Follow TV Tropes

Following

History YMMV / Worms

Go To

OR

Is there an issue? Send a MessageReason:
None


** For ''Armageddon'' players, one began when instead of releasing a patch to make the game work on XP and fix the hacked and broken ranking system (which was eventually accomplished about ''two decades'' later), Creator/Team17 released the almost-the-same-as-Armageddon ''World Party'' [[note]]The game was commissioned by Creator/{{Sega}}, who wanted an online-focused ''Worms'' entry for UsefulNotes/SegaDreamcast. [=Team17=] didn't see it's exclusivity on Dreamcast as a profitable move and released it on other systems.[[/note]] and then the spin-off puzzle game ''Blast''. Ended when [=Team17=] hired some of the game's modders to work on updating ''Armageddon''.

to:

** For ''Armageddon'' players, one began when instead of releasing a patch to make the game work on XP and fix the hacked and broken ranking system (which was eventually accomplished about ''two decades'' later), Creator/Team17 released the almost-the-same-as-Armageddon ''World Party'' [[note]]The game was commissioned by Creator/{{Sega}}, who wanted an online-focused ''Worms'' entry for UsefulNotes/SegaDreamcast.Platform/SegaDreamcast. [=Team17=] didn't see it's exclusivity on Dreamcast as a profitable move and released it on other systems.[[/note]] and then the spin-off puzzle game ''Blast''. Ended when [=Team17=] hired some of the game's modders to work on updating ''Armageddon''.



* ObviousBeta: The UsefulNotes/NintendoDS version of ''Open Warfare'' has several problems that point to it being a rushed job: simplistic menus, buggy worm and weapon physics (e.g. worms can force themselves under another when walking uphill, grenades/cluster bombs never come to rest, numerous problems with the ninja rope), graphical and audio glitches, and a [[ArtificialStupidity broken AI]].

to:

* ObviousBeta: The UsefulNotes/NintendoDS Platform/NintendoDS version of ''Open Warfare'' has several problems that point to it being a rushed job: simplistic menus, buggy worm and weapon physics (e.g. worms can force themselves under another when walking uphill, grenades/cluster bombs never come to rest, numerous problems with the ninja rope), graphical and audio glitches, and a [[ArtificialStupidity broken AI]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''Flockers'' stands out amongst the series for its DarkerAndEdgier take on the general franchise.
*** Imagine your life as a sheep, you normally graze away at a grass living a happy, peaceful, life, then the worms kidnap you and your kin to be used as nothing more than a living, disposable, suicide bombers to use against their opponents. While prior games are considered goofy fun, ''Flockers'' is basically the opposite and a deconstruction on what happens if an innocent gets dragged into becoming a one-use weapon.
*** The gory violence that is present will definitely catch first time ''Worms'' players off-guard, especially if they have gotten used to bloodless comedy that borders on slapstick that is considered the norm. You won't see any worm (or any animal) get bloodily splattered, with ''eyeballs and guts flying out'' whenever they are killed.


Added DiffLines:

* OddballInTheSeries: ''Flockers'', it is part of the general series but it stands out amongst the rest of the installment. The gameplay is based on the earlier ''VideoGame/{{Lemmings}}'', as opposed to a turn-based artillery (or a fast-paced real-time shooter in ''Rumble's'' case) -- another thing the sticks out like a sore-thumb is that the game is much more brutal and bloody, as the games normally run on bloodless cartoon violence. That, and the landscape and environment is much grittier and dark instead of colorful.

Changed: 1426

Removed: 97

Is there an issue? Send a MessageReason:
Improvements. Scrapped Scrappy Mechanic part goes to non-YMMV Forced Tutorial.


