- Inspiration for the Work: Cited influences include Sleuth, The Last of Sheila, and Masquerade.
- Pre-Order Bonus: In the sequel, the in-game Compendium of True Believers honors over a thousand players who stood by their pre-orders through up to 10 years of development, even as naysayers claimed that the project was "performance art" with a title mocking its backers.
- Sequel Gap: 25 years later, the story picks up from the moment it left off.
- Similarly Named Works: Fool's Errand is a book in The Tawny Man trilogy of the Realm of the Elderlings series.
- What Could Have Been
- A scene at an auction◊ was cut because it took up one-seventh of the disk. Auctions became a puzzle type in the sequel.
- Johnson was originally set to produce a Nick Danger game for the Firesign Theatre, "but they bailed and I dusted off my copy of The Fool's Errand book instead."
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