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Doesn't follow the "Something that happened in WarioWare feels ironic now" format


** ''WebVideo/DoctorHorriblesSingAlongBlog'' has a character named Penny, who sings, has red hair, and a mad scientist is in love with her. ''[=WarioWare=]'' has a character named Penny who is a redhead, a mad scientist herself, and harbors a secret fondness for singing. Became even funnier when Creator/FeliciaDay, who played Penny in ''Dr. Horrible'', was cast as mad scientist Dr. Kinga Forrester in the revival of ''Series/MysteryScienceTheater3000''.
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


* UncannyValley:
** Some people in certain microgames in ''Smooth Moves'' due to crude 3D graphics. Especially the girl in the "Take a Headshot!" minigame.
** Most of the "Nintendo Classics" microgames in ''Get it Together'' that are based on 3D games look very off and unnatural due to using prerendered sprites instead of models, especially since some lack idle animations upon completing the victory animations.
** [[spoiler:Pyoro]] can come off as this in ''Get It Together'', since its 3D model is oddly static and lifeless compared to everyone else's.
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* BrokenBase:
** Western Ashley vs Japanese Ashley. When ''Touched!'' was brought over to the West, Nintendo Treehouse noticeably made a number of changes to her personality, such as making her more of a WickedWitch and an aloof DeadpanSnarker as opposed to her Japanese self's more distant and quiet demeanor, on top of giving her a deeper voice compared to the Japanese original. Fans are divided on whether or not these changes improve her character or do a disservice to her by straying away from her original characterization. This also applies to her song as well, which received a number of changes that stray from the Japanese original.
*** Related to the above. Ashley's age and whether or not she's a child or a teenager tends to be a contentious topic amongst the fandom. Some regard her as being a teenager who is OlderThanTheyThink based off her older sounding voice in the English localization and the Western ''Touched'' website explicitly listing her as a teenager, while others prefer to see her as a kid instead due to her child-like design and her mannerisms being closer to a kid than a teenager (such as carrying a stuffed rabbit with her), especially in the original Japanese, where she speaks in the [[ThirdPersonPerson third person]] (a trait often associated with young kids in Japanese media).
** Many of the redesigns in ''Gold''/''Get It Together!'' has had their fair share of fans and detractors. Some don't mind the redesigns with a fair number loving them for how cartoony and appealing they look. Others though despise them, finding them to be a downgrade from their original designs due to [[TheyChangedItNowItSucks the number of alternations made]], on top of being more rounded and less "Mario-esque" than the original designs.
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*** Related to the above. Ashley's age and whether or not she's a child or a teenager tends to be contentious topic amongst the fandom. Some regard her as being a teenager who is OlderThanTheyThink based off her older sounding voice in the English localization and the Western ''Touched'' website explicitly listing her as a teenager, while others prefer to see her as a kid instead due to her child-like design and her mannerisms being closer to a kid than a teenager (such as carrying a stuffed rabbit with her), especially in the original Japanese, where she speaks in the [[ThirdPersonPerson third person]] (a trait often associated with young kids in Japanese media).
** The redesigns in ''Gold''/''Get It Together!'' unsurprisingly has had their share of fans and detractors. Some don't mind the redesigns with a fair number loving them for how cartoony and appealing they look. Others though despise them, finding them to be a downgrade from their original designs due to the number of alternations made, on top of being less "Mario-esque" than the original designs.

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*** Related to the above. Ashley's age and whether or not she's a child or a teenager tends to be a contentious topic amongst the fandom. Some regard her as being a teenager who is OlderThanTheyThink based off her older sounding voice in the English localization and the Western ''Touched'' website explicitly listing her as a teenager, while others prefer to see her as a kid instead due to her child-like design and her mannerisms being closer to a kid than a teenager (such as carrying a stuffed rabbit with her), especially in the original Japanese, where she speaks in the [[ThirdPersonPerson third person]] (a trait often associated with young kids in Japanese media).
** The Many of the redesigns in ''Gold''/''Get It Together!'' unsurprisingly has had their fair share of fans and detractors. Some don't mind the redesigns with a fair number loving them for how cartoony and appealing they look. Others though despise them, finding them to be a downgrade from their original designs due to [[TheyChangedItNowItSucks the number of alternations made, made]], on top of being more rounded and less "Mario-esque" than the original designs.
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*** related to the above. Ashley's age and whether or not she's a child or a teenager tends to be contentious topic amongst the fandom. Some regard her as being a teenager who is OlderThanTheyThink based off her older sounding voice in the English localization and the Western ''Touched'' website explicitly listing her as a teenager, while others prefer to see her as a kid instead due to her child-like design and her mannerisms being closer to a kid than a teenager (such as carrying a stuffed rabbit with her), especially in the original Japanese, where she speaks in the [[ThirdPersonPerson third person]] (a trait often associated with young kids in Japanese media).

