Follow TV Tropes

Following

History YMMV / RedDeadRedemption2

Go To

OR

Is there an issue? Send a MessageReason:
None


** With a nigh-identical plot about an outlaw party that falls apart and grows increasingly more vicious in the process, gratuitous amounts of {{gorn}}, troubled AntiHero protagonist, similar time period, horror elements, and being a dark, gritty {{deconstruction}} of the [[TheWestern western]] genre, this could very well be the best spiritual adaptation of ''Literature/BloodMeridian'' of all time. And to drive the whole thing home, the game has a ShoutOut to said book.

to:

** With a nigh-identical plot about an outlaw party that falls apart and grows increasingly more vicious in the process, gratuitous amounts of {{gorn}}, troubled AntiHero protagonist, similar time period, heavily matching themes, horror elements, and being a dark, gritty {{deconstruction}} of the [[TheWestern western]] genre, this could very well be the best spiritual adaptation of ''Literature/BloodMeridian'' of all time. And to drive the whole thing home, the game has a ShoutOut to said book.
Is there an issue? Send a MessageReason:
None


** With a nigh-identical plot about an outlaw party that falls apart and grows increasingly more vicious in the process, gratuitous amounts of {{gorn}}, troubled AntiHero protagonist, similar time period, horror elements, and being a dark, gritty {{deconstruction}} of the [[TheWestern western]] genre, this could probably be the best spiritual adaptation of ''Literature/BloodMeridian'' of all time.

to:

** With a nigh-identical plot about an outlaw party that falls apart and grows increasingly more vicious in the process, gratuitous amounts of {{gorn}}, troubled AntiHero protagonist, similar time period, horror elements, and being a dark, gritty {{deconstruction}} of the [[TheWestern western]] genre, this could probably very well be the best spiritual adaptation of ''Literature/BloodMeridian'' of all time.time. And to drive the whole thing home, the game has a ShoutOut to said book.
Is there an issue? Send a MessageReason:
None


** With a nigh-identical plot about an outlaw party that falls apart and grows increasingly more vicious in the process, gratuitous amounts of {{gorn}}, troubled AntiHero protagonist, similar time period, and being a dark, gritty {{deconstruction}} of the [[TheWestern western]] genre, this could probably be the best spiritual adaptation of ''Literature/BloodMeridian'' of all time.

to:

** With a nigh-identical plot about an outlaw party that falls apart and grows increasingly more vicious in the process, gratuitous amounts of {{gorn}}, troubled AntiHero protagonist, similar time period, horror elements, and being a dark, gritty {{deconstruction}} of the [[TheWestern western]] genre, this could probably be the best spiritual adaptation of ''Literature/BloodMeridian'' of all time.
Is there an issue? Send a MessageReason:
None


** With a SuspiciouslySimilarStory about an outlaw party that falls apart and grows increasingly more vicious in the process, gratuitous amounts of {{gorn}}, troubled AntiHero protagonist, similar time period, and being a dark, gritty {{deconstruction}} of the [[TheWestern western]] genre, this could probably be the best spiritual adaptation of ''Literature/BloodMeridian'' of all time.

to:

** With a SuspiciouslySimilarStory nigh-identical plot about an outlaw party that falls apart and grows increasingly more vicious in the process, gratuitous amounts of {{gorn}}, troubled AntiHero protagonist, similar time period, and being a dark, gritty {{deconstruction}} of the [[TheWestern western]] genre, this could probably be the best spiritual adaptation of ''Literature/BloodMeridian'' of all time.
Is there an issue? Send a MessageReason:
None


** With a SuspiciouslySimilarStory about an outlