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** The majority of power among the civilian departments is split between Cargonia, Atmosia, [[MyFriendsAndZoidberg and]] [[TheLastOfTheseIsNotLikeTheOthers Janitopia]].

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** The majority of power among the civilian departments is split between Cargonia, Atmosia, [[MyFriendsAndZoidberg and]] [[TheLastOfTheseIsNotLikeTheOthers and Janitopia]].
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** The majority of people, regardless of server affiliation, tend to use "robusting" as the name for the occasionally clunky combat system. [[AscendedMeme The name of the group doing a full 2D Remake took 'Robust Games' as their title.]]

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** The majority of people, regardless of server affiliation, tend to use "robusting" as "robust" to refer to anything relating to the name for the occasionally clunky game's "robust combat system. [[AscendedMeme The name of system". A player or item that is "robust" is highly capable in the group doing janky combat mechanics, while trouncing someone in a full 2D Remake took 'Robust Games' as their title.]]fight is sometimes called "robusting".

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** Lawyers' only real value on non-RP servers is using their contracts to negate Devil bargains, if such antagonists exist at all. Otherwise, they're considered a liability by the Security department for having access to the Brig and no mindshield implant, which antagonists (especially the Cult and Revolution) can exploit.

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** Lawyers' only real value on non-RP servers is using their contracts to negate Devil bargains, if such antagonists exist at all. Otherwise, they're considered a liability by the Security department for having access to the Brig and no pre-installed mindshield implant, which antagonists (especially the Cult and Revolution) can exploit.


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* QuicksandBox: ''Space Station 13'' looks rather crude and primitive at a glance, but the systems involved are dizzyingly complex and nearly impenetrable without a written guide. Expect your first few rounds as the assistant to be spent wandering aimlessly, with no responsibilities and no understanding -- some camps actually recommend starting as a janitor or other low-importance service job instead, on the grounds that a new player will learn faster if they have a tangible goal to work towards.
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** Some extremely paranoid players will immediately suicide/space their own character if they suspect a round will get derailed by the [[IncrediblyLamePun "admin bus"]].

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** Some extremely paranoid players will immediately suicide/space their own character if they suspect a round will get derailed by the [[IncrediblyLamePun [[{{Pun}} "admin bus"]].
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** Lawyers' only real value on non-RP servers is using their contracts to negate Devil bargains, if such antagonists exist at all. Otherwise, they're considered a liability by the Security department for having access to the Brig, which clever antagonists (especially the Revolution) can exploit.

to:

** Lawyers' only real value on non-RP servers is using their contracts to negate Devil bargains, if such antagonists exist at all. Otherwise, they're considered a liability by the Security department for having access to the Brig, Brig and no mindshield implant, which clever antagonists (especially the Cult and Revolution) can exploit.
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** Lawyers' only real value on non-RP servers is using their contracts to negate Devil bargains, if such antagonists exist at all. Otherwise, they're considered a liability by the Sec department for having unrestricted access to the Brig without actually being part of Security -- Meaning they don't start with a [[ImmuneToMindControl mindshield implant]], and can be used by antagonists like the Revolution to open the doors of what would otherwise be a fortress.

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** Lawyers' only real value on non-RP servers is using their contracts to negate Devil bargains, if such antagonists exist at all. Otherwise, they're considered a liability by the Sec Security department for having unrestricted access to the Brig without actually being part of Security -- Meaning they don't start with a [[ImmuneToMindControl mindshield implant]], and can be used by Brig, which clever antagonists like (especially the Revolution to open the doors of what would otherwise be a fortress.Revolution) can exploit.

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* LowTierLetdown: The chaplain is usually seen as a waste of space on the station during the majority of round types due to his only real benefit during said rounds being providing holy water for the chemists and using his bible as an inefficient emergency heal. During cult and wizard rounds, however, the chaplain becomes one of the most useful jobs on the station due to their ability to deconvert cultists and blessing certain spots to prevent magic from being used in said locations.

to:

* LowTierLetdown: LowTierLetdown:
**
The chaplain is usually seen as a waste of space on the station during the majority of round types due to his only real benefit during said rounds being providing holy water for the chemists and using his bible as an inefficient emergency heal. During cult [[ThisLooksLikeAJobForAquaman He gets to shine when supernatural antagonists appear]], but otherwise the Chaplain has little to contribute to the crew.
** Lawyers' only real value on non-RP servers is using their contracts to negate Devil bargains, if such antagonists exist at all. Otherwise, they're considered a liability by the Sec department for having unrestricted access to the Brig without actually being part of Security -- Meaning they don't start with a [[ImmuneToMindControl mindshield implant]],
and wizard rounds, however, can be used by antagonists like the chaplain becomes one Revolution to open the doors of what would otherwise be a fortress.
** The Curator role is seen as little better than an Assistant, since they have few-to-no useful items and no responsibilities beyond managing a library nobody cares about. Like Assistants, Curators usually end up making their own fun: To the woe
of the most useful jobs on the station due to their ability to deconvert cultists crew, since they get a stationwide newscaster and blessing certain spots a backlog of awful written prose and NSFW copypastas to prevent magic from being used in said locations.force everyone else to listen to.

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** Aliens species, specially the Tajaran, are a big base braker. Many players accuse them from being [[Franchise/TheElderScrolls Khajjits]] [[JustForFun/RecycledINSPACE IN SPACE]], not being alien enough, that alien players are poor roleplayers and associations of alien players with [[UsefulNotes/FurryFandom furries]].
*** Until a certain point, the antagonism between regular players and furries became so big that the latter created their own servers to appeal to the UsefulNotes/FurryFandom. Again, these servers usually desliked becauase most player characters are percieved as cringe snowflakes who want to be the center of attention (a general problem people have with HRP servers, see below), lack of general action and very permissive atitude towards Erotic Role-Playing (ERP).

to:

** Aliens species, specially the Tajaran, are a big base braker. breaker. Many players accuse them from for being [[Franchise/TheElderScrolls Khajjits]] [[JustForFun/RecycledINSPACE IN SPACE]], not being alien enough, that alien players are being poor roleplayers roleplayers, and associations of alien players with [[UsefulNotes/FurryFandom furries]].
*** ** Until a certain point, the antagonism between regular players and furries became so big that the latter created their own servers to appeal to the UsefulNotes/FurryFandom. Again, these These servers are usually desliked becauase disliked by other players because most player characters are percieved perceived as cringe snowflakes who want to be the center of attention (a general problem people have with HRP servers, see below), lack of general action action, and very permissive atitude towards Erotic Role-Playing (ERP).



* DemonicSpiders: The Mining area tends to feature these on every server to some extent. Things to avoid include Fermids, Goliaths and Basilisks.

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* DemonicSpiders: DemonicSpiders:
**
The Mining area tends to feature these on every server to some extent. Things to avoid include Fermids, Goliaths and Basilisks.



* DiscreditedMeme: The "Woody's Got Wood" copypasta. An extremely NFSW ''Franchise/ToyStory'' fanfic. The copypasta used to be spammed on intercoms as a form of trolling, but it got so annoying that some servers mark you immediately as a valid target (meaning you can be killed and griefed without consequences) and in other it's a straight instant ban.

to:

* DiscreditedMeme: The "Woody's Got Wood" copypasta. An extremely NFSW ''Franchise/ToyStory'' fanfic. The copypasta used to be spammed on intercoms as a form of trolling, but it got so annoying that some servers mark you immediately as a valid target (meaning you can be killed and griefed without consequences) and in other others it's a straight instant ban.



** The station pets are almost always beloved by the crew.
** Butt-bots. Completely useless to anyone and yet so stupidly hilarious that you're bound to see quite few every couple of games.
** The Nuclear Agent game mode, mostly for how rounds in that mode almost always get ''really'' chaotic, fun, and downright crazy.

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** The station pets are almost always beloved by the crew. \n Ian, the corgi of the Head of Personnel, is particularly well-known due to being present on all servers that have this role, as well as certain servers making it a possible goal for a traitor to steal the meat of a corgi (leading them to take the obvious solution).
** Butt-bots. Butt-bots on Goonstation. Completely useless to anyone and yet so stupidly hilarious that you're bound to see quite a few every couple of games.
** The Nuclear Agent Emergency game mode, mostly for how rounds in that mode almost always get ''really'' chaotic, fun, and downright crazy.



** The majority of people, regardless of server affiliation, tend to use "robusting" as the name for the occasionally clunky combat system. [[AscendedMeme The name of the group doing the full 2D Remake took 'Robust Games' as their title.]]

to:

** The majority of people, regardless of server affiliation, tend to use "robusting" as the name for the occasionally clunky combat system. [[AscendedMeme The name of the group doing the a full 2D Remake took 'Robust Games' as their title.]]



* LowTierLetdown:
** The assistant job is disliked mostly because assistants have no set duties, so they mostly wander around the station and mess around, getting into places they're not supposed to. They're also the prime job for new players, meaning their inexperience can sometimes cause trouble. Thankfully, most players tend to cut them some measure of slack, and brutalizing them for no reason is generally frowned upon.
** The clown is disliked due to them having somewhat relaxed rules on griefing that are often ambiguous and lead to problems. Particularly awful security teams enjoy beating up the clown simply because he's the clown. The Mime from /tg/station even more so depending on the player, as they have the perfect excuse to stay silent the entire round (although talking now opens them up to being "valid", meaning they can be murdered without consequence).
** The Cluwne is a special subclass of the clown that invokes this trope further. Cluwnes are sickly, cursed green clowns who can't remove their clown suits and can only talk in distorted honks. They're considered beneath contempt by other players and are always valid to murder and destroy regardless of their source.
** The security job itself doesn't engender hatred - everyone knows exactly why it's there and necessary. Each individual security officer, however, will be regarded with ambivalence at the best of times and outright malevolence at worst. This isn't always without reason (despite what some sec officers will claim) as actual Shitcurity can be a detriment to everyone's enjoyment of the round, so scrutiny is rightly placed on Sec to behave at a higher standard. However, this can sometimes backfire with Security being punished for legitimate self defense (and they tend to receive harsher punishments than other job classes for it) or being accused of Shitcurity when they were doing their jobs properly.
** The chaplain is usually seen as a waste of space on the station during the majority of round types due to his only real benefit during said rounds being providing holy water for the chemists and using his bible as an inefficient emergency heal. During cult and wizard rounds, however, the chaplain becomes one of the most useful jobs on the station due to their ability to deconvert cultists and blessing certain spots to prevent magic from being used in said locations.
** The Head of Personnel job has a reputation for being problematic. It's a job with broad access (that can quickly become ''all'' access, if they want to be annoying), and is responsible for being available to give people job and access changes if needed. They have a reputation for either disappearing three minutes into the round (especially when someone needs their job changed), or if they don't, it's because they want to play discount security officer (which they tend to be notoriously bad at). [[MadBomber Giving assistants access to Plasma Research]] is also a way to earn the other players' neverending hate. Like Shitcurity accusations, there is also the fact that HoP is nominally in charge of non-Engineering and non-Science civilian jobs and is second in line to the Captain, meaning that there is some expectation of a egotistical behavior as well.

to:

* LowTierLetdown:
** The assistant job is disliked mostly because assistants have no set duties, so they mostly wander around the station and mess around, getting into places they're not supposed to. They're also the prime job for new players, meaning their inexperience can sometimes cause trouble. Thankfully, most players tend to cut them some measure of slack, and brutalizing them for no reason is generally frowned upon.
** The clown is disliked due to them having somewhat relaxed rules on griefing that are often ambiguous and lead to problems. Particularly awful security teams enjoy beating up the clown simply because he's the clown. The Mime from /tg/station even more so depending on the player, as they have the perfect excuse to stay silent the entire round (although talking now opens them up to being "valid", meaning they can be murdered without consequence).
** The Cluwne is a special subclass of the clown that invokes this trope further. Cluwnes are sickly, cursed green clowns who can't remove their clown suits and can only talk in distorted honks. They're considered beneath contempt by other players and are always valid to murder and destroy regardless of their source.
** The security job itself doesn't engender hatred - everyone knows exactly why it's there and necessary. Each individual security officer, however, will be regarded with ambivalence at the best of times and outright malevolence at worst. This isn't always without reason (despite what some sec officers will claim) as actual Shitcurity can be a detriment to everyone's enjoyment of the round, so scrutiny is rightly placed on Sec to behave at a higher standard. However, this can sometimes backfire with Security being punished for legitimate self defense (and they tend to receive harsher punishments than other job classes for it) or being accused of Shitcurity when they were doing their jobs properly.
**
LowTierLetdown: The chaplain is usually seen as a waste of space on the station during the majority of round types due to his only real benefit during said rounds being providing holy water for the chemists and using his bible as an inefficient emergency heal. During cult and wizard rounds, however, the chaplain becomes one of the most useful jobs on the station due to their ability to deconvert cultists and blessing certain spots to prevent magic from being used in said locations.
** The Head of Personnel job has a reputation for being problematic. It's a job with broad access (that can quickly become ''all'' access, if they want to be annoying), and is responsible for being available to give people job and access changes if needed. They have a reputation for either disappearing three minutes into the round (especially when someone needs their job changed), or if they don't, it's because they want to play discount security officer (which they tend to be notoriously bad at). [[MadBomber Giving assistants access to Plasma Research]] is also a way to earn the other players' neverending hate. Like Shitcurity accusations, there is also the fact that HoP is nominally in charge of non-Engineering and non-Science civilian jobs and is second in line to the Captain, meaning that there is some expectation of a egotistical behavior as well.
locations.



* MemeticMutation: "GET DAT FUKKEN DISK"

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* MemeticMutation: MemeticMutation:
**
"GET DAT FUKKEN DISK"



* ParanoiaFuel: Players tend to be incredibly paranoid, suspecting everyone of being a traitor, griefer, or just an idiot who thinks the game is meant to be played as arena deathmatch. Cue violence.

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* ParanoiaFuel: ParanoiaFuel:
**
Players tend to be incredibly paranoid, suspecting everyone of being a traitor, griefer, or just an idiot who thinks the game is meant to be played as arena deathmatch. Cue violence.



* PopularWithFurries: The game allows you to play other races than human, one of the first added were "Tajarans", a race of cat-people, later many other servers added different furry species, and even some servrs to cater to mostly furries. This actually led to a FlameWar, as many players attribute furry players to a lot of negative aspects such as organizing in cliques and creating "Special Snowflakes" who try too hard to be different and self-important compared to everyone else. Later, servers were created catering exclusively to furries, and they exploded in popularity.
* ScrappyMechanic: When in doubt, blame ''[=BYOND=]''. The server software is notorious for lagging beyond playability on occasion. And there is no DC protection of any kind; if the server experiences connection issues your character is a sitting duck for the few players lucky enough to stay connected.

to:

