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Characters / Guilty Gear: The Missing Link

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Here we're going to list the characters introduced in Guilty Gear: The Missing Link, the first installment in the series.

The Captain Ersatz, Expy, "No Celebrities Were Harmed", Mythology Gags, Continuity Nods and Shout-Out references go here.

Return to the main character page here.

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    Sol Badguy / Order-Sol
Sol Badguy as of Guilty Gear -STRIVE-.

"Don't cry; that makes me feel guilty. Leave... before I change my mind..."

Voiced by: Daisuke Ishiwatari (Battle Voice, GG-AC+), Hikaru Hanada (Drama CD & XX Story Voice), Joji Nakata (Overture, AC+ Story Voice, & Xrd, JP) / Troy Baker (Overture, EN), David Forseth (Xrd, EN)

The main character of the series. A lone bounty hunter who hunts down the Gears, bioweapons created through a combination of science and newly-discovered energy, dubbed magic. Though his past is shrouded in mystery, each installment gradually reveals more of Sol's very long and very Dark and Troubled Past. To start, he is a former member of the Sacred Order of Holy Knights note , but as time went on he grew dissatisfied with the organization, culminating in him leaving after suffering a defeat at the hands of Justice, the leader of the Gears. With permission from his former superior Kliff Undersn, Sol took the Fireseal sword, one of the 8 OutRage super-weapons created to battle against the Gears. During his tenure, he developed a fierce rivalry with Ky Kiske, a promising newcomer to the organization at the time whose idealism clashed heavily with Sol's cynicism. Some time afterward, he confronted Justice yet again and incapacitated the Commander Gear long enough for the Order to seal her away in a dimensional prison.

In the first game, he enters the tournament held by Testament, who was attempting to revive Justice in order to once again wreak havoc and destruction upon humanity by sacrificing the winner. Although Sol emerges victorious and defeats Testament, he sacrifices himself to allow Justice to escape from her prison. Sol confronts and defeats Justice once again, but this time, it's permanent. As the fatally wounded Justice lies dying, Sol reveals that he is the Prototype Gear, meaning that Justice cannot control him. With the fallen Gear's dying breaths, Sol realizes that Justice's true identity is none other than Aria, his former lover, and swears revenge against a person known only as "That Man," one of the three original creators of the Gears along with Aria and Sol himself. In X his objective is to collect the bounty on the newly-discovered Gear Dizzy, but spares her life after defeating her.

Throughout XX, Sol is shown to be chasing the whereabouts of a mysterious woman named I-No, who is linked to That Man and is causing mischief and chaos among the rest of the cast. In what are generally considered the canon paths, Sol finally corners I-No but their fight is interrupted by That Man, who punishes her for running contrary to his objectives. The reunion is far from friendly, as Sol furiously attacks That Man and demands answers, but receives only cryptic words from his former colleague. Having been pointed in the direction of an organization known as the Post-War Administration Bureau, Sol discovers that a corrupt scientist named Crow has been working to create clones of Justice. Sol stops his operation, but Crow escapes and he is suddenly whisked away by I-No for a rematch, but this time she has a trick up her sleeve: she transports him to the past in order to have him kill his past self (Order-Sol) and erase his own existence. Sol sees through this, however, and defeats her again. Back in the present, Sol encounters Ky, who has undergone significant Character Development, and the two rivals duel once more. In the end, the two gain a mutual respect for one another, and their rivalry turns into a friendlier one.

Five years later, he's still a wanderer, but is now traveling with a young man named Sin, who is actually Ky's son born from a woman known only as The Maiden of the Grove, who has since been confirmed to be Dizzy. He is called to Illyria by Ky after an incident with the mysterious girl known as Valentine, who is the spitting image of Sol's lover Aria.

In Xrd, he uses a brand-new sword known as "Junkyard Dog Mk.III", which is a combination of Fireseal and the Flashing Tooth, another one of the OutRage. Hearing Ramlethal Valentine's declaration of war, he travels to Japan with Ky and Sin to confront her, making damn sure Ky's gonna pay him for the trouble. Knowing "That Man" will no doubt have some involvement in this situation, Sol also continues searching for him.

In fighting game installments, Sol is a balanced rushdown character. Although limited in range, mix-up complexity and zoning ability, his moveset allows him to react to most situations and rewards players who correctly utilize fundamental fighting game knowledge and strong reads on the opponent with a plethora of knockdown options and high stun potential. He is also notable for possessing Dragon Install, which greatly enhances movement speed, all offensive specials and almost all normal attacks for a period before having to stop and recover.

