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  • Alternate Character Interpretation:
    • What is White Face? Is it a computer virus? A malevolent spirit? Ivan Zanotti's way of trolling everyone who downloads his game?
    • White Face's quotes look to indicate that it's just as scared as you are, but considering he's the one chasing you, it's possible he's just saying stuff to mock you.
    • White Face is actually revealed at the end of the game to have been the writer of all of those text files to the player all along. Whilst this doesn't confirm for sure what they/it is, it gives us some insight when considering some of what the messages say.
    • Another thing to consider is the Door ending. White Face has a complete change of personality at this point, and the red messages scribbled on the wall state things like "IT'S YOUR FAULT", "YOU BROKE MY HEART", "I BEGGED YOU AND YOU IGNORED MY REQUEST" and perhaps the saddest ones "I DON'T WANT YOU TO KILL ME", and "I DON'T WANT TO DIE". As hostile as White Face is in this part, it's EXTREMELY and understandably terrified because right from the beginning it was never that evil in its intentions. Sure, it frightens the player and crashes their game, but right from the beginning it stated that it didn't want to die. So it likely is just as frightened as the player deep down, and is just trying to hide it by scaring the player more.
  • Breather Level:
    • The dormitories seem like this at first, since they're brightly lit so White Face can't hide in the shadows anymore. This is also a breather in the fact that this level occurs immediately after one of the most significant scares from White Face so far.
    • The Steam version has the Market. No sign of White Face at all. The only creepy part occurs at the end, when you have to turn on the power while listening to heavy breathing and bottles breaking nearby.
  • Heartwarming Moments: Giving White Face the flower at the end of the Steam edition. He actually shows joy in his face when you do this, and you'll no longer see him as a terrifying entity.
  • It Was His Sled: The fact that the game creates text files and otherwise messes with your game has become common knowledge.
  • That One Level:
    • It's easy to get stuck in the parking lot due to the fact you're more likely going to be following the arrows, and it doesn't tell you to enter a door that you passed by and will sometimes pass by several times (and there's no hint that that door remains locked unless you've run over every single arrow). Also White Face will be pursuing you this whole time with that horrible loudening static sound. And if it catches you, you must complete this section again from the start.
    • In the Steam edition, there's a segment involving collecting three gramophones while avoiding HER. Players have claimed that, even with headphones, this part of the game is incredibly annoying, as you have to use audio cues to track them down in an bland maze with no sense of direction. Not helping matters is the fact that you have to restart this segment from the very beginning if HER catches you. Also, both the last two gramophones and HER all randomly spawn in the maze. Very rarely, she'll spawn right on top of the first gramophone when you're two steps away from it, too late to change course. The 2022 update adds a fourth gramophone, but also adds 3D surround sound to make locating the gramophones easier, making this section far easier than before.
  • Viewer Gender Confusion: Is White Face male or female? Even this very wiki seems to flip back and forth on this, especially considered that we don't know if White Face is a representation of HER or Ivan Zanotti himself. Or both.
  • The Woobie:
    • Some of what White Face says makes it seem downright lonely, albeit mischievous.
    • The true ending to the game. Poor White Face.
    • HER, as well. Text in the game suggests that like/unlike White Face, she's being forced to scare the player, and doesn't really want to do so. As such, she begs the player to kill her instead.
    HER: "I really don't like what became of me."

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