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*** related Related to the above. Ashley's age and whether or not she's a child or a teenager tends to be contentious topic amongst the fandom. Some regard her as being a teenager who is OlderThanTheyThink based off her older sounding voice in the English localization and the Western ''Touched'' website explicitly listing her as a teenager, while others prefer to see her as a kid instead due to her child-like design and her mannerisms being closer to a kid than a teenager (such as carrying a stuffed rabbit with her), especially in the original Japanese, where she speaks in the [[ThirdPersonPerson third person]] (a trait often associated with young kids in Japanese media).
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* BrokenBase:
** Western Ashley vs Japanese Ashley. When ''Touched!'' was brought over to the West, Nintendo Treehouse noticeably made a number of changes to her personality, such as making her more of a WickedWitch and an aloof DeadpanSnarker as opposed to her Japanese self's more distant and quiet demeanor, on top of giving her a deeper voice compared to the Japanese original. Fans are divided on whether or not these changes improve her character or do a disservice to her by straying away from her original characterization. This also applies to her song as well, which received a number of changes that stray from the Japanese original.
*** related to the above. Ashley's age and whether or not she's a child or a teenager tends to be contentious topic amongst the fandom. Some regard her as being a teenager who is OlderThanTheyThink based off her older sounding voice in the English localization and the Western ''Touched'' website explicitly listing her as a teenager, while others prefer to see her as a kid instead due to her child-like design and her mannerisms being closer to a kid than a teenager (such as carrying a stuffed rabbit with her), especially in the original Japanese, where she speaks in the [[ThirdPersonPerson third person]] (a trait often associated with young kids in Japanese media).
** The redesigns in ''Gold''/''Get It Together!'' unsurprisingly has had their share of fans and detractors. Some don't mind the redesigns with a fair number loving them for how cartoony and appealing they look. Others though despise them, finding them to be a downgrade from their original designs due to the number of alternations made, on top of being less "Mario-esque" than the original designs.
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** Wario-Man's boss microgame from ''Twisted'', "Wario Mambo". Good luck trying to do it on Hard, as there's many moves you have to repeat. Miss one, and it's all over.
** Jimmy's boss microgame in ''Touched!'', "Rainbow Juice", which involves filling up an anthropomorphic bucket with rainbow droplets. While the first level can be over relatively fast, the second level gives the bucket a lid, which will constantly close for a few seconds to prevent any droplets from getting in the bucket. However, the third level is what really takes the cake. Not only does the lid close a lot more frequently, but the droplets fall ''VERY'' slowly, making the game feel extremely slow-paced. Even worse, as the bucket gets fuller, it begins to move faster, and if the droplets miss the bucket, they will create dunes in the underground that grow taller as more droplets fall on them. Once enough droplets have touched the dune, it will grow to the point where it can actually trip the bucket, giving the player an automatic loss.
** Ashley's boss microgame in ''Touched!'', named "Global Warning", in which you have to navigate BulletHell without getting hit ''once''.
** Orbulon's boss microgame in ''[=DIY=]'', named "Wily Tiles", is basically this is you are not a fan of slider puzzle games.