Tropes related with Sol Badguy

  • Action Dad: A badass bounty hunter who's eventually revealed to have a child named Dizzy. He also takes a guardian role over for Ky's son in Overture, which involves taking the kid around with him on his action filled bounty hunting adventures.
  • A Form You Are Comfortable With: His true form is that of a humanoid dragon with a crustacean-like carapace. It's partly to hide his identity as a Gear, and partly holding back.
  • The Aloner: Has spent decades trying to work almost entirely by himself and avoid others. Being the Guilty Gear world's version of a demonic bioweapon, having your lover be a Brainwashed and Crazy Omnicidal Maniac who wants to Kill All Humans, and thinking your best friend is the one responsible for ruining you and your spouse's lives can do that to a person.
  • Ambidextrous Sprite: He holds Fuuenken with his left hand, but that's only reflected in-game if he's on the left side of the screen.
  • Animal Motifs: Dragons and serpents, for obvious reasons. Several of his moves are named after types of either usually with Viper at the end (Volcanic Viper, Grand Viper), and can power himself up with a move named Dragon Install, which give him a distinctly draconic appearance when it's activated in the later games.
  • Anti Anti Christ: He's not only a Gear, he's one of the three people who developed the Gears, which are feared and hated by humanity as nothing more than living WMDs and are equated to demons. Despite this, he has devoted his life to protecting mankind by hunting down all the Gears that seek to harm them.
  • Appropriated Appelation: It turns out the "Badguy" portion of his nickname was given to him by authorities as Sol was destroying several Gear Plants. The "Sol" part was a title bestowed to him by Slayer.
  • Art Evolution: Sol originally had reddish-brown eyes. Beginning from Accent Core his eyes became gold and were slitted to better distinguish his true nature as a Gear. He also had spikier hair as the series progressed.
  • The Atoner: He became a church knight and later a bounty hunter who hunts Gears to try to make up for creating the Gears in the first place.
  • Author Avatar: Daisuke Ishiwatari originally voiced him until Accent Core, and he created the game in the first place (he has even referred to Sol as being his "alter ego")! Even the BlazBlue voice actors have taken to jokingly using Sol's name as an honorific ("Ishiwatari-badguy") for their music director.
  • Awesome Mc Coolname: Invoked. After becoming a gear hunter, he eventually picked up the nicknames "Sol" and "Badguy" for it, which he eventually decided to keep. His actual name is the much more mundane "Frederick Bulsara".
  • Babysitter from Hell: His idea of "looking after" Sin was dragging the kid along on his deadly bounty hunts and he decided to make sure Sin couldn't run off by tying a chain around the kid's neck. In fact, most of the reason for Sin's low intellect is Sol's half-assed upbringing. Sin personally likes Sol's laid back style of child care a lot more than his overly fussy dad's though.
  • Bad Powers, Good People: Sol is a Gear, which are equated with demons in the series, but he is ultimately a well-meaning person, just not exactly a pleasant one though.
  • Badass Armfold: His pose before fighting certain opponents especially dangerous opponents like Dizzy, I-No, Justice and Slayer has him cross his arms across his chest.
  • Badass Army: Has a robotic one.
  • Badass Back: He'll commonly turn his back to his enemy to make him look more badass.
  • Badass Baritone: After Joji "George" Nakata took over voicing him from Ishiwatari from Accent Core onward.
  • Badass Bookworm: He's a Rated M for Manly muscular bounty hunter who hunts deadly bioweapons... and also happens to be a brilliant scientist and a huge fan of Queen music.
  • Battle Couple: With Justice, who was formerly Aria. Though it's quite obvious that they had already severed ties as Sol attempted to kill her more than once, before finally killing her in the first game...not that he enjoyed it, of course.
  • Because Destiny Says So: Subverted because it's determined by That Man.
  • Berserk Button: Calling him by his real name, Frederick, is a real sore spot for him as it reminds him of His Greatest Failures in the past, before he became the gear hunter Sol Badguy.
  • Biblical Motifs: In Revelator, he is called the Adam of Gears. And Aria their Eve. Aside from that, his dragon and serpent motifs also invoke Satan, especially with his Dragon Install form evoking the image of the Big Red Devil and how Gears are associated with demons. There's also the heavy Medieval Christian imagery that's present in the series and how they associated Dragons with Hell and evil (although Sol himself most certainly isn't evil).
  • Bounty Hunter: To hide his true identity as a Gear, he spent 150 years working for the Order of the Holy Knights as a bounty hunter, where he fully adopted the name "Sol Badguy" to himself.
  • Brilliant, but Lazy: Nearly every bio says he hates hard work and his fighting style is rough, wild and unpolished, but in his younger days he was a major player in the creation of the Gears and subsequently created the Outrage weapons to combat them. The prospect of being challenged to a fight by his nemesis Asuka, however, gets him to try and subvert this for once by approaching Ky Kiske of all people for some long-overdue combat training; see Hidden Depths.
  • Byronic Hero: He is often boorish, slovenly, aloof, ill-mannered, far more intelligent and well-informed than his appearance would indicate, and is the perpetrator of one of the most awful crimes in that world: being the co-creator of the Gears. He might be a loose fit (perhaps more fitting as an Anti-Hero) due to his gruff concern for Dizzy, his (albeit rather violent) almost-brotherly relationship with Ky Kiske, and his deceptively high sense of self-sacrifice (in D&D parlance, he's very much Chaotic, but also mostly Good).
  • Calling Your Attacks: Everybody does this, but Sol is special in this respect because he can fake his Gun Flame, shouting "GUN-" before stopping. He even goes as far as to taunt his opponent afterwards.
  • Character Development: Sol starts the series as I Am a Monster and Hunter of His Own Kind bounty hunter out to kill every gear in the world and kill the man he thinks is responsible for the apocalypse they nearly caused. X however has him begin to open up to the idea that some gears are worth sparing after meeting Dizzy, and by Xrd, he's actively trying to get over his hang-ups and even cooperating with That Man to save the world. -REVELATOR- has him finally come to terms with his past and upon learning the truth from That Man himself, settle their century long bad blood as friends and rivals, rather than enemies. Sure enough, by Strive the tone of his dialogue is considerably more laid-back and less gruff.
  • Character Title: He's the eponymous Guilty Gear in the very first game, though there's arguably several characters who the name applies to in later titles.
  • Close-Range Combatant: Sol doesn't have a reliable projectile attack (Gunflame never being able to go full screen), so he has to get up close to deal sufficient damage against his opponents.
  • Cool Bike: The Fire Wheel MK-II, a giant armored motorcycle that can conjure flames that was introduced in Revelator. It's actually one of his servants from Overture.
  • Critical Hit Class: Sol's Clean Hit mechanic in the Accent Core series has shades of this. Hitting the opponent generally in their center of mass with certain attacks registers as a "Clean Hit," doing extra damage or leading to additional stun and unrecoverable time for the opponent, allowing for more high-damage combos.
  • Cursed with Awesome: He blames himself for the Gear-related calamities, even though he's the first and most powerful of all of them.
  • Cynical Mentor: Becomes an exceptionally grumpy one for Sin.
  • Dark Is Not Evil: In contrast to Ky's Light Is Good. He's wearing black and red, uses fire, has a dragon-like appearance in his true form, and his personality is probably exactly what you expect.
  • Difficult, but Awesome: While he isn't mechanically difficult in terms of most special mechanic-type characters, he's often lacking in more basic mixup tools (he does have his very rewarding command throw) so opening defenses with Sol isn't too easy. On the upside, he's very strong in terms of being able to get into your face, space you out with his normals, and/or land tons of damage conversions off of any hit for a good number of extended combos in many ways possible, depending on the installment (either from Dustloops or Clean Hit combos).
  • Draconic Humanoid: As of Overture, his powers have grown to such an extent that his "true" Gear form is a bipedal humanoid dragon, but having once been human, wearing his Power Limiter keeps him at a normal human appearance most of the time. His monstrous true form is revealed whenever he activates the Dragon Install as of Xrd.
  • Dragons are Demonic: Played with. Given the heavy Medieval Christian symbolism and motifs in the series, that Gears are equated to demons, and Sol's dragon motifs (including his true form being a red Draconic Humanoid and how dragons are associated with Hell and evil in Medieval Christianity), you'd expect him to be the series's Satanic Archetype, but he's the Anti Anti Christ.
  • Eagleland: Sol remains as a rare case that in spite of being designed in a way that appealed to the American audience, and being American as well, he remains well liked even in the games' native Japanese audience. He's a solid Type III— he's callous, rough, rowdy, and doesn't exemplify the friendliness of Americans, but he's also a bonafide Jerk with a Heart of Gold.
  • Enemy Mine: Teams up with That Man of all people, to destroy the Cradle's impenetrable shield in Xrd.
    • They do so again in Revelator to the point that by the end, Sol and Asuka have come to terms with one another, but they've still decided to have a final showdown, as Sol is still angry at Asuka for turning Aria into a Gear and letting her get brainwashed by the series's Big Bad into Justice, and Asuka is still angry at Sol for killing Aria to stop her in Missing Link.
  • Fingerless Gloves: He wears 'em in all of his various outfits.
  • Flawed Prototype: Not liking to give 100% isn't just a personality quirk of his; He was the first living being to ever be successfully injected with gear cells, decades before the first "complete" gear was finally created. It's implied the experimental version of them he got makes it so he needs the Power Limiter headband he wears to ensure he doesn't lose control of his power and also possibly his mind.
  • Flipping the Bird: Sol's taunt. This is censored internationally to his index finger in all games, but the overall meaning is the same: an offensive way of saying Bring It.
  • Foreshadowing: While hanging out with Aria back in his life as Frederick, she once asked him what animal he would like to be, and he gave the unconventional answer of a roach: he explains he would gain Super Toughness and no longer have to care about politics or what other people might think of him, even though others would see him as gross. And then Frederick was a Gear, and those words weren't so funny anymore.
  • Freddie Mercopy: Sol's real name is Frederick Bulsara (Freddie Mercury's given name was Farrokh Bulsara). Mercuy similarly used the nickname "Mr. Bad Guy". His Theme Song also shares the name of Queen's very first track in their very first album, and his bio notes his favorite band is Queen, among other similiarities.
  • Gender-Blender Name: Sol is a girl's name in most parts of the world, despite Sol being an overly manly man.
  • Genius Bruiser: He's built like a football player and a peerless swordsman, but he also possesses a deep knowledge of both conventional technology and magic. He spends a good deal of Overture prattling off Magi Babble.
  • Get a Hold of Yourself, Man!: He does this to Sin by literally kicking him in the face.
  • Good Is Not Nice: Big time. Getting a compliment from this guy is like pulling a dragon's teeth (pun intended).
  • Guest Fighter: In the Korean MMO Lost Saga as a Premium class.
  • Guttural Growler: In the dub of Xrd.
  • Hair Color Dissonance: It's confusing, however, we can all agree that Sol is dark-haired. To explain, easily, in some illustrations and his original sprite, he was depicted with black hair, XX era Sprites he has brown hair, in the illustrations too! Buuut, not quite, sometimes he has black hair, and sometimes not, and only that, his spiky hair is of variable length, at least his ponytail is intact and constant. Xrd has him having dark brown hair, so.... something in between.
  • Half-Dressed Cartoon Animal: His Dragon Install form in Xrd is wearing nothing but a leather jacket. In Overture, he looses his shirt.
  • Healing Factor: In a trailer for Xrd, in a fight with Ky, a cut on his face heals immediately.
  • Hellfire: Most notable when he enters Dragon Install mode.
  • Heartbroken Badass: His best friend turned him into a monster and his lover died over a century ago from a terminal disease before she became Justice and he killed her. When That Man finally tells Sol he turned Sol into a gear was so that Aria could see him again when she woke up from treatment for her illness Sol is both halfway to snapping and halfway to tears.
    Sol: Don't you DARE mess with me! Did you stop to think about what you just said!? Look around you! Mankind is hanging by a thread and I...I...killed Justice... I KILLED ARIA!
  • Heroes Want Redheads: He and Aria, a.k.a. Justice.
  • Heroic BSoD: When Sol learns the reason he was turned into a Gear and that That Man and Jack'O's plan would result in Aria being resurrected he completely shuts down in shock. A reasonable reaction considering that he'd been pining over Aria for decades and that revelation made this had been the reason That Man had done everything he had done in the first place.
  • Hellish Pupils: Meant to distinguish his true nature as a Gear.
  • Hidden Eyes: His sprite, due to his headband.
  • Hidden Depths: Despite their apparently one-sided battles in the past, Sol had actually acknowledged Ky as the superior warrior between the two of them ever since the beginning of their relationship, enough to be frightened speechless when the latter challenged him for the very first time during their Holy Order days. The problem, according to him, was that Ky held back as much as he himself did in their previous clashes by treating it as an honorable duel instead of a fight to the death; in fact, Sol barely stood a chance the moment Ky took the kid gloves off during their sparring session at the end of Revelator.
  • Honorary Uncle: In Overture, Sin calls him "Oyaji", which translates to "old man" or "pops". This carries over into the English version too, where he's Sin's "old man".Then it turns out that yes, Sol is Dizzy's dad and Sin's grandfather. Hilarity ensues.
  • Honor Before Reason: In Revalator's epilogue, he's all but reconciled with That Man, but he's getting ready for a final battle with him anyway.
    Sol: Take a good long look, Sin. Those are the eyes of a man. A real man trying to pick a fight. When you see someone with those eyes, there's no need to understand why...You just oblige. And he picked a fight with me. Alright... Asuka R. Kreutz. You're on.
  • Hot Blade: His Fireseal; its heat makes up for its visible lack of sharpness.
    • Junkyard Dog Mk III, his new weapon in Xrd, ventures a little more toward the absurd side of things, as it appears to be a massive flint wheel lighter. The weapon is in fact a combination of Fireseal and the Senga, another piece of the Outrage, which gives Sol control over light magic as well as fire.
  • Humanoid Abomination: His true form is that of a humanoid dragon, and he Was Once a Man.
  • Hunk: In contrast to Ky's Bishōnen.
  • Hunter of His Own Kind: Given he hunts Gears.
  • I Am a Monster: Over the years, he's come to believe this. A big part of his Character Development in Xrd is getting over it.
  • I Let You Win: Win quotes from other characters acknowledge that Sol is holding back tremendously.
  • Improbable Weapon User: His weapon in Xrd is a sheath\sword\mace thingy that uses bullets, and has a motor.
  • Instant Awesome: Just Add Dragons!: His full Gear form.
  • Intergenerational Friendship: Considering the fact that Sol is 170 years old and Ky is in his mid-twenties.
  • Irony: Sol stole the Fireseal upon resigning from the Holy Knights. Not only is he the creator of it and the other Jinki/Outrage weapons, but AC+ reveals that Kliff had planned on giving the sword to Sol as present anyway. As such, he didn't mind that Sol made off with it, although Kliff points out that the other Holy Knights would, especially Ky.
  • Jack-of-All-Stats: His gameplay, with Ky being his "Ryu" to Sol's "Ken". Sol is a very basic yet rewarding character that actually requires a lot more skill to put into effectively, all while being very well rounded. He's had tools added and lost here and there, but he's mainly someone who's meant to have match control in your face with his excellent normals and solid combo potential, either from his Dustloop (XX and Xrd) or his Clean Hit combos (Slash-to-AC+R).
  • Jerk with a Heart of Gold: He's aloof, vulgar and rude, but ultimately means well, and beneath his rough exterior it's been shown that he's much softer than he lets on.
  • Knuckle Cracking: One of his recurring tics is the neck-cracking variety.
  • Lightning Bruiser: Sol is this compared to most other characters in the series. Despite Ky's well-roundedness, Chipp's, Millia's and Bridget's speed, Zato-1's massive damage, and Justice's and Potemkin's larger builds, Sol is the strongest, fastest and toughest person of the cast. Not to mention despite his basic and well-rounded scheme, he's one of the most damaging characters of the cast with his combos. In Xrd, Sol is shown to be fast enough to be able to outrun an ICBM, and strong enough to cling onto it with one arm.
  • Light Is Good: Surprisingly, in spite of his Dark Is Not Evil nature, he currently possesses the Outrage Senga (which makes up part of his Junkyard Dog MK III sword in Xrd), which is capable of channeling and amplifying light-based magic.
  • Luke, You Are My Father: Jack-O' confirms in Xrd -Revelator- using her partial memories as Aria that Aria / Justice is indeed Dizzy's mother, and Sol Dizzy's father. Sol and Ky are... uncomfortable about this realization, as Ky married Dizzy, making Sol his father-in-law.
  • Meaningful Name:
    • Sol is Latin for Sun. A nickname given to him by the historian Eripmavs D. Yraid. AKA Slayer.
      Yraid:: His passion shone like the sun to illuminate my path, and so I wanted to bestow upon him a name that reflected that bright light. I hope he approves of it...
    • The series name "Guilty Gear" initially referred to him, the only formerly human Gear that retains his human conscience, and therefore has an understanding of guilt and sin Though later games add Dizzy, Sin, some of the Valentines, Justice / Aria herself, and Ky to this list. That Man and Slayer discuss this in XX, and it's the primary reason Leo trusts him.
  • Messianic Archetype: Alluded to by That Man.
  • Mid-Season Upgrade: His sword in Xrd, Junkyard Dog Mk III, actually encases his original sword, the Fireseal, consuming singular shells of ammo for an unknown purpose and revealing the Fireseal only for his Instant Kill, which causes the earth to erupt in flame. It's also worth noting that Sol created it by combining Fireseal with Senga, another one of the Outrage. It also has a hooked hilt, like a hairpin, so he can hold it backwards naturally.
  • Monster Progenitor: He was once a brilliant scientist who tampered with biological augmentation and magic to create a new race of transhumans, the titular Gears. However, he was betrayed and turned into one himself by his evil former friend, and boy does he regret it all. He won't rest until all the other Gears and his former friend are lying dead.
    • The trope is actually subverted in a few ways. Despite Sol being the Super Prototype, he's only a prototype in the sense that he's the first Gear to exist. It is Justice, Type-01 and the first "complete" Gear (though Xrd -SIGN- calls into question if she's the first Gear produced after Sol), who shares a genetic link to all other Gears and thus able to control them as a Commander Gear (though Sol is immune to her powers due to predating Justice; presumably, the handful of other Commander Gears are similarly unaffected by Justice's psychic commands). However, Justice is not directly responsible for the creation of other Gears with the exception of her daughter Dizzy (who is hinted to also be the daughter of Mr. Badguy himself). Justice's bloodline, consisting of Dizzy and Dizzy's son Sin, proves to be important in Overture because they carry a genetic key signature that is necessary for the plans of that game's Big Bad.
  • Motifs: Fire and sunlight.
  • The Mourning After: He remains deeply hurt over Aria after centuries.
  • Mythical Motifs: Once again, dragons. Sol's dragon motif takes heavily from western depictions: solitary, violent, fire-breathing and dangerous. Though he also takes the association with power and strength from eastern depictions as he is essentially a Person of Mass Destruction. There's also the Chaoskampf parallel with his (initial) rivalry with Ky, being that Sol's true form is a draconic being and Ky uses lightning.
  • Names to Run Away from Really Fast: His moniker, Badguy, comes from authorities being unable to identify him. It's also yet another Shout-Out to a certain real life "Mr. Bad Guy".
  • Nigh-Invulnerability: He was shot a couple of times in the drama CDs but stood up again after some time as if it was nothing. This becomes a plot point in Xrd, in which he is the only character capable of channeling enough raw power from The Backyard to destroy The Cradle's shield, as well as withstanding St Elmo's Fire and taking down the revived Justice.
  • Official Couple: With Aria, a.k.a. Justice. They are listed specifically as "lovers."
  • Older Is Better: He is the first gear to be created and as such, immune to Justice's control mechanism. He's also by far the strongest one among his species.
  • One-Man Army: In the drama CDs he charges alone into a horde of Gears to rescue Ky. He was too late... but nevertheless he arrived there in one piece.
  • One-Winged Angel: He transforms into his full Gear form in a boss fight against That Man in Overture.
    • He also does so when using Dragon Install in Xrd.
  • Only Known by Their Nickname: The majority of characters (and the game) refer to him "Sol Badguy", save for people like Justice and That Man, who knew him back when he was the scientist named Frederick.
  • Open Secret: In X and XX, characters who defeat him know he's holding back tremendously.
  • Our Dragons Are Different: It's his full Gear form.
  • Parental Substitute: To Ky and Dizzy's son, Sin. Which is rather funny since being Dizzy's father makes him Sin's biological grandfather.
  • Person of Mass Destruction: As a Gear, and further implied by That Man.
  • Playing with Fire: His element.
  • Pop-Cultured Badass: His favourite band is Queen - his favourite album is "Sheer Heart Attack". It's implied he's a fan of rock music in general, as it is shown that he can play the guitar.
  • Power Crutch: Because of the Power Limiter he has to wear, Sol uses the Fireseal sword, or Fuuenken, to focus what little bit of power he has left effectively. It's part of a set of magical foci known as the Outrage, once a single incredibly power magical weapon he himself developed, but then had to divide into multiple pieces because it was too powerful.
  • Power Limiter: His headband, which suppresses his Gear nature (and the mark on his head that would brand him as such) at the cost of much of his power. In Overture, it starts malfunctioning and has a few cracks in it, as That Man notes that Sol's powers are growing. By Xrd Sol has repaired it, but it can't suppress his power like it used to. Whenever Sol uses Dragon Install he's now forced to partially enter his gear form, whereas before he could use it and stay human.
  • Properly Paranoid: For most of Xrd's story, his anger and contempt toward Elphelt are considered harsh and unreasonable by the other characters. At the very endgame, the revelation that she was an unwitting mole the entire time shows he wasn't entirely wrong. The fact that she looks a lot like Aria probably doesn't help things either.
  • Rated M for Manly: Sol was clearly designed to appeal to a Western standard of masculinity: an incredibly buff, deep-voiced badass whose fighting style involves grabbing enemies by the neck and tossing them or doing a headbutt. Later games show him also as a chain smoker, further contributing to this trope. Contrasted with Ky, the more refined Bishōnen.
  • Really 700 Years Old: He was born in the 1980s, hence the whole Author Avatar thing, as Daisuke Ishiwatari is a confessed Queen fan.
  • Red Baron: "The Guilty Gear" and "The Flame of Corruption."
    • The latter was originally "Immoral Flame" according to the Majesco translation, before Aksys used it themselves.
    • He is called the God of War in Revalator, due to his presence in the Crusades.
  • Red Eyes, Take Warning: Pre-Art Evolution.
  • Red Oni, Blue Oni: Surprisingly the blue to Ky's red, at least early on in the series. Sol was stoic, deadpan, and typically lackadaisical, whereas Ky was very overzealous and fervent in his pursuit of what he believed was justice. As the series went on some cracks started to show in Sol's facade, while Ky matured and became much more levelheaded.
  • "The Reason You Suck" Speech: Dished out to a Brainwashed and Crazy Sin during Overture, although it's less a speech and more picking apart Sin's attempted Badass Boast piece by piece while totally whaling on him. Surprisingly, much of it is spent tossing respect in Ky's direction (for once), which only serves to piss Sin off even more.
  • Roaring Rampage of Revenge: Against That Man.
  • Reverse Grip: Based on Freddie Mercury's way with a mic stand.
  • The Rival: To Ky Kiske.
  • Screw Destiny:
    "Shut the hell up... I don't give two shits about your stupid theories. Doesn't matter if it's the present or the past... I'm me."
  • Sensitive Guy and Manly Man: The manly man to Ky's sensitive guy.
  • Ship Tease: The official artwork showed him with Ky in... interesting positions, pretty much escalating the whole Sol/Ky pairing.
  • Shoryuken: His Volcanic Viper, and its prototype, Storm Viper (which is more of a twisting kick). His Volcanic Viper's well known for being one of the best types of anti-air specials in fighting game history due to its solid invincibility frames and great hitbox.
  • Shotoclone: He's as basic as you can get, with a projectile (even though Gun Flame as of X doesn't go full screen barring his future EX versions), anti-air (Volcanic Viper) and a few expansion coverage moves. But unlike most Shotos, his damage potential is arguably very good if he's used right. This also becomes more interesting once you realize his moveset is actually a redux of Terry Bogard's.
  • Short Hair with Tail
  • Single-Stroke Battle: His old "All Guns Blazing" instant kill in Guilty Gear 1 is an odd version of this where, after kneeing the victim in the gut, he runs past them. After Sol bids the opponent a snide farewell, they are destroyed in a fiery wave that ends in a huge fiery explosion. Sol's GG form in Guilty Gear Petit 2 retained this IK and Order-Sol later inherited this IK in his EX form from Slash onward (As well as it being normal Order-Sol's IK if his GG Generations mode is set to GG.)
  • Sir Swears-a-Lot: It's difficult to find a single sentence in Xrd where he ISN'T cursing. Not as bad as I-no though.
  • Smoking Is Cool: He smokes using the ammunition for his weapon as cigarettes.
  • Smoky Voice: In the English dub of -SIGN-, possibly as a result of his ammunition-smoking.
  • Southpaw Advantage: He wields his sword left-handed, in Reverse Grip no less. Naturally, he regularly defeats his right-handed rival Ky Kiske whenever they go at it. The same applies to Ragna the Bloodedge, the protagonist of Guilty Gear's Spiritual Successor BlazBlue, right down to the reverse grip.
  • The Southpaw: Sol is stated by Word of God to be left-handed, though he uses his right hand for punching and grabbing. Fitting since left-handedness has been seen as an ill omen in some cultures or an outright sign of devilish influence in Christian cultures, given the motifs associated with Gears.
  • Spanner in the Works: Sol has played a pivotal role in saving humanity several times. Because of this, both the Conclave and the Universal Will considered his death or incapacitation to be an important step of ensuring the success of their plans.
  • Sugar-and-Ice Personality: Sol is aloof, aggressive and uncouth but he he has a much softer side than he lets on.
  • Super Prototype: The very first prototype of the Gear Project, who unlike all the other gears got an unstable version of the gear cells that are constantly evolving, making him more deadly than pretty much all the mass produced Gears. In fact, he's the one who killed quite a lot of them, and the apparent ultimate gear, Justice.
  • Super Mode: Sol's Dragon Install ability temporarily channels a portion of his full power as a Gear to massively increase his speed, strength and durability. It's powerful even by Gear standards.
  • Supernatural Gold Eyes: Starting with 'XX', Sol had golden, stilted eyes, denoting his nature as a gear. As of Xrd they're brown with normal pupils, suggesting that Sol has either reigned in his powers a bit, or is suppressing them more strongly.
  • Sword Drag: During Sol's Instant Kill in Xrd, he drags the sword and charges into his opponent, erupting the earth around him.
  • Sword Plant: His trademark victory pose (where he just tosses it down onto the ground), as well as how he starts up his Instant Kill in Xrd.
  • Tall, Dark, and Handsome: In contrast to Ky's blonde Bishōnen appearance. He's 6'0".
  • That Man Is Dead: He despises his past identity, which is why being called by his actual name, Frederick, is a real sore point for him.
  • Theme Music Power-Up: In Xrd, when Sol activates Dragon Install, the background music changes to an extremely heavy metal theme, hence its new Fan Nickname "Metal Install".
  • This Is a Drill: One of his servants in Overture. It helps that it's called The Drill.
  • Title Drop: His ending in the first Guilty Gear game reveals that he is the eponymous "Guilty Gear", who turned against his kind for them being a bunch of jerkasses. (Though the backstory gets more complicated from there.)
  • Tsundere: Sol constantly calls Ky an idiot and beats him up in their fights, then is the first to grieve Ky's death in an alternate timeline.
  • Unskilled, but Strong: Though not as bad as Order-Sol since his swordsmanship skills and use in Gear powers have improved, his fighting style is rather rough and unpolished compared to other characters, largely due to his Brilliant, but Lazy attitude. He even lampshades in one of his winquotes in Xrd.
    Sol: Strategy? Spacing? I just keep punching until I hit something.
  • Unwitting Pawn: He's playing exactly into That Man's plans without realizing it. Given said plan is making sure Sol, the heaviest hitter the forces of good have, is always the Right Man in the Wrong Place to screw with the Greater-Scope Villain's Kill All Humans plans, it's not actually that bad. Also That Man is only keeping Sol out of the loop because he feels just as guilty for everything that's happened as Sol does, and thinks he deserves Sol's hatred.
  • Use Your Head: His throw. He grabs his opponent by the throat, taunts them, then headbutts them, sending them flying. It helps that he's wearing a metal headband.
  • Was Once a Man: He was once a Magitek scientist helping to invent the Gears, until he became one.
  • Who Wants to Live Forever?: Not only does Sol suffer from this, it's a song from his favorite band.
  • With Great Power Comes Great Insanity: Sol has described his gear blood as a voice in his head telling him to destroy everything.
  • Wreathed in Flames: Sol doesn't need a sword to produce fire attacks. Several of his specials envelop him in flames, especially his Dragon Install in Xrd.
  • You Remind Me of X: To Elphelt in regards to Aria near the end of Story Mode in Xrd.

Tropes related with Order-Sol

Gameplay-wise, Order-Sol is an offense-oriented character who comes with unique Charge mechanic (not related to Jam's) He can gradually Charge the gauge up to level 3 while immobile, with each level giving his special attacks useful properties and increased damage. The key to play Order-Sol effectively is to pressure the opponent with his quick, safe attacks then punish their mistakes with hard-hitting Charged specials, requiring good reads and resource management to overcome his own limited range, poor anti-air options and low base damage.

  • BFS: His weapon. And it's made of a concrete slab.
  • Bonus Boss: In Slash. You fight Order-Sol randomly instead of I-No.
  • Call-Back: EX Order-Sol in Slash up to AC Plus R is a call back to the first Guilty Gear's version of Sol. He has a full screen Gun Flame that can be performed with either S or HS, he has a running barge move he can do by hitting P while running (Much like how you could perform an automatic charge attack that launches the opponent just by running at them for a prolonged time,) his Tyrant Rave overdrive resembles GG 1 Sol's Overdrive (although EX OS's is simply the third part of Tyrant Rave Omega as opposed to GG 1 Sol's flame spiral Tyrant Rave) and he even gets a traditional functioning Instant Kill in the form of Sol's old GG 1 IK, All Guns Blazing. About the only thing he lacks is the original Dragon Install powerup. You can even complete the look by changing EX OS' Generations mode to "GG" for power charging and QTE Instant Kills.
  • Charge Attack: The crux of his gameplay (aside of pure rushdown). Charging up improves the power and traits of his specials and overdrives. Although it leaves him vulnerable, Order-Sol can mitigate this with his ability to "Action Charge" after performing any special attack to refund a portion of the gauge.
  • Custom Uniform: Order-Sol seems to have replaced the standard white Holy Knight undershirt with tight, black sleeves, but other than that, it's standard-issue, just with red trim.
  • Jerkass: Whereas Sol, even in the first installment, generally tries to shrug off the various weirdos he meets and even with Ky only seems to screw with him a bit, Order-Sol reacts to his opponents with barely checked hostility and contempt.
  • No-Holds-Barred Beatdown: His very Deadly Rave-esque Dragon Install Sakkai. Pulling it off in its entirety has the same effect as an Instant Kill.
  • SNK Boss: To an unreal degree. He has all sorts of Secret A.I. Moves such as the enhanced Dragon Install, "Flame Distortion", which maxes out his Tension gauge and immediately puts him in Level 3 charge. His AI is also absolutely ruthless and in Accent Core you get one try to topple him.
  • True Final Boss: In the Accent Core games (AC, AC+, and AC+R). Defeat I-No after achieving 10 Overdrive finishes and without continuing and she'll send you to fight Order-Sol after the match. You have only one chance to beat him, good luck...
  • Unskilled, but Strong: Relative to his older self, at least. Order-Sol uses the same basic style of swordplay as Sol, only rougher and wilder, and, being younger and more inexperienced with his Gear abilities, his pyrokinesis has less finesse, being utilized in explosive bursts as opposed to Sol's more controlled streams. As such, he lacks a true projectile and many of his moves shared with regular Sol seem "incomplete" in comparison. Also, Order-Sol's Bandit Revolver Prototype looks much like Sol's Jumping Slash, and at level 3 it's followed up by Sol's "Jumping Dust" move. Note that those become Sol's normal moves.
  • Worthy Opponent: In Rev 2 he reveals Ky was the only person he was terrified to fight.

