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* CompleteMonster: [[spoiler:[[GodSaveUsFromTheQueen The Red Queen]], once worshiped as [[Characters/CelticMythology the Morrigan]] by the Celts, is a [[EldritchAbomination horrific entity]] hellbent on making humanity suffer. In various intervals, she awakens to bring down destruction and death by using a woman as a willing, despairing host to punish the world, forcing her son Myrddin to sire a noble soul so they could stop her. In Edwardian London, the Red Queen calls down a horrific plague, killing countless innocents and turning others into [[OurVampiresAreDifferent blood-drinking, flesh-eating monsters]] with intentions of forcing humans to suffer worse in indescribable agony once she awakens. Even upon defeat, she promises to return again and bring more suffering on Earth, being only amused at Myrddin's attempts to stop her]].

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* CompleteMonster: [[spoiler:[[GodSaveUsFromTheQueen The Red Queen]], once worshiped as [[Characters/CelticMythology the Morrigan]] by the Celts, is a [[EldritchAbomination horrific entity]] hellbent on making humanity suffer.suffer and die. In various intervals, she awakens to bring down destruction and death by using a woman as a willing, despairing host to punish the world, forcing her son Myrddin to sire a noble soul so they could stop her. In Edwardian London, the Red Queen calls down a horrific plague, killing countless innocents and turning others into [[OurVampiresAreDifferent blood-drinking, flesh-eating monsters]] with intentions of forcing humans to suffer worse in indescribable agony once she awakens. Even upon defeat, she promises to return again and bring more suffering on Earth, being only amused at Myrddin's attempts to stop her]].


* CompleteMonster: [[spoiler:The Red Queen, once worshiped as the Morrigan by the Celts, is a horrific entity hellbent on making humanity suffer. In various intervals, she awakens to bring down destruction and death by using a woman as a willing, despairing host to punish the world, forcing her son Myrddin to sire a noble soul so they could stop her. In Edwardian London, the Red Queen calls down a horrific plague, killing countless innocents and turning others into blood-drinking, flesh-eating monsters with intentions of forcing humans to suffer worse in indescribable agony once she awakens. Even upon defeat, she promises to return again and bring more suffering on Earth, being only amused at Myrddin's attempts to stop her]].

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* CompleteMonster: [[spoiler:The [[spoiler:[[GodSaveUsFromTheQueen The Red Queen, Queen]], once worshiped as [[Characters/CelticMythology the Morrigan Morrigan]] by the Celts, is a [[EldritchAbomination horrific entity entity]] hellbent on making humanity suffer. In various intervals, she awakens to bring down destruction and death by using a woman as a willing, despairing host to punish the world, forcing her son Myrddin to sire a noble soul so they could stop her. In Edwardian London, the Red Queen calls down a horrific plague, killing countless innocents and turning others into [[OurVampiresAreDifferent blood-drinking, flesh-eating monsters monsters]] with intentions of forcing humans to suffer worse in indescribable agony once she awakens. Even upon defeat, she promises to return again and bring more suffering on Earth, being only amused at Myrddin's attempts to stop her]].

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** Or, provided you're willing to do so, Embracing Rakesh gives you a level five mainhand weapon that can be upgraded to have that effect. While it doesn't absorb as much blood, it still deals a lot of damage and can absorb up to 10 points of blood per hit. The only downside is that you don't get it as early, as Rakesh requires level four mesmerize.


* TheyWastedAPerfectlyGoodPlot: Embracing people often results not in characters dealing with the loss of a friend or loved one, but them becoming a completely generic enemy that you can only tell apart from the other ones by their inflated level and looking at them with your vampiric sense. It's only very rarely worth Embracing just one person when they have someone who would be affected by their loss.

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* TheyWastedAPerfectlyGoodPlot: Embracing people often results not in characters dealing with the loss of a friend or loved one, but them becoming a completely generic enemy that you can only tell apart from the other ones by their inflated level and looking at them with your vampiric sense. It's only very rarely worth Embracing just one person when they have someone who would be affected by their loss. Even worse, you don't even get experience for killing a character once they've become an enemy.