** Began when, instead of releasing a patch to make ''Armageddon'' work on XP and fix the hacked and broken ranking system (which was eventually accomplished about ''two decades'' later), [=Team17=] released the almost-the-same-as-Armageddon ''World Party'' and then the spin-off puzzle game ''Blast''. Ended either with ''Worms 3D'' or when [=Team17=] hired some of the game's modders to work on updating ''Armageddon''.
** A significant amount of the fanbase regard the entire 3D era (especially ''Worms Forts'') as a misguided era. [=Team17=] may actually agree on this one.

to:

** Began when, For ''Armageddon'' players, one began when instead of releasing a patch to make ''Armageddon'' the game work on XP and fix the hacked and broken ranking system (which was eventually accomplished about ''two decades'' later), [=Team17=] Creator/Team17 released the almost-the-same-as-Armageddon ''World Party'' [[note]]The game was commissioned by Creator/{{Sega}}, who wanted an online-focused ''Worms'' entry for UsefulNotes/SegaDreamcast. [=Team17=] didn't see it's exclusivity on Dreamcast as a profitable move and released it on other systems.[[/note]] and then the spin-off puzzle game ''Blast''. Ended either with ''Worms 3D'' or when [=Team17=] hired some of the game's modders to work on updating ''Armageddon''.
** A significant amount of the fanbase regard the entire The three fully 3D era (especially entries -- ''Worms Forts'') 3D'', ''Forts'' and ''4: Mayhem'' -- are widely seen as the nadir of the series, with many fans agreeing that the series' gameplay did not translate well to the third dimension, and [[CreatorBacklash even Team17 reportedly regarding the games]] as a misguided era. [=Team17=] may actually agree on this one.failed experiment. As a result, the next couple of games went back to a similar graphical style to ''Worms 2'' and its follow-ups, before adopting a TwoPointFiveD style that really got the series back on-track.



* ContestedSequel: Almost every game since ''Armageddon'' can be considered one, due to the ToughActToFollow. Some of the more notable examples are:
** ''Worms Revolution'' and the rest of the fourth generation that followed it. Are they an ugly and gimmicky mess, or a creative breath of fresh air that is deeper than the third generation before them?
** ''Worms Rumble'' is perhaps the most divisive. It received a lot of flak for playing nothing like a usual ''Worms'' game with many feeling that it was created just to capitalize on the {{Battle Royale|Game}} boom, with this being especially prevalent on announcement and continuing after launch. After being released for a while though it has since earned a lot of defenders who do agree it is ''Worms'' InNameOnly, but still find it incredibly fun and delightfully chaotic.

to:

* ContestedSequel: Almost every game since ''Armageddon'' can be considered one, due to the ToughActToFollow. Some of the There is usually no agreement, as even more notable examples are:
contested entries tend to have fans.
** The fourth generation, starting with ''Worms Revolution'' and the rest of the fourth generation that followed it.Revolution''. Are they an ugly and gimmicky mess, or a creative breath of fresh air that is deeper than the third generation before them?
** ''Worms Rumble'' Rumble'', despite being a SpinOff, is perhaps the most divisive. It received a lot of flak for playing nothing like a usual ''Worms'' game with many feeling that it was created just to capitalize on the {{Battle Royale|Game}} boom, with this being especially prevalent on announcement and continuing after launch. After being released for a while though it has since earned a lot of defenders who do agree it is ''Worms'' InNameOnly, but still find it incredibly fun and delightfully chaotic.



** ''Worms Armageddon'' and ''Worms World Party'' both have the aptly named "Hell" music track that involves crackling fire and screams of the damned being tortured (complete with the repeated sound of ''bones being broken'') along with the maniacal laughter of the demons doing so, that or the tortured having become LaughingMad.
* ObviousBeta: The UsefulNotes/NintendoDS version of ''Worms: Open Warfare'' has several problems that point to it being a rushed job: simplistic menus, buggy worm and weapon physics (e.g. worms can force themselves under another when walking uphill, grenades/cluster bombs never come to rest, numerous problems with the ninja rope), graphical and audio glitches, and a [[ArtificialStupidity broken AI]].

to:

** ''Worms Armageddon'' ''Armageddon'' and ''Worms World ''World Party'' both have the aptly named "Hell" music track that involves crackling fire and screams of the damned being tortured (complete with the repeated sound of ''bones being broken'') along with the maniacal laughter of the demons doing so, that or the tortured having become LaughingMad.
* ObviousBeta: The UsefulNotes/NintendoDS version of ''Worms: Open ''Open Warfare'' has several problems that point to it being a rushed job: simplistic menus, buggy worm and weapon physics (e.g. worms can force themselves under another when walking uphill, grenades/cluster bombs never come to rest, numerous problems with the ninja rope), graphical and audio glitches, and a [[ArtificialStupidity broken AI]].



