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  • Screwed by the Network: Multiple times. Initially, they couldn't find a publisher as Sony was pulling in favors to ensure that their MMORPG wouldn't have competition. Microsoft stepped in to publish it in exchange for effectively owning the rights to everything involved... and then proceeded to run the game into the ground over several years.
    • Asheron's Call had a (not undeserved) reputation for being full of botters, people using 3rd party programs to play the game. When asked why, it turned out that Turbine had wanted to ban botting for years and had fixes ready to go, but Microsoft vetoed them every single time, due to some of the botters running 10-15 accounts at the same time.
    • Asheron's Call 2 had the in game discussion system break down. Turbine had a fix within hours... but Microsoft refused to allow them to push it for months. The fact that Microsoft was starting to push Mythica, what amounted to Asheron's Call 2's replacement, at the same time, did not go unnoticed by anyone. Turbine was eventually allowed to fix the chat system, almost a full year later, but the damage was done and AC2 closed shortly afterwards.
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