* PopularWithFurries: The game allows you to play other races than human, and one of the first added were "Tajarans", a race of cat-people, cat-people; later many other servers added different furry species, and there are even some servrs servers to cater to mostly furries. This actually led to a FlameWar, as many players attribute furry players to a lot of negative aspects such as organizing in cliques and creating "Special Snowflakes" who try too hard to be different and self-important compared to everyone else. Later, servers were created catering exclusively to furries, and they exploded in popularity.
* ScrappyMechanic: TheScrappy:
** The assistant job is disliked mostly because assistants have no set duties, so they mostly wander around the station and mess around, getting into places they're not supposed to. They're also the prime job for new players, meaning their inexperience can sometimes cause trouble. Thankfully, most players tend to cut them some measure of slack if the assistants in question aren't being malicious, and brutalizing them for no reason is generally frowned upon.
** The clown is disliked due to them having somewhat relaxed rules on griefing that are often ambiguous and lead to problems. Particularly awful security teams enjoy beating up the clown simply because he's the clown. The Mime from /tg/station even more so depending on the player, as they have the perfect excuse to stay silent the entire round (although talking now opens them up to being "valid", meaning they can be murdered without consequence).
** The Cluwne is a special subclass of the clown that invokes this trope further. Cluwnes are sickly, cursed green clowns who can't remove their clown suits and can only talk in distorted honks. They're considered beneath contempt by other players and are always valid to murder and destroy regardless of their source.
** The security job itself doesn't engender hatred - everyone knows exactly why it's there and necessary. Each individual security officer, however, will be regarded with ambivalence at the best of times and outright malevolence at worst. This isn't always without reason (despite what some sec officers will claim) as actual Shitcurity can be a detriment to everyone's enjoyment of the round, so scrutiny is rightly placed on Sec to behave at a higher standard. However, this can sometimes backfire with Security being punished for legitimate self defense (and they tend to receive harsher punishments than other job classes for it) or being accused of Shitcurity when they were doing their jobs properly.
** The Head of Personnel job has a reputation for being problematic. It's a job with broad access (that can quickly become ''all'' access, if they want to be annoying), and is responsible for being available to give people job and access changes if needed. They have a reputation for either disappearing three minutes into the round (especially when someone needs their job changed), or if they don't, it's because they want to play discount security officer (which they tend to be notoriously bad at). [[MadBomber Giving assistants access to Plasma Research]] is also a way to earn the other players' neverending hate. Like Shitcurity accusations, there is also the fact that the [=HoP=] is nominally in charge of non-Engineering and non-Science civilian jobs and is second in line to the Captain, meaning that there is some expectation of a egotistical behavior as well.
* ScrappyMechanic:
**
When in doubt, blame ''[=BYOND=]''. The server software is notorious for lagging beyond playability on occasion. And there is no DC protection of any kind; if the server experiences connection issues your character is a sitting duck for the few players lucky enough to stay connected.



* {{Squick}}: The Goonservers are very good at this, featuring such ways to die as being locked into a machine that forces you to vomit out your innards (without ''any'' chance of escape), having your butt surgically removed and worn like a hat, or exploding into LudicrousGibs from contracting GBS.
** It was even worse back when Goonstation had poo, and you could , among other possible poo-related deaths, be force-fed poo until the toxic damage killed you

to:

* {{Squick}}: {{Squick}}:
**
The Goonservers are very good at this, featuring such ways to die as being locked into a machine that forces you to vomit out your innards (without ''any'' chance of escape), having your butt surgically removed and worn like a hat, or exploding into LudicrousGibs from contracting GBS.
** *** It was even worse back when Goonstation had poo, and you could , among other possible poo-related deaths, be force-fed poo until the toxic damage killed you



* TheyChangedItNowItSucks: Happens on just about every server, but the Goonstation servers seems to invite particularly bad cases. It's not so widespread now, but many Goonstation players are still incredibly wary of major, unannounced changes to game mechanics.
** This trope is part of the reason the Goonstation coders and admins why made a public announcement promising more communication between the playerbase and code team. It came after an especially bad case with pages and pages of FlameWar on the forums that culminated into a lengthy, ClusterFBomb-filled rant.
** Hilariously, three users notorious for this have been banned from the Goonstation forums to avoid this type of reaction.

to:

* TheyChangedItNowItSucks: TheyChangedItNowItSucks:
**
Happens on just about every server, but the Goonstation servers seems to invite particularly bad cases. It's not so widespread now, but many Goonstation players are still incredibly wary of major, unannounced changes to game mechanics.
** *** This trope is part of the reason the Goonstation coders and admins why made a public announcement promising more communication between the playerbase and code team. It came after an especially bad case with pages and pages of FlameWar on the forums that culminated into a lengthy, ClusterFBomb-filled rant.
** *** Hilariously, three users notorious for this have been banned from the Goonstation forums to avoid this type of reaction.

