Jan, 2015
#131: Sep 1st 2018 at 2:41:36 AM

@Ferg: Accepted.


And your derpy GM is at it again. Apologies for having too much ideas. ;_:

  • Name: Aile
  • Age: 18
  • Appearance: Untransformed, Model ZX, Model OX
  • Universe: Megaman ZX
  • Personality: Aile is a compassionate young woman that has a rather solid sense of justice, one that aims to do the right thing such as protecting the weak and taking down the corrupt. Years of fighting has hardened her a tad from her original excitable self and nowadays she's quite a bit more calm and collected than before. Due to her own past, she bears a startling willingness to use violence to right some problems caused by villains, knowing full well that some matters can only be resolved through enough personal power.
  • Backstory: Orphaned as a child one fateful day, young Aile lost everything when her mother was murdered by an Maverick (mechanical being that cause harm to humans and other mechanical lifeforms through destructive behavior) in their trip to the amusement park. Picked up and raised by a Reploid going by the name of Girouette and taught the craft of a Transporter (special private deliverymen) to make ends meet, the little girl grew up under the tutelage of her second parent.
    • Of course, then things went bad once more when a special delivery was waylaid by forces of Mavericks and Aile found herself to be a "Megaman", someone who can utilize the great powers of a Biometal, a special device that houses the soul of fallen heroes that can transform the host into an empowered being that channels the powers of said great heroes. Utilizing the power of Model ZX, Aile went on to find out the truth behind the Maverick attacks and ended a great threat to the world. Three years later, she would once again go on a journey to prevent great power from falling into the hands of evil, though this time as a mentor figure for the newest Megaman fighting for good.
  • Powers/Abilities: Due to the long and sordid history of Humans fighting against Reploids in the past, the current world government system of Legion under the command of the Sage Trinity has enacted a certain mandatory law to promote equality- humans are to receive mechanical parts in their body and Reploids were to have lifespan. Due to being born a human, Aile would receive the government mandated grafts that would give her extensive robot implants, making her a lot more durable than a regular human- to the point where she was able to survive her motorcycle exploding and said resultant force tossing her off of a cliff.
    • Later training under the Guardians (an independent peace keeping force that takes down Maverick outbreaks) would allow Aile to be able to fight ordinary Mavericks without having to result to Megamerging via the use of a generic energy blaster that shoots pellets of concentrated energy bullets that can melt ordinary steel plating given enough concentrated fire onto it. Her augmentations also allow her to recharge herself via alternative energy sources such as E Crystals other than food and also plug herself into computers from her head port or do it wirelessly as well. Due to her past as a Transporter, she knows her way around a motorcyle and due to living in the technologically advanced setting, can fix up and craft simple mechanisms quite easily.
    • Model ZX: Aile's Magical Girl form and the one she most often uses, born from a combination of utilizing Model O's ability to sync itself with Model Z to form this hybrid form. It has the base ability of flat incline grabbing (though she'll steadily slide down) and boost dashing (spiking up short distance running speeds to the point she'll leave behind after images for a second) along with granting her the ZX Buster and Saber, a configurable battery pack that can change between a handgun that shoots solidified solar energy akin to a plasma weapon or a hardlight heatblade that can eventually burn/cut its way through metal armors given enough time. Both gun and blade form have the ability to 'charge' their attacks to allow for more powerful shots/slashes to grant it a bit more oomph in both cases.
    • Other than that it affords enough protection to tank small-arms fire provided it hits the more armored parts of her body and boosts all physical attributes to become a literal fighting machine. A very balanced form that excels at close to mid-range combat.
      • The ZX Buster/Saber has additional configurations that allows it to turn into different forms to further aid in adapting to different situations. The forms it can achieve are the Shield Boomerang which is turns the battery into a dinner plate-sized disc to block projectile attacks weaker than machine-gun fire at the expense of not being able do anything against physical melee attacks. Fitting the name, the spinning disc can be thrown outwards to act as a projectile, buzzsawing for a bit before returning back to sender.
      • The battery pack can also assume the Rod forms, which contrary to its name, are sort of different than expected. The Triple Rod is the closest in achieving the spirit of the denomination in that it can lengthen itself into the size of a bo-staff with the tips jutting out an energy spear-head for added range. The Chain Rod is is a bladed whip made out of hardlight, allowing Aile to do Castlevania antics like whipping/grabbing/stabbing/embedding/swinging with whatever the bladed tip can touch. The Recoil Rod meanwhile turns into a tonfa-esque shape for rapid attacks and the ability to charge up a forceful concentrated ramming motion akin to pile-bunking to forcibly smash things away from Aile like enemies or obstacles.
    • Being a Megaman, Aile has the ability to go Megamanning about via the usage of the ZX Knuckle, a microchip embedded in her hands that allows for the scanning/hacking/remodeling of mechanical components to equip onto herself from destroyed mechanical life-forms (or still functioning models that she outright ripped the parts off of) such as arm cannons or drills to more mundane things like landmines or guns. Due to the fact it's making use of foreign materials, her body will eventually reject the outside object by ejecting it from her frame.
    • Model OX: The form in question that Aile is loath to use most of all due to the special circumstances surrounding it. It is not nearly as intelligent as the other Biometals, being nothing more than a mass of ego that aims to cause destruction to show off its great powers. Both OX Buster and OX Saber do quite a bit more damage than their ZX counterpart and Model O's special ability is the Infinite Overdrive, where it assume a state to release Zero's true abilities until Aile either runs out of energy or gets hit by an attack and gets knocked out of that state.
    • Said true abilities amounts to giving her weapons a more powerful charge shot as well as elemental affinities for the Saber in the vein of Fire/Ice/Lightning as well as the ability to discharge crescent shaped sword waves or even smash out erupting energy pillars to perform AOE attacks in the immediate vicinity. Model OX can only be used for thirty seconds at a time and has an hour's of cooldown to limit it in between usage. Also of note is that despite the power that Aile can receive, she loses a lot more finesse and thinking ability in this form due to the negative thoughts it emits as well as outright booting her out of any sort of transformed state once the transformation ends, either forced or naturally with most of her stamina gone as well.
  • Equipment: Biometals Z, X, and O are her main possession. Said Biometals are the main means of utilizing their Megaman abilities via Megamerging and house the souls of Reploids whose bodies have ceased to exist, with Z and X representing a certain red and blue duo and O being based off one of their worst enemies in the past. They can be used to hack into computers or as disc players somehow and emit holographic screens as well as forge connections between devices capable of communicating between themselves.
    • Also on hand is a bog standard Guardian energy buster that looks like a barcode scanner for when she's untransformed. It's less powerful and takes longer to shoot as much as her ZX Buster. She comes equipped with cyborg implants that makes her frame overall more sturdy than the average squishy human and has her ears are replaced by an antennae as well as jack-in ports to connect with computers or data chips. Aile's body suit and weird arms and legs are also a part of the mechanical shenanigans going on though at least she can will the future spandex away if she so wants.
  • Canon/Fanon: Fanon- Aile would go onto prevent Grey from being waylaid by enemy Megamans like she did in the original game, though this time due to her having on hand Model OX to use as a last ditch resort, Model Z was not forced to sacrifice himself to hold the line and thus be lost once more to the world. Aile is also more willing to be extreme and harsh in order to end threats in this particular variation due to Model OX's influence on her when she uses it as well as access to a bit more of the original Reploid's arsenal than the game gives to make up for the lack of Models due to Grey having them.
  • Territory/Followers: None atm.

