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** And with the fandom itself, there's a split of Persona 1/2 Fans vs. 3 and beyond. Katsura Hashino took over as the Series Director starting with the third game, retooling the series both gameplay and tone-wise in the process. While Persona 3 contained a few easter eggs to the early games, it was essentially a SoftReboot of the franchise. The side effect of this is all the spin-offs moving forward draw from the Persona 3 and beyond games leading to a rivalry of the fanbase.

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** And with With the fandom itself, there's a split of Persona 1/2 Fans ''Persona 1/2'' fans vs. 3 ''3'' and beyond. Katsura Hashino took over as the Series Director series director starting with the third game, retooling the series both gameplay and tone-wise in the process. While Persona 3 ''Persona 3'' contained a few easter eggs to the early games, it was essentially a SoftReboot of the franchise. The side effect of this is all the spin-offs moving forward draw from the Persona 3 and beyond these modern ''Persona'' games leading to a rivalry of the fanbase.


* ContinuityLockout: Averted - despite being in the same universe, every game is essentially a standalone title. If a player wants to start at ''Persona 4'', for instance, they have nothing to lose but a few cool {{Mythology Gag}}s. The only mainline game that is a true sequel is ''Persona 2: Eternal Punishment'', and even there much time is devoted to explaining the events of ''Persona 2: Innocent Sin'' for newcomers. In fact, since ''Innocent Sin'' [[NoExportForYou never officially left Japan until the PSP remake,]] ''Eternal Punishment'' was a sterling example of ''avoiding'' this. The idea of a completely different adventure that had happened off-screen, leading up to the [[TItleDrop innocent sin]], actually ''intrigued'' a lot of North American players.



* FirstInstallmentWins: Absolutely averted in several ways. The ''Persona'' series as a whole is much more popular in the west than the ''Shin Megami Tensei'' series that birthed it, and said popularity increases by leaps and bounds with every step in the series. ''[[VideoGame/{{Persona}} Revelations: Persona]]'' was the first major [[note]]Virtual Boy title ''Jack Bros'' came first[[/note]] ''SMT'' game to get a western release, though it and the ''VideoGame/Persona2'' games peaked at cult classic status. Then came ''Persona 3'', then ''Persona 4'', then ''Persona 5'', each increasingly separating the series' story, style, and tone from its ''SMT'' roots…and each producing breakaway success beyond its predecessor, virtually eclipsing the entire rest of the ''Megaten'' multiverse.
** Also averted within the franchise itself, as fans are more prone to talking about the games from ''Persona 3'' on than ''Persona 1'' and the ''2'' duology.


* FriendlyFandoms: Though there have been spats of a FandomRivalry as noted above, the fandoms of the ''Persona'' series have started to grow tight with ''Manga/JoJosBizarreAdventure'' due to several similarities, especially with involving {{Fighting Spirit}}s.

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* FriendlyFandoms: FriendlyFandoms:
**
Though there have been spats of a FandomRivalry as noted above, the fandoms of the ''Persona'' series have started to grow tight with ''Manga/JoJosBizarreAdventure'' due to several similarities, especially with involving {{Fighting Spirit}}s.Spirit}}s.
** The ''Persona'' and ''VideoGame/SuperSmashBros'' fanbases got along following [[VideoGame/Persona5 Joker's]] addition to ''VideoGame/SuperSmashBrosUltimate''; the ''Persona'' fanbase was excited to see representation in a major fighting game series, and the ''Smash'' side have gotten [[GatewaySeries interested]] into the ''Persona'' games.


* MorePopularSpinoff: The ''Persona'' games are the most popular commercially and critically acclaimed about of the whole ''Shin Megami Tensei'' franchise, specifically the games from ''Persona 3'' onward, with each new main installment surpassing the previous one in both sales and critical acclaim. ''Persona 5'' in particular has become Atlus's best-selling game ever.

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* MorePopularSpinoff: The ''Persona'' games are the most popular commercially and critically acclaimed about of the whole ''Shin Megami Tensei'' franchise, specifically the games from ''Persona 3'' onward, with each new main installment surpassing the previous one in both sales and critical acclaim. ''Persona 5'' in particular has become Atlus's best-selling game ever.ever, and it's main character Joker is a [[GuestFighter DLC fighter]] in ''VideoGame/SuperSmashBrosUltimate''.


* FandomBerserkButton: Referring to ''Persona 3'', ''4'', and ''5'' as "the ''Persona'' series" is sure to hit a sore spot among more hardcore fans, given how ''Persona 1'' and both ''Persona 2'' games tend to be forgotten while the more recent titles get tons of attention and spin-offs.

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* FandomBerserkButton: FandomEnragingMisconception: Referring to ''Persona 3'', ''4'', and ''5'' as "the ''Persona'' series" is sure to hit a sore spot among more hardcore fans, given how ''Persona 1'' and both ''Persona 2'' games tend to be forgotten while the more recent titles get tons of attention and spin-offs.

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* FriendlyFandoms: Though there have been spats of a FandomRivalry as noted above, the fandoms of the ''Persona'' series have started to grow tight with ''Manga/JoJosBizarreAdventure'' due to several similarities, especially with involving {{Fighting Spirit}}s.


* FirstInstallmentWins: Absolutely averted in several ways. The ''Persona'' series as a whole is much more popular in the west then the ''Shin Megami Tensei'' series that birthed it, and said popularity increases by leaps and bounds with every step in the series. ''[[VideoGame/{{Persona}} Revelations: Persona]]'' was the first major [[note]]Virtual Boy title ''Jack Bros'' came first[[/note]] ''SMT'' game to get a western release, though it and the ''VideoGame/Persona2'' games peaked at cult classic status. Then came ''Persona 3'', then ''Persona 4'', then ''Persona 5'', each increasingly separating the series' story, style, and tone from its ''SMT'' roots…and each producing breakaway success beyond its predecessor, virtually eclipsing the entire rest of the ''Megaten'' multiverse.

to:

* FirstInstallmentWins: Absolutely averted in several ways. The ''Persona'' series as a whole is much more popular in the west then than the ''Shin Megami Tensei'' series that birthed it, and said popularity increases by leaps and bounds with every step in the series. ''[[VideoGame/{{Persona}} Revelations: Persona]]'' was the first major [[note]]Virtual Boy title ''Jack Bros'' came first[[/note]] ''SMT'' game to get a western release, though it and the ''VideoGame/Persona2'' games peaked at cult classic status. Then came ''Persona 3'', then ''Persona 4'', then ''Persona 5'', each increasingly separating the series' story, style, and tone from its ''SMT'' roots…and each producing breakaway success beyond its predecessor, virtually eclipsing the entire rest of the ''Megaten'' multiverse.


* AcceptableLifestyleTargets: Considering how the games want to focus on ThePowerOfFriendship, loners in general are a major target; especially as the series went on.

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* AcceptableLifestyleTargets: AcceptableTargets: Considering how the games want to focus on ThePowerOfFriendship, loners in general are a major target; target, especially as the series went on.


* ContinuityLockout: Averted - every game is essentially a standalone title. If a player wants to start at ''Persona 4'', for instance, they have nothing to lose but a few cool {{Mythology Gag}}s. The only mainline game that is a true sequel is ''Persona 2: Eternal Punishment'', and even there much time is devoted to explaining the events of ''Persona 2: Innocent Sin'' for newcomers. In fact, since ''Innocent Sin'' [[NoExportForYou never officially left Japan until the PSP remake,]] ''Eternal Punishment'' was a sterling example of ''avoiding'' this. The idea of a completely different adventure that had happened off-screen, leading up to the [[TItleDrop innocent sin]], actually ''intrigued'' a lot of North American players.

to:

* ContinuityLockout: Averted - despite being in the same universe, every game is essentially a standalone title. If a player wants to start at ''Persona 4'', for instance, they have nothing to lose but a few cool {{Mythology Gag}}s. The only mainline game that is a true sequel is ''Persona 2: Eternal Punishment'', and even there much time is devoted to explaining the events of ''Persona 2: Innocent Sin'' for newcomers. In fact, since ''Innocent Sin'' [[NoExportForYou never officially left Japan until the PSP remake,]] ''Eternal Punishment'' was a sterling example of ''avoiding'' this. The idea of a completely different adventure that had happened off-screen, leading up to the [[TItleDrop innocent sin]], actually ''intrigued'' a lot of North American players.


* SequelDisplacement: How many people knew of ''Persona before'' the third or fourth games? For that matter, it's rare to meet a Western ''Shin Megami Tensei'' fan that wasn't introduced to the series by those two games.

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* SequelDisplacement: How many people knew of ''Persona before'' the third or fourth games? For that matter, it's rare to meet a Western ''Shin Megami Tensei'' fan that wasn't introduced to the series by those two games.games.
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* FandomBerserkButton: Referring to ''Persona 3'', ''4'', and ''5'' as "the ''Persona'' series" is sure to hit a sore spot among more hardcore fans, given how ''Persona 1'' and both ''Persona 2'' games tend to be forgotten while the more recent titles get tons of attention and spin-offs.


* ArtStyleDissonance: Starting with ''3'', the series became much more brightly colored in general, including quirky non-human sidekicks (''Especially'' Teddie). However, the game is still not afraid to mention characters dying (in sometimes gruesome ways), show enemies that heavily resemble naked women in disturbing contexts, or even touch upon themes like impending death and apocalypse cults. In fact, the series has arguably been getting ''more'' graphic as it goes on, with all the games from ''Persona 3'' onward being rated "M", whereas the first three only got a "T" rating. (The first also got a K-A rating, but that was a heavily {{Macekre}}d version.)
** Special mention goes to ''[[VideoGame/PersonaQShadowOfTheLabyrinth Persona Q]]'', which has a [[SuperDeformed chibified art style]] in the palette of ''Persona 3'' and ''4''... and [[spoiler:a lead who is the ghost of a person with a terminal illness, with most of the bosses representing the lead up to death]].


For the other YMMV subpages:

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For the other Persona related YMMV subpages:

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For the other YMMV subpages:
* ''YMMV/{{Persona}}''
* ''YMMV/Persona2''
* ''YMMV/Persona3''
* ''YMMV/Persona4''
* ''YMMV/Persona5''
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** And with the fandom itself, there's a split of Persona 1/2 Fans vs. 3 and beyond. Katsura Hashino took over as the Series Director starting with the third game, retooling the series both gameplay and tone-wise in the process. While Persona 3 contained a few easter eggs to the early games, it was essentially a SoftReboot of the franchise. The side effect of this is all the spin-offs moving forward draw from the Persona 3 and beyond games leading to a rivalry of the fanbase.

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