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** Wario-Man's boss microgame from ''Twisted'', "Wario Mambo". Mambo", can be summed up in one sentence: "Wait, the timing is THAT strict?!". You simply have to copy the moves shown to you, but if you mistime your movements even slightly, you lose a life immediately. You pretty much have to start moving from the moment the game finishes counting you in. Good luck trying to do it on Hard, as there's many moves you have to repeat. Miss one, and it's keeping track of all over.
the different commands flying your way on higher difficulties with this in mind.
** Jimmy's boss microgame in ''Touched!'', "Rainbow Juice", which involves filling up an anthropomorphic bucket with rainbow droplets. While the first level can be over done relatively fast, the second level gives the bucket a lid, which will constantly periodically close for a few seconds to prevent seconds, stopping any droplets from getting actually going in the bucket. However, But the third level is what really takes the cake. Not cake, as not only does the lid close a lot more frequently, but the droplets fall ''VERY'' slowly, making ''very'' slowly. And that's not taking into account the game feel extremely slow-paced. bucket's unpredictable pattern of movement. Even worse, as the bucket gets fuller, moves faster and faster as it begins to move faster, fills, and if the any droplets miss the bucket, they will create start forming dunes in below it. Miss too much and the underground that grow taller as more droplets fall on them. Once enough droplets have touched the dune, it dunes will grow tall enough to the point where it can actually trip the bucket, giving bucket and cost you the player an automatic loss.
game.
** Ashley's boss microgame in ''Touched!'', named "Global Warning", in which you have to navigate a BulletHell without getting hit ''once''.
of a level with tiny bullets flying at you near-constantly, and that's ignoring the giant meteors coming down. One hit, you're dead. No exceptions.
** Orbulon's boss microgame in ''[=DIY=]'', named "Wily Tiles", is basically this is consists of a simple FifteenPuzzle where you are not unscramble a fan numbered grid of slider puzzle games.nine tiles. It's far more involved than the other microgames in Orbulon's set, and those who aren't good at these types of puzzles ''will'' be tripped up by it at least once.
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** While ''Smooth Moves’ '' motion controls work quite well for an early Wii game they still have aged in a few ways, namely the reliance on keeping the Wii Remote level with the Sensor Bar (which is difficult for people who are tall and/or can’t place it above the TV), and the tendency to bug out with some movements.

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** While ''Smooth Moves’ Moves' '' motion controls work quite well for an early Wii game they still have aged in a few ways, namely the reliance on keeping the Wii Remote level with the Sensor Bar (which is difficult for people who are tall and/or can’t can't place it above the TV), and the tendency to bug out with some movements.
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** In Get It Together! Whenever a boss stage is announced to the player(s) in Jimmy T’s sports stage, players had noticed that the strange people in the background we’re doing a rather [[https://ia902505.us.archive.org/13/items/a-4-e-1-f-0-b-9-823-e-4-dde-a-4-ec-7-e-76-a-6-d-4-a-516/A4E1F0B9-823E-4DDE-A4EC-7E76A6D4A516.gif questionable animation.]]

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** In Get ''Get It Together! Whenever Together!'', whenever a boss stage is announced to the player(s) in Jimmy T’s sports stage, players had noticed that the strange people dancing figures in the background we’re doing perform a rather [[https://ia902505.us.archive.org/13/items/a-4-e-1-f-0-b-9-823-e-4-dde-a-4-ec-7-e-76-a-6-d-4-a-516/A4E1F0B9-823E-4DDE-A4EC-7E76A6D4A516.gif questionable animation.]]animation]], which is lifted straight from the third level of the Wario Dance Company game in ''Smooth Moves''.
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** This series tends to be blamed for Wario's {{Flanderization}} into a BathroomHumor loving {{Gasshole}}. Primarily thanks to ''VideoGame/SuperSmashBros'', which has ''Ware'' as Wario's primary series. However, this can't be further from the truth. While the games are filled with BathroomHumor, very little of it actually comes from Wario himself, with his story and microgames having very little toilet humor. That isn't to say Wario doesn't have his moments in the series, but it's nowhere near as common in the series as people make it out to be. Furthermore, Wario's love of BathroomHumor is OlderThanTheyThink, with Japanese manuals for the ''VideoGame/WarioLand'' series having an emphasis on his love of poop.

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** In Get It Together! Whenever a boss stage is announced to the player(s) in Jimmy T’s sports stage, players had noticed that the strange people in the background we’re doing a rather [[https://ia902505.us.archive.org/13/items/a-4-e-1-f-0-b-9-823-e-4-dde-a-4-ec-7-e-76-a-6-d-4-a-516/A4E1F0B9-823E-4DDE-A4EC-7E76A6D4A516.gif questionable animation.]]

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\n** In Get It Together! Whenever a boss stage is announced to the player(s) in Jimmy T’s sports stage, players had noticed that the strange people in the background we’re doing a rather [[https://ia902505.us.archive.org/13/items/a-4-e-1-f-0-b-9-823-e-4-dde-a-4-ec-7-e-76-a-6-d-4-a-516/A4E1F0B9-823E-4DDE-A4EC-7E76A6D4A516.gif questionable animation.]]
]]
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Added DiffLines:


** In Get It Together! Whenever a boss stage is announced to the player(s) in Jimmy T’s sports stage, players had noticed that the strange people in the background we’re doing a rather [[https://ia902505.us.archive.org/13/items/a-4-e-1-f-0-b-9-823-e-4-dde-a-4-ec-7-e-76-a-6-d-4-a-516/A4E1F0B9-823E-4DDE-A4EC-7E76A6D4A516.gif questionable animation.]]
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** The franchise could act as one to the ''VideoGame/GameAndWatch'' franchise. Like the ''Game & Watch'' games, most of the [=WarioWare=] titles are simple and easy to pick up and play games that have you do a simple task over and over again at increasingly faster speeds and difficulty in order to get the highest score, only ending after you lose your lives. The only major difference is that ''[=WarioWare=]'' throws hundreds of tasks at you to do one after another in seconds, whereas ''Game & Watch'' has you do one throughout. Many of the optional minigames in the franchise also tend to directly evoke the ''Game & Watch'' titles (''Gold'' even has one of them as one of its minigames). ''Game & Wario'' (as the title suggests) even takes direct inspiration from them.

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** The franchise could act as one to the ''VideoGame/GameAndWatch'' franchise. Like the ''Game & Watch'' games, most of the [=WarioWare=] ''[=WarioWare=]'' titles are simple and easy to pick up and play games that have you do a simple task over and over again at increasingly faster speeds and difficulty in order to get the highest score, only ending after you lose your lives. The only major difference is that ''[=WarioWare=]'' throws hundreds of tasks at you to do one after another in seconds, whereas ''Game & Watch'' has you do one throughout. Many of the optional minigames in the franchise also tend to directly evoke the ''Game & Watch'' titles (''Gold'' even has one of them as one of its minigames). ''Game & Wario'' (as the title suggests) even takes direct inspiration from them.
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** While ''Smooth Move’s'' motion controls work quite well for an early Wii game they still have aged in a few ways, namely the reliance on keeping the Wii Remote level with the Sensor Bar (which is difficult for people who are tall and/or can’t place it above the TV), and the tendency to bug out with some movements.

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** While ''Smooth Move’s'' Moves’ '' motion controls work quite well for an early Wii game they still have aged in a few ways, namely the reliance on keeping the Wii Remote level with the Sensor Bar (which is difficult for people who are tall and/or can’t place it above the TV), and the tendency to bug out with some movements.
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** This isn't the first time Wario is shown to have a group of lackies who work with him, as both VideoGame/SuperMarioLand2SixGoldenCoins and ''VideoGame/WariosWoods'' both have groups of characters that work with him in order to fight off Mario and Toad respectively. Coincidentally enough, the SNES version of the latter game featured a young witch as one of the opponents working for Wario named [[https://www.mariowiki.com/Sarissa Sarissa]], who is shown to have a personality remarkably similar to Ashley's.

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** This isn't the first time Wario is shown to have a group of lackies who work with him, as both VideoGame/SuperMarioLand2SixGoldenCoins ''VideoGame/SuperMarioLand2SixGoldenCoins'' and ''VideoGame/WariosWoods'' both have groups of characters that work with him in order to fight off Mario and Toad respectively. Coincidentally enough, the SNES version of the latter game featured a young witch as one of the opponents working for Wario named [[https://www.mariowiki.com/Sarissa Sarissa]], who is shown to have a personality remarkably similar to Ashley's.
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(DEBATE!)

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(DEBATE!)(REACT!)

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** As a way to explain Orbulon's size change from ''Gold'' and onwards, fans often theorized that he can change his size willingly and simply chose to be short (it helps that Orbulon had been portrayed as short at one point in ''Mega Microgame$''). More humorously, some had theorized that he used stilts to make him look taller than he actually is, often in an attempt to look cool and/or intimidating, until he give them up starting with ''Gold''.

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** As a way to explain Orbulon's size change from ''Gold'' and onwards, fans often theorized that he can change his size willingly -- as he can canonically shapeshift -- and simply chose to be short (it helps that Orbulon had been portrayed as short at one point in ''Mega Microgame$''). More humorously, some had theorized that he used stilts to make him look taller than he actually is, often in an attempt to look cool and/or intimidating, until he give gave them up starting with ''Gold''.''Gold''.
** Another Orbulon fanon is that he may be [[NonHumanNonBinary non-binary or genderfluid]], due to his human disguise having him take the appearance of a woman.
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** Also from ''Gold'', Jimmy saying "What can I say? I love myself a little feline" (he's talking about a cat that climbed into his afro).
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** Don't say the series "killed" the ''VideoGame/WarioLand'' series unless you want to anger a good portion of the fandom. Although ''[=WarioWare=]'' did overshadow ''Land'', beyond the fact that they're in entirely different genres, ''Ware'' and it's success has little to do with the lack of Wario platformers today.