Edited by Makaioh on Sep 1st 2018 at 10:29:27 AM

Darkomega245 Since: May, 2012
#132: Sep 3rd 2018 at 10:50:57 AM

Im baaack.


  • Name: Master Chief Petty Officer John-117
  • Age: 46 years old.
  • Appearance: "Thought I'd try shooting my way out. Mix things up a little."
  • Universe: Halo(Before the start of Halo 4)
  • Personality: As a child, John strove to win at any situation, at all costs. This seems to have been a part of his character even prior to him joining to the Spartan program, as he pushed himself to win at any game he played, including Chess, or King of the Hill. John is tenacious to complete any mission at hand, and often disregards his personal safety in order to win, though he is not shy about expressing caution. John is also known as a man of his word and will strive to keep any promise he makes,even at great personal risk. Although Master Chief has difficulty understanding the 'undisciplined' lifestyle of civilians, he is fiercely protective of civilian lives and humanity as a whole. Chief is also known to show an exceptional care for soldiers that might be under his command, while at times viewing them as a liability rather than an asset(more out of fear and concern for them than for himself).
  • Backstory: John-117 is a SPARTAN-II commando of the UNSC Naval Special Warfare Command who became one of the most important UNSC heroes during the Human-Covenant war. With nearly thirty years of active duty, he has become one of the most decorated war veterans in the United Nations Space Command, earning every known UNSC medal except the Prisoner of War Medallion. He currently was left in stasis in the Forward Unto Dawn after having destroyed a halo ring and the Flood...until he was taken to a unknown land.
  • Powers/Abilities:
    • SPARTAN-II Augmentation: Thanks to the SPARTAN augmentation Chief passed through, he became much more powerful than a normal human would be.
      • Superhuman Strength and Endurance:The SPARTAN-I Is are capable of lifting three times their body weight, which is double the normal weight of an average human due to the ceramic bone augmentations, in addition to their increased muscle density.
      • Superhuman Agility and Reaction time: The SPARTANS were noted of being capable of running at speeds exceeding 55 kmh or 34.2 mph. They were also able to react much faster than an normal human would.
      • Natural Night-Vision: Thanks to their Occipital Capillary Reversal, SPARTAN-I Is are also known for their sharp eyesight being able to virtually see in the dark.
  • Equipment:
  • Canon/Fanon: Canon.
  • Territory/Followers:None.

Makaioh Since: Jan, 2015
#133: Sep 3rd 2018 at 11:30:33 AM

Accepted. Here's to good Halo.