** While not a real boss, [[spoiler: Infected Nurse Crane]] can be insanely difficult to beat due to how early on you can face her. Unlike normal Skals, attacking while she's blocking will cause her to spit out a toxic cloud that can drain your health in seconds. If that's not enough, her attack can also poison you, and unlike the poison you get from her cloud, the poison you get now will kill you almost instantly with no amount of healing being enough to slow down the health loss.

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** While not a real boss, [[spoiler: Infected [[spoiler:Infected Nurse Crane]] can be insanely difficult to beat due to how early on you can face her. Unlike normal Skals, attacking while she's blocking will cause her to spit out a toxic cloud that can drain your health in seconds. If that's not enough, her attack can also poison you, and unlike the poison you get from her cloud, the poison you get now will kill you almost instantly with no amount of healing being enough to slow down the health loss.


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* TheyWastedAPerfectlyGoodPlot: Embracing people often results not in characters dealing with the loss of a friend or loved one, but them becoming a completely generic enemy that you can only tell apart from the other ones by their inflated level and looking at them with your vampiric sense. It's only very rarely worth Embracing just one person when they have someone who would be affected by their loss.

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* GoodBadBugs: You can get enemies to ignore you by leaving their aggro zone. Since the distance the stop attacking you and the distance they begin to fight you is different, you can pull a hit and run, striking at their backs as they walk back to the distance where they recognize you hitting them.

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** Another advantage that isn't quite noticeable unless you're on Hard (where you die in a few hits and blood can only last you so long) is that it's completely safe. Unlike melee weapons, where you risk being hit, you can merely dash around attacks and shoot your target(s) to death.


* AntiClimaxBoss: Players expecting a tough final boss battle with [[spoiler: The Red Queen's avatar]] may find themselves disappointed due to the fact that [[spoiler: she]] is a much easier opponent than ''three'' of the bosses that precede [[spoiler: her]]. Unlike the two Ichor bosses, [[spoiler: the Avatar does not deal poison damage and therefore cannot kill the player in one good hit. She also has no ability to release toxic clouds when damaged and thus can be attacked in quick succession more easily. She summons minions in during the fight, but her minions disappear after a short while, unlike the permanent Skals that Doris can summon]]. Unlike [[spoiler: McCullum's fight]], [[spoiler: her]] arena has no special gimmick that hinders the player movement and ability to attack. [[spoiler: Her]] ranged attacks are so easy to dodge that you can avoid them simply by ''walking'', and they don't even do that much damage compared to [[spoiler: McCullum's face-melting barrage of bolts]]. To top it all off, [[spoiler: The Avatar needs at least 3 to 4 hits at a rather manageable pace to kill Jonathan, which is a huge letdown after the last three bosses can pretty much insta-kill Jonathan with one hit.]]

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* AntiClimaxBoss: Players expecting a tough final boss battle with [[spoiler: The Red Queen's avatar]] may find themselves disappointed due to the fact that [[spoiler: she]] is a much easier opponent than the ''three'' of the bosses that precede [[spoiler: her]]. Unlike the two Ichor bosses, [[spoiler: the Avatar does not deal poison damage and therefore cannot kill the player in one good hit. She also has no ability to release toxic clouds when damaged and thus can be attacked in quick succession more easily. She summons minions in during the fight, but her minions disappear after a short while, unlike the permanent Skals that Doris can summon]]. Unlike [[spoiler: McCullum's fight]], [[spoiler: her]] arena has no special gimmick that hinders the player movement and ability to attack. [[spoiler: Her]] ranged attacks are so easy to dodge that you can avoid them simply by ''walking'', and they don't even do that much damage compared to [[spoiler: McCullum's face-melting barrage of bolts]]. To top it all off, [[spoiler: The Avatar needs at least 3 to 4 hits at a rather manageable pace to kill Jonathan, which is a huge letdown after the last three bosses can pretty much insta-kill Jonathan with one hit.]]