    Ky Kiske
Ky Kiske as of Guilty Gear -STRIVE-.

"Why must I make friends with the hated and make enemies of the respected?... It's times like these when I miss the days of the war. The days before I discovered the little space between good and evil..."

Voiced by: Takeshi Kusao (JP) / Liam O'Brien (Overture, EN), Sam Riegel (Xrd, EN)

Sol's rival. A goody-two-shoes former Holy Knight who is now a high ranking officer of the International Police Force. Ky is a firm believer in God and justice at all times. This was bad early in the story since his scale of morality consisted exclusively of black and white without shades of grey. Fortunately, by the end of XX he dropped this naive view. His weapon is the Thunderseal, which allows him to manipulate electricity. Throughout the series he is on orders from the IPF to investigate the Gear phenomena that are occurring around the world. In XX he finds out about the Post-War Administration Bureau and decides to investigate into their agenda. He discovers that they are creating robot impersonators of himself and have a dastardly agenda regarding the Gears, especially Dizzy.

In his Accent Core + story, Ky continues to investigate the PWAB, noticing that others have started to take an interest in their agenda as well. Eventually, he reunites with Dizzy and stops her when she loses control of her power due to stress. Johnny thanks him and both of them team up, with Dizzy in tow, to fight Crow and his Justice clone.

This is the fork in the road for the two ending paths. If Ky decides to handle things alone, then he, Johnny, and Dizzy will come to an agreement that allows Dizzy to be placed in Ky's protective custody, allowing her to fulfill her dreams of learning about the world. This is likely the canon path with the story of Overture taken into consideration. However, if Ky lets Johnny settle his grudge with Crow, he will stray from the path and accidentally encounter A.B.A, defeating her before the base explodes. One month later, he continues his work, with even more burdens on his mind due to the connections between the Bureau and the IPF.

In Overture he is unwillingly "promoted" to the king of a country called Illyria by the United Nations, using his secret wife's wellbeing as an incentive to accept the position. He is unofficially married to a woman known only as "The Maiden of the Grove," who was confirmed to be Dizzy in the 10th Memorial Book, and is the father of Sin, with whom he has a shaky relationship. If all that wasn't stressful enough for him, when Dizzy had begun to fade from existence, Ky was forced to sacrifice his Thunderseal sword in order to save her. He wielded a different sword called "Aquila", which, while originally just for decoration, was modified by Ky to be usable in battle.

A returning character in Xrd. Ky now sports a ponytail, which can be destroyed during battle, and no longer wears his King costume from Overture in favor of changing back to his Holy Order coat from the original games. In addition, he has an updated version of his sword, now called "Magnolia Eclair II", that resembles his original Thunderseal, only this time it comes with a scabbard. Making good on the promise he made at the end of Overture, his declaration for peaceful co-existence between humans and Gears has made waves throughout the world, but the Senate is in heavy opposition, even going so far as to alter media details in order to smear his image and keep humanity's hatred of the Gears as it is. Hearing Ramlethal Valentine's announcement, he travels with Sol and Sin to Japan to confront her.

In fighting game installments, Ky is the gold-standard of Jack-of-All-Stats in the Guilty Gear series with moves for every situation. He's great at mid-range (neutral) zoning and has an array of pokes and projectiles to control positioning when needed, but suffers against more specialized combatants when trying to fight them at their own games.

Tropes Associated with Ky:

  • Action Dad: A deadly holy knight who come Overture is married and has a son, Sin Kisuke.
  • Always Save the Girl: In Overture, he won't let his love the Maiden of the Grove, a.k.a Dizzy die even if the universe is at stake.
    • Deconstructed in the drama CDs; attempting to save a woman led directly to his horrible demise and therefore the Bad Future.
  • Amazon Chaser: In -Revelator-, his wife Dizzy joins the cast and shows herself as quite the Badass Adorable. Ky's reaction to her Instant Kill is... going pretty much starry eyed at the sight.
  • Ambiguously Human: Ky is fatally shot several times by Axus during the climax of Xrd and seemingly dies. Thinking it over Axus gives Ky credit for getting his kingdom to fall for his whole truth and justice. And just as he turns to leave Ky suddenly gets up. Heroic music begins as he makes a short speech of why his people truly believe in him and when he finally raises his head the music suddenly darkens considerably and it is revealed Ky's left eye is glowing crimson...a trait unique to gears.
  • And Then John Was a Zombie: A rare positive example. Ky seems to have gained Gear powers through his relationship with Dizzy, which allows him to survive being shot by Axus during Xrd.
  • Art Evolution: In the first three games, Ky was more on the handsome side (but was still a Bishōnen). He also had shorter hair. His Overture design gives him longer hair though still retaining his handsome looks from the previous games, whilst his Xrd design sends him into Dude Looks Like a Lady territory. Rev 2 reintroduced his classic look.
  • Back-to-Back Badasses: With Sin, after they talk out their issues a bit, in Mission #16.
  • Badass Army: He commands a human Magitek knight army along with Sin.
  • Badass Cape: In Overture and Xrd he wears a cool cape on his back to visually denote his new position as a king.
  • Badass in Charge: He's ALWAYS in charge and his Authority Equals Asskicking. He commanded the world's army and was a high ranking officer in the international police force. Later, he becomes a king of Illyria.
  • Badass in Distress: In Overture, he's trapped in Raven's seal in a badass pose.
  • Badass Normal: In comparison with Sol and the rest. Ky is the most normal, archetypal and realistic among the characters. Cranked up a notch in Overture, where he's still kicking ass without Thunderseal.
  • Badass Preacher: He tends to preach about God.
  • Berserk Button:
    • Earlier in the franchise: Don't bring up Fireseal or the fact Sol stole it, or Ky will get very irritible.
    • Later: Do not EVER talk bad about Dizzy. When Sol tries to to get Ky to fight seriously by calling her a monster, Ky gets so angry he literally smashes Sol through the ground.
  • Big Damn Heroes: Between Missions 15 and 16 of Overture, Ky shows up with the army he almost singlehandedly beat down (see the page) to bail out Sol's party. The latter is openly thankful, albeit in his own special way.
  • Bishōnen: Even more so in Xrd.
  • Character Development: From an arrogant, if extremely well-meaning, Knight Templar to a deconstructed Lawful Good character, and his rivalry with Sol gets better at each installment until they are virtually friends in Overture, though Sol did beat him to a pulp for bringing Sin into the world and making both their lives harder, and by REVELATOR he's offering Sol whiskey in his office despite not being a drinker himself with Sol telling him that he ought to learn to.
  • Chaste Hero: In Missing Link through XX he's so committed to his mission of protecting the world he has no time for relationships with others. Eventually changes come Overture, where it's revealed he not only met a woman namely Dizzy, but married her and had a child together, Sin Kisuke.
  • Child Prodigy He wasn't just a Child Soldier, he was a very good one. How good? After Sol first saw him fight as a ruthless, emotionless, brutally efficient engine of slaughter in the crusade then was later challenged to a duel by him Sol was scared absolutely shitless thinking he had been found out as a gear and that Ky was there to kill him.
  • Child Soldier: His backstory.
  • Chronic Hero Syndrome: It's much worse in the drama CDs and produced a tragic result, his death, when mixed with too much chivalry.
  • Church Militant: A definite good-guy example. You might even say he kicks ass for the Lord.
  • Combat Pragmatist: Tying into this via After Story A, it's revealed that Ky, unlike Sol, actually learned how to utilize various battle strategies that don't normally involve fair tactics (while Sol most likely just busted his way through everything with his powers). He first demonstrated he could strike at Sol's throat unnoticed; then comes his berserk button getting triggered to the point where he stabs his sword into Sol's foot, uses his lightning to dismantle Sol's sword, smashes his own sword's pommel into Sol's face until it breaks and Ky grabs the remaining pieces to toss it into Sol's face again before winding up his weapon for a massive lightning strike.
  • Concepts Are Cheap: Subverted trope. Ky actually took the original Big Bad's words to heart and much of his character arc surrounds his attempts to find some form of "true" justice, rather than the self-serving concept he originally espoused, and he attempts to acknowledge gray areas.
  • Costume Porn: King Ky Kiske: the nightmare of fan-artists and cosplayers.
  • Creepy Cool Crosses: Seems kinda strange that holy boy would instant-kill people with a freaking electric cross in the first game (his old GG1 Instant Kill, Zwei Voltage). To be sure, it looked WAY cooler than Rising Force (until Xrd).
  • Cultured Badass: His hobby in most bios tends to be collecting teacups.
  • Curb-Stomp Battle: Once he stops holding himself back he's capable of dishing one of these out to Sol of all people.
    Ky: *Nonchalantly* If you're going to sleep, do so in a bed.
    Sol: *Flat on his back in a crater* I'm fine here. Do most of my sleeping on the ground anyway.
  • Dead-Hand Shot: After being shot in Xrd's Story Mode. He got better.
  • The Dreaded: To Sol, of all people. After Story A shows why: when facing someone he actually wants to kill, like gears during the Crusades, Ky is a No-Nonsense Nemesis who employs any and all means to kill the enemy with zero compunction or remorse.
  • Determinator: Almost to the point of madness — Ky repeatedly challenges Sol despite never winning in canon (and given how powerful Sol is, he most likely never will). Until Revelator 2, where Sol deliberately taunts him until Ky gets so angry that he 'pummels him.
  • Dude Looks Like a Lady: Ky's Xrd design, coupled with his even prettier looks and ponytail, would make him look not too dissimilar to BlazBlue's Izayoi. This is even acknowledged In-Universe by Millia in her Xrd win quote against him.
  • Dude, Where's My Respect?: Despite Ky's status as the commander of the Holy Knights and his great contribution in ending a hundred-year war that ravaged humanity, the characters don't seem to know about it and give him the respect he deserves. Instead, he either gets treated like he's a corrupt cop or a Lawful Stupid. Many characters hate him, royal title or not. Eventually averted in Xrd where he is now respected by his peers and the public on a level that befits his kingly status.
  • Empowered Badass Normal: As of Xrd, as he experienced at least partial conversion into a Gear after conceiving Sin with his Half-Gear lover Dizzy.
  • Expository Hairstyle Change: His hair has gotten longer over the course of the series. In Xrd, he claims his hair continues to grow rapidly even when he cuts it, foreshadowing his reveal as a half-Gear hybrid.
  • Eyepatch of Power: Had one apparently for no reason in the Overture prequel short story in the 10th Memorial Book. Then in Xrd Ky gets shot behind his back by Axus, but then gets up, with a left eye glowing red, a mark of a Gear.
  • Fair Cop: A Bishōnen Holy Knight.
  • Fire-Forged Friends: With Sol. Just listen to them quarrel in the drama CDs and the games then see them trusting each other afterwards.
  • Flung Clothing: Ky's intro in Xrd has him throwing off his Badass Cape before fighting.
  • For Want of a Nail: His death or survival at the Battle of Rome decides the future according to the drama CDs.
  • Half-Human Hybrid: Foreshadowed by his own son, no less. One of Sin's win quotes in Xrd mentions that due to the advanced growth traits unique to Gears, he has to constantly cut his hair every few days. In Story Mode, when Dizzy returns, Ky mentions that no matter how much he cuts his hair, it just keeps growing longer. At the end of Xrd's story mode, Ky gets up after having been supposedly fatally shot by Axus to reveal a red left eye; the mark of a Gear.
    • Was also foreshadowed with Elphelt's power to find other gears. She was hoping it would bring her to Sol, but she found Ky instead.
  • Hero Antagonist: To Sol. Also, to the other characters as well, being a police officer. Eventually, it was changed in Overture.
  • The High King: According to Leo, he is the first among equals in the Illyria triumvirate of kings.
  • Improbable Age: He led the Holy Knights when he was just 16 years old, though we still don't know how much power he actually held. Pretty much in the series it's implied that politicians use his charisma to gain support from the public.
  • Incorruptible Pure Pureness: Played straight in a good sense if you exclude his love affair. In the series, Ky is the only character who never or will probably never intentionally commit something evil or abandon his ideals.
    • Including the affair, however, deconstructs this quite brutally, to a point.
  • In the Name of the Moon:
    "I am Illyria's king, Ky Kiske! Get ready!"
  • Interspecies Romance: the human Ky took a Gear as his wife: the "Maiden of the Grove", Dizzy.
  • Invocation: In his Instant Kill in Xrd. As it turns out, what he says in gameplay is only the last part of a much longer poem, the full version of which can be unlocked and listened to in the Gallery.
    "They are modest to greed. Generous to the truths of this world. When the heart is peaceful the seven seas cry! Rising Force! "
  • Irony:
    • Ky lost his family and his supposedly worry-free teenage years because of the brutal war with the Gears. He ends up becoming best friends with one, and another, he marries and has a child with her. Xrd reveals that he himself has become some sort of Gear-human hybrid.
    • He was the leader of the Holy Knights, yet his son is named Sin. Really, Ky?
  • Jack-of-All-Stats: Ky is arguably the most balanced character, the reason why he's recommended to beginners and why many players find him boring to use.
  • Justice Will Prevail: Ironically subverted by his ending in the first Guilty Gear. After defeating her, Ky almost literally says the trope to Commander Gear Justice (it's really her name), but is silenced afterwards when she justifies her actions that the knight claims to be evil.
  • Knight in Shining Armor: Deconstructed. It may be true that Ky is saving a lot of lives and protecting the innocent but his devotion to the public also makes him vulnerable to manipulation. The corrupt government is using his charisma to hide the fact that they're doing dirty work in secret. Ky never hesitates to investigate his superiors, but when he did, he's been forcefully made into a Puppet King. What's worse is that only very few of the characters acknowledge his efforts and Ky is more of a nuisance to them, than an actual helping hand. His chivalrous and authoritative qualities are mocked by the cast. In the end, he has resolved to bring justice to the innocent but as he experiences different things he begins to question the idea of "justice" he believed all his life, thus prompting him to find his own definition.
  • Knight Templar: Borderline example early on.
  • Knight Templar Parent: With Sin.
  • Law of Conservation of Detail: Ky seems to be the entire international police force, doesn't he?
  • Light Is Good: In contrast to Sol's Dark Is Not Evil. He's wearing white and blue and uses lightning, and his personality is probably exactly what you expect.
  • Limited Wardrobe: He always wear his Holy Knight uniform... despite the war ending 5 years ago. He changes into something befitting a royalty in Overture, and changes into what is basically a slightly regal version of the Holy Knight uniform in Xrd. He finally gets a significant design overhaul in Strive, keeping the white and blue coat but switching out his uniform for a black shirt, pants, and shoes.
  • Long-Haired Pretty Boy: From Overture and onwards. It's revealed he grew his hair long for Dizzy. It appears to have gotten even longer than originally expected. When Dizzy is freed from stasis and reunited with Ky near the end of Xrd, she remarks at how long it's actually gotten.
    Dizzy: Your hair's gotten so long...
    Ky: Yes, well... Lately it just keeps growing, no matter how much I cut it.
  • Love Is a Weakness: Ky's involvement with the Maiden of the Grove aka Dizzy, who was Valentine's main target in her Gear sublimation. His kingdom suffered a lot of casualties because of this. Until Revelator 2, that is: by that point, the Ilyrians have warmed up to her.
  • Magic Knight: He is both proficient in sword fighting and lightning magic in a genius level.
  • Martial Pacifist: Unless his hand is forced, Ky prefers to have things settled peacefully. His desire to not hurt anyone makes him hold back unconsciously on humanoid opponents.
  • Musical Spoiler: His new theme, Magnolia Éclair (literally Lightning Magnolia), is very similar to Judas Priest's Electric Eye. Close to the end of -SIGN- it's heavily implied that Ky became part gear, with the side effect of that not only he's stronger now, but also that his eye is red, with an electric flow of energy. Literally, an Electric Eye.
  • Nice Guy: A little distant (mainly due to his position as king), but he's nonetheless kind, patient, unfailingly polite, and unwilling to resort to violence unless absolutely necessary.
  • Odd Friendship: Despite being your textbook Lawful Good type Knight in Shining Armor, he has plenty of wanted fugitives on speed dial; one would expect Johnny (wanted pirate), Sol (deserter and bounty hunter), Dizzy (wanted person), Potemkin (agent of opposing nation), and Dr. Paradigm (Gear leader) to be his targets rather than his strongest allies.
  • Official Couple: He ends up hooking up with Dizzy.
  • Officer and a Gentleman: Ky is very courteous to his opponents, especially if they're women.
    (to Jam) "Please don't kick so high... I can see- Ouch!"
  • Oh, Crap!: When talking with Ariels relatively early in the REVELATOR story, Ky already had his suspicions about her but the moment she accidentally and nonchalantly reveals a complete lack of care for human life until he catches her on it, the camera specifically focuses on Ky's face as he realizes the very person in charge of humanity is not the saint the world and history paint her as.
  • The Only One: Ky is the only opponent that terrifies Sol, a fact which Sol kept secret for years.
  • Open Secret: Dizzy is his wife. The age, origin, appearance, personality and ability uniquely match.
  • Parental Abandonment: His parents are assumed to have died when he was very young, which led to him enlisting in the Sacred Order of Holy Knights not long after.
  • Parental Neglect: Is guilty of this towards his son, Sin. As a result, come Overture, Sin considers Sol his only father, and Ky is already aware that he won't be able to fix the gap between them at this point. However, their relationship does get better over time, and Xrd marks the first time Sin considers Ky to be his father.
  • Puppet King: Unwillingly made King of Illyria. The "puppeteers" didn't even bother to hide this fact from Ky.
  • Real Men Love Jesus: While it's never said anything explicit about his faith. He's shown doing the sign of the cross, And apparently, the Orthodox way.
  • Real Men Wear Pink: Ky's hobby is collecting teacups. He's still a badass.
  • Red Oni, Blue Oni: Blue to Sol's red.
  • Ride the Lightning: Probably the most famous example, if only for bearing the trope name.
  • The Rival: To Sol Badguy.
  • Royally Screwed Up: The Gears are a kind of living WMD which are widely despised by most of humanity for almost driving them to extinction. Naturally, Ky marries one and has a child with her, which makes things... occasionally challenging.
    • Averted after Dizzy ran around saving people and stopping the rampaging Gears at the end of Revelator. The masses were begging for her to be queen without knowing she already was.
  • Royals Who Actually Do Something: He is King by Xrd. Doesn't stop him from kicking ass.
  • Save This Person, Save the World: To avoid a horrific Bad Future, he must survive the Battle of Rome.
  • Screw the Rules, I'm Doing What's Right!: He helped fake Dizzy's death to protect her from bounty hunters, and formed an alliance with Dr. Paradigm at the end of Overture despite the obvious hostility of the populace with Gears.
  • Screw the Rules, I Make Them!: Possibly in Overture, considering that Ky may have some noble, yet radical, agendas in hand (i.e. friendship with Gears).
  • Secret Relationship: Ky and his wife, Dizzy, because it would be very scandalous to the public. By the time Revelator 2 kicks in, they have been found out... but by that time they find out that Dizzy has become beloved among the Ilyrian crowds, who consider her their guardian angel and do want her to be their Queen.
  • Sensitive Guy and Manly Man: The sensitive guy to Sol's manly man.
  • Ship Tease: Let's see. One of the XX endings shows him having a picnic with Jam, who was pretty much all over him. Another one of his story endings has him rather tenderly watching over a sleeping Dizzy. And let's not get started on all the artwork which has him and Sol in... interesting positions.
    • Ship Sinking: Every ship that isn't Ky/Dizzy, with the implication that he married her and had a kid with her in AC+, and subsequent confirmation in Xrd.
  • Significant Wardrobe Shift: Strive shows him breaking his all-white and blue wardrobe of prior games, with him now wearing a black shirt, pants, and shoes.
  • Shock and Awe: His element, which Sin inherits.
  • Shotoclone: Much like Sol, Ky has a very basic movelist, consisting of a projectile (Stun Edge), anti-air (Vapor Thrust) and a few expansion coverage moves. By Xrd, however, his moveset places more emphasis on zoning.
  • Single-Stroke Battle: Xrd upgraded his Instant Kill, Rising Force, to this.
  • Skilled, but Naïve: Played straight in the first game (his conviction on what's good and evil), but not so much in the second (his pursuit of true justice), and definitely not in Overture and Xrd.
  • Slipknot Ponytail: In Xrd, if Ky is slammed around through enough wall bounces/hard knockdowns (determined by a random number generator per match) or is defeated by an instant kill, his ponytail becomes undone and stays that way for the rest of the fight, even in the victory screen. When it happens, Holy Orders III from Overture starts playing. Given the requirements for this to happen it's likely that if a Ky player was going easy on their opponent, they're probably going to stop after the ponytail comes loose.
  • The Strategist: It's his Informed Ability in the early games, but we finally see him in action in Overture. In fact the whole reason Sol had to undergo a Curb-Stomp Battle at Ky's hands was so he could ask Ky for advice on how to defeat Asuka in their impending battle.
  • Warrior Monk: Western type.
  • Willfully Weak: Rev2 reveals that as much as much as Sol is always holding back so is Ky. Sol finally calls him out about it during a man-to-man talk and tries to goad Ky into coming at him at full power by calling Dizzy a monster, but it works a bit too well and he gets put in a crater for it after an immensely one-sided fight. Sol calls him out that he's still holding back while Ky retorts that Sol didn't even transform; though via Combat Pragmatist up above, Ky's various battle tactics prevented Sol from being able to act on time. Also note that Ky back then considered Sol to be a man as opposed to a monster, making a timeline-long-unspoken-agreement to best him in combat in a fair duel as opposed to using uninhibited war tactics.
  • Wouldn't Hit a Girl: Played with. He doesn't hold back against female opponents who are more than capable of kicking his ass, but he's extremely noble and courteous to the majority of them. I-no is fair game, which you really can't blame him for, really.