** At least in ''WA'', we have this really annoying thing where if your worm stands too close to a wall and you try to jump towards that wall, or even jump while standing on an arguably steep hill, your worm may instead jump in the ''opposite'' direction, with absolutely no warning that it will happen. Cue countless cases of accidentally killing or harming your worm, followed by an AtomicFBomb. Why didn't they just make the worms jump straight upward in such cases is anyone's guess.
** Also In ''WA'', having to complete the training missions in order to get to the real missions.

to:

** At least in ''WA'', we have this really annoying thing where if If your worm stands too close to a wall and you try to jump towards that wall, it, or even jump while standing on an arguably steep hill, your worm may instead bounce off of it and jump in the ''opposite'' direction, with absolutely no warning that it will happen. Cue countless cases of most likely accidentally killing or harming your worm, followed by an AtomicFBomb. Why didn't they just make the worms jump straight upward in such cases is anyone's guess.
** Also In ''WA'', having to complete the training missions in order to get to the real missions.
worm.



** ''Worms 4: Mayhem'' took the gameplay of ''Worms 3D'' and polished it, improved the random map generation, and had a better arsenal of weapons. There is a very good reason that when the game was remastered as ''Worms Ultimate Mayhem'', rather than also remaster ''Worms 3D'', they just took its missions and put them into ''Ultimate Mayhem'' as an extra campaign.
** ''Worms WMD'' is an impressive improvement over the past games with its inclusion of vehicles and crafting system, and the physics being more akin to the second-generation titles. Outside of some initial controversy, it has garnered a strong following, to a point where it is considered the game that comes the closest to dethroning ''Worms Armageddon'' as the best game in the franchise.

to:

** ''Worms 4: Mayhem'' took the gameplay of ''Worms 3D'' and polished it, improved the random map generation, and had a better arsenal of weapons. There is a very good reason that when the game was remastered as ''Worms Ultimate ''Ultimate Mayhem'', rather than also remaster ''Worms 3D'', ''3D'', they just took its missions and put them into ''Ultimate Mayhem'' as an extra campaign.
** ''Worms WMD'' is an impressive improvement over the past games with its inclusion of vehicles and crafting system, and the physics being more akin to the second-generation titles. Outside of some initial controversy, it has garnered a strong following, to a point where it is considered the game that comes the closest to dethroning ''Worms Armageddon'' ''Armageddon'' as the best game in the franchise.



** Ice, Ice, Maybe. Perhaps even more so in the ''Worms Ultimate Mayhem'' version due to the only utility meant to protect you being removed entirely without any replacement and leaving you only with Girders to navigate through. Each turn, you risk to have your worm thrown in the water when Boggy B hurls a grenade at you, and the slippery landscape does not help much either.

to:

** Ice, Ice, Maybe. Perhaps even more so in the ''Worms Ultimate Mayhem'' version due to the only utility meant to protect you being removed entirely without any replacement and leaving you only with Girders to navigate through. Each turn, you risk to have your worm thrown in the water when Boggy B Pete hurls a grenade at you, and the slippery landscape does not help much either.



* ToughActToFollow: Whenever a new 2D ''Worms'' game comes out, it will be invariably be compared to ''Armageddon'', usually unfavorably. ''Reloaded'' and ''WMD'' got this particularly hard. It rarely reaches SacredCow levels though due to most fans thinking each ''Worms'' game does bring something new to the table and are incredibly fun in their own right.

to:

* ToughActToFollow: Whenever a new 2D ''Worms'' game comes out, it will be invariably be compared to ''Armageddon'', usually unfavorably. ''Reloaded'' and ''WMD'' got this particularly hard.hard, though the latter was able to recover. It rarely reaches SacredCow levels though due to most fans thinking each ''Worms'' game does bring something new to the table and are incredibly fun in their own right.

Top