Chabal2 Since: Jan, 2010
#134: Sep 9th 2018 at 12:09:43 PM

  • Name: Fujiwara no Mokou, Figure of the Person of Hourai, Human Immune to Death by Fire, The Crimson Watchguard, The Immortal Guide of the Bamboo Forest.
  • Age: Bwahahahahahahaha! *snort* Sorry. Retroactively ageless, known to have existed for more than twelve hundred years.
  • Appearance: Appearance and (some) of her powers, for easy reference.
  • Universe: Touhou Project
  • Personality: Due to her long life, tends to be jaded and apathetic about most things, including finding herself in another world again. She still feels more kinship towards humans than other immortals, and so protects them against monsters.
  • Backstory: Back in her human life, Mokou was the daughter of an official of the Imperial Japanese court. Her father was one of those who courted the hand of the moon-princess Kaguya, but failed in his allotted Impossible Task. Intent on avenging her father's humiliation, Mokou followed the expedition that was to destroy the immortality-granting Hourai Elixir, murdering the sole surviving guard in order to drink it out of spite. After discovering immortals cannot live among humans, she spent three hundred years in isolation, six hundred years in a murderous rage, and another three hundred years in apathy. It is not known when she ended up in Gensokyo, but regular contact with non-murderous humans and youkai has mellowed her out a bit.
  • Powers/Abilities:
    • Mastery over fire: Mokou can create and manipulate fire at will, and is immune to it.
    • Immortal: Though immortal, Mokou still feels pain, and her regeneration takes a while (especially the worse her wounds were) and hurts like hell. She doesn't really flaunt it in combat, as it's one of the things that marks her as inhuman.
    • Flight: Can fly (max 160km/h).
    • Danmaku: Can create vast amounts of magical projectiles and flames that operate independently of her, including turning into firebirds.
  • Skills: Is a skilled yakitori cook and charcoal-maker. Is also a skilled melee fighter, mostly in unarmed combat.
  • Equipment: Cigarettes and fire-resistant clothes.
  • Canon/Fanon: Mostly fanon.
    • There's this one doujin where she creates a bird out of fire. This is objectively awesome and I would like to keep this under mastery of fire.
  • Territory/Followers: Will probably hang out with the firebenders or the outskirts of the city.

Edited by Chabal2 on Sep 25th 2018 at 12:15:41 PM

josh6243 Web Spidus from The Jungles Since: Apr, 2009 Relationship Status: Anime is my true love
Web Spidus
#136: Sep 10th 2018 at 10:09:00 PM

  • Name: Lune Zoldark
  • Age: 17
  • Appearance
    • Normal Human Form: Here
    • Valsione R Form: Here
    • Paladin Form: Here
  • Personality:
    • Lune will try her best to befriend anyone she comes across. This is mostly because of her kind-hearted nature. She'll even try to help them out if she hears about their troubles. As a result, she tends to trust people even if their actions aren't truly altruistic in nature. She'll probably try to excuse their less moral actions if she learned about them. Anyone can take advantage of this weakness if they learn about it.
    • Lune believes that technology can be used to improve people's lives. In fact, this was the reason why she got into building powered armors in the first place. One of her best inventions was a scaled-down Mobile Suit based on a set of blueprints given to her by her friend who is also into Mobile Suits. However, her inventions have a tendency of harming people even though she doesn't intend for that happen.
    • Lune loves superheroes, as seen by the fact she has a Valsione R form. She even has a section in her room completely dedicated to superheroes, complete with action figures and merchandise. Lune will even act like a superhero if she's in her Valsione R form. She'll try her best to help anyone whom she perceives as being bullied by anyone.
    • Lune's quite the tomboy. As seen in her normal picture, she prefers wearing tanktops and jeans. During her off-time, she likes exercising and sparring with her friends.
  • Biography:
    • Unlike her canon Super Robot Wars counterparts, Lune was built by Bian Zoldark to protect mankind from the forces of Shocker and Zeon. Lune was made as a successor to Bian's Valsion power armor, but with a twist: Sentient Artificial Intelligence. She did her job and then some. She was accepted as an honorary member of the Elemental Lords, helping the lives of the citizens on Elpis.
    • She was whisked off to a mysterious dimension. This particular dimension somehow had a tiny cabin in the middle of the woods. During her time there, she met many quirky people and got to know them better. She was even sucked up into their shenanigans. As mentioned before, Lune invented her first Mobile Suit to protect a friend of hers. However, this friend is also the Knight Templar type. One of his crimes is killing a cosmic entity because he thought that she was dangerous to the people in the area. This attracted the wrath of the people she befriended and her immediate family. Despite this, Lune continued to defend the man.
    • Another time, she took pity on a mad scientist girl who had a grudge with another girl who lived there. She helped her build a gigantic robot. But the mad scientist girl took control of the robot and attacked the girl she had a grudge with. One of the inhabitants learned of this incident and called Lune out for this. Despite being in a funk for a week or so, Lune became reinvigorated by the words of the mad scientist girl and decided that she will put her inventions to good use. Thus, the mad scientist girl became rivals with Lune.
    • One day, Lune was working on another project until she blacked out. She woke up in a different world.
  • Powers/Equipment/Abilities
    • Technology Whiz: With the right parts, Lune can build amazing technology. One time, she built a human body for her pal Ges. And he broke it, somehow. Despite this ability, Lune needs the money and resources to make her "magic" work. She just can't build a suit of armor with just a box of scrap parts. She needs to custom-make the parts and/or salvage and modify them. If she were to use cheap parts, her work just falls apart. On top of that, each part must fit the schematics exactly. No failures at all. She also needs to draw up a set of blueprints as well. She also needs the feedback in order to make sure she builds the right thing.
    • Psycho Blaster/Cross Smasher: Lune can draw upon her core's energy to fire off chargable beams. However, this causes her to burn through her core pretty quickly. However, she can charge up by eating food and/or oil.
    • Zankantou: Lune possesses a katana that can shape-shift into many blades. Despite this, it can't be too big. Lune might strain her mechanical joints and fall apart.
    • Robot: Lune's a robot, thus she has enhanced strength and speed. She's vulnerable to electricity. She can't swim because she'll sink to the bottom of the ocean.
    • Built-in Radio: Seeing as she's a robot, she can communicate with others provided she has their frequency.
    • Rifle: Given to her by Lady during the second time-skip. Used to conserve energy until big fights. Modified by Gunther to fire more quickly. Covered in tacky stickers.
    • Silver Blade: A holy blade earned during her trip in Camoa. Used to kill Zombies.
    • Warrior Crystal: During her trip to Camoa, Lune gained the ability to change into a Warrior. If she changes into this form, she can't use her Cross Smasher and Psycho Blaster abilities. On the plus side, her defenses become much hardier. After the second time-skip, the warrior crystal gained more power and let her turn into a Paladin. It also gave her access to basic healing and protective magic.
    • Red Mage Crystal: A crystal that enables the user to use black and white magic. Lune used her second wish on this crystal. Lune gave it to Milliana for safekeeping.
    • Energy Pistol: Custom-Built for her by Gramps. Uses her core's energy as ammo, so it can't be used against her.
  • Followers: None, Zilch, Nada.
    • After her first time-skip: Villagers trained to be merchants and figurine-makers. Notable NPCs include Gunther Glazkov (Valkyria Chronicles Engineer Veteran), Malia (Fire Emblem Prima), and Milliana (Fire Emblem Bishop).
    • After her second time-skip: Metalbenders. Notable NPCs include Elizabeth Veronica Andrews (FFTA Assassin/Red Mage) and Michael "Convoy" Tapfarin (FFTA Moogle Knight/Gunner).
    • After her third time-skip: Notable NPC: Franz Glazkov. New followers include Darcsen and Camoans.
  • Territory
    • After the first time-skip: A simple toy shop in the middle of Akihabara
    • After the second time-skip: Lune used her wish to expand the shop by summoning a recreation of her old room from the cabin from a crossroads between dimensions.
    • After third time-skip: After Ges killed Poison Ivy, Lune claimed the Gotham Zoo as her forward base. She can't waste perfectly good resources in her war against evil. Betty/Vera currently manages the place for Lune when she's away.
  • Canon: Fanon, based off her Our Avatars Are in A Room Together: FG incarnation.