* AntiClimaxBoss: Players expecting a tough final boss battle with [[spoiler: The Red Queen's avatar]] may find themselves disappointed due to the fact that [[spoiler: she]] is a much easier opponent than ''three'' of the bosses that precede [[spoiler: her]]. Unlike the two Ichor bosses, [[spoiler: the Avatar does not deal poison damage and therefore cannot kill the player in one good hit. She also has no ability to release toxic clouds when damaged and thus can be attacked in quick succession more easily. She summons minions in during the fight, but her minions disappear after a short while, unlike the permanent Skals that Doris can summon]]. Unlike [[spoiler: McCullum's fight]], her arena has no special gimmick that hinders the player movement and ability to attack. [[spoiler: Her]] ranged attacks are so easy to dodge that you can avoid them simply by ''walking'', and they don't even do that much damage compared to [[spoiler: McCullum's face-melting barrage of bolts]]. To top it all off, [[spoiler: The Avatar needs at least 3 to 4 hits at a rather manageable pace to kill Jonathan, which is a huge letdown after the last three bosses can pretty much insta-kill Jonathan with one hit.]]

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* AntiClimaxBoss: Players expecting a tough final boss battle with [[spoiler: The Red Queen's avatar]] may find themselves disappointed due to the fact that [[spoiler: she]] is a much easier opponent than ''three'' of the bosses that precede [[spoiler: her]]. Unlike the two Ichor bosses, [[spoiler: the Avatar does not deal poison damage and therefore cannot kill the player in one good hit. She also has no ability to release toxic clouds when damaged and thus can be attacked in quick succession more easily. She summons minions in during the fight, but her minions disappear after a short while, unlike the permanent Skals that Doris can summon]]. Unlike [[spoiler: McCullum's fight]], her [[spoiler: her]] arena has no special gimmick that hinders the player movement and ability to attack. [[spoiler: Her]] ranged attacks are so easy to dodge that you can avoid them simply by ''walking'', and they don't even do that much damage compared to [[spoiler: McCullum's face-melting barrage of bolts]]. To top it all off, [[spoiler: The Avatar needs at least 3 to 4 hits at a rather manageable pace to kill Jonathan, which is a huge letdown after the last three bosses can pretty much insta-kill Jonathan with one hit.]]

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* AntiClimaxBoss: Players expecting a tough final boss battle with [[spoiler: The Red Queen's avatar]] may find themselves disappointed due to the fact that [[spoiler: she]] is a much easier opponent than ''three'' of the bosses that precede [[spoiler: her]]. Unlike the two Ichor bosses, [[spoiler: the Avatar does not deal poison damage and therefore cannot kill the player in one good hit. She also has no ability to release toxic clouds when damaged and thus can be attacked in quick succession more easily. She summons minions in during the fight, but her minions disappear after a short while, unlike the permanent Skals that Doris can summon]]. Unlike [[spoiler: McCullum's fight]], her arena has no special gimmick that hinders the player movement and ability to attack. [[spoiler: Her]] ranged attacks are so easy to dodge that you can avoid them simply by ''walking'', and they don't even do that much damage compared to [[spoiler: McCullum's face-melting barrage of bolts]]. To top it all off, [[spoiler: The Avatar needs at least 3 to 4 hits at a rather manageable pace to kill Jonathan, which is a huge letdown after the last three bosses can pretty much insta-kill Jonathan with one hit.]]


** Are the Priwen Guard a bunch of TheFundamentalist KnightTemplar types or are they simply TheExtremistWasRight and a NecessaryEvil since London ''is'' overrun with vampires. It doesn't help that Reid has killed numerous members of their organization during his nightly travels.
** Similarly, is Father Whitaker just an AxCrazy TheFundamentalist HidingBehindReligion or does the fact [[spoiler: he predicts the awakening of the Red Queen]] mean that he's actually another character in on TheMasquerade? In that case, is his speech about preventing the end of the world just ProperlyParanoid?

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** Are the Priwen Guard a bunch of TheFundamentalist KnightTemplar types or are they simply TheExtremistWasRight and a NecessaryEvil since London ''is'' overrun with vampires. It doesn't help that Dr. Reid has killed kills numerous members of their organization during his nightly travels.
** Similarly, is Father Whitaker just an AxCrazy TheFundamentalist HidingBehindReligion or does the fact [[spoiler: he predicts the awakening of the Red Queen]] mean that he's actually another character in on TheMasquerade? In that case, is his speech about preventing the end of the world just ProperlyParanoid? ProperlyParanoid?