May as of Guilty Gear -STRIVE-.

"Johnny, this is for you!"

Voiced by: Satomi Koorogi (JP) / Eden Riegel (EN)

The Token Mini-Moe of the series. May is a member of the Jellyfish Pirates, a band of modern-day Robin Hood-types who use the sky as their domain. She enters the first tournament to get funds to bail Johnny out of prison. She loses, but manages to bail him out anyway. Afterward, she and the rest of the crew are introduced to Dizzy by Johnny, and the two become fast friends. When I-no appears, however, and tosses Dizzy off the ship, she goes out to search for her, and through a chance encounter with Anji, discovers that she's Japanese. Now, in Guilty Gear, the majority of the Japanese people were wiped out by Justice, so the remaining population are held in safety camps which they are not allowed to leave under penalty of arrest or even death. Being an orphan, May was somehow smuggled out of one of the camps and ended up in Johnny's care.

In Accent Core+, May and the rest of the crew decide to do something special for Dizzy: reuniting her with Testament. Something goes wrong, however, and Dizzy loses control of her power, prompting Ky to jump in and assist. Afterwards she finds Johnny having a conversation with Baiken about the Japanese. Unfortunately, May mistakes this as Johnny flirting with Baiken, which upsets her enough to call him an idiot before running away crying. She ends up running into I-no, who once again mentions that she's Japanese, leading up to another encounter with Anji.

In her first ending, May wonders if she's putting her friends in danger because of her heritage. Johnny decides to put her fears to rest and cheer her up by sparring with her, stating that any problem can be overcome with family bonds. After one last surprise attack by Robo-Ky, May returns with the rest of the Jellyfish Pirates, their lives continuing as normal. However, if May ends up losing a match and continues are used, she will doubt her strength and, believing that it's for the sake of her friends, decides to leave with Anji to discover what it truly means to be Japanese.

A returning character for Xrd. May's design remains mostly unchanged, despite the 6-year gap, though it may be just the Artstyle making her look younger than she is. She gets word of Ramlethal Valentine's announcement and heads out to stop this threat to the world.

The resident pixie fighter, May is a small, aggressive melee character with big damage output and good air mobility. She excels in forcing cross-ups by attacking from right on top of the opponent. In turn, she has below average defense. She also has some set-up options in her dolphins, which were expanded on greatly in Xrd where they now serve as projectiles or movement boosts too.

Tropes Associated with May:

  • Anchors Away: A four foot something young girl who uses a several hundred pound weight as a weapon.
  • Badass Adorable: Despite being a sweethearted little kid, May is a powerhouse.
  • Bare Your Midriff: Her new look in Xrd.
  • Berserk Button:
    • Implied to be anyone who tries to claim Johnny. Or just being attractive in general, since they might catch his eye.
    • Bald people. Just being around Faust in GGXX gives her the creeps and eventually she incites a fight with him.
  • BFA: Her anchors are huge.
  • Bokukko
  • Cute Bruiser: Her shoes even make cute squeaky sounds wherever she walks.
  • Cute Clumsy Girl: Her intro in Xrd has her ride to the stage on a dolphin, only to promptly lose her balance when she lands. Good job, May.
  • Cutting the Knot: Her philosophy, as shown by the GGXX drama CD.
  • Fingerless Gloves
  • Friendship Moment: May always denies that Johnny is her Parental Substitute and insists that he's her Love Interest. But it's sure that both of them can settle with being pals, especially that May will eventually grow up.
  • Fun Personified: Always having a good time, even in the middle of a fight.
  • Genki Girl
  • Has a Type: She's a reverse paedophile, preferring men who are old enough to be her dad.
  • Human Cannonball: Her new Instant Kill in Guilty Gear Xrd has her place the opponent inside the Mayship's cannon which she and April proceed to fire.
  • Improbable Weapon User: An Anchor bigger than her.
  • Kawaiiko: Her squeaky shoes and her use of dolphins and other cute critters to attack her opponents. She even gets a unique "DESTROYED" message if you execute an Instant Kill that matches her sunny personality.
  • Likes Older Men: May prefers to crush on older men. She tells Ky Kiske, who's at least 21 years old, that he's too young and needs to age 5-10 years more.
  • Megaton Punch: Her Forward + Punch move. It sends the opponent to the other side of the screen and if done round about 2 or 3 times it dizzies them. It also looks really cute.
  • Older Than They Look: She's supposed to be 22 by Xrd. Good luck figuring that out from first glance. Averted in her trailer reveal for -STRIVE-, where she finally upgraded to looking more like a teenager/young adult.
  • Open Secret: She's one of the last-surviving Japanese.
  • Parental Abandonment
  • Pintsized Powerhouse: She's got a very small frame and no muscles to speak of, and yet she's able to swing an anchor around as a weapon.
  • Pirate Girl
  • Plucky Girl
  • She's All Grown Up: In -STRIVE- she's gotten noticeably more full-figured, especially in the legs, making her appear more like she's actually in her 20s.
  • Ship Tease: Most notably she's after Johnny, and is shown hugging him in her Path 3 Story Mode ending for XX, but her Path 2 Story Mode ending from the same game shows her holding hands with Bridget and looking embarrassed. If Faust performs his Kancho move on her in Xrd, she awkwardly and loudly cries out "I'M SORRY, JOHNNY!"
  • Spice Up the Subtitles: Accent Core Plus translates "Johnny, you idiot!" as "Johnny, you asshole!" Now, she is a pirate, but...
  • Suicide Attack: Attempts one in the drama CDs to try and avenge Johnny. It fails miserably.
  • Super Strength
  • Unskilled, but Strong: May plays with this. She isn't particularly coordinated when fighting, as most of her attacks are just doing straightforward punches or anchor swings. One special is her just spinning her arms like a child having a temper tantrum. But her Dust launcher sees her standing on the anchor, spinning on the hook, and punching the opponent skyward.
  • Wrestler in All of Us: Has a command grab with an impressive animation. She can lift an anchor after all, so this is no surprise.
  • Why Did It Have to Be Snakes?: Her inexplicable fear of bald men. This fear/hate is so powerful that she doesn't even need to actually SEE the baldness. Her meeting Faust a.ka. "Dr. Baldhead" results in an instant fight because of this.

    Millia Rage
Millia Rage as of Guilty Gear Xrd -REVELATOR-.

Voiced by: Yuko Sumitomo (JP) / Tara Platt (EN)

Millia is a former member of the Assassins' Guild. She has a special forbidden beast that exists within her hair, allowing her to control it at will, much like Zato who gained the ability to control darkness. She left the Guild after, in her desire to break with the group, she betrayed Zato to the authorities. Naturally, she is marked for death by the Guild for high treason. Venom especially hates her because of this, and the fact that Millia had feelings for Zato. She finally ends Zato's suffering in X by killing him, but in XX she finds out that his parasite, Eddie has taken over his dead body. Wanting to put an end to the creature defiling Zato's corpse, she once again sets out to kill Eddie, and encounters Slayer, who sympathizes with her situation. By Accent Core + , she's finally started to mellow out and become less vindictive, simply wanting to go on living for as long as possible for the sakes of those she's killed. This means ending the guild and Eddie just so they'll stop hunting her and be out of her hair at last. Unfortunately, it is also revealed that her parasite is starting to become active and sentient, having been fed by all her fighting and bloodshed, and she starts to Freak Out, thinking that she will end up just like Zato if she doesn't kill Eddie soon. note 

The Drama CD "Night of Knives" sheds light on Millia's past, as well as the reason she betrayed Zato. Millia, Zato, and Venom were on a mission to assassinate the ruler-to-be of a certain nation. When it is revealed that the ruler is actually an infant, Millia becomes conflicted with herself as well as with her relationship with Zato. She ultimately decides that if being an Assassin means killing even children, then it is not the life for her. And so, Millia rats out Zato to the authorities while Venom escapes, sparking his hatred of Millia and sending Zato on his path to insanity.

In Accent Core+, Millia's story branches off at her fight with Venom. If she defeats Venom normally, she will encounter Eddie, who is despondent over his ever-nearing death and feels that the key to prolonging his existence lies with taking Millia's body. Millia finally defeats Eddie for good, but as he slowly begins to die he comes to the realization that life is not about flesh and blood, but how that life is lived. With his last breath, Eddie implores Millia to always remember both his and Zato's existences before fading away into nothingness. However, if she defeats Venom by Time Over, the beast within her hair begins to take over her mind, prompting her to attack Baiken and Bridget without warning, killing them both. Just when Millia starts succumbing to the parasite, she is stabbed from her fan from the endings of the previous games. This fan had been brainwashed by Venom in order to kill Millia, but had saved her, in a way, by allowing her to die as herself and not the parasite. With his mission accomplished, the fan's mind control is broken right as Millia dies, leaving him a traumatized, sobbing wreck.

A returning character in Xrd. Millia now has a brand new look, discarding her white and blue ensemble for an orange and black one plus a stylized ushanka, probably as a Shout-Out to Maetel of Galaxy Express 999. Now seemingly on better terms with Venom and the Assassin's Guild she abandoned, she is summoned by him in regards to an offer the Senate made him: the revival of Zato-1. Suspicious, Venom assigns Millia the task of investigating the Senate, which she accepts.

Gameplay-wise, Millia is a high-speed character centered around punishing callous opponents. She is one of most fragile characters in the series, but she trades that for impressive mobility options, nearly unmatched mix-up game, and deadly okizeme setups to ensure that her opponent pays dearly for every mistake and knockdown.

Tropes Associated with Millia:

  • Action Girl: A former assassin who uses her Prehensile Hair as a weapon in combat.
  • Broken Bird: Millia is an orphan and was coerced by her asshole ex-boyfriend to assassinate people. After leaving the organization, she finds it hard to form any relationships.
  • Celibate Hero: Because of her cynicism of men she doesn't pursue romance.
  • Compressed Hair: Her hair naturally falls to her ankles while tied up, but she also uses it as a weapon, and it takes huge and ridiculous shapes. Also, in one winning pose, she takes off her ponytail and her hair flops to the ground, stretching to about two feet from her. This is due to a magical symbiote permanently bonded to her which has a high-end Healing Factor.
  • Defector from Decadence: She left the Assassin's Guild due to the guilt she felt from the murders she committed and their cruel ways.
  • Does Not Like Men: Not because she hates them per se, though. Her past has made her quite cynical of the opposite sex and their quirks.
  • Expressive Hair: Millia's hair takes this to an extreme, as it's a living bioweapon.
  • Fragile Speedster: She's fast, agile, but not too hard to defeat if enough hits are landed on her.
  • Friend to All Children: Underneath her cold exterior she's actually a kind person, especially to children. This is most likely due to her having been an orphan.
  • Fingerless Gloves: Part of her outfit before Xrd.
  • Flower Motifs: Easter Lilies. She is also called The Lily of Steel in Xrd.
  • Hair of Gold, Heart of Gold: Zig-Zagged. She's blonde, but was trained as an assassin and performed more than a few kills. She was coerced into it rather than becoming a professional killer by choice, though, and she feels great guilt over it, so much that she defected from the Assassin's Guild. Furthermore, underneath her coldness she's a kind person, being friendly to children and cats.
  • Hair Wings: Her hair takes the form of angel wings, during one of her EX drives, where she lifts vertically off the ground and dives at the opponent.
  • Hartman Hips: Oh boy she has them.
  • Humans Are Flawed: Was an assassin.
  • If You Kill Him, You Will Be Just Like Him: What she fears of herself if she doesn't kill Eddie soon.
  • Impossible Hourglass Figure: Her -STRIVE- design, in spades.
  • Improbable Weapon User: Her hair, powered by the forbidden beast.
  • Internal Reformist: in Millia's Arcade Mode ending in -REVELATOR-, she comes to realize that despite the trauma she suffered from being a member of the Assassins' Guild, it was still the one place she could truly call "home", since she met the people who would become her True Companions (Zato, Venom, and Slayer). With that in mind, she decides to become the new leader of the Guild.
  • I Lost Some Hair: What she hates.
  • Kick Them While They Are Down: Her moveset is designed around maximizing the benefits from Okizeme/Taking advantage of a downed opponent.
  • Kindhearted Cat Lover: Her hobby is playing with cats.
  • Lady of War: She has a quiet and completely non-brazen demeanor, and her fighting style reflects that. Her animate golden hair flows gracefully, tends to incorporate flower and wing motifs into its strikes, plus it leaves the rest of her body free to contribute to the trope with dance-like movements.
  • Leotard of Power: As shown in the artbooks, she wears a leotard under her blouse. By Xrd, she wears it alongside with tights.
  • Magic Hair: She practiced in the art of Hi-Deigokutsuipou, or the "Six Forbidden Magics", which gave her the power to control the movement as well as alter length and shape of her hair at will.
  • Ms. Fanservice: For the newcomers, see the hot blonde which usually appears in the covers of the OST's? That's Millia.
  • Mythology Gag: Part of her idle animation for Xrd has her reenact her idle animation from the earlier games.
  • Nice Hat: Gains one with her new look in Xrd.
  • Panty Shot: She wears an awfully short skirt for someone who cares about her chastity. One might enjoy making her jump.
  • Parental Abandonment: She lost both her parents at a young age,
  • Prehensile Hair: She has this due to infusing her hair with the Sixth Hi-Deigokutsuipou, allowing her to change its shape and size. Its her weapon in combat, and able to turn into a sword, flowers, and even a unicorn. Her hair can even allow her to fly by turning into wings.
  • Proper Lady: Has shades of this with her elegance, femininity, and lady-like manner.
  • Proper Tights with a Skirt: On some of her alternate palettes in the XX games, and has them in her Xrd getup.
  • Rapid Hair Growth: Due to her hair being alive and prehensile. Some of her attacks make her hair grow by necessity.
  • Rapunzel Hair: When her hair is let down or when she launches an attack.
  • Qipao: Her Missing Link outfit's design doesn't look too dissimilar to Chun-Li's.
  • The Rival: Zato-ONE, and later Eddie. Subverted with Venom, who she sees as more of a jealous little boy than an actual threat.
  • Sensual Slavs: She's from Russia, and her outfits invokes this, although she herself doesn't have the personality of one.
  • Ship Tease: All the subtext about her and Zato is quite rife within their stories. It's rumored that she may have lost her virginity to him.
  • Spam Attack: Lust Shaker.
  • Stockholm Syndrome: She and Venom both developed strong feelings towards Zato, despite the fact he was an evil bastard who raised them into assassins.
  • Straw Feminist: Subverted. Millia does not intentionally insult people, it's just that she has a lot of issues regarding men overall due to her past. She warms up to her Fanboy in one ending.
  • Sugar-and-Ice Personality: Type 1. Despite being cold and distant, she does occasionally show there's a nice person underneath it all.
  • Too Kinky to Torture: She's one of the few people who doesn't respond to Faust's Ass Shove attack with pain or awkwardness. She lets out a moan instead, which may be Fridge Brilliance as she may be venting out some frustration.
  • Tyke-Bomb: Reconstructed. Since childhood she was trained as an assassin but her love for children and her determination to find a new life drove her to go against the organization. The information she gave to the police force against the Assassins' Guild proves to be useful.
  • World's Most Beautiful Woman: According to Slayer and Zato-1.