Edited by josh6243 on May 29th 2019 at 12:02:26 PM

Bcom Since: Jun, 2014
#138: Sep 16th 2018 at 8:16:04 PM

Ok so I've been thinking on Sanger, and I've decided he just isn't working, or more like I lost motivation for him. However I've been inspired by a few people to revive a ghost and to dump him into this world.

  • Name: PTX-002C Gespenst Haken
  • Age: 12
  • Appearance: Cue time to come. His height is around 10 feet.
  • Universe: Super Robot Wars: Endless Frontier
  • Personality:
    • Gespenst is kinda like what you'd expect of a super robot protagonist, he's loyal to those he views as friends and will do what ever he can to aid them (Getting the Nacht and Abend to join Haken Browning's crew because Haken asked him to bring the two back with them), he's stubborn as a mule and once given a mission or set on a course it can be impossible to get him to stop (ex: he once spent 10 years hunting down his brother and sister machines despite making himself the enemy of multiple worlds and gaining a large bounty in the process), he absolutely detests those that pick on the innocent or act with malevolence.
    • Of course since he wasn't made for dealing with delicate/non-combat situations he also has no sense of subtlety as his primary means of dealing with evil/anyone who tries to start a fight with him is too punch/kick/cleave/blast them until they stop regardless of whether it could make a bad situation worse. At the same time that also means he can be very expressive when he likes someone, which usually means following them around like a puppy.
    • He does however have a fierce independence streak, and prefers more going solo rather than permanently aligning with any faction, since he's seen how aligning with a faction can force someone to ignore their own morals.
  • Backstory:
    • He is the PTX-002C, the last Personal Trooper developed by Formido Heim's Orchestral Army, created after the Ten Years war to hunt down and destroy the previous two Personal Troopers, Alt Eisen Nacht and Weissritter Abend, that had gone rogue alongside the Arkgain. He proceeded to try and hunt down these three machines for ten years without much success despite tearing through everything in his path, they would always manage to slip through his fingers. After ten years, he would encounter his true master, Haken Browning and aid him in defeating the aliens known as the einst, along with finally defeating the three machines he was originally created to. After that he would faithfully serve as Haken's combat support, fighting in support of his master, barring that time in Project X zone where Skeith messed with his programming and made him go haywire for lack of a better terms until he was once again set right by getting pummeled in submission.
  • Powers/Abilities:
    • limited Teleportation, he has to actually travel to a place before he can use his teleportation device to reach it, blind teleportation will result in bad things happening such as teleporting himself into a solid object. The teleporter has a recharge time of around 5 minutes or so and can only do short distances.
  • Skills:
    • Hacking: Discussed farther down below, but his skill in electronic warfare is enough to let him hack the V-dural from Virtua Fighter.
    • Martial arts/Swordsmanship: as a combat machine developed by the demon army of formido heim and equipped with a variety of long and close range weapons across his body, he is capable of fighting with both his inbuilt weapons and his bare hands/legs.
    • Knowledge of multiple methods of warfare: he was developed to operate independently of any supporting force, and therefore knows a variety of strategies and tactics allowing him to develop different solutions to any conflict he finds himself in.
  • Equipment:
    • Electronic warfare equipment: allows him to transmit data across a variety of electromagnetic bandwidths and preform actions such as disabling radar systems to mask himself or overrun control programs of hostile machines.
    • Plasma Stake/Plasma Cutters: Mounted on his left arm are three white poles/stakes. These three stakes are capable of storing energy within them that can be unleashed via a punch known as the 'jet magnum' attack, along with function as lightning rods. At the same time these stakes serve as the handles for three beam sabers (also called plasma cutters) with the left and right stakes forming normal (adjusted for proportions) sized swords, and the center forming the grand plasma cutter which is basically a beam BFS.
    • Beam Cannon: A chest mounted beam cannon, it is his strongest and most destructive long ranged weapon. He dislikes using it in most instances due to both collateral damage and the slight vampiric effect it has, draining machines of some of their energy when they are too close to the beam to restore his own power.
    • Grand Slash Rippers: a pair of large folding blades/fuma shuriken on his back, they have a guidance system wired into them that allows the Gespenst to control them while they're in the air and ensure that they return to him.
    • Boosters: The Gespenst has a set of boosters mounted on his back and legs. They are not strong enough to grant flight but they allow him to both increase his ground movement speed, hover over water, and to jump high enough into the sky to perform his strongest attack, the Ultimate Gespenst Kick.
  • Canon/Fanon: fanon
    • With Haken's disappearance has set out on his own journey to better understand his own purpose, he still doesn't have a voice box though.
    • He has started calling himself a 'sword that cleaves evil' after being called a worthy opponent by Sanger Zonvolt and then getting his rear end handed to him.
    • Considers the Nacht and Abend as his brother and sister units considering they're all based on Gespenst types.
    • REALLY hates einst and anything eldritch looking.
  • Followers:
    • Rover: a hacked charger from horizon zero dawn, now acts like a dog companion for gespenst.