* BigLippedAlligatorMoment: There's a boss lurking in the West End sewers by the name of Leon Augustin, a Vulkod. You will ''have'' to fight him to progress the story and there's nothing in the game that foreshadows him. He just pops up, you kill him, and move on. He's never brought again.

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* BaseBreakingCharacter: Edgar Swansea. You won't find someone who has played the game and remained neutral towards him.
* BigLippedAlligatorMoment: There's a boss lurking in the West End sewers by the name of Leon Augustin, a Vulkod. You will ''have'' to fight him to progress the story and there's nothing in the game that foreshadows him. He just pops up, you kill him, and move on. He's never brought again.



* DieForOurShip: General fandom consensus says that Elisabeth and Edgar are the most prominent characters to be killed off so the Jonathan and Geoffrey ship could take place.
* DracoInLeatherPants: Geoffrey [=McCullum's=] crimes are often mitigated by the fandom because of his dashing looks and general involvement in the story. The fact he's not really an antagonist but framed that way also helps.



** Seeing as he has mere fifteen or so minutes of screen-time, this trope also applies to Geoffrey [=McCullum=] for being a badass, self-righteous extremist that can potentially be turned into a vampire himself for a taste of his own medicine.



** On the other hand, if you prefer the one-handed weapon approach, there's the Surgical Knife type of off-hand daggers that draw blood on each hit. You can find one as early as the old morgue and is the only weapon you can upgrade to “epic” (purple) and “legendary” (orange) levels as early as Whitechapel. Buy the upgrade parts from Barett in Whitechapel (who sells them regardless of Health Status) and use them to give the knife even more blood absorption. By the end, you'll be able to restore the entirety of your blood bar in a few seconds, and unlike the Cudgel mentioned above, [[spoiler:it's still very helpful against the Red Queen.]] The one drawback to this is that you'll need a lot of coin to fully upgrade the knife — you'll need nine of the tiny good handle parts and Barett sells only two per night and each one is 100+ shillings.
* GermansLoveDavidHasselhoff: The game did modestly well in the United States but received only limited buzz and some ToughActToFollow accusations regarding ''VideoGame/LifeIsStrange.'' By contrast, it was a huge success in Europe and topped the UK, Germany, and France's game charts.

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** On the other hand, if you prefer the one-handed weapon approach, there's the Surgical Knife type of off-hand daggers that draw blood on each hit. You can find one as early as the old morgue and is the only weapon you can upgrade to “epic” (purple) and “legendary” (orange) levels as early as Whitechapel. Buy the upgrade parts from Barett in Whitechapel (who sells them regardless of Health Status) and use them to give the knife even more blood absorption. By the end, you'll be able to restore the entirety of your blood bar in a few seconds, and unlike the Cudgel mentioned above, [[spoiler:it's still very helpful against the Red Queen.]] The one drawback to this is that you'll need a lot of coin to fully upgrade the knife — you'll need nine of the tiny good handle parts and Barett sells only two per night and each one is 100+ shillings.
80-100 shillings.
* GermansLoveDavidHasselhoff: The game did modestly well in the United States but received only limited buzz and some ToughActToFollow accusations regarding ''VideoGame/LifeIsStrange.'' By contrast, it was a huge success in Europe and topped the UK, Germany, and France's game charts.