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** Don't say the series "killed" the ''VideoGame/WarioLand'' series unless you want to anger a good portion of the fandom. Although ''[=WarioWare=]'' did overshadow ''Land'', beyond the fact that they're in entirely different genres, ''Ware'' and it's its success has little to do with the lack of Wario platformers today.
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** As a way to explain the [[AmbiguouslyAbsentParent absence of her parents]], Penny is occasionally depicted as being an ArtificialHuman made by Dr. Crygor, which is never alluded to in canon. Alternatively, If she does have parents, their absence is usually explained in fanon as having died when she was very young. Given her parents are never acknowledged in canon, their status is not clear. Another fan theory is that Penny's parentsare alive, but not around much for her, which would give her a CommonalityConnection with Mona, Ashley and 18-Volt (for whom this explanation ''is'' canon).

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** As a way to explain the [[AmbiguouslyAbsentParent absence of her parents]], Penny is occasionally depicted as being an ArtificialHuman made by Dr. Crygor, which is never alluded to in canon. Alternatively, If she does have parents, their absence is usually explained in fanon as having died when she was very young. Given her parents are never acknowledged in canon, their status is not clear. Another fan theory is that Penny's parentsare parents are alive, but not around much for her, which would give her a CommonalityConnection with Mona, Ashley and 18-Volt (for whom this explanation ''is'' canon).
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** As a way to explain the [[AmbiguouslyAbsentParent absence of her parents]], Penny is occasionally depicted as being an ArtificialHuman made by Dr. Crygor, which is never alluded to in canon. Alternatively, If she does have parents, their absence is usually explained in fanon as having died when she was very young. Given her parents are never acknowledged in canon, their status is not clear.

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** As a way to explain the [[AmbiguouslyAbsentParent absence of her parents]], Penny is occasionally depicted as being an ArtificialHuman made by Dr. Crygor, which is never alluded to in canon. Alternatively, If she does have parents, their absence is usually explained in fanon as having died when she was very young. Given her parents are never acknowledged in canon, their status is not clear. Another fan theory is that Penny's parentsare alive, but not around much for her, which would give her a CommonalityConnection with Mona, Ashley and 18-Volt (for whom this explanation ''is'' canon).
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No reason given for removal.

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** Don't say the series "killed" the ''VideoGame/WarioLand'' series unless you want to anger a good portion of the fandom. Although ''[=WarioWare=]'' did overshadow ''Land'', beyond the fact that they're in entirely different genres, ''Ware'' and it's success has little to do with the lack of Wario platformers today.
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** Don't say the series "killed" the ''VideoGame/WarioLand'' series unless you want to anger a good portion of the fandom. Although ''[=WarioWare=]'' did overshadow ''Land'', beyond the fact that they're in entirely different genres, ''Ware'' and it's success has little to do with the lack of Wario platformers today.
Is there an issue? Send a MessageReason:
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Added DiffLines:

** Don't say the series "killed" the ''VideoGame/WarioLand'' series unless you want to anger a good portion of the fandom. Although ''[=WarioWare=]'' did overshadow ''Land'', beyond the fact that they're in entirely different genres, ''Ware'' and it's success has little to do with the lack of Wario platformers today.

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** While never confirmed in canon, it is commonly speculated that Ashley first met Red by having summoned him from the demon realm.
** As a way to explain Orbulon's size change from ''Gold'' and onwards, fans often theorized that he can change his size willingly and simply chose to be short (it helps that Orbulon had been portrayed as short at one point in ''Mega Microgame$''). More humorously, some had theorized that he used stilts to make him look taller than he actually is, often in an attempt to look cool and/or intimidating, only to give them up starting with ''Gold''.

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** While never confirmed in canon, Although it's unclear how Ashley and Red first met, it is commonly speculated that Ashley first met Red by having summoned him from the demon realm.
** As a way to explain Orbulon's size change from ''Gold'' and onwards, fans often theorized that he can change his size willingly and simply chose to be short (it helps that Orbulon had been portrayed as short at one point in ''Mega Microgame$''). More humorously, some had theorized that he used stilts to make him look taller than he actually is, often in an attempt to look cool and/or intimidating, only to until he give them up starting with ''Gold''.''Gold''.
** Wario being a father figure to the younger employees (especially to Ashley or Lulu) is incredibly commonplace in fan works, even if he [[DracoInLeatherPants treats them as free, exploitable labor like he does to the rest of his employees in canon]].