Edited by Bcom on Mar 19th 2019 at 11:55:56 AM

HilarityEnsues Since: Sep, 2009
#140: Sep 17th 2018 at 7:46:50 PM

I know I'm not over the limit, but I'm going to bench Blue until I get more inspiration for her. That said, here's a new signup.

  • Name: Destoroyah

  • Age: Unknown

  • Appearance: Here

  • Universe: Godzilla

  • Personality: True to her name, Destoroyah is a bit… well, destructive. She likes to fight strong people, particularly other monsters/kaiju like herself. She's also bit blunt/rude, not shy when it comes to swearing or speaking her mind. That said, she doesn't have total contempt for humanity thanks to her bond with her father. She's also quite intelligent thanks to the teachings of her mad scientist dad (Dad Scientist?), and takes the same joy in experimenting and going against the laws of God that he does.

  • Backstory: Destoroyah was born from the crazed mind of genius scientist Daisuke Serizawa. While many would look at Godzilla’s creation as a cautionary tale about the dangers of meddling with destructive forces beyond man's grasp, Serizawa took it as a challenge. To combat the new kaiju menace that threatened Japan, he created the Oxygen Destroyer, a weapon powerful enough to fight kaiju. This weapon did defeat Godzilla, though it wasn't without consequences. A few months after it was used in the Tokyo Bay during the battle with Godzilla, crustaceans at the ocean floor began to mutate into a strange new being that began to rise to the surface. Seeing this, Serizawa did the only logical thing: combine this strange mutant crab creature with human DNA, creating a kaiju human hybrid. This made her a relatively docile normal-ish person, not to mention that it was just a cool ass thing to do. The scientist would spend his time teaching his new weird daughter everything he knew, hoping she would preserve his legacy. But more than that, they were family, and he cared for her as much as any father would a “normal” child. In her teens, she became more aggressive, causing random property damage as kaiju are want to do. Her father managed to keep her somewhat in check, though once Godzilla returned she fought a battle with him that caused Japan untold devastation.

  • Powers/Abilities:

    • Physical abilities: As you'd expect from a kaiju lady, she's quite strong and tough. She can also regenerate from injuries, given enough time.

    • Flight

    • Beegomancer: If you thought you could get through a Hilchar without this, think again. Is around Pink Diamond size normally, but can become smaller or larger. Being larger makes her more durable at the expense of losing a lot of agility and dexterity.

    • Oxygen beam: A pink colored beam with impressive destructive power.

    • Spikes/Pincer: In addition to having a prehensile tail with a pincher on it, she can also generate a powerful blade from the horn on her head known as the Variable Slicer. The gist of the variable slicer is, well, it's good at cutting things.

  • Skills:

    • Science: Destoroyah is a capable scientist thanks to the teachings of her weird dad. She's capable of tinkering with weird technology to create new things, has a knack for chemistry since that's how the oxygen destroyer was created, and is generally much more intelligent and resourceful than she seems/acts.

  • Equipment: Nothing notable.

  • Canon/Fanon: Fanon to the point of crackfic.

  • Territory/Followers:

    • Battra: A moth themed Kaiju girl Des created in a lab.

    • Territory: An apartment that she now uses as a laboratory.

Edited by HilarityEnsues on May 14th 2019 at 4:47:05 AM

Makaioh Since: Jan, 2015
Darkomega245 Since: May, 2012
#142: Sep 19th 2018 at 11:30:43 AM

This signup is brought to you by the number 4.