** You're a stupid bastard, but you're my friend, X. [[labelnote:Explanation]]Jonathan's reaction to Clarence being thick-skulled.[[/labelnote]]

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** You're a stupid bastard, but you're my friend, X. [[labelnote:Explanation]]Jonathan's reaction to Clarence being thick-skulled.thick-skulled i.e. Clarence not wanting to believe that his wife is poisoning him.[[/labelnote]]



** A perfect fit. [[labelnote:Explanation]]How Dr. Swansea had managed to procure clothes for Jonathan that fit him ''perfectly'' despite Edgar not knowing Jonathan's measurements.[[/labelnote]]
** [[Series/TheLateLateShow IDIOT SANDWICH.]] [[labelnote:Explanation]]The way Jonathan holds Edgar's face after finding him in the theater has led to this infamous skit by ''Hell's Cafeteria''[='s=] Gordon Ramsey.[[/labelnote]]
** King Arthur's flasks of whiskey. [[labelnote:Explanation]]During his boss fight, Geoffrey [=McCullum=] will occasionally drink from his flasks with King Arthur's blood. Thing is, he discards the flask every time, so he must have infinite numbers of them beneath his coat. Plus, he holds them as he's drinking alcohol and not blood.[[/labelnote]]
** I had the tea served. [[labelnote:Explanation]]Elisabeth's 'tea' scene for when she and Jonathan discuss the Ascalon Club is as silly as it is awesome – considering they're both vampires who cannot stomach food.[[/labelnote]]
** Neck-sniffing. [[labelnote:Explanation]]For a reason that's unsurprising, Turning Edgar will make him smell Thomas Elwood's neck. That, coupled with Edgar refusing to talk about anything related to the Embraces he's done, has made this a meme.[[/labelnote]]
** SCHLORP. [[labelnote:Explanation]]Again for Edgar, this being the informal 'name' for the sound he makes when drinking Jonathan's blood.[[/labelnote]]
** Are you my Maker? [[labelnote:Explanation]]Jonathan asks Elisabeth this question at least two times which has led to meme-status.[[/labelnote]]



* ScrappyMechanic:
** The one-save file per playthrough can be very frustrating considering this is a choice-based narrative game. Once you make an important decision or kill someone, [[SaveScumming there is no way to reload to an earlier save and make an alternative scenario]]. Good luck restarting the game several times to see all the different outcomes the story has to offer.
*** Since the game likes to dish out PlayerPunch for seemingly good choices with no warning [[labelnote: spoiler]]brainwashing Nurse Crane turns out to be a bad choice even though brainwashing was never established to cause madness prior to that point[[/labelnote]], the lack of multi-save can cause some player to rage quit outright.
*** That being said, it's still very possible to save scum by manipulating a hidden [=AppData=] folder that contains all the save game files.
* ScrappyWeapon: Nearly all of the firearms you get are hilariously ineffective. Their main purpose is to inflict ''both'' damage to health and stamina, but it is so much better to focus on either one bar than both. Plus, Jonathan can carry only a limited number of bullets, and using a firearm will chew through your ammunition quickly. So you'll have to restock often (from merchants or farming Priwen mooks which drop ammo). Normally, that wouldn't be a problem, but it's tedious nonetheless. The one saving grace is that all guns can be upgraded to have chemical/fire damage which is devastating to humans and vampires alike.
* StrangledByTheRedString: While not necessarily outright antagonistic, as Lady Ashbury is a guide for Jonathan in the early days of his being a vampire, she still develops a deep level of affection and concern for him in what is at most a week, COUNTING the game mechanic of sleeping through a day to level up as individual days. They both are still relative strangers to one another at this point, and he's still struggling with his new nature, but the three or four conversations they've had lead to her almost declaring love for him at the start of the second act.
* ThatOneBoss:

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* ScrappyMechanic:
RonTheDeathEater: In opposition to [=McCullum=], this is the fandom's general-purpose treatment of Edgar Swansea – when he's not a MemeticPsychopath in fanfics. It is not unfounded, mind, especially with Swansea's [[spoiler:post-Turn dialogue: calling people 'mortals', refusing to discuss those who he's already killed, and distinctly hinting that he's going to feed on his staff and/or patients.]]
* ScrappyMechanic:
** The one-save file per playthrough can be very frustrating considering this is a choice-based narrative game. Once you make an important decision or kill someone, [[SaveScumming there is no way to reload to an earlier save and make an alternative scenario]]. Good luck restarting the game several times to see all the different outcomes the story has to offer.
offer. That being said, it's still very possible to save scum by manipulating a hidden [=AppData=] folder that contains all the save game files.
*** Since the game likes to dish out PlayerPunch for seemingly good choices with no warning admittedly missable warnings [[labelnote: spoiler]]brainwashing Nurse Crane turns out to be a bad choice even though brainwashing was never established to cause madness prior to that point[[/labelnote]], the lack of multi-save can cause some player to rage quit outright.
*** That being said, it's still very possible to save scum by manipulating a hidden [=AppData=] folder that contains all the save game files.
outright.
* ScrappyWeapon: Nearly all of the firearms you get are hilariously ineffective. Their main purpose is to inflict ''both'' damage to health and stamina, but it is so much better to focus on either one bar than both. Plus, Jonathan can carry only a limited number of bullets, and using a firearm will chew through your ammunition quickly. So you'll have to restock often (from merchants or farming Priwen mooks which drop ammo). Normally, that wouldn't be a problem, but it's tedious nonetheless. The one saving grace is that all guns can be upgraded to have chemical/fire damage which is devastating to humans and vampires alike.
alike.
* StrangledByTheRedString: While not necessarily outright antagonistic, as Lady Ashbury is a guide for Jonathan in the early days of his being a vampire, she still develops a deep level of affection and concern for him in what is at most a week, COUNTING the game mechanic of sleeping through a day to level up as individual days. They both are still relative strangers to one another at this point, and he's still struggling with his new nature, but the three or four conversations they've had lead to her almost declaring love for him at the start of the second act.
act.
* ThatOneBoss: ThatOneBoss:


* AndYouThoughtItWouldFail: An odd example of this as a lot of people believed ''Vampyr'' would be a CultClassic since ''VideoGame/RememberMe'' had turned out so poorly. It was also being unfairly compared to ''VideoGame/LifeIsStrange'', DONTNOD's signature game, and even VideoGame/VampireTheMasqueradeBloodlines, ''the'' other famous vampire RPG. Instead, the game was a huge hit in Europe with best selling status in the UK, Germany, and France, and reached the 1 million units sold by April 2019. Safe to say, it massively increased the publisher's revenue as well.

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* AndYouThoughtItWouldFail: An odd example of this as a lot of people believed ''Vampyr'' would be a CultClassic since ''VideoGame/RememberMe'' had turned out so poorly. It was also being unfairly compared to ''VideoGame/LifeIsStrange'', DONTNOD's signature game, and even VideoGame/VampireTheMasqueradeBloodlines, ''VideoGame/VampireTheMasqueradeBloodlines'', ''the'' other famous vampire RPG. Instead, the game was a huge hit in Europe with best selling status in the UK, Germany, and France, and reached the 1 million units sold by April 2019. Safe to say, it massively increased the publisher's revenue as well.


* AndYouThoughtItWouldFail: An odd example of this as a lot of people believed ''Vampyr'' would be a CultClassic since ''VideoGame/RememberMe'' had turned out so poorly. It was also being unfairly compared to ''VideoGame/LifeIsStrange'', DONTNOD's signature game. Instead, the game was a huge hit in Europe with best selling status in the UK, Germany, and France, and reached the 1 million units sold by April 2019. Safe to say, it massively increased the publisher's revenue as well.

to:

* AndYouThoughtItWouldFail: An odd example of this as a lot of people believed ''Vampyr'' would be a CultClassic since ''VideoGame/RememberMe'' had turned out so poorly. It was also being unfairly compared to ''VideoGame/LifeIsStrange'', DONTNOD's signature game.game, and even VideoGame/VampireTheMasqueradeBloodlines, ''the'' other famous vampire RPG. Instead, the game was a huge hit in Europe with best selling status in the UK, Germany, and France, and reached the 1 million units sold by April 2019. Safe to say, it massively increased the publisher's revenue as well.

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** While not a real boss, [[spoiler: Infected Nurse Crane]] can be insanely difficult to beat due to how early on you can face her. Unlike normal Skals, attacking while she's blocking will cause her to spit out a toxic cloud that can drain your health in seconds. If that's not enough, her attack can also poison you, and unlike the poison you get from her cloud, the poison you get now will kill you almost instantly with no amount of healing being enough to slow down the health loss.

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