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* SpiritualSuccessor: To Atari Games' earlier racing sims, ''VideoGame/HardDrivin'' and ''Race Drivin'. ''
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** The PC version of ''L.A. Rush'' [[https://www.youtube.com/watch?v=nIqUt_Knens is an absolute trainwreck of a port]]. It's riddled with graphical glitches including botched lighting (with overly bright and washed out visuals), low quality reflections that somehow move depending on your car's movement, worse engine sound design, bugged damage model (which is a spikey mess and somehow while the "crash camera" is triggered, ''the proper damage model is shown for a couple of seconds''), 30 FPS cap (while forcing the game to run at 60 FPS may cause some instability within the physics), missing the "Acquire" missions and certain sound effects (while some are either broken or out-of-sync), weak controller support, the HUD ends up becoming too small if you set the screen resolution higher than 480p (or 4:3 aspect ratio) '''[[ArsonMurderAndJaywalking AND comes with StarForce DRM which is notorious for bricking your PC]]''' if you try to run it without removing the said [=DRM=] with a certain tool first.

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* SugarWiki/AwesomeMusic: All the tracks in ''Rush 2049'' especially the arcade and Dreamcast versions, too bad on the N64 version you have to use an expansion pack to hear music in races, shame ''*runs to get an expansion pack*.''

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* SugarWiki/AwesomeMusic: All the tracks in ''Rush 2049'' especially the arcade and Dreamcast versions, too bad on the N64 version you have to use an expansion pack to hear music in races, shame ''*runs to get an expansion pack*.''races.



* MemeticMutation: '''"IT'S DANGEROUS!!!"'''
** [[https://www.youtube.com/watch?v=OJyCppPNEeM Reality is tearing itself asunder...And I must race!]] ...Unfortunately thanks to this video [[PublicMediumIgnorance people think this game actually is this glitchy.]]

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* MemeticMutation: '''"IT'S DANGEROUS!!!"'''
**
[[https://www.youtube.com/watch?v=OJyCppPNEeM Reality is tearing itself asunder...And I must race!]] ...Unfortunately thanks to this video [[PublicMediumIgnorance people think this game actually is this glitchy.]]



** The notoriously bad PSX version of the first game. To elaborate: Really long load times (as much as 30-45 seconds between races), low framerates, ugly textures, only four tracks instead of six from the arcade and N64, questionable physics changes (most importantly, the cars had too much gravity, meaning the long air time from the arcade and N64 versions was significantly reduced), and completely replaced music.

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** The notoriously bad PSX version of the first game. To elaborate: Really long load times (as much as 30-45 seconds between races), low framerates, ugly textures, only four tracks instead of six from the arcade and N64, questionable physics changes (most importantly, the cars had too much gravity, meaning the long air time from the arcade and N64 versions was significantly reduced), and completely replaced music.



* ThatOneLevel:
** Track 5 in ''2049'' can be summed up as "right-angle hell". It's not an unfair course, but it requires a lot of technique and slowing down compared to other courses. Once mastered, it's easily one of the most fun tracks in the game.

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* ThatOneLevel:
**
ThatOneLevel: Track 5 in ''2049'' can be summed up as "right-angle hell". It's not an unfair course, but it requires a lot of technique and slowing down compared to other courses. Once mastered, it's easily one of the most fun tracks in the game.
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** Also, "What's Your Name?", the music that plays in Rush's 1 and 2 when entering your name on the high scores list.
** Let's not forget "Zethno" from the original. Say what you will about the rest of the game's soundtrack, but that particular song kicked ass!

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** Also, "What's Your Name?", the music that plays in Rush's 1 and 2 when entering your name on the high scores list.
** Let's not forget "Zethno" from the original. Say what you will about the rest of the game's soundtrack, but that particular song kicked ass!

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* BestLevelEver: The Rock (Alcatraz) course. Originally appearing in the N64 port of the original game, albeit in what appears to be a "beta" version of it, before debuting proper in ''Rush: The Rock'', it's a high-speed course with banked turns, loops, and a corkscrew, all around the iconic prison island. Whereas courses in the series tend to be one-game affairs, the Rock is popular enough that it would appear again in ''Rush 2'' and ''Rush 2049''.

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* BestLevelEver: BestLevelEver:
**
The Rock (Alcatraz) course. Originally appearing in the N64 port of the original game, albeit in what appears to be a "beta" version of it, before debuting proper in ''Rush: The Rock'', it's a high-speed course with banked turns, loops, and a corkscrew, all around the iconic prison island. Whereas courses in the series tend to be one-game affairs, the Rock is popular enough that it would appear again in ''Rush 2'' and ''Rush 2049''.2049''.
** The Midway course in ''Rush 2''. What better way to celebrate a victory in Circuit Mode than to drive through [[spoiler:an upscaled version of Midway's headquarters]]?

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* BestLevelEver: Stunt mode, as well as Pipe in ''Rush 2''.

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* BestLevelEver: The Rock (Alcatraz) course. Originally appearing in the N64 port of the original game, albeit in what appears to be a "beta" version of it, before debuting proper in ''Rush: The Rock'', it's a high-speed course with banked turns, loops, and a corkscrew, all around the iconic prison island. Whereas courses in the series tend to be one-game affairs, the Rock is popular enough that it would appear again in ''Rush 2'' and ''Rush 2049''.
%% **
Stunt mode, as well as Pipe in ''Rush 2''.

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Minor edits.


* BestLevelEver: Stunt mode, as well as Pipe in ''Rush 2''

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* BestLevelEver: Stunt mode, as well as Pipe in ''Rush 2''2''.



* ContestedSequel: L.A. Rush was seen as a step down because it focused more on reality than insane stunts. Reviews were mixed.

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* ContestedSequel: L.''L.A. Rush Rush'' was seen as a step down because it focused more on reality than insane stunts. Reviews were mixed.



* PortingDisaster: The notoriously bad PSX version of the first game. To elaborate: Really long load times (as much as 30-45 seconds between races), low framerates, ugly textures, only four tracks instead of six from the arcade and N64, questionable physics changes (most importantly, the cars had too much gravity, meaning the long air time from the arcade and N64 versions was significantly reduced), and completely replaced music.
** ''Rush: The Rock'' suffered from this ''twice''. The version included in ''Midway Arcade Treasures'' 3 has mostly every sound replaced with something more annoying, including the soundtrack (the [=PS2=] version's sound is also very glitchy - being played back a quarter step lower than the Xbox version, while sometimes clipping songs short and playing random songs in their place). There was also a native PC version [[KeepCirculatingTheTapes (which you'll really have to look around for)]], but it has very awkward controls and its draw distance is screwy to the point that it displays both high and low LOD models for certain track props. That, and your opponents are always similar. The worst part is that these two ports are the only non-arcade versions of the game.

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* PortingDisaster: PortingDisaster:
**
The notoriously bad PSX version of the first game. To elaborate: Really long load times (as much as 30-45 seconds between races), low framerates, ugly textures, only four tracks instead of six from the arcade and N64, questionable physics changes (most importantly, the cars had too much gravity, meaning the long air time from the arcade and N64 versions was significantly reduced), and completely replaced music.
** ''Rush: The Rock'' suffered from this ''twice''. The version included in ''Midway Arcade Treasures'' 3 Treasures 3'' has mostly every sound replaced with something more annoying, including the soundtrack (the [=PS2=] version's sound is also very glitchy - being played back a quarter step lower than the Xbox version, while sometimes clipping songs short and playing random songs in their place). There was also a native PC version [[KeepCirculatingTheTapes (which you'll really have to look around for)]], but it has very awkward controls and its draw distance is screwy to the point that it displays both high and low LOD models for certain track props. That, and your opponents are always similar. The worst part is that these two ports are the only non-arcade versions of the game.
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* MostAnnoyingSound: Get used to the sound of your car blowing up, especially if you try to take shortcuts.
Tabs MOD

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* EarWorm: "Rave Rush" and "What's Your Name?", two tracks from the original game.
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** Also, "What's Your Name?", the music that plays in the first game when entering your name on the high scores list.

to:

** Also, "What's Your Name?", the music that plays in the first game Rush's 1 and 2 when entering your name on the high scores list.

Added: 635

Removed: 635

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* SugarWiki/AwesomeMusic: All the tracks in ''Rush 2049'' especially the arcade and Dreamcast versions, too bad on the N64 version you have to use an expansion pack to hear music in races, shame ''*runs to get an expansion pack*.''
** "Headthumpin'" "Amiga-ish", "Doin' Time", and "High Roll" from ''Rush 2'', and "The Rock" from the arcade UpdatedRerelease of the first game.
** Also, "What's Your Name?", the music that plays in the first game when entering your name on the high scores list.
** Let's not forget "Zethno" from the original. Say what you will about the rest of the game's soundtrack, but that particular song kicked ass!



* CrowningMusicOfAwesome: All the tracks in ''Rush 2049'' especially the arcade and Dreamcast versions, too bad on the N64 version you have to use an expansion pack to hear music in races, shame ''*runs to get an expansion pack*.''
** "Headthumpin'" "Amiga-ish", "Doin' Time", and "High Roll" from ''Rush 2'', and "The Rock" from the arcade UpdatedRerelease of the first game.
** Also, "What's Your Name?", the music that plays in the first game when entering your name on the high scores list.
** Let's not forget "Zethno" from the original. Say what you will about the rest of the game's soundtrack, but that particular song kicked ass!
Is there an issue? Send a MessageReason:
None


* MemeticMutation: "'''IT'S DANGEROUS!!!'''"

to:

* MemeticMutation: "'''IT'S DANGEROUS!!!'''"'''"IT'S DANGEROUS!!!"'''

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* MemeticMutation: [[http://www.youtube.com/watch?v=OJyCppPNEeM Reality is tearing itself asunder...And I must race!]] ...Unfortunately thanks to this video [[PublicMediumIgnorance people think this game actually is this glitchy.]]

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* MemeticMutation: [[http://www."'''IT'S DANGEROUS!!!'''"
**[[http://www.
youtube.com/watch?v=OJyCppPNEeM Reality is tearing itself asunder...And I must race!]] ...Unfortunately thanks to this video [[PublicMediumIgnorance people think this game actually is this glitchy.]]

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