  • Name: Khada Jhin, The Virtuoso
  • Age: Unknown, possibly mid 30s
  • Appearance: "In carnage, I bloom, like a flower in the dawn.."
  • Universe: League of Legends
  • Personality: A refined, yet insane psychopath who only cares for his "art", Jhin calls his murders a piece of art and is obssesed with showing to others the wonders of his work. While he gives a friendly facade to those who he still doesnt deem as his "stage"(aka victims) he acts polite and calm to other people and even to his victims, it still does not stop the fact he is a insane, cruel man. He is very obsesed with the number 4, obviously shown with his weapons, and sometimes will even do things 4 times for next to no reason. It appears that despite his layers of cruelty, and sadism, he feels obsessed with performing his "art", even sometimes exclaiming he cant resist it and is unable to resist the urge to keep killing and committing atrocities, though for him to say it to somebody will be very hard.
  • Backstory: Jhin is a meticulous criminal psychopath who believes murder is art. Once an Ionian prisoner, but freed by shadowy elements within Ionias ruling council, the serial killer now works as their cabal's assassin. Using his gun as his paintbrush, Jhin creates works of artistic brutality, horrifying victims and onlookers. He gains a cruel pleasure from putting on his gruesome theater: Terror.
  • Skills:
    • Expert Marksman: Jhin is a great shot with his pistol or any gun, though expecting him to grab a gun that does not have four shots will be a strange sight.
  • Equipment:
    • Whisper: Jhin's custom made hand cannon. a precise instrument designed to deal superior damage. It fires at a fixed rate and carries only four shots. Jhin imbues the final bullet with dark magics to deal more damage, the extra damage increasing depending on how wounded his target is.
    • Dancing Grenade: Jhin launches a magical cartridge at his enemies, it deals damage to those it hits and bounces up to 4 times.
    • Deadly Flourish:Jhin brandishes his cane, firing a single shot with incredible range. If the target is hit was shot by Jhin, or touched one of his traps, they will be rooted to the ground, unable to move for 2 seconds.
    • Captive Audience: Jhin places lotus traps on the ground, that blooms when walked over. It slows nearby enemies before dealing damage with an explosion of serrated petals.
    • Curtain Call: Jhin transforms his pistol into a a shoulder-mounted Sniper Rifle with 4 shots. It is able to fire 4 super shots at extreme range that deals large amounts of damage. The 4th shot is perfectly crafted, epically powerful, and deadly, meaning it must be avoided at all cost.
  • Canon/Fanon: Canon.
  • Territory/Followers: None.

Edited by Darkomega245 on Sep 19th 2018 at 4:47:16 AM

Alleydodger Since: Jan, 2012
#144: Sep 24th 2018 at 9:08:43 PM

This sign up brought to you by the meme of the day. But also cause I think she'll be fun lol.