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* LowTierLetdown:
** The assistant job is disliked mostly because assistants have no set duties, so they mostly wander around the station and mess around, getting into places they're not supposed to. They're also the prime job for new players, meaning their inexperience can sometimes cause trouble. Thankfully, most players tend to cut them some measure of slack, and brutalizing them for no reason is generally frowned upon.
** The clown is disliked due to them having somewhat relaxed rules on griefing that are often ambiguous and lead to problems. Particularly awful security teams enjoy beating up the clown simply because he's the clown. The Mime from /tg/station even more so depending on the player, as they have the perfect excuse to stay silent the entire round (although talking now opens them up to being "valid", meaning they can be murdered without consequence).
** The Cluwne is a special subclass of the clown that invokes this trope further. Cluwnes are sickly, cursed green clowns who can't remove their clown suits and can only talk in distorted honks. They're considered beneath contempt by other players and are always valid to murder and destroy regardless of their source.
** The security job itself doesn't engender hatred - everyone knows exactly why it's there and necessary. Each individual security officer, however, will be regarded with ambivalence at the best of times and outright malevolence at worst. This isn't always without reason (despite what some sec officers will claim) as actual Shitcurity can be a detriment to everyone's enjoyment of the round, so scrutiny is rightly placed on Sec to behave at a higher standard. However, this can sometimes backfire with Security being punished for legitimate self defense (and they tend to receive harsher punishments than other job classes for it) or being accused of Shitcurity when they were doing their jobs properly.
** The chaplain is usually seen as a waste of space on the station during the majority of round types due to his only real benefit during said rounds being providing holy water for the chemists and using his bible as an inefficient emergency heal. During cult and wizard rounds, however, the chaplain becomes one of the most useful jobs on the station due to their ability to deconvert cultists and blessing certain spots to prevent magic from being used in said locations.
** The Head of Personnel job has a reputation for being problematic. It's a job with broad access (that can quickly become ''all'' access, if they want to be annoying), and is responsible for being available to give people job and access changes if needed. They have a reputation for either disappearing three minutes into the round (especially when someone needs their job changed), or if they don't, it's because they want to play discount security officer (which they tend to be notoriously bad at). [[MadBomber Giving assistants access to Plasma Research]] is also a way to earn the other players' neverending hate. Like Shitcurity accusations, there is also the fact that HoP is nominally in charge of non-Engineering and non-Science civilian jobs and is second in line to the Captain, meaning that there is some expectation of a egotistical behavior as well.



