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Dewicking Tier Induced Scrappy, which is now a disambig.
* LowTierLetdown: The Shadow Hunter, by a wide margin, is the least popular class due to its low DPS and nature that requires it be used from far away. While it's [[AwesomeButImpractical generally well-liked]], few players actually want to play it due to these elements of its design, and many find it irritating to use.
Changed line(s) 5,6 (click to see context) from:
* SpiritualSuccessor: To ''VideoGame/CubeWorld'', which is another voxel-based RPG of a similar dungeon-crawling nature.
* TierInducedScrappy: The Shadow Hunter, by a wide margin, is the least popular class due to its low DPS and nature that requires it be used from far away. While it's [[AwesomeButImpractical generally well-liked]], few players actually want to play it due to these elements of its design, and many find it irritating to use.
* TierInducedScrappy: The Shadow Hunter, by a wide margin, is the least popular class due to its low DPS and nature that requires it be used from far away. While it's [[AwesomeButImpractical generally well-liked]], few players actually want to play it due to these elements of its design, and many find it irritating to use.
to:
* SpiritualSuccessor: To ''VideoGame/CubeWorld'', which is another voxel-based RPG of a similar dungeon-crawling nature.
* TierInducedScrappy: The Shadow Hunter, by a wide margin, is the least popular class due to its low DPS and nature that requires it be used from far away. While it's [[AwesomeButImpractical generally well-liked]], few players actually want to play it due to these elements of its design, and many find it irritating to use.nature.
* TierInducedScrappy: The Shadow Hunter, by a wide margin, is the least popular class due to its low DPS and nature that requires it be used from far away. While it's [[AwesomeButImpractical generally well-liked]], few players actually want to play it due to these elements of its design, and many find it irritating to use.
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Added DiffLines:
* GameBreaker:
** Any item which has a chance of summoning fire near the player is bound to change the game quite a bit for them, due to the large amount of damage it deals.
** [[CriticalHitClass Crit Chance]] is so powerful it has entire character builds based around it. Enough Crit Chance and the game is ''much'' easier.
* PlayTheGameSkipTheStory: A very major example. While there is quite a bit of lore, it's very vague and confusing. However, the gameplay being the main draw, people like it for that instead.
* SpiritualSuccessor: To ''VideoGame/CubeWorld'', which is another voxel-based RPG of a similar dungeon-crawling nature.
* TierInducedScrappy: The Shadow Hunter, by a wide margin, is the least popular class due to its low DPS and nature that requires it be used from far away. While it's [[AwesomeButImpractical generally well-liked]], few players actually want to play it due to these elements of its design, and many find it irritating to use.
** Any item which has a chance of summoning fire near the player is bound to change the game quite a bit for them, due to the large amount of damage it deals.
** [[CriticalHitClass Crit Chance]] is so powerful it has entire character builds based around it. Enough Crit Chance and the game is ''much'' easier.
* PlayTheGameSkipTheStory: A very major example. While there is quite a bit of lore, it's very vague and confusing. However, the gameplay being the main draw, people like it for that instead.
* SpiritualSuccessor: To ''VideoGame/CubeWorld'', which is another voxel-based RPG of a similar dungeon-crawling nature.
* TierInducedScrappy: The Shadow Hunter, by a wide margin, is the least popular class due to its low DPS and nature that requires it be used from far away. While it's [[AwesomeButImpractical generally well-liked]], few players actually want to play it due to these elements of its design, and many find it irritating to use.