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Basic Trope: A character has extremely good luck.

  • Straight: As soon as Alice goes out, it starts to rain, but a handsome man offers to share his umbrella with her. The store is offering deep discounts on everything she's looking to buy, and the vending machine accidentally gives doubles of her favorite soda. Upon getting back to her place, she finds all her friends waiting for a surprise party.
  • Exaggerated: As soon as Alice goes out, she comes across a gorgeously handsome man who immediately gives her his number and turns out to be a billionaire. The store gives her everything for free because they're discontinuing it, and the vending machine accidentally gives her its entire stock of soda. And then it's revealed she's won the jackpot in the national lottery — and it's at its record highest value!
  • Downplayed: Alice wins at gambling more often than not, but that's about it.
  • Justified: Alice is under some sort of protective and permanent magic spell.
  • Inverted: Alice is Born Unlucky.
  • Subverted: Alice goes out and a handsome man offers to share his umbrella with her, but then he tries to molest her. The store offers deep discounts because they're about to close, and there isn't another store near her. Her friends are throwing her a surprise party because they're all about to leave.
  • Double Subverted: But she immediately finds a more handsome man, better friends, and a store with a wider selection.
  • Parodied:
    • Alice is homeless, but talks about how lucky she is to not have to pay for house upkeep.
    • Alice is eventually turned into a literal charmbracelet, a platinum one no less, that never breaks, cannot be stolen, nor lost and that actually brings luck to her owner.
  • Zig Zagged: Alice switches between Born Lucky and Born Unlucky every day.
  • Averted: Alice has normal luck.
  • Enforced:
  • Lampshaded: "What are you a lucky charm or something? How come you always come up on top?"
  • Invoked: Alice gets a genie and wishes for permanent good luck.
  • Exploited: Alice always makes bets with Bob, knowing she'll win because of her good luck.
  • Defied:
    Alice: No way! Life would be too boring!
    • Evulz gets himself a misfortune-based Power Nullifier just in case. Sure enough, every time they encounter, Alice gets hurt.
  • Discussed: "Trying to harm a person that lucky is a waste of time, focus on something else, you will just hurt yourself."
  • Conversed: "I wish I was as lucky as that person on telly!"
  • Deconstructed: Alice becomes aware of her impossible luck and starts relying on it... only to find out her life is becoming increasingly dull and boring since she encounters not a single hurdle she can't overcome, not a single task that could actually challenge her. She just can't lose no matter what she does and, while it makes her life really easy and uneventful, Alice finds out that there is such a thing as too easy.
  • Reconstructed: Because she actually always comes up on top no matter what, Alice decides to put her gift to good use and starts helping less fortunate people with it, either by entering a highly dangerous profession where she can save lives by putting hers on the line or by winning lottery tickets easily and using that money to build schools, homes for the homeless etc.
  • Played for Laughs: Alice gets in the Book of Records as the Luckiest Woman in the World.
  • Played For Drama:
    • Alice becomes, at best, incredibly bored with this sort of luck. Anytime she tries to fail, it'll cause her to succeed more. Eventually, she gets fed up.
    • Alice becomes very arrogant thanks to her endless run of good luck.

Back to Born Lucky, that lucky star of yours will guide you.

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