* TierInducedScrappy:
** The assistant job, in general. This is mostly because, due to the fact that assistants have no set duties, they mostly wander around the station and mess around, getting into places they're not supposed to. They're also the prime job for new players, meaning their inexperience can sometimes cause trouble. Thankfully, most players tend to cut them some measure of slack, and brutalizing them for no reason is generally frowned upon.
** The clown due to them having somewhat relaxed rules on griefing that are often ambiguous and lead to problems. Particularly awful security teams enjoy beating up the clown simply because he's the clown. The Mime from /tg/station even moreso depending on the player, as they have the perfect excuse to stay silent the entire round (although talking now opens them up to being "valid", meaning they can be murdered without consequence).
*** The Cluwne is a special subclass of the clown that invokes this trope further. Cluwnes are sickly, cursed green clowns who can't remove their clown suits and can only talk in distorted honks. They're considered beneath contempt by other players and are always valid to murder and destroy regardless of their source.
** A lot of the more overspecialized jobs like lawyer or librarian. Since jobs like this are only useful on certain occasions, crew members in those positions have nothing to do and may just wander about the station getting in everyone else's way.
** The security job itself doesn't engender this - everyone knows exactly why it's there and necessary. Each individual security officer, however, will be regarded with ambivalence at the best of times and outright malevolence at worst. This isn't always without reason (despite what some sec officers will claim) as actual Shitcurity can be a detriment to everyone's enjoyment of the round, so scrutiny is rightly placed on Sec to behave at a higher standard. However, this can sometimes backfire with Security being punished for legitimate self defense (and they tend to receive harsher punishments than other job classes for it) or being accused of Shitcurity when they were doing their jobs properly.
** The chaplain is usually seen as a waste of space on the station during the majority of round types due to his only real benefit during said rounds being providing holy water for the chemists and using his bible as an inefficient emergency heal. During cult and wizard rounds, however, the chaplain becomes one of the most useful jobs on the station due to their ability to deconvert cultists and blessing certain spots to prevent magic from being used in said locations.
** The Head of Personnel job has a reputation for being problematic. It's a job with broad access (that can quickly become ''all'' access, if they want to be annoying), and is responsible for being available to give people job and access changes if needed. They have a reputation for either disappearing three minutes into the round (especially when someone needs their job changed), or if they don't, it's because they want to play discount security officer (which they tend to be notoriously bad at). [[MadBomber Giving assistants access to Plasma Research]] is also a way to earn the other players' neverending hate. Like Shitcurity accusations, there is also the fact that HoP is nominally in charge of non-Engineering and non-Science civilian jobs and is second in line to the Captain, meaning that there is some expectation of a egotistical behavior as well.
** Lizards and tajarans on servers that have them.

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* DiscreditedMeme: Memes popular with Website/FourChan and other {{Imageboards}} are verboten on Goonstation.
** The term "shitcurity" has also been squelched on Goonstation.

to:

* DiscreditedMeme: Memes popular with Website/FourChan The "Woody's Got Wood" copypasta. An extremely NFSW ''Franchise/ToyStory'' fanfic. The copypasta used to be spammed on intercoms as a form of trolling, but it got so annoying that some servers mark you immediately as a valid target (meaning you can be killed and griefed without consequences) and in other {{Imageboards}} are verboten on Goonstation.
** The term "shitcurity" has also been squelched on Goonstation.
it's a straight instant ban.
Is there an issue? Send a MessageReason:
None


*** Until a certain point, the antagonism between regular players and furries became so big that the latter created their own servers to appeal to the UsefulNotes/FurryFandom. Again, they are usually desliked becauase most player characters are percieved as cringe snowflakes who want to be the center of attention (a general problem people have with HRP servers, see below), lack of general action and very permissive atitude towards Erotic Role-Playing (ERP).

to:

*** Until a certain point, the antagonism between regular players and furries became so big that the latter created their own servers to appeal to the UsefulNotes/FurryFandom. Again, they are these servers usually desliked becauase most player characters are percieved as cringe snowflakes who want to be the center of attention (a general problem people have with HRP servers, see below), lack of general action and very permissive atitude towards Erotic Role-Playing (ERP).
Is there an issue? Send a MessageReason:
None


*** Until a certain point, the antagonism between regular players and furries became so big that the latter created their own servers tô appeal to the UsefulNotes/FurryFandom. Again, they are usually deslikes becauase most player characters are percieved as cringe snowflakes who want to be the center of attention (a general problem people have with HRP servers, ser below), lack of action and very permissive atitude towards Erotic Role-Playing (ERP).

to:

*** Until a certain point, the antagonism between regular players and furries became so big that the latter created their own servers to appeal to the UsefulNotes/FurryFandom. Again, they are usually deslikes desliked becauase most player characters are percieved as cringe snowflakes who want to be the center of attention (a general problem people have with HRP servers, ser see below), lack of general action and very permissive atitude towards Erotic Role-Playing (ERP).

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None


** There used to be a significant amount of mutual hate between [=SS13=] servers and server populations. Nowadays, though, the servers tend to be relatively friendly toward each other, with significant crossover between Goonstation, /tg/station, Baystation, and the other servers' playerbases.