    Zato- 1 and Eddie
Zato-1 and Eddie as of Guilty Gear Xrd -REVELATOR-.


Zato voiced by: Kaneto Shiozawa (GG-X, JP), Takehito Koyasu (Current, JP) / Matthew Mercer (EN)
Eddie voiced by: Takehito Koyasu (XX-current, JP), Derek Stephen Prince (EN)

Zato-1 was a bottom-feeder in the Assassins' Guild. To fulfill his ambitions, he made a contract with a forbidden beast at the cost of his eyesight. With his new powers of shadow manipulation, he quickly rose in the ranks and became the Guild's leader, taking Millia and Venom under his wing. When Millia left him, he sent out assassins to bring her back, but she betrayed him further by turning him in to the authorities.

Unfortunately for him, the forbidden beasts were called forbidden for a good reason. The beast that Zato had, now calling itself Eddie, slowly began to consume his mind, body, and soul. The beasts are actually parasites that require a body to live. Zato was eventually driven mad by Eddie, and in X, attacks Millia one final time, but is killed by her.

With Zato now dead, Eddie is now able to fully control his new body, but because Zato is dead it means that the body will soon rot and decay. Eddie spends XX and Accent Core desperately trying to find a new host body, all the while pondering the meaning of his existence.

A returning character in Xrd... as Zato-1 instead of Eddie, to the surprise of many. Zato's soul is pulled back from limbo by the Senate, but when he is resurrected, he is completely apathetic and unresponsive, which leads the Senate to lock him in a dimensional prison until he is ready to cooperate. The only thoughts that make him feel anything are those of Millia, but he doesn't know why, so he escapes in order to find her.

Zato is a puppeteer character who can summon his ground-based shadow Eddie, who works in tandem with Zato-1 to overcome their opponent's defense with wide range of mix-up and unblockables, making them extremely dangerous on the offensive. However, controlling the separate shadow entity adds a new degree of complexity to the player's inputs, and Zato-1's abilities will be massively limited if Eddie is taken out of the fight.

Tropes Associated with Zato-1:

  • Adaptive Armor: Eddie can form a living skin that surrounds Zato's body when needed.
  • Attack Reflector: His Shadow Gallery is this; being able to reflect projectiles and knock away the opponent if they're too close.
  • Cultured Badass: Even more so than Slayer: he always stays polite and well-mannered both inside and outside combat, like some sort of Victorian nobleman and has an old fashioned bow for one of his Respect animations, as well as using moves literally straight from a ballet.
  • Bastard Boyfriend —> Psycho Ex Boyfriend
  • Beauty Is Bad: Not even Millia can decide whether she loved him, hated him, or just loved to hate him.
  • Bishōnen: Before his sight loss. And after. He is so attractive that during a party in "Night of Knives", an aristocrat lady insists that he dance with her, remaining completely undeterred when he mentions his blindness.
  • Blessed with Suck: He manipulates darkness while being overtaken by darkness.
  • Blindfolded Vision: Isn't impaired by his blindness one bit. Perhaps Eddie sees for him?
  • Combo Platter Powers
    • Casting a Shadow
    • Partial Transformation: Uses this for various attacks and tricks.
    • Rubber Man: Sort of, he can stretch out his shadow constructs to attack from a long range.
    • Summon Magic: Can summon Eddie as long as it isn't on cooldown. This is the staple of Zato's gameplan since he's very dangerous when paired with it, but quite weak on his own.
  • Casts No Shadow: Technically he never casts any normal shadows.
  • The Charmer: Back when he was the leader of the assassins.
  • Confusion Fu: Zato/Eddie's team pressure is a confusing and scary thing even to high-level players, literally the best strategy against him is to either not allow the summoning at all or to kill Eddie as fast as possible, or else you're stuck dealing with a perpertual loop of 50/50 mixups.
  • Dashing Hispanic: He hails from Spain.
  • Deal with the Devil: His contract with Eddie not only made him blind, but began to slowly kill him.
  • Difficult, but Awesome: The series' primest example. Using him to his full potential requires dexterity and speed unlike that needed for any other character, but once mastered he's nearly unstoppable.
  • Glass Cannon: Has among the best offense in the series, but has poor defense and has the same amount of health as Bridget, the series's resident Joke Character.
  • Handicapped Badass: He's blind because he traded his eyesight for the ability to control his shadow. Doesn't stop him from kicking ass.
  • Hunk: A somewhat prettier-than-average one though.
  • I Want My Beloved to Be Happy: Parts ways with Millia at the end of the Night of Knives drama CD due to this. Because of the Guild's rules about traitors and the first game, this does not last.
  • Irony: He's extremely obsessed with Millia though he's the one who can't see how beautiful she is.
  • Killed Off for Real: Until Xrd
  • Laughing Mad: Slips into this on occasion. And it is scary.
  • Lovecraftian Superpower: The way he got it and the power itself symbolizes a symbiosis and control over a Shoggoth-like bioweapon.
  • Love Triangle: Alternates between Type 4 and 5. Venom pined for Zato, Zato and Millia had a mutual liking-each-other thing going on, but Zato was a Jerkass, so Millia left, or maybe she still has a soft-spot for him and then there's also Millia's stalker and...
  • Manipulative Bastard: Charmed Millia and Venom into being loyal to him and transformed the Guild from an organization that desires justice into a mercenary-like group that accepted any dirty job.
  • Not Himself: From X onwards.
  • Pulling Themselves Together: Instead of just simply getting up after knock-down, he prefers to transform his whole body into a shadow and then just reshape himself in his idle stance. An obvious Terminator T-1000 homage.
  • Puppet Fighter: Pressing any button lets Zato attack, while Eddie, when active, will attack when you release the button, leading to some really weird inputs being required to use him effectively. He was one of the first examples of this archetype, and he's generally considered to be the Trope Codifier.
  • Long-Range Fighter: It is possible to play him this way with the help of Eddie, his long-ranged normals and drill projectiles.
  • The Trickster: It is also possible to play him as a trap character since the player can create various setups which can easily catch the opponent by surprise or trap him/her in long periods of blockstun. Negative edge, Invite Hell, unblockable setups, Shadow Gallery, Drunkard Shade and sandwiching the opponent between Zato and Eddie are some examples.
  • Real Life Writes the Plot: Zato died because Kaneto Shiozawa died.
  • The Stoic: Was like this according to Slayer before he went crazy from Millia's betrayal. Became even more stoic after resurrection due o a general lack of emotions.
  • Not So Stoic: In the original game and sequel Zato was shown as a bitter, power hungry and ruthless maniac who then fell into complete desperation upon realizing that Eddie was going to enslave him.
  • Sensual Spandex: A Rare Male Example.
  • Spell My Name with an "S": Zato-1 or Zato-ONE?
    • To make matters even more complicated, the Guilty Gear Xrd website lists him as "Zato-ONE", while the game lists him as "Zato-1".
  • Stupid Sexy Flanders: Look at his outfit and ask yourself if it feels like he's wearing nothin' at all, nothin' at all, nothin' at all! Venom even thinks this in canon.
  • The Rival: Millia Rage.
  • Video Game Flight: One of the only characters with this ability.

Tropes Associated with Eddie himself:

Tropes Associated with Eddie and Zato's later revival:

  • Amnesiac Lover - Averted, one of the few things he remembers when he comes back in Xrd are his feelings for Millia.
  • Back from the Dead: Was resurrected by the Conclave in Xrd. Turns out he was merely a test subject for the art of resurrection, in preparation for reviving Justice. Despite the fact that he's behaving a bit strangely post-resurrection, it almost seems come and go of its own volition. When he's not acting odd he shows awareness that he was dead before.
  • Badass Longcoat: Materializes one in his victory animation in Xrd, presumably using Eddie.
  • Berserk Button: Xrd makes it clear that hurting Millia will set him off.
    Zato: *To Bedman* To be frank, your mission does not concern me. But you have hurt the one thing that matters to me...Millia. You've awoken the anger of a dead man, child, and I will not hesitate to erase you from this world.
  • Came Back Wrong: While his fighting abilities are stronger than ever, his mental state has left him emotionally hollow and speaking mostly in nonsensical fragments. The other assassins and even Eddie admit there is something terribly wrong with him after returning from the dead. Despite this, he does have lucid moments.
  • Declaration of Protection: Apparently, he wants to protect Millia. Only Time will tell if his feelings are in a good light or not.
  • Desperately Looking for a Purpose in Life: In Xrd, being resurrected and spending a lengthy amount of time in the dimensional prison has left him empty on the inside, and only does anything because of lingering feelings for Millia.
  • He Knows Too Much: Bedman believes this and thinks his elimination is a top priority.
  • He's Back: He makes a triumphant return in Xrd, indicated by the character being listed once more as "Zato-One" instead of "Eddie".
  • Heel–Face Turn: In Xrd, after coming back to life, he works to thwart Ramlethal since if she wipes out humanity, Millia would be killed, and his feelings for her are what is keeping him going. It even gets him to the point that he willingly cooperates with Zepp and revealing Sol and Ky more details about the return of Justice.
  • No-Sell: He is the only character in Xrd who immediately understands Bedman's abilities and how to counter them. It's one of the few moments in the story in which Bedman looks scared.
  • Nerves of Steel: Has these thanks to losing his emotions post-resurrection. He's also rather calm whenever he's the victim of an Instant Kill.
  • Same Character, but Different: Having lost all memory of the utter bastard he used to be as well as the emotions and ambitions that led to his insanity, Zato becomes the complete opposite of who he once was and is now driven by his desire to give his combrades, as well as the Guild he ended up corrupting, a better future.
  • Took a Level in Kindness: After being resurrected, he became less bloodthirsty and more of a good guy: his victory pose shows him offering a hand to help his defeated opponent up, and his victory quotes against some opponents are rather polite.
  • You Don't Look Like You: While Zato's -STRIVE- design is reminiscent of his previous one, Eddie looks almost completely different. Instead of a wedge-headed gargoyle, his Shapeshifter Default Form has changed to an amorphous demon creature with a wide maw filled with teeth.


Potemkin as of Guilty Gear -STRIVE-.

"Understood, Mr. President."

Voiced by: Hideyuki Anbe (GG, JP), Takashi Kondo (X-current, JP) / Kirk Thornton (EN)

Potemkin was once a slave of Zepp, a floating totalitarian country. He enters the first Sacred Knight Tournament by the orders of his superior, Gabriel. When he returned from the tournament, he joined Gabriel and La Résistance in overthrowing the corrupt political regime and ended the slavery of their fellow countrymen. He is now working as a special agent for Gabriel, who became President.

By Xrd, Potemkin's design has been completely changed. He no longer wears his slave collar, and is clad in full soldier armor from head to toe. Over the years, Potemkin was promoted to a Secret Military Diplomat for Zepp, and has been sent to investigate Ramlethal Valentine's appearance.

The Mighty Glacier grappler of the series. Potemkin lacks an air dash and normal forward ground dash, severely limiting his mobility. On the other hand, his normal attacks are deceptively far-reaching for a melee combatant, his attacks hit very hard, and his defense modifier is the best among all characters. He relies on his fast command grabs, and uses some of his moves to close in on his opponent, making up for his lack of speed. He's capable of both punishing opponents with his sheer power and playing like a traditional grappler.

Tropes Associated with Potemkin:

  • Anti-Frustration Features: In Guilty Gear, running and dashing will fill the tension meter to encourage and reward aggressive play. Potemkin is the series staple Mighty Glacier so he can do neither of these in any game he appears in. To alleviate this problem, he generally gets more meter per attack whether or not it lands, he builds meter while approaching the opponent, and blocking attacks just before they hit you gives him a significant amount of meter, which allows him to spend meter as liberally as the other members.
  • Arm Cannon: His gauntlets seem to have been upgraded with these in Guilty Gear -STRIVE-. The wrists can unfurl to fire a heavy shot from a distance, or unload a revolver-style clip of point-blank shots at a grappled foe.
  • Bare-Fisted Monk: On the subject of his fighting style. He doesn't need weapons so pressing a weapon attack button triggers a strong punch or kick.
  • Call-Back: His Xrd design has "Burly Heart", the name of his XX theme, etched into various places on his armor.
  • Cyborg: By Guilty Gear -STRIVE- he's definitely one of these. His chest bolts can now extend outward during certain attacks, while his gauntlets look more like they're actually built into his arms.
  • Demoted to Extra: In Xrd, Potemkin is reduced to just having one scene and two lines, interrogating Bedman after President Gabriel subdued him.
  • Determinator
  • Explosive Leash: In the first Guilty Gear, his Slave Collar had an explosive in it to prevent him from disobeying orders. The explosive gets deactivated in his ending, but he keeps wearing the collar itself.
  • Fingerless Gloves: His gauntlets up until Xrd.
  • Gas Mask Mook: While his face in Xrd looked more hidden in shadow with some Glowing Eyes of Doom, Guilty Gear -STRIVE- gives him this appearance.
  • Genius Bruiser: He is a member of Gabriel's elite presidential guard for a reason; Potemkin is basically a combination of a one-man Spec-Ops team, diplomat, and private investigator.
  • Gentle Giant
  • The Grappler: He has an anti-air grab and the Potemkin Buster.
  • Hidden Depths: He likes to paint and draw, but he needs the extra-durable painting tools so that he can paint without crushing them.
  • Husky Russkie: Zepp has many parallels with Ruritania.
  • Martial Pacifist: The man will not fight if he can help it, preferring to talk things out whenever possible.
  • Mighty Glacier: He cannot dash, even in the air. However, he doesn't need to. The man can punch you from across the screen!
  • Nerves of Steel: Tries to stay calm during Venom's Xrd Instant Kill.
  • One-Man Army: With the collar on, the big guy can take on battalions of enemy soldiers alone. In the one instance he removes the collar in the original Guilty Gear, he can kill battalions of Large-class Gears just by shockwaves he makes by punching the ground.
  • Patriotic Fervor: As of Xrd, Potemkin has fully embraced his role as one of Zepp's defenders. Along with willingly obeying his President's orders without complaint, he is repeatedly noted by other characters to have an indomitable will in the defense of his homeland.
  • Prophet Eyes: Has no irises or pupils, though you can't see them in Xrd unless his helmet is removed by certain attacks.
  • Power Limiter: The slave collar around his neck. It had a bomb inside of it which was later taken out after his freedom, but he still chooses to wear it as both a keepsake and the trope. Potemkin then has a much more thorough system installed into his body in Xrd.
    • There's also the weights on his hands. His Instant Kill in X and XX involves him removing them and delivering a single punch.
  • Real Men Wear Pink: He's an avid artist and his most treasured possession is a specially-reinforced pencil case.
  • Scary Black Man: Looks the part — in fact, his appearance is practically the Platonic ideal of the Scary Black Man. His personality, on the other hand, is mentioned above.
  • Slave Brand: Has barcode tattoos on his shoulders from his time as a slave.
  • Slave Collar: Wears one around his neck until getting a redesign in Xrd.
  • Taking the Bullet: Took the Robo-Ky's Missile intended for Gabriel in one of Accent Core's endings, and it was implied then that he did not survive, or at least received serious wounds.
  • Wrestler in All of Us: His Potemkin Buster is an exaggerated backbreaker drop.
  • You Are Number 6: Potemkin has what appears to be a serial number tattooed into his right shoulder, presumably an identification marker from his slave days. Similar to his collar, he keeps it even after being freed and even displays it on his uniform from Xrd-onward.
  • You Don't Look Like You: His Xrd design is probably the most radically altered of any returning character, completely changing his color scheme (has more of an olive drab motif) and obscuring his face. Truthfully he looks like he'd be at home as an enemy in Kingdom Hearts.

    Chipp Zanuff
Chipp Zanuff as of Guilty Gear -STRIVE-.

"A vote for me, is a vote for love!"

Voiced by: Takuya Morito (GG), Takeshi Miura (X-Accent Core, credited in the latter as Gaku Miura), Yoshihisa Kawahara (Japanese, Xrd), Edward Bosco (English , Xrd)

A former Mafia drug-dealer turned Japanese-Wannabe ninja. He was taken in and then trained under a man named Tsuyoshi, who was killed by a member of the Assassins' Guild named Volf. Chipp eventually found this out, and began tracking the Assassins. In X he meets Venom, and accosts him for the murdering of his master, but fails to defeat him. In XX he is brainwashed by Robo-Ky and eventually freed. Afterwards, he meets Slayer, who reveals that he was the original founder of the Guild. Chipp demands to know why he would allow the existence of a group of murderers. Slayer knows the answer, but fights Chipp instead and loses on purpose, telling him that vengeance begets nothing but more vengeance. Slayer then vanishes, telling Chipp that if he's still feeling bitter about it, to come back and try to fight him in another 100 years.

In Accent Core + he decides to run for President to atone for his past sins, apparently taking what Slayer had previously said to heart. He spends the storyline telling people to vote for him, which leads to one of two endings.