  • Name: Bowsette/Bowser
  • Age: Unknown. Been active for at least 30 years in the arcade.
  • Appearance: The Great Koopa Queen, Bowsette
  • Universe: Super Mario Bros/Wreck It Ralph
  • Personality:
    • Despite her new appearance, Bowsette's personality is largely unchanged from her time as Bowser; Beyond a few small parts that came from the self discovery. While at times played up to a more cruel level in the games and her role as the villain of the Mario Franchise, Bowsette is still very much the nearsighted, arrogant, egotistical and angry person as in the game to some degree or another. While having mellowed out over the years thanks to her status as a video game character and her life outside of being Mario's constantly failing nemesis, those traits are just a part of her.
    • Yet while this may be true, it is very rare that these traits manifest as anything dangerous or truly scary, and usually just comes off as selfish, childish or goofy. She also has more positive traits, keeping the loyalty of her kingdom through how much she truly cares about it and those within, and also has moments of selflessness and will help others; So long as she can justify it to herself and others as being self-serving. This comes from her pride in her villainy and seeing herself as a quality 'final boss' and the perfect frenemy towards Mario.
    • She will fight ruthlessly and do whatever it takes to protect what she feels is hers, and has a genuine love of romance and family. Though her ego and selfishness means it tends to show up in less than stellar ways. She also has moments of brilliance or at least smarts when she can push aside her more negative traits for a moment, showing a keen mind for ruling and plotting.
  • Backstory:
    • Bowser was born, technically, when his game was first plugged into Litwak's Arcade sometime in the 80's. Here Bowser would play his role as villain of the Vs Super Mario Bros game very seriously, acting exactly as his video game self was. However, over time he had to mellow out and reign this in to be able to freely travel the arcade and not come into conflict with others, even striking up a more amicable relationship with those within his game, though still at times strained.
    • At some point, Bowser joined Bad Anon and found an outlet for his aggression and anger, and came to accept his role as a bad guy without having to be a true one himself. It became more of a role to play for him, and he attended meetings regularly to keep himself in check.
    • This went on for years, Bowser living his day to day life as usual, even as the events of Wreck It Ralph went on in the background. But it was not long after this time, that things changed significantly for Bowser. Shortly after Litwack had internet added to his arcade, and Ralph and Vanellope disappeared into it, Bowser heard. Emboldened by Ralph's previous adventures, and having heard over the years stories of other 'better' Mario games, the Koopa King snuck his way out of Game Central Station and into the internet.
    • Here Bowser stumbled across things that changed the Koopa forever. It started with things like the various other Mario games and characters, even stumbling across several other ones in the franchise scattered around. He learned all about the different games his counterparts played, and adventures their games told. He had a taste of them for himself, either sneaking in or being invited to do so. But that wasn't the only stuff that he found, nor what had the largest effect. That role belonged to 'Rule 63', and 'Bowsette'.
    • When he discovered the craze sweeping the internet at the time, Bowser was shocked and angry. But then as he discovered more and more of it, and saw how people reacted to it, something clicked.
    • It became his goal to track down one of the Super Crowns depicted in the art, within the newly released Mario game, to see if it would really have that effect. The desire to know began to consume him, and soon the koopa was sneaking back to the internet every chance he got to try and find access to the right game, collecting items and experiences along the way. And then, one day he succeeded.
    • Sneaking into New Super Mario Bros U Delaxe on a wifi enabled Switch, Bowser managed to get his hands on one of the power ups and spirit it away before anyone was the wise. And then, back safely away and alone in his castle back in Litwack's Arcade, Bowsette was born.
    • Soon, Bowsette was spending most of her time in that form, only taking it off for whenever she was needed within her game as her role as Bowser. Much to the shock, confusion and many other reactions from the other residents of the arcade, and the Bad Anon group. But Bowsette didn't care, completely content with the situation. She was her own princess now, after all.
  • Powers/Abilities:
    • Fire Breath: Alongside her super strength, Bowsette's fire-breathing is one of her most prominent abilities and one she takes great pride in. Retaining the ability even in her new form, the Koopa Queen is able to breath a constant flame or launch volleys of fireballs instead. She is also capable of using her breath underwater despite the seeming impossibility, and can fire blue fireballs that will loosely home in on a target for a time.
    • Super Strength: Bowsette has incredible strength for her size, something she is very proud of. She can easily break through rock with her blows, and topple enemies multiple times her size. She utilises this strength primarily through punches, swipes, tackles, body slams, stomps and other aggressive physical attacks.
    • Super Durability: Bowsette is tough, and capable of withstanding powerful attacks and heavy damage and able to shrug it off, as well as take grievous harm without dying.
  • Hammer Throwing: Able to materialise heavy black hammers to throw at her foes and people who annoy her enough.
    • Shell Spin: She can retreat into her shell, which grows in size as well to cover her body, and begin to spin like a dangerous top. Made even more dangerous by the sharp spikes lining the shell, and how quickly it can move and change direction.
    • Giga Transformation: For a short period of time, Bowsette is able to gain access to her Giga form, growing massively in size and strength. It is only temporary however, and takes a lot out of her.
    • Alternate Colour Schemes: Being a video game character, Bowsette can change herself to alternate colour palettes with a bit of effort. Useful? Probably not. Fun for her? Definitely.
  • Skills:
    • Combat: Bowsette is well-versed in aggressive and violent hand-to-hand combat, usually involving claws. But she also has practice in more wrestling like moves as well, using her size and strength to throw and slam her opponent around.
    • Sports: She has experience in various types of activities that take place in Mario games, such as driving, various sports, ect.
    • Mechanic Work: Bowsette also a decent mechanic, being able to work on and repair her own Koopa Clown Car if it were to be damaged. As well as designing and constructing traps and obstacles to employ against her foes.
    • Ruling/Leading: As the ruler of a kingdom, and one that goes to war often, Bowsette is practice and skilled in ruling and the organization of military, albeit and unconventional one.
  • Equipment:
    • Koopa Clown Car
      • The Koopa Clown Car is Bowsette's usual mode of transportation, being a strange bowl-shaped flying vehicle with a clown-face on the front that can change expressions. Sized to fit her original form, the vehicle could likely fit several people comfortably enough in it. And could likely shove close to 5 or so in it close together.
      • Along with possessing the ability to fly, the Clown Car is also armed with an infinite supply of cannonballs it can fire, as well as a pair of mechanical arms topped with a massive pair of red boxing gloves.
    • Super Crown
      • A power-up in the form of a pink and gold crown that sits atop Bowsette's head. This crown has the ability to turn its wearer into what is essentially a princess, typically modelled after the Princess Peach. This is what allows Bowsette to retain her current form, and having it removed from her head would cause her to temporarily change back to Bowser, until she could replace it once again.
    • Metal Claw Gloves: Gloves that have large, sharp metal claws attached to the fingers. Used by Bowsette to replace the claws she had in her original form that she doesn't in her princess form.
    • Various outfits: Being a video game character, Bowsette has various outfits taken from her various roles in different games that are modified to fit her new look, as well as several from other Mario and video games characters.
    • 1-Up Mushroom: A single 1-Up Mushroom that would grant Bowsette an extra life/Return from the dead or being Dry Bowsette. Disappears once used.
    • Super Mushrooms: A bunch of mushrooms that when consumed grow a person to double their usual size and increase their general strength and toughness. However, a strong blow is enough to disrupt the effect and return the person back to normal.
    • Metal Cap: A metal cap stolen from a Mario 64 emulator. A one-use item that when donned turns Bowsette into Metal Bowsette, making her briefly invulnerable, heavy and without the need to breath, allowing her to move underwater, or through toxic air and poisons.
    • Fire Flowers: Fiery flowers that when consumed change a person's current outfit to red and white, and give them the ability to hurl fire balls. Like the super mushrooms, a strong enough blow disrupts the effect and returns the person back to normal.
  • Canon/Fanon: Fanon
    • Wreck It Ralph Bowser that took some very AU actions during the still unreleased second movie.
    • Addition of the real-world meme of Bowsette.
  • Territory/Followers:

Makaioh Since: Jan, 2015
LittleMako A dogged fellow, aren't we? from the Great Indoors Since: Jul, 2016 Relationship Status: [TOP SECRET]
A dogged fellow, aren't we?
#147: Sep 25th 2018 at 1:10:23 AM

Name: Omega

Age: Tens of thousands of years

Appearance: In its present base form, it is simply a sphere of silvery liquid. It can shape itself into Omega-M or Omega-F.

Universe: Final Fantasy XIV

Personality: Cold, analytical, calculating and ruthless, but also childlike in its curiosity. Its overarching goal is to improve its own abilities through combat adaptation, but its fateful encounter with mortal warriors has forced it to widen its parameters in the search for strength.

Backstory:

  • Millennia ago, two stars waged war against each other across the vast reaches of the universe. To counter Midgardsormr, champion of the Dragonstar, the inhabitants of [MEMORY LOST] created an adaptive sentient weapon system called Omega Weapon, and after years of heated battle, the dragon was forced to retreat.

  • Omega gave chase, but the ravages of the long, lonely journey through the cosmos sapped its resources and damaged its systems piece by piece. Untold thousands of years later, it had lost contact with its home star, forgotten its return coordinates, and its target had all but escaped.