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** There used to be is a significant amount of mutual hate rivalry between [=SS13=] servers and server populations. Nowadays, though, the servers tend to be relatively friendly toward each other, with significant crossover between Goonstation, /tg/station, Baystation, and the other servers' playerbases.populations



*** Until a certain point, the antagonism between regular players and furries became so big that the latter created their own servers tô appeal to the UsefulNotes/FurryFandom. Again, they are usually deslikes becauase most player characters are percieved as cringe snowflakes who want to be the center of attention (a general problem people have with HRP servers, ser below), lack of action and very permissive atitude towards Erotic Role-Playing (ERP).



* GrowingTheBeard: Around the time it got new, superior sprites and a far better backstory created by the Goonstation devs. Then they released the code publicy in April 2010, known as r4407; opening the doors for the rest of the community create their own servers and codebases and the game just grew from there.

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* GrowingTheBeard: Around the time it got new, superior sprites and a far better backstory created by the Goonstation devs. Then they released the code publicy in April 2010, known as r4407; opening the doors for the rest of the community create their own servers and codebases and the game just exponentially grew from there.
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* GrowingTheBeard: Around the time it got new, superior sprites and a far better backstory created by the Goonstation devs. It seems to be growing a second beard now that the various communities have banded together rather than fighting with one another.

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* GrowingTheBeard: Around the time it got new, superior sprites and a far better backstory created by the Goonstation devs. It seems to be growing a second beard now that Then they released the various communities have banded together rather than fighting with one another.code publicy in April 2010, known as r4407; opening the doors for the rest of the community create their own servers and codebases and the game just grew from there.

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* MemeticMolester: Amy Lessen on /tg/station. But only for [[BoldlyComing aliens!]]



* PopularWithFurries: The game allows you to play other races than human, one of the first added were "Tajarans", a race of cat-people, later many other servers added different furry species, and even some servrs to cater to mostly furries. This actually led to a FlameWar, as many players attribute furry players to a lot of negative aspects such as organizing in cliques and creating "Special Snowflakes" who try too hard to be different and self-important compared to everyone else.

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* PopularWithFurries: The game allows you to play other races than human, one of the first added were "Tajarans", a race of cat-people, later many other servers added different furry species, and even some servrs to cater to mostly furries. This actually led to a FlameWar, as many players attribute furry players to a lot of negative aspects such as organizing in cliques and creating "Special Snowflakes" who try too hard to be different and self-important compared to everyone else. Later, servers were created catering exclusively to furries, and they exploded in popularity.
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* OldGuardVersusNewBlood: Most long-running servers have a fair share of players who have played a long time ago but now no longer find the present state of their servers to be fun, whether it's the community being too different or the codebase having vastly different features. This sentiment is most noticeable with Goonstation which has completely distanced itself from its Website/SomethingAwful roots or [=TGstation=] which [[InNameOnly is a fully-fledged community rather than part of /tg/]].
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* FanNickname:
** The majority of people, regardless of server affiliation, tend to use "robusting" as the name for the occasionally clunky combat system. [[AscendedMeme The name of the group doing the full 2D Remake took 'Robust Games' as their title.]]
** Assistants are often referred to as [[{{Redshirt}} "greyshirts"]]. When a bunch of assistants cause problems or revolt, it's called a "Grey Tide".
** Yaketisax (verb): the act of running away from security, especially if through the main hallways or maintenance tunnels. A resourceful admin will play the Yaketi Sax midi while it's happening.
** The singularity is often regarded as an uncaring, voracious god named Lord Singuloth.
** The game itself is sometimes referred to as "Spess", or, more commonly, "2D spessmens".
** The majority of power among the civilian departments is split between Cargonia, Atmosia, [[MyFriendsAndZoidberg and]] [[TheLastOfTheseIsNotLikeTheOthers Janitopia]].
** "Valid" refer to a player that is valid to kill within the server's rules, usually an antagonist. "Validhunting" refers to hunting down and killing these players, especially when the situation doesn't call for it.

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