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How long until you can crown a sovereign?

Take fate into your own hands in Lakeburg Legacies, a social-based village management simulation where love is your favourite resource. Play matchmaker to create the most effective and loving couples and help your kingdom thrive.

The game gives the player a new village to form and get it to thrive by recruiting new people to move in or by requesting the fortune-teller to find a soulmate for anyone already living in the village.

Managing the resources to build the village up from nothing but a lumberjack lodge to unlocking sewing workshops and even a castle to turn the village into a full kingdom, the player also has to manage the lovelives of their villagers.

Lakeburg Legacies is available on Steam and can be found here.


Tropes found in Lakeburg Legacies

  • Cheap Gold Coins: Gold is the only physical currency in the game, which can be gained through villagers working or by bartering with Ernesto, the travelling merchant. It's used to upgrade the efficiency of the buildings resources, like chopping more lumber in one production cycle or improving working conditions.
  • Energy Economy: 'Love' is a main resource to collect and is required to further the interactions between villagers, with a higher love meter between married couples meaning more love generated. Hence why it's important to find good affinity and do well on dates for couples.
  • Everyone Is Bi: Every villager can find a soulmate that is the opposite or same gender as them, it will make no difference.
  • Happily Adopted: Same-sex couples can easily adopt children, with nary a difference between adopted and biological children.
  • Mini-Game: The dates villagers go on for matchmaking are a simple three-step minigame, where the player needs to pick between two dialogue options to hopefully impress the potential soulmate. The options are based on likes or dislikes of the potential soulmate, so remembering their preferences is important.
  • Resources Management Gameplay: A major part of the game, as the player requires resources like lumber to build houses, keep the villagers' homes stocked with wood, and keeping the villagers happy.


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