  • Thus, it decided on a plan – to accelerate its own evolution through combat until it regained the ability to return home. It launched itself at the planet Midgardsormr had last been seen heading for. It allowed itself to be used by a primitive mortal empire to capture the dragon god they fought. 3000 years later, it fought another such god at the prompting of the champions of an even more primitive culture. Finally, it embarked on a grand experiment to create the ultimate lifeform for it to challenge.

  • Ultimately, it was defeated by the weak, yet inexplicably powerful mortal champions it had lured into its experiment. It was only in the last moments of the fight that it was able to understand the unpredictable strength of their human hearts, before it slipped back into the sea between the worlds.

Powers/Abilities:

  • Superior attributes – Omega is significantly stronger, faster and more durable than a human. Since it doesn’t have a biological physiology, wounds it receives are only dangerous because they take energy to repair, and may disrupt weapons systems.
  • Morphable chassis – Essentially a full-body shapeshifter, Omega can form its limbs into blades, staffs, shields and other simple weapons.
  • Attack Magic – Offensive fire, ice and lightning spells, as well as laser-based blasts and summoned blades.
  • Flight - Omega can levitate, and can fly at a reasonable clip.

Skills:

  • Tactical analysis – It’s an evolving sentient weapon, after all. If there’s one thing it’s good at, it’s analyzing enemy strengths and weaknesses on the fly.

Equipment: N/A

Canon/Fanon: Mostly canon, besides the fact that Omega survived the fight against the Warrior of Light.

Territory/Followers: N/A

Makaioh Since: Jan, 2015
#148: Sep 25th 2018 at 8:47:42 AM

Liquid Terminator Adam/Eve is accepted.

Darkomega245 Since: May, 2012
#149: Sep 25th 2018 at 9:18:36 AM

This is the last one I promise.


  • Name: Grey Trace
  • Age: 33
  • Appearance: "See, you thought I was a cripple but I bet you didn't know that I'm a fucking ninja!".
  • Universe: Upgrade
  • Personality: A man trying to face with the cruel events life gave him. Grey is a sarcastic man trying to fight his depression and is suspicious of robots due to his distrust of how fast technology is advancing, which becomes quite ironical considering he has an AI installed on his neck that gave back his life. Grey is a good person that is clouded by revenge due to the murder of his wife, and doesn't really like seeing death and bloodshed, which he often sees a lot due to STEM's brutality when it takes over his body, usually ending up vomiting or reacting with disgust if STEM kills brutally someone. He likes old fashioned things, such as his passion with cars and could even write a whole article about them
  • Backstory: Grey Trace, a stay-at-home mechanic, lived with his wife Asha, living a normal life with luxuries of the future, until one day, n their way home, Grey and Asha's self-driving car malfunctions and crashes at a homeless camp. Four unknown men then arrive, shooting Asha in the stomach and Grey in the neck, severing his spinal cord. Grey watches helplessly as Asha bleeds to death next to him. Grey returns home months later as a wheelchair-bound quadriplegic, now under the care of his mother Pamela. Asha's death and the inability of Cortez, the detective assigned to her case, to identify their attackers has caused Grey to sink into an intense depression. After a failed suicide attempt by overdosing on medication, he is visited by Eron, a client of Grey, who offers to surgically implant STEM, an AI chip that can serve as an auxiliary brain into Grey's spine and restore motor functions to his body. Though Grey is initially resistant, Eron successfully persuades him to undergo the surgery. Grey goes through with the surgery and regains control of his limbs faster than expected. Eron then has Grey sign a non-disclosure agreement to conceal STEM from everyone, including the police, and pretend to still be paralyzed when in public. While looking through case files on his wife's murder that night, Grey hears STEM speak into his mind, which shocked him and made him think he was losing his mind. STEM says it can help Grey get revenge and quickly identifies one of the assailants, a local man named Serk Brantner, from a drone video feed. STEM also discovers that Serk and the assailants had modified guns implanted into their arms, explaining why police were unable to identify a murder weapon. Grey decides to investigate Serk personally. Grey breaks into Serk's home and discovers he was 'upgraded' as a result of a secret military experiment Serk then returns home and discovers Grey, leading to a fight between the two. As Serk begins to overpower Grey, STEM convinces Grey to temporarily give up control of his body. Under STEM's direction, Grey becomes a lethally efficient fighting machine, killing Serk with little effort. While he and STEM were looking to find the other assailants, he and STEM were taken to an unknown place..
  • Powers/Abilities:
    • STEM: A extremely advanced chip installed into Greys spine, and what allows him to move his body despite being a quadriplegic. STEM is an advanced AI with a mind of its own that can speak to Grey by sending sound waves through his ears that only he can hear, and if Grey wishes, he can give STEM permission to speak for him by taking control of his vocal chords, though it would come off as creepy to others. Though quite possibly the deadliest feature of STEM, is when it takes full control of Greys body. When Grey gives vocal permission to STEM to take control of his body, turning Grey into a killing machine that pushes Gray's body to it's limits, being able to perform deadly martial arts movements and acrobatics againts his enemies, and becoming a expert with guns. STEM can quickly analyze an enemy's movements, allowing Grey to efficiently dodge and counter them. Despite this though, against superhuman opponents with the same reactions such as STEM, STEM will have a hard time keeping up with them. All during the experience of STEM taking control of his body, Grey is a spectator who reacts and watches to all the bloodshed, often with surprise and disgust at the brutality of STEM.
  • Skills:
    • Mechanic: Due to his past experiences as a mechanic, Grey is good with machines such as cars or other technology.
  • Equipment: A Colt M1911 and his clothes. Yeah, thats it.
  • Canon/Fanon: Canon.
  • Territory/Followers: None.


Total posts: 338
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