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** Mike and Penny's relationship is largely unknown since the two don't interact much, but Mike is often portrayed as being a father figure to Penny alongside Dr. Crygor in fanworks. Particularly in fanworks that ship Dr. Crygor with Mike.

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** Mike and Penny's relationship is largely unknown since the two don't interact much, but Mike is often portrayed as being a father figure to Penny alongside Dr. Crygor in fanworks. Particularly in fanworks that [[{{Robosexual}} ship Dr. Crygor with Mike.Mike]].


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** While never confirmed in canon, it is commonly speculated that Ashley first met Red by having summoned him from the demon realm.
** As a way to explain Orbulon's size change from ''Gold'' and onwards, fans often theorized that he can change his size willingly and simply chose to be short (it helps that Orbulon had been portrayed as short at one point in ''Mega Microgame$''). More humorously, some had theorized that he used stilts to make him look taller than he actually is, often in an attempt to look cool and/or intimidating, only to give them up starting with ''Gold''.
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** The "Classic Clash" microgame that's been a part of the series for a long time is vindicated when Bid Toys did a line of ''Franchise/{{Ultraman}}'' and ''Franchise/{{Godzilla}}''-themed Mario and Bowser figures (called Ma-Nultra and Koopala) in 2020. The version seen in ''Mega Microgame$!'' even has Bowser grey and metallic like Koopala is.

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** The "Classic Clash" microgame that's been a part of the series for a long time is vindicated when Bid Toys did a line of ''Franchise/{{Ultraman}}'' ''[[Franchise/UltraSeries Ultraman]]'' and ''Franchise/{{Godzilla}}''-themed Mario and Bowser figures (called Ma-Nultra and Koopala) in 2020. The version seen in ''Mega Microgame$!'' even has Bowser grey and metallic like Koopala is.
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** Stating that Ashley is an evil WickedWitch is an easy way to rile up the fandom, as it's made clear in the games (especially in ''Gold'') that Ashley is a not a [[DarkIsNotEvil bad person in spite of her interests and attitude]].
** It is not wise to refer to Mona as "Mona Pizza" unless you wanna get on the fandom's bad side, as Mona Pizza refers to the establishment she works at, not the character herself. Likewise, suggesting that Mona only works at Mona Pizza is also an easy way to get side-eyed by the fandom, as Mona [[NewJobAsThePlotDemands has a different job every game]].

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** Stating Suggesting that Ashley is an evil WickedWitch is an easy way to rile up the fandom, as it's made clear in the games (especially in ''Gold'') that Ashley is a not a an [[DarkIsNotEvil evil or bad person in spite of her dark interests and aloof attitude]].
** It is not wise to refer to Mona as "Mona Pizza" unless you wanna get on the fandom's bad side, as Mona Pizza refers to the establishment she works at, not the character herself. Likewise, Similarly, suggesting that Mona only works at Mona Pizza is also an easy way to get side-eyed by the fandom, fandom and expose yourself as someone who isn't familiar with the franchise, as Mona [[NewJobAsThePlotDemands has a different job in almost every game]].
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** It is not wise to refer to Mona herself as "Mona Pizza" unless you wanna get on the fandom's bad side, as Mona Pizza refers to the establishment she works at, not the character proper. Likewise, suggesting that Mona only works at Mona Pizza is also an easy way to get side-eyed, as Mona [[NewJobAsThePlotDemands has a different job every game]].

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** It is not wise to refer to Mona herself as "Mona Pizza" unless you wanna get on the fandom's bad side, as Mona Pizza refers to the establishment she works at, not the character proper. herself. Likewise, suggesting that Mona only works at Mona Pizza is also an easy way to get side-eyed, side-eyed by the fandom, as Mona [[NewJobAsThePlotDemands has a different job every game]].
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* FandomEnragingMisconception:
** Stating that Ashley is an evil WickedWitch is an easy way to rile up the fandom, as it's made clear in the games (especially in ''Gold'') that Ashley is a not a [[DarkIsNotEvil bad person in spite of her interests and attitude]].
** It is not wise to refer to Mona herself as "Mona Pizza" unless you wanna get on the fandom's bad side, as Mona Pizza refers to the establishment she works at, not the character proper. Likewise, suggesting that Mona only works at Mona Pizza is also an easy way to get side-eyed, as Mona [[NewJobAsThePlotDemands has a different job every game]].

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