- Descended Creator: Sol, Chipp, Kliff, Potemkin, and Justice were voiced by members of the development team.
- Dummied Out: Axl's Benten Gari was intended to be chargeable at some point, but it lacks Level 2 and Level 3 animations, and the function that handles his charging has an extra return statement that prevents it from doing anything.
- What Could Have Been:
- The prototype version of GG1, while not wholly different from the final product, did have more than a few noticeable differences in character designs (most notably: May and Potemkinnote using large axes instead of using an anchor and bare melee attacks respectively, Millia being a Blade Enthusiast, and Sol demonstrating Cutlass Between the Teeth) and in-game visuals, using pre-rendered 3D models instead of 2D sprites.
- Also, May's name is actually given in kanji (using the kanji for the actual month of May), with furigana denoting a reading of "May"; in the game as released and onward, May's name would simply be given in katakana. She was also given surprisingly high billing in general, as if she was intended as a "female lead"; in the games proper, while she's the story focus for the Jellyfish, the Jellies on the whole are secondary characters.
- According to a 1998 pre-release interview, Daisuke Ishiwatari had originally intended for Kōichi Yamadera to voice Sol, but hiring Yamadera would've cost too much.
- The prototype version of GG1, while not wholly different from the final product, did have more than a few noticeable differences in character designs (most notably: May and Potemkinnote using large axes instead of using an anchor and bare melee attacks respectively, Millia being a Blade Enthusiast, and Sol demonstrating Cutlass Between the Teeth) and in-game visuals, using pre-rendered 3D models instead of 2D sprites.
http://tvtropes.org/pmwiki/pmwiki.php/Trivia/GuiltyGearTheMissingLink
FollowingTrivia / Guilty Gear: The Missing Link
Go To