In one of the supplemental materials (novel "The Butterfly and her Gale"), he is enlisted as a bodyguard for Erica Bartholomew, the teenage president of "A Country" (formerly the United States of America), and foils the assassination attempt on her by none other than Volf, indirectly avenging his master, since Volf is killed by Venom for failing.

A returning character in Xrd. Chipp's design remains the same, except for the altered pants. Inspired by the growth of Illyria, he works even harder to become President. As a start, he forms the "Eastern Chipp Kingdom", which starts out as a small village but eventually grows to a population of over 20,000. While he's still working on his political skills, he has earned the admiration of the people, and they even refer to him as "boss".

A Fragile Speedster and overall an adaptive runaway / rushdown character with options for any situation. Chipp relies on his impressive mobility and attack speed to avoid even facing the opponent's moves, striking them while they're attempting to lock him down. His defense, however, is the lowest of all characters. As a plus, he is the only non-boss character who can perform a triple jump. Later games also let him climb on walls.

Tropes Associated with Chipp:

  • Badass Normal: Went from being a drug zombie to ki using ninja with little more than Training from Hell. Still counts as normal, given the setting.
  • Balloon Belly: Chipp's Burst is to suddenly inflate himself to the point of bursting before suddenly reappearing with no body damage.
  • Blade Below the Shoulder: Of the curved, Reverse Grip variety.
  • Brainwashed and Crazy: In XX, he is usually this in other characters' storylines.
  • Catchphrase: "HOLY ZEN!"
  • Celibate Hero: Implied.
    (after fighting Jam) "You thought temptation would work on a ninja? You're an eyesore, go away!"
  • Diplomatic Impunity: Attempts to invoke this just before he gets shot out of a cannon by May. Keyword: "Attempts".
  • Doppelgänger Attack: Chipp's Gamma Blade lets him create a clone of himself that dash-attacks enemies, but he takes damage if it gets hit. -STRIVE-'s iteration of Banki Messai sees him unleash a volley of quick strikes alongside two clones.
  • Dude, Where's My Respect?: Refuses to work together with Ky in Xrd for fear of falling victim to this trope.
  • Fragile Speedster: With his jumps and teleport, Chipp can literally run circles around his opponent, but his low health means that he can die just as fast.
    • BlazBlue makes an oblique reference to Chipp's low defense (comparing it to Ragna's) in its "Teach Me Ms Litchi!" segments.
    • Xrd on the other hand, gives him some boost in tournament competence and ranking while still keeping to this trope.
  • Gratuitous English: "JESUS!" "WHAT ZA HELL?" "KISS MY ASS!"
  • Gratuitous Japanese: "SUSHI!" "SUKIYAKI!" "BANZAI!" "DAIJOBU!!"
  • Guy Liner: This is most noticeable in his Zansei Rouga animation in Xrd, where it shows an up close up shot of him and shows that he's wearing eyeliner. Also doubles as a rare heroic example of a character wearing eyeliner.
  • Hidden Depths: Despite his rough way of speaking, he's actually rather philosophical, as he demonstrates when explaining to May why it was wrong for her to run away from the Mayship.
  • Humans Are Flawed: Was a drug addict.
  • Jump Physics: He can triple jump.
  • Idiot Hero: Is a good guy and at least tries to be politically savvy, but can come off as really naive and idiotic.
  • Ki Manipulation: Only the second non-Asian capable, behind Kliff. And the only living non-Asian capable, at that.
  • McNinja: American ninja. (Lacks a wolf companion, though.)
  • Mystical High Collar: His -STRIVE- design includes a Best Jeanist-style mouth-obscuring collar that resembles a stereotypical ninja mask.
  • Otaku: A hardcore Japanese fanboy, goes even as far as disclaiming his real nationality. Has something to do with his Japanese master saving him from the life of drug addiction.
  • President Action: As of Xrd.
  • Red Eyes, Take Warning
  • Reverse Grip: Not exactly, but it fits.
  • Scarf Of Asskicking: Has always worn one, but it wasn't until Xrd that he keeps it on during fights.
  • Wall Crawl: One of his recurring skills, and he has versions of his normal attacks that he can use from the wall. STRIVE upgrades it to an upward Wall Run he can use to chase and juggle enemies that get launched skyward in the corner.

    Faust / Dr. Baldhead
Faust as of Guilty Gear -STRIVE-.

Voiced by: Kaneto Shiozawa (Dr. Baldhead, GG), Takashi Kondo (Faust, X-current, JP) / Kaiji Tang (EN)

Dr. Baldhead was a very famous life-saver, until one day, he failed an operation that cost a young girl her life. He went insane and began murdering people using the very techniques he had once used to save them. After the first game, he sees a vision of the girl who he failed to cure. She reveals that Baldhead did not kill her, but someone else targeted her for assassination. Baldhead has a Freak Out, and disappears from existence.

Some time afterwards, a strange man with a bag over his head makes his claim to fame as a healer. This strange doctor, known as Faust, is said to have powerful occult magic. In reality, he is a reformed Dr. Baldhead, hiding his identity because of his already 0% Approval Rating. He atones for the murders he committed by returning to his occupation as a healer.

In XX, he encounters a man named Zappa who claims that he has strange blackouts that leave him with various injuries, believing that Faust may know the cause of his ailment. In truth, Zappa is possessed by various spirits, but Faust does not come to this conclusion until Accent Core + . He also encounters Venom in XX, who knows much about Dr. Baldhead Faust. Faust has resented his previous identity and wishes to uphold his credibility. Faust defeats Venom, who reveals that the Assassins' Guild was indeed behind the girl's death, but before he can answer who did it, both are surrounded by Robo-Ky units. Venom agrees to tell Faust more about that fateful day if they escape their pursuers.

He returns in Xrd, nearly unchanged except for new medical cross-like accessories on his arm belts. One day, Faust was approached by Slayer in regards to the circumstances behind the fateful incident that turned Dr. Baldhead into a serial killer. Slayer had learned from an informant, who died bringing him the info, that the Senate was involved with the botched surgery. Faust once again heads off in search of the truth. Turns out that the reason why the Senate ordered the girl's assassination was that the method Baldhead chose to save her was too similar to the "Rebirth technique" for the former's liking, and they wished that the technique was exclusive to them.

Confirmed as a returning character in -STRIVE-, but with a very drastic change to his design. And by drastic, we mean that he seems to have a much creepier take on his wacky Reality Warper abilities, almost seeming a lot more like his old self, Dr. Baldhead...

He's a spacing / zoner character with an RNG mechanic. He boasts great range on many of his normal attacks, has a weird hitbox and many pressure tools. In turn, he has long recovery times on most of his moves and on his wake-up. Also, his random item summon move is inconsistent, ranging from being extremely helpful to helping the opponent instead, keeping both him and his opponent guessing. Ultimately, he is an adaptive character that rewards on-the-fly thinking, unpredictable use of his tools, and quick reactions to his own items.

Tropes Associated with Dr.Baldhead:

  • Ax-Crazy: Embodied, to the point that the trope could almost be renamed "Scalpel Crazy."
  • Bald of Evil: In case the name didn't make it obvious, he's completely bald.
  • Confusion Fu: While nowhere near the level of his Faust persona, Baldhead can still use his scalpel as a stilt, impale opponents from near full-screen distance and spin around like a top.
  • Deadly Doctor: With shades of Mad Doctor. For instance, his Awakening is called "Mad Operation" and is Exactly What It Says on the Tin - Baldhead places the opponent on an operating table, performs some high-speed surgery and tosses him/her into the air, all while cackling with glee.
  • Everything's Better with Spinning: "Going My Way?" puts his entire body into a spin.
  • Improbable Weapon User: Carries an oversized scalpel and knows how to use it.
  • Laughing Mad
  • Lean and Mean: Baldhead is 282 cm, or 9'3", but fights in an awkward crouching position which actually makes him more difficult to hit than the average character.
  • Meaningful Name: Dr. Baldhead has a bald head.
  • Names to Run Away from Really Fast
  • Stereotypes of Chinese People: He is from China, though any kind of characterization of him being Chinese, if any, is completely overshadowed by him being a psychopathic Serial Killer Doctor and later a Wacky Atoner Doctor. It is only in Xrd this is referenced a bit in his new theme which has some stereotypical Chinese melodic elements. In fact, due to his profession, many people thought he could be German.
  • Unwitting Pawn: Of the Conclave. Zato-1 informs him of such in Xrd, revealing that they had him kill Baldhead's patient and make it look like a tragic accident.

Tropes Associated with Faust:

Many of the tropes applied to Baldhead apply here as well.
  • And the Adventure Continues: Played straight after being averted in a sense with Slayer, who at the end of Faust's route in Accent Core + offered Faust to follow him back to his world, which he was sure Faust would survive in. Faust tells him while he's honored by the offer, he can't go until he can heal all the people who need help.
  • Apologises a Lot
  • Attack Backfire: With his Ass Shove overdrive attack and Instant Kill in Xrd. While they'll still do the same amount of damage to the opponents, some will react positively to these attacks sometimes.
    • Not reacting properly to some of the items pulled out by What Could This Be? special, such as a live bomb or a black hole, can end up destroying your match.
    • The Overdrive attack can also be turned around on Faust. The opponent is given a choice between four cups, one of which contains an angel, and the rest are reapers. They need to pick the angel if they don't want to get hit by it. If they do, the attack has a chance of just blowing up in Faust's face. On the other hand, getting the angel while Faust is on low health can just lead to him ignoring it and attacking anyway.
    • I-No loves getting hit with this overdrive, and Millia's face and voice look and sound less pained and more pleasured. One of Elphelt's responses is annoyance that Faust didn't at least take her out to dinner first. And another is surprise, followed by a moan and a giggle. Plus Raven, as a Combat Sadomasochist who can only feel pain, is seen happy when hit by it, with shiny eyes and an hilarious grin.
      I-No: Fortisimo!
      Millia: No, not there!
      Raven: PAN-ZER!
    • His opponents can end up liking their facial surgery in his instant kill, depending on what type of face they get. Anybody wanting to look more manly will like the Big Ol' Eyebrows, people who want to be beautiful will like the Bishoujo eyes, and they'll like the Black Beady Eyes look if they want to be cute.
  • The Atoner: For his past as Dr. Baldhead.
  • Ax-Crazy: Carried over and Played for Laughs. Interestingly enough, Faust proves to be quite insightful and eloquent in his lucid moments. Horribly subverted in -STRIVE-, however, where his insanity has gone right back to being creepy again.
  • Ass Kicks You: His throw involves latching onto the opponent, licking their face, then turning around and knocking them over with his butt. It is as disturbing as it sounds.
  • Ass Shove: One of his Overdrives, called the Stimulating Death Fist, involves Faust impaling the opponent's rear end with his scalpel, complete with distorted colours and various reactions on part of the recipient.
    • In Xrd, he uses his fingers instead, in a manner similar to the Japanese prank called a kanchou.
  • Beware the Silly Ones: He's an utter goofball in his Faust identity, but that doesn't hide the fact that he's a very deadly opponent with an innate knowledge of the human body. There are also moments where the psychotic parts of his former identity briefly surface. Not so funny anymore in -STRIVE- though...
  • Bald of Awesome: As far as we know, his head is still completely bald underneath the paper bag.
  • Batter Up!: His Dust Attack has him transforming into a baseball player and batting his opponent into the air.
  • Berserk Button: As of Xrd, encountering Zato-1 shifts Faust's attitude from zany madman to chilling rage. He basically loses control on the old urges while he's seeing him. For his role in the little girl's death in the operation, Zato-1 can't really expect any mercy.
  • Bilingual Bonus: In a unusual use of the trope, Faust is using the American Sign Language gesture for "love" in a great deal of his attacks. One can see it when he is folding his middle and ring fingers along with extending the remaining digits.
  • Brown Bag Mask
  • The Cameo: Makes a cameo in Mistover as a possible boss for the player to fight.
  • Cartoon Bomb: Faust can turn his head into a bag-shaped bomb and throw it at you. While howling "Accept my love!"
  • Confusion Fu: Probably deserves Trope Codifier status. He swims through the air and the ground, randomly tosses objects that range from coins and trays to chocolate bars and meteors, grows flowers from his head and blows up opponents on operating tables, giving them afro hairdos in the process. There is a reason his fighting style is known as the "Faust Dance."
  • Darker and Edgier: Hoo boy, his -STRIVE- redesign is this in spades. He may be back, but this is definitely not the Faust you may have known for 20 years. He still has some wacky moves in his arsenal, but he looks and acts very unnatural, as though he's either completely lost his mind once again or isn't even human anymore.
  • Deadly Doctor: He may be The Atoner, but that doesn't mean he won't use his innate knowledge of the human body in a fight.
  • The Faceless: His face is always obscured with his bag or framed in shadow.
  • Funny Afro: He can give his opponents one in -STRIVE-. It's not just for laughs, either; if Faust's attacks ignite it, the afro will explode.
  • Helium Speech: In Xrd one of the items he can toss is a pink balloon that can causes anyone who makes contact with it to speak like this.
  • Hitbox Dissonance: A rare invoked example, with his new Snip Snip Snip command grab in -Strive-. If he successfully uses it, the opponent will be left with a giant afro that counts as a hurtbox. This effectively makes the opponent deceptively larger than normal, making it easier to land attacks.
  • Humanoid Abomination: Something happened to him between Xrd and -STRIVE-, and whatever it was, it changed him. He may retain a human appearance that bears a vague resemblance to the person he used to be, but it's evident that Faust isn't even remotely close to human anymore. Jam, of all characters, actually foreshadowed this via her winquote to him in Xrd.
  • Humans Are Flawed: Once a serial murderer, he admits that he still takes pleasure in bloodshed, though he is able to keep it under control. Or rather, he was, before Xrd came along and drudged up bad memories of his past by revealing to him just who was behind his downward spiral into madness. And now, as of -STRIVE-, it's looking like he might be losing control of himself again.
  • I'm a Humanitarian: One of his new attacks in -Strive- involves Faust grabbing the opponent and eating them whole. Though it's possibly a subversion, since Faust himself is startled by the victim struggling inside his stomach and immediately spits them out through a portal.
  • Mad Doctor: With shades of Deadly Doctor.
  • Magic Plastic Surgery: His new Instant Kill in Xrd: The victims get a new random set of eyes, few of which are the '80 Shoujo eyes, Skintone Sclerae, and the Duke Togo face.
  • My Greatest Failure: The death of his patient (at first).
  • Never Bareheaded: With the exception of his taunt in Xrd, he never takes off the bag after becoming Faust.
  • Nuke 'em: His Instant Kill, which involves detonating a nuclear bomb under the opponent while they are strapped to a surgical table in a prop setting of a doctor's office.
  • Open Secret: Faust's past as Dr. Baldhead - they share the same build and much of their fighting style.
  • Our Zombies Are Different: Invoked in -Strive-, where he has very bizarre movements like he's a barely sentient rag doll, a glowing red eye through his paper bag hole, has a new attack where he eats the opponent whole, and is very scrawny with stitching around his chest. Though its unknown if he's genuinely undead or going insane again.
  • Paper-Thin Disguise: Literally!
  • Parasol Parachute: His umbrella also allows him to fly, much like Mary Poppins.
  • Reality Warper: The PWAB is interested in him because he has localized abilities along these lines; they allow him to open and enter extradimensional doors and swim through concrete.
  • Revenge Before Reason: Against the Conclave, for ruining his life. Subverted, just as he's planning to kill a Conclave member hiding in the Illyria, events lead to him learning about someone pulling the strings, and even the Conclave were merely their puppets. That and there's been many others who's suffered as Faust has.
  • Red Eyes, Take Warning: In -Strive-, he has a predominate glowing red eye peeping through his paper bag hole.
  • Sanity Slippage: Strive shows him taking on a much gaunter and more deranged appearance with creepier movements to match, indicating that he may be relapsing a bit into his old psychotic persona. This is reflected in the song that plays in his reveal trailer, Colors, which when played in full is a chaotic, schizophrenic tune whose lyrics refer to a "she" (presumably the young girl who had been assassinated) that "didn't make it" and makes constant references to depression and paranoia.
  • Secret Identity: He hides his true identity out of shame for all the crimes he committed during his "stint" as Baldhead.
  • Teleport Spam: One of very few characters to open a door and hit the opponent with it while emerging.
  • That Man Is Dead: He does not answer to the name "Dr. Baldhead". When Venom called him that, he smacked him and declared that wasn't him anymore.
  • Too Kinky to Torture: Have another Faust use the Ass Shove attack on him, and he'll loudly and happily exclaim "My G-Spot!"
  • You Don't Look Like You: Aside from the paper bag and scalpel, Faust's new design in -STRIVE- is nearly unrecognizable from the goofy Confusion Fu-flinging doctor he was in previous games. He trades his suit and comical antics for loose-fitting scrubs, Creepy Long Fingers, and overall much more unsettling, zombie-like look. The cel-shading constantly leaves him framed in shadow, even on brightly-lit stages.

    Axl Low
Axl Low as of Guilty Gear -STRIVE-.

"I'll make it back to Megumi, no matter what! That's the promise I made. To myself!

Voiced by: Keiichi Nanba (JP) / Liam O'Brien (EN)

An involuntary British time-traveler from the 20th century. Has a connection with Sol from his time-slips (subverted in his intro with Order-Sol in Accent Core). He searches for some way to get himself back home, where his girlfriend Megumi is waiting. In XX it is revealed that he is a parallel existence of Raven, one of That Man's servants. Because each one cancels the other out, there needs to be a balance to the equation, so Axl slips through time, while Raven slips through dimensions (of his own accord, not random). In Accent Core + his time slips start getting continuously worse and so he seeks out That Man once again.

A returning character in Xrd. His new design keeps the XX but swaps to clothes inspired by the first game, with a long-sleeved jacket. While slipping through time uncontrollably, he came across a time he'd never been to before and encountered someone who asked him to deliver a message to the Gearmaker. After returning to the present day, he begins searching for "That Man".

Regarded as the go-to for zoning and anti-air among Guilty Gear players, Axl has long-reaching normal and special attacks, some capable of covering three-quarters of the screen. His sweeping anti-air options usually lead to big damage or knockdowns. On the other hand, whiffing any of his exacting long-range pokes can be punishing up close due to recovery times and an extended hurtbox on the moves, potentially allowing opponents to take advantage of his below-average mobility and defense.

Tropes Associated with Axl:

  • The Ageless: His uncontrollable time travel ability has rendered him ageless in terms of appearance.
  • Art Evolution: Axl was a rather muscular guy back in the first GG. Come GGX, he has a slimmer build.
  • Badass Normal: Skirts the line between this and Charles Atlas Superpower. Despite possessing no overt superpowers, aside from his vaguely described time travel abilities (which he can't control), Kusari-Gama skills and use of fire magic, he still manages to keep up with the rest of the cast, even those with far more fighting experience. This is attributed to him having been born with Super Reflexes, which renders even firearms ineffective against him in combat. Additionally, he is described as being one of the rare humans who were able to access magic in the GG-verse prior to its scientific discovery but in Revelator, the "normal" part of Badass Normal is completely demolished in that he is actually a magical being with Time Master and Reality Warper abilities.
  • Badass Unintentional: Keeps getting forced into combat against his will due to his unpredictable time traveling, but almost always manages to come out relatively unscathed. Sometimes veers into Action Survivor levels should he be dropped right into the middle of a crisis situation—including facing off against dinosaurs.
  • Brilliant, but Lazy: Is described as having the ability to logically analyze any situation carefully, but would much rather prefer to simply wing it instead of giving something too much thought. His Steam Card says the opposite, for some reason, but Venom quickly discerns that he's not as dumb as he seems.
    Venom: You act flippant, but you do so to hide a crafty mind. Not a tactic I care for, but I must acknowledge your skill.
  • Butterfly of Doom: His seemingly random timeslips are not without repercussions. Revelator reveals that his actions have effects on causality, causing paradoxes and even altering the very fabric of reality itself. According to Jack-O', this means he might never be able to return to Megumi at all, as his actions may have erased the timeline from where he originated.
  • Chain Pain: His weapon of choice. Factors greatly into his keepaway and zoning-heavy fighting style.
  • Chivalrous Pervert: Despite his unabashed love for his girlfriend Megumi, he likes flirting with the ladies a lot, particularly Millia and I-No.
  • Clothing Combat: Has a move where he throws his bandanna over the opponent's head before slashing him.
  • Cool Train: With the exception of Isuka (where he shared a stage with Bridget) and Accent Core (And even then you can make a case of the far background bridge being a railroad), all of his stages feature trains.
  • Cosmic Plaything: See Time Travel. He never intended to be part of the plot in any way; however, the machinations of beings who aren't even from his own time period have dragged him away from his friends and family, straight into a mess of apocalyptic proportions. Made even more complicated when it is revealed that he may not even be human to begin with, but rather a living bundle of magical information with the power to rewrite or erase entire timelines.
  • Crouching Moron, Hidden Badass: He may look naive, but Axl is savvy and skilled enough to tangle with the likes of I-no and Sol (during his Holy Order days) and come out unscathed. Also, as a testament to his growing control over his Time Master abilities, he figures out how to access Bedman's dream dimension at will, travel to I-no's location via thought and even stop and restart the flow of time in an attempt to rescue Sol and Jack-O' from danger.
  • Impeded Messenger: Narrowly avoids this fate in Xrd, where he is tasked by the Original Man, i.e. the person who discovered Magic in the Guilty Gear universe, to deliver an encrypted message to That Man. He almost gets killed when Bedman corners him at the last moment, had it not been for I-No's timely intervention.
  • Fingerless Gloves
  • Freeze-Frame Bonus: Beginning in GGX, using either his Benten Gari special or his Byakuerenshou super will briefly flash an image of the Japanese Buddhist goddess Benten a few frames after the start of the attack.
  • Heroes Love Dogs: In GGX and GGXX, his stage prominently features a golden retriever in the background. Supplemental artwork seems to imply that the dog is his pet, and she's even shown in the ''GGX'' anime trailer. That's right, Axl happens to be the owner of the original Hype Dog.
  • I Choose to Stay: Near the end of -Revelator-, Axl is given the choice between finally warping back to his own time period or using his time control powers to save Sol Badguy. He ultimately chooses to help Sol over the chance of seeing his girlfriend Megumi again, since returning to her would destroy the current world and everyone in it.
  • In a Single Bound: In GG, GGX and GGXX, his HS Raiei Sageki attack caused him to jump offscreen. Holding Left or Right will cause him to gradually move in the respective direction for a few seconds until he falls back down, chains spinning, hopefully on top of the opponent. He'll still fall flat on his face whether or not he hits somebody, unless you blow a Roman Cancel or False Roman Cancel.
  • Hunk: Axl is incredibly ripped for his size. In the first game he was actually quite massively built as evidenced by his sprite, and despite wearing concealing clothing in the second title, his ending shows just how well-sculpted he really is underneath that shirt. In fact, just look at how much he's been paying attention to Leg Day in Xrd, wherein he once again wears shorts. Let's just say there's a reason he's got his own sizeable share of fangirls.
  • Nice Guy: Maintains a friendly and optimistic attitude despite his... circumstances. He holds no real grudges against the various weirdos he fights, chalking it up to "bad luck".
  • No Celebrities Were Harmed: He's quite obviously based on Axl Rose, the vocalist for Guns N' Roses.
  • Not So Different: Revealed in Revelator to have much in common with I-No, as both are "beings that shouldn't exist from futures that could have been" according to Jack-O'. Specifically, they're both Pure Magic Beings.
  • The Nicknamer: His Xrd announcer pack contains a few:
  • Playing with Fire: He can use Fire magic.
  • Pure Magic Being: Axl is actually a being called a "magical foci" that is essentially an abstract concept given physical form and sentience. This is the reason why he has can control time and space.
  • Reality Warper: Axl is informed by Jack-O' that he is one in his Revelator Arcade Mode ending. He can't be sent back to his own time by I-No because he unwittingly changed the world so that his own no longer existed.
  • Sinister Scythe: Chained kamas/kusarigama.
  • Stuff Blowing Up: Barring his Byakuerenshou Overdrive, most of his applications of Fire magic appear to be this.
  • Surprisingly Good English: In Missing Link, one of his voice set had him say a perfectly good "Have a nice day..." on successfully executing an Instant Kill. Do note that it's just Japanese voice available back then.
  • The Heart: A painfully nice guy despite his chivalrous pervert tendencies. He even once offered to let Sol Badguy of all people borrow his Queen CD, finds a good conversation partner in Slayer and outright tells Asuka, AKA That Man, that he doesn't seem to be as evil and malicious as others make him out to be. He was still scared silly of him though.
  • Time Master: With a side dish of Reality Warper, to boot! In Revelator he finally gets over his Power Incontinence and puts this ability to good use in aiding Sol by stopping time itself, at the possible cost of no longer being able to return to his own time period.
  • Time Travel: Mostly against his will. GGAC's Story Modes for I-No and Axl imply that one of the catalysts is a clashing of two powerful energy sources, though. Meaning that every time Axl fights a particularly strong opponent, he will most likely end up time slipping sooner or later following the confrontation. During his Story Mode dialogue with Slayer, the latter also deduces that Axl's time slipping ability, while largely uncontrollable, could also be tied to his subconscious desires and memories somehow. However, the lack of control is being subverted as of Xrd; see Time Master above.
  • The Lost Lenore: As of Revelator, poor Megumi might as well be this as Axl may not only have erased the timeline from which she originated by accident, but also threw away his only chance of ever returning to her in choosing to save Sol and Jack-O' from certain death by stopping the flow of time.
  • Tomato in the Mirror: See Not So Different above. Both Axl and I-No are beings called "magical foci", which means they were never human to begin with; they're literally walking bundles of magical information given sentience. Discovering this fact led Axl into a deep depression. This was actually foreshadowed in -Sign- during Zato's winquote against him:
    Zato-1: "According to my knowledge, there is no previous record of your existence. What is this...?"'
  • Wearing An Union Jack On Your Shirt: Several variants.
    • His costume in the first Guilty Gear had boots with a Union Jack pattern on the toecap. Given how small it is, it's not immediately obvious.
    • His more widely-known design from Guilty Gear X and XX included a long sleeved shirt with a large Union Jack pattern.
    • His latest costume from Guilty Gear Xrd has two dangling coattails emblazoned with the Union Jack. And if that's not enough, using his aerial Dust attack will reveal that the soles of his shoes also have said pattern.
    • Downplayed in his -Strive- redesign, which features a simplified red-and-white design on his coat sleeve and on a small pouch attached to his belt
  • Variable-Length Chain: To ridiculous levels. His various Instant Kill attacks are the worst offenders, magically conjuring what is probably a kilometer's length of chain to crush, stab or even blow up his opponents.

Baiken as of Guilty Gear XRD Rev 2.

Voiced by: Satomi Koorogi (GG), Miho Sudo (X-XX), Chizu Yonemoto (AC), Mayumi Asano (Revelator)

A young Japanese woman with a traumatic past who wants revenge against That Man. During the Crusades her entire village was razed to the ground by Gears, and she lost one of her arms and eyes. She did witness the presence of That Man, though, and swore to kill him one day. She is a childhood friend of Anji Mito, who she views as getting in the way of her revenge since he also wants to meet That Man out of curiosity. She is one of the relentless pursuers of I-No in XX, who would lead her to That Man. In Accent Core + she starts getting an addiction to killing things, and Anji becomes worried that her newfound passion will consume her.

While absent for Xrd -SIGN-, Baiken does make an appearance in Revelator's story mode working with May, Jam, and Kum Haehyun, suggesting that she won't be out of action for long. Sure enough, those suggestions were indeed proven true when she was confirmed as a returning character in an update to Revelator called Rev2, added in Spring 2017.

Baiken is a high-risk high-reward character who plays around her weak defense stats and rather linear offensive tools by fishing for attacks to break through, and pays back in kind with very damaging combos. She has a unique Guard Cancel mechanic that allows her to cancel her block-stun into special attacks, making her threatening against those who attempt to pressure her heavily. This, combined with a blocking dash makes her extremely tough to control, and her ability to counter moves demands that the player have very good reaction times.

Tropes Associated with Baiken:

  • Action Girl/Dark Action Girl: Turns villainous in one of her (non-canon) endings in Accent Core +.
  • All Asians Wear Conical Straw Hats: Shown in Rev2 to wear a roningasa, as per her trailer-given title of "the lone samurai".
  • Ambidextrous Sprite: Particularly notable in that she's missing an eye and an arm and they switch sides depending on which way she's facing. She keeps this trait in Rev2 despite the switch to 3D graphics.
  • Anti-Hero: Her fight-happy nature makes her one of the more morally questionable characters in the Guilty Gear series. However, she's out for That Man, so she's technically on the same side as the good guys.
  • Ax-Crazy/Blood Knight: One of her Accent Core + paths explores this possibility. However, this ends up averted canonically.
  • Badass Normal: She has no supernatural abilities or powers to speak of, yet still proves to be a very skilled fighter.
  • Berserk Button: Anything to do with Gears or That Man.
  • Bonus Boss: Back in the first game. Good luck getting to her, though — you'll need it!
  • Break the Cutie: She has a VERY traumatic backstory.
  • Character Development: Baiken's actions in -REVELATOR- seem to suggest that the Accent Core + ending where she goes back to friendlier terms with Anji is canon. During the 5 year timeskip between AC and Xrd, she has settled down in the Colony and works with Haehyun in order to save her fellow Japanese.
  • Cherry Blossoms: Where do they keep coming from?
  • Coat Cape: She's got one on her new design in Rev 2.
  • The Comically Serious: She keeps herself as serious as she can in an environment as... BOMBASTIC as the plot of Rev2. As a result, her reactions to things like Faust's kancho or May's and Dizzy's new Instant Kills are among the most memorable.
  • Contralto of Danger: Compared to the other female characters, her voice is noticeably deeper. It also alludes to the fact that she's based off Kenshin Himura, whose Japanese voice actresses spoke in a contralto for him.
  • Disabled Hottie: Lost an eye and arm, but still is quite attractive. Just ask Anji.
  • Eyepatch of Power: In Xrd Revelator, Baiken finally got an eyepatch to cover her missing eye, though said eyepatch is glass for some reason.
  • Fanservice Pack: Got a SERIOUS one in -REVELATOR- going from "decent" to "one of the most well-endowed women in the series."
  • Fiery Redhead: She has reddish hair and a very no-nosense, stubborn personality.
  • Gilded Cage: The Japanese colony is this for her and Anji. There are only a small number of Japanese people left in the world after the destruction of Japan, so the world governments created the colony as a last resort to keep them alive. Unfortunately, no one is allowed into the colony without special permission, and its residents are not allowed outside period. In the story mode of -REVELATOR-, it's revealed that this was done for an ulterior purpose: to ensure that none of the Japanese would be able to escape being turned into living bombs by Ariels.
  • Gory Discretion Shot: During her Instant Kill move. Also when she kills I-no in a story scene in one path of each of them in Accent Core +.
  • Guttural Growler: A Rare Female Example of this in Rev2, her battle cries whenever she calls her attacks are quite raspy and turn into this with the aforementioned Contralto of Danger.
  • Handicapped Badass: Missing an arm and an eye, also is the epitome of it.
  • Iaijutsu Practitioner: Her moves have her unsheathing her sword, attacking directly, and then sheathing it back.
  • Kimono Fanservice: Kimonos are not exactly supposed to flaunt a woman's figure. Hers do. A lot.
  • Jidaigeki: Her new intro and winpose in Rev 2 are done in this style, complete with dramatic narration.
  • The Lad-ette: Kimono attire aside, she fits this like a hand on a glove.
  • Magic Skirt: ... but her opponents probably get to see everything.
    • Averted in Guilty Gear Xrd Rev 2, as the trailers show Baiken wearing sarashi underneath her kimono.
  • Masculine Girl, Feminine Boy: The Masculine Girl to Anji's Feminine Boy.
  • Mistaken Identity: A meta example, as her appearance as a hidden character in the original Guilty Gear without any context and her (at the time) androgynous appearance led some to assume that she's That Man.
  • Modesty Shorts: The Xrd Rev 2 trailer shows her wearing this made out of sarashi.
  • Ms. Fanservice: She may be more intimidating and battle-scarred than most examples, but she's still a very attractive woman in a very revealing outfit, and the camera is extremely happy to remind you of this.
  • Nothing Up My Sleeve: Just how many weapons does she have in there?
  • Older Than They Look: It's implied that she may be almost a century old.
  • The Paralyzer: One of her signature supers is a guard cancel counter that can disable the opponent's ability to move or defend themselves for a brief period.
  • Parental Abandonment: Her parents were murdered in front of her, almost surely during the destruction of Japan.
  • Red Eyes, Take Warning: Her remaining eye has a red iris, and she's a VERY dangerous mix of Action Girl and Sociopathic Hero.
  • Revenge Before Reason: Against Gears in general and That Man in particular.
  • Reverse Grip: Most of the time, given that she only has one arm.
  • Samurai Ponytail: Not only does she dress and fight like an oldschool samurai (as much as she can with just one arm), but she keeps her hair as one.
  • School Uniforms Are the New Black: Her updated design in Rev 2 shows her wearing what resembles a Gakuran over her kimono, complete with a skull patch on its sleeves.
  • Skeletons in the Coat Closet: She has a skull patch on her Coat Cape in her updated design.
  • Sociopathic Hero: Crosses into this in Accent Core +, possibly permanently depending on ending.
  • Sexy Walk: Her new forward walk animation in Rev 2. It should be noted that it's a shoutout to a confident samurai sway.
  • She's Got Legs: Ohhhh, yes.
  • Smoking Is Cool: Smokes a pipe as one of her taunts.
  • Suddenly Blonde: A really odd example, to say the least. To start off, few know that the pink-haired Baiken we all know and remember used to be an alternate palette in The Missing Link, while her actual dye job was pretty close to Kenshin Himura. Brown hair (as well as her mild voice a-la Kenshin) was eliminated from Baiken's canon design since Guilty Gear X, but still appears in one of the alternate color schemes anyway.
  • There Are No Therapists: Even with the loss of science during the war, nobody tried to do anything for her, who lost an eye and an arm and witnessed her parents' deaths during battle when she was just a little girl. Which is even more jarring considering she's Japanese, who are treated as international treasures.
  • Took a Level in Kindness: After her Darker and Edgier streak in the Accent Core series, Baiken's considerably mellowed out in the Xrd series.
  • The Unfettered: Anything is permissible so long as she has the opportunity to kill That Man.
  • Weak, but Skilled: Has no powers at all, but is very skilled in the use of the katana alongside with other weapons she stored in the sleeve of her severed arm to the point that she can easily kill Gears.
  • You Monster!: She calls Order-Sol this in her win quote against him and tells him not to pretend to be human (he is a Gear, after all).
  • You Talk Too Much: She says this to Ky in her win quote against him, stating that she doesn't care about his sense of justice, nor should anyone else.


"...Will the world ever forgive me?"

Voiced by: Takami Akkun (GG), Akira Kobayashi (X-current, credited as Katsuaki Kobayashi in Accent Core)

The series' traditional mid-boss. Once a normal human (Kliff's adopted son), he was turned into a Gear by the PWAB. In the first game he organizes the first Sacred Knights tournament to lure worthy sacrifices for Justice's revival, but ended up becoming one himself. In X, he is revived due to Dizzy's influence as a commander Gear, and becomes her guardian until Johnny takes her in. After that he's pretty much Walking the Earth pondering if Humans Are the Real Monsters or not, a part of himself that didn't fade after Justice's death.

He's actually been relatively conspicuous in his absence in Xrd; while it's easy enough to imagine it's due to Dizzy finding happiness, it's unclear exactly what happened to him and even as of =REVELATOR=, the encyclopedia entry about him is vague on 2187 details and he isn't mentioned by the characters in the plot itself.

He is a defensive character that relies on zoning and traps. His regular attacks have large hitboxes but are quite slow. Testament is able to control the battlefield with his traps, slow projectiles and long chains of attacks. Some of his moves also poison enemies for a while or until they hit him, rewarding defensive play further.

Tropes Associated with Testament:

  • The Atoner: He does this by protecting Dizzy and the forest they lived in, calling it a "sanctuary" in the ''GGX' anime trailer.
  • Barbarian Long Hair: He kind of looks like a Black Metal musician.
  • Bare Your Midriff: A male example.
  • Bloody Murder: He took a blood pact, possibly through a bloody ritual, his scythe's blade is made of blood, he turns into blood, his overdrive is a giant blood skull, sucks the opponent's blood during his grab move, and he traps you in a sticky blood web.
  • Character Development: Turned from psycho goth into atoner after meeting Dizzy.
  • Dark Is Not Evil: Post Missing Link, he attacks with a scythe made of blood, has a Succubus that helps him, uses demonic seals... to protect Dizzy from hunters.
  • Death Seeker: Averted. Despite the guilt of killing a lot of people during the Crusades because of Justice's control and he being the indirect cause of his own father's death, Testament does not wish to die but to find atonement and redemption for what he had done by living.
  • Declaration of Protection: His oath to Dizzy, has gone to extreme lengths.
  • The Dragon: To Justice. Later, a nicer one to Dizzy.
  • Dude Looks Like a Lady: It didn't help that in the first game, he had a female voice actor. Afterwards, he is voiced by a man.
  • Eerie Pale-Skinned Brunette: In the first game, but he's now considered as a rare male Raven Hair, Ivory Skin.
  • Extreme Doormat: The way he fights is awesome, but canonically, after X he does very little but sit in the Devil's Grove thinking about Dizzy and whether Humans Are the Real Monsters or not.
  • Fingerless Gloves
  • Friendship Moment: With Dizzy counts as well if we discount their physical age. Testament, during the war, wandered as a Gear for at least 40 years and learned to hate humanity. Dizzy has a three year existence and was born after the war and has lived most of her life secluded in a forest.
  • Friend to All Children: Though he hates the human race, human children seem to be exempt from this view, as evidenced by his dialogues with Josephine in the drama CDs.
  • Friend to All Living Things: Subverted: it's his similarity to Dizzy; however, unlike her, he has some violent measures to protect his forest.
  • Goth: The Lone Psycho Type in The Missing Link, Gloomy Type afterwards.
  • The Grim Reaper: Not exactly, but he looks like one.
  • Horny Devils: The Succubus familiar, according to the Guilty Gear Xrd's Database Library her name is EXE Beast, her name's been since the beginning and we didn't realize.
  • Intimate Marks: According to the developers his Gear Mark is near his buttocks.
  • Kill All Humans: In different degrees throughout the story. Played straight when he was being bent to Justice's will, averted post Missing Link after meeting Dizzy, but became his mantra when she got killed in one ending of GGXX.
  • Knight In Sour Armor: Testament was once a Wide-Eyed Idealist as a member of the Holy Order. After being turned into a Gear, his mind was not only reconditioned to hate humanity by Justice, but as he fought for her and even after being freed from her control after her death, he witnessed firsthand the potential of human cruelty and evil. By the time he met Dizzy, his hatred for humanity had become genuine and his idealism was utterly shattered, leaving him a tragic, broken man.
  • Long-Haired Pretty Boy
  • Morality Pet/Morality Chain: Dizzy. In one ending of GGXX, Dizzy is slain, so he gives up on the human race and begins a genocidal rampage against them.
  • Power Echoes: of the Evil Sounds Deep variety.
  • Put on a Bus: For Xrd, he's been pointedly missing for three major revisions now and doesn't even have any story significance. Hell, he doesn't come up during Ky and Dizzy talking about how the two of them first met, when the GGX intro cinematic way back when posits that Testament should've been a significant part of that entire adventure.
  • The Red Baron: He's called The Gear of Distortion because he's able of travel dimensions and not being manipulated by Justice, The Black Knight
  • Sinister Scythe: His weapon of choice.

    Kliff Undersn
Kliff Undersn as of Guilty Gear XX Λ Core Plus.

Voiced by: Hatsuaki Takami (GG), Shigeru Sakano (XX-current)

The former leader of the Sacred Order of Holy Knights. When he was 7 years old, the Crusades were already in full swing and he would've been just another unfortunate victim of the Gear attacks... if he wasn't saved by a mysterious man named Frederick. Some time later he joined the Sacred Order, eventually becoming its leader. More than half a century later he invites Sol Badguy to join the Order, and encounters Ky Kiske who wanted to join the Order. Kliff refuses him, telling him to train and meet him in five years. Five years later, he met Ky again, now a powerful warrior and genius tactician, and recruits him without regrets.

During the First Holy War, he encounters Justice, who defeats him in their 17th duel. Ky attempts to attack Justice upon seeing his master injured, but fails. Kliff bore witness to Sol's failure to fully defeat Justice, which fueled his dissension from the Order. Knowing that Sol is destined for something greater than where he is now, he passively assists Sol in taking the Fuuenken with him, which Ky finds out about, elevating his already mounting dislike for Sol into all-out hatred.

Eventually he retires and passes the leadership of the Order to Ky. He entered the Sacred Knights Tournament in order to stop the revival of Justice, but is shocked that his adopted son Testament, now a Gear, is behind the curtains. He is killed by a resurrected Justice in their final, 18th duel. After his death, the Sacred Knights of the Holy Order are disbanded. He was notable for ability to use Ki, something that was considered exclusive to Asians.

Kliff was made playable since XX as a bonus character, but was only made tournament-legal in XX Accent Core +R as a hard-hitting fighter with enormous reach... and horrid mobility and defense. Generally an easy-to-play damage and stun machine, Kliff has a unique self-stun mechanic in that some of his moves will raise his own stun level. Playing as Kliff is an exercise in calculated risk-taking.

Tropes Associated with Kliff:

  • Badass Normal: The only human ever to fight Justice and live to tell about it. What's more, he fought her 17 times.
  • BFS: The Dragon Slayer is huge, even when he was young.
  • Blank White Eyes: During battle, but his story mode portrait shows him with normal eyes.
  • Cool Old Guy: It's unclear exactly how old he was when he died, but he was already gray and a legend when he met a little boy named Ky in 2160, and he fought in the Crusades long enough to duel Justice seventeen times prior to GG 1.
  • *Crack!* "Oh, My Back!": He can bend his body backwards to dodge incoming attacks. But he's doing that in his old body, so there's a chance that him doing it while carrying that huge Dragon Slayer instead cracks his back and he takes damage.
  • Custom Uniform: His younger self wore shorts instead of pants in some of the official art.
  • Feeling Their Age: While still very strong, his age slowed him down considerably.
  • Flipping the Table: One of his intros.
  • Fountain of Youth: During his specials, he turns back to what he looked like as a young man.
  • Glass Cannon: In +R. He's got big range and damage and can dizzy opponents within a matter of seconds....but his health is low and he's also infamously easy to dizzy himself. Some of his moves will raise his stun rating, have significant lag or have a chance to backfire badly. Players must be smart when using Kliff, as while his tools are strong, overuse of them or even one slip up could cost him the whole round.
  • Ki Manipulation: The first non-Asian to use them.
  • Killed Off for Real: In the first game.
  • Mighty Glacier: Can deal a huge amount of damage, but is extremely slow, partly as a result of being old.
  • Miniature Senior Citizens: He shrunk for about a foot when he aged.
  • Obfuscating Disability: He is an incredibly old man, and while he's clearly a badass, much of his absurd strength has faded with age...until he uses his abilities to temporarily restore himself to his prime.

Justice as of Guilty Gear XX Λ Core Plus.

"If only we could have talked one last time... Just the three of us...Sol...We again...All...three of us..."

"But remember well, young knight. Even if I die, the Gears will not. As long as That Man...still...lives..."

Voiced by: Takuya Morito (GG), Yumiko Ogawa (XX, AC+ Battle Voice), Wakana Sakuraba (AC+ Story Voice), Kazue Fujita (Xrd)

The first fully complete Gear ever created. Justice was a Commander Gear, able to bend the will of all other Gears created after herself to her own will. Justice realized that she was created as a mere tool for the world to use and later dispose of. Needless to say, she was PISSED. She decided to revolt against humanity and instigated the first Holy War. She then fought Sol Badguy, and discovered that he bore the mark of a Gear, but when she tried to control him, it failed. Shocked by this, she was stunned long enough to be sealed away into a dimensional prison by Ky and the other Holy Knights. It seemed as though the war was over.

... But it wasn't.

Five years later, her faithful servant Testament held a fake tournament to lure sacrifices to revive Justice. Sol entered and defeated Testament, who then sacrificed himself to release Justice from her prison. She resumed the battle she started with the world, and instigated the Second Holy War. She finally killed the former head of the Holy Knights, Kliff Undersn, and defeated Ky Kiske in battle, revealing her (somewhat justified) motives to him afterwards. After giving the young knight something to think about, Sol appeared before her once again, and she flew into a complete rage. It seemed as though victory was certain for her, but in the end, Sol dealt her one final blow, and she fell. Justice, realizing that death was certain for her, asked why Sol didn't obey her mind control. Sol reveals that he was the prototype Gear, meaning Justice was actually the 2nd Gear ever made. She wishes that "the three of them could have chatted one last time," and dies from her wounds.

Justice has been an unlockable bonus character since GG1, but due to her console exclusivity and lack of balance compared to the rest of the cast, she was banned in tournaments. This changed with Accent Core +R, which finally saw the first competitively-balanced version of Justice. She is a zoning character who can have multiple slow-moving projectiles on the screen at once, creating an obstacle course that her opponent is forced to navigate cautiously. Combined with an arsenal of damaging, sweeping normals, Justice can completely dominate the neutral space. The catch? The insane mobility she once possessed as a boss and secret character is now gone. She cannot run or airdash, and is only able to double jump. With the biggest hitbox in the game bar none, this makes it very hard for Justice to defend herself if the opponent does manage to get in her face.

Tropes Associated with Justice:

  • Badass Army: Commanded the Gears in the Second Holy War, who went to war against the whole world and were doing pretty well.
  • Become a Real Boy: At the end of Revelator's story mode, she merges with Jack-O' and becomes Aria truly reborn.
  • Berserk Button: Surviving Japanese people will drive her into a murderous rage.
  • Brainwashed and Crazy: REVELATOR reveals that Justice's entire rebellion and mass genocide was the result of mental corruption suffered when the Universal Will invaded her mind during her first activation. The Universal Will proceeded to use her as its puppet to enact its plan to Kill All Humans and leave a world of only gears. The rest is history.
  • Cloning Blues: In AC+, Crow created "copies" of her that are utterly mindless robots that are nowhere near as dangerous her. In Xrd The Universal Will's revived copy of her body is similarly a mindless shell that needs an actual will to make it do much of anything.
  • Combat Stilettos: No, seriously. She has them.
  • Contralto of Danger: Much like Baiken, she has a deeper voice compared to the other characters, and she's essentially the queen of the Gears.
  • Does This Remind You of Anything?: She has a large, blue, and very phallic ovipositor which, fittingly, is an insect's reproductive organ. Her Dust attack also involves her bending backward and digging her pointed tail into the ground, and it comes out pointed at...that area, launching the opponent into the sky.
  • Dying as Yourself: Unlike her normal megalomaniac tendencies, just before succumbing to her wounds in Missing Link, she seems to have a moment of lucidity were she happily recalls the early days of the Gear Project. -REVELATOR-'s reveal that Justice was Brainwashed and Crazy courtesy of the Universal Will retroactively makes this a rare moment her original personality got through the Will's corruption.
    Justice: That's right... Heh heh. H... How could I have forgotten you? If only we could have talked one last time... Just the three of us...
  • Early Installment Weirdness: Had a very obviously male voice in the first Guilty Gear. Further games made it female, or at the very least ambiguous.
  • Empty Shell:
    • Her clones created by Crow are a bunch of empty mechanical copies without the original's mind.
    • In Xrd, the resurrected version of her doesn't have a will of its own, requiring one of Valentines to merge with it to actually do much of anything. It's also revealed Justice herself started as a mindless replacement body, before the Gear Maker tried to fuse his friend into it.
  • Evil Redhead: A Big Bad with a great big head of red Rapunzel Hair.
  • Fantastic Racism: She hates Japan and what it stands for, and commanded her Gears to carry out a genocide on its people.
  • Final Boss: She's the last opponent you have to face in Missing Link, and considerably more powerful than all the other fighters.
  • Frickin' Laser Beams: Her special moves has her shooting glowing energy projectiles.
  • Four-Star Badass: The leader of the Gears' army who is the most powerful among them and turned the war against humanity into a Curb-Stomp Battle.
  • Go Mad from the Revelation: Her Start of Darkness. She realized that Gears were created to be weapons of war, and she tried to Screw Destiny by inflicting mass genocide on the humans who used her and her kind.
  • Heads I Win, Tails You Lose: Justice's Story Mode in AC+ ends with her final fight against Sol. Even if you win, Sol still gets his Heroic Second Wind and finishes her off in a cutscene.
  • Hive Queen: All Gears made after her feel an instinctive need to obey her. Which also makes the prototype gear Sol the one superpowered gear she can't control.
  • Humans Are Bastards: She justifies her actions to Ky by telling how humans treated her as nothing more than a weapon, not caring about her mind or soul.
  • Humongous Mecha: Of the Neon Genesis Evangelion variety: A gigantic artificial lifeform wearing a suit of Powered Armor. She's one of the largest characters in the game, with only other giants like Potemkin and Faust rivaling her, at least until Xrd' makes her actually'' mecha-sized.
  • Kamehame Hadoken: The Gamma Ray attack is a giant blast of energy that covers the screen.
  • Killed Off for Real: Canonically gets killed at the end Missing Link by Sol Badguy, finally bringing an end to her threat. It sticks a good 16 years, till Xrd, where the Big Bad revives a mindless copy of her to enact its Evil Plan.
  • Kiai: Shouts "SHAAAAAAAAAA!!!" in some of her attacks.
  • Light Is Not Good: She is covered in white and blue armor, has Laser Blades and tons of Frickin' Laser Beams for her moves, and is also the genocidal Big Bad of the first game.
  • Mighty Glacier: In order for Justice to be tournament-viable, Accent Core +R had to nerf her from Lightning Bruiser verging onto SNK Boss levels to this. Despite gaining multiple variations to her bomb special, she lost her ability to dash, and is comparable in speed to Potemkin. All of this whereas she lost almost none of her damage-dealing capabilities.
  • Mind Rape: It's implied early on that the controls put on her drove her insane. REVELATOR later confirms that, indeed, one of the reasons for her genocidal tendencies was the Universal Will forcefully invading her from the Backyard when she first gained consciousness, leading to a massive influx of information contaminating and possibly painfully reacting with her Gear cells while she stands there, helpless.
  • More Than Mind Control: All Gears made after her have a genetic link to her, allowing her to control them to do whatever she wants. Sol, being the very first gear, is immune to this.
  • Only One Name: As a magical bioweapon, she only has the designation "Justice" rather than a given and family name like humans.
  • Powered Armor: Xrd's Story Mode reveals that the "Justice" we see in earlier games was in fact an advanced protective suit. Didn't do much to protect her from the Universal Will invading her mind, though.
  • Promoted to Playable: As of Guilty Gear XX, in which she is an unlockable character. From a competitive standpoint, however, it wasn't until Accent Core + R that she became allowed in tournaments, due to her rebalancing.
  • The Rival/Worthy Opponent: Compliments Kliff Undersn on his abilities despite being a human in her Accent Core Plus storyline, right before she kills him.
  • Samus Is a Girl: Yep, Justice is female. It should be noted that, as Justice is essentially the queen ant/queen bee of the Gears, the infamous crotch-spike could simply be her equivalent of an ovipositor.
  • Shoulders of Doom: The doom of humanity is supported by giant metal shoulders that have Wave Motion Guns in them.
  • SNK Boss: It took multiple revisions of her tuning for Justice to become legal for Tournament Play for a reason. In her first appearance as the Final Boss, her mobility, reach, defense, and attack power are all above average. She has a universal Counter-Attack. She has a special that fills the entire screen, another that basically deals a 15+ hit auto-combo, and various other abilities no other character possesses.
  • Statuesque Stunner: Played with. Justice towers over everyone not named Faust or Potemkin at a staggering 7'8", Though it's unclear how much of that is her Powered Armor and how much it's the actual gear inside the armor. (Dizzy for instance assumes a much taller demonic form when tapping into her full gear powers in her X and XX instant kill.)
  • The Reveal: As revealed in the Xrd games, she was actually an attempt to revive one of the three scientists alongside Sol / Fredrick and That Man / Asuka on the first Gear Project, Aria Hale. Aria had contracted a fatal, incurable disease and been cryogenically frozen in 2014. Decades later, with no cure in sight, Asuka decided to make use of the magitek gear cells they had researched together to create a new Empty Shell body for Aria that she could then be merged into. As such, Asuka subverted the second Gear Project's research into creating a "commander gear" for military applications to instead create a clone body for his friend. However, when Asuka attempted to fuse Aria into Justice as part of her first "activation test", an Eldritch Abomination calling itself "The Universal Will" from the dimension magic originated tried to use the body as a foothold into our reality and Kill All Humans instead. As a result, Justice only gained part of Aria's soul and mind, horribly corrupted by the Will's influence. Also, to stop the Will, who had gained control of a portion of the gear cells and was using them to infect random parts of the Japanese population and turn them into demonic anti-matter bombs, Asuka then forcibly activated Justice's weapons systems to destroy the country and then dispatch a number of prototype gear foot soldiers to wipe out any surviving infected. For tropes concerning her after the reveal, see the Aria character sheet.
  • The Unfettered: She will do anything to wipe out all Japanese people from the face of the Earth, even after Japan itself had been obliterated.
  • Wave-Motion Gun: Her Gamma Ray, a powerful ray of concentrated radiation, decimated Japan.
  • Well-Intentioned Extremist: Same deal as with Testament.
  • Woobie, Destroyer of Worlds: Waged the hundred year war against humans and Gears that came to be known as the crusades after discovering that she was nothing more than a disposable weapon for the humans.
  • You Don't Look Like You: She seems to have taken on an entirely different appearance in Xrd. Then again, in-universe, President Vernon says that she looks exactly as she did during the Crusades. Whether this is a Retcon of her old appearance or not remains to be seen.
    • Especially noteworthy is the fact that she's depicted in Xrd as being Evangelion-sized. Considering that wouldn't have even fit on the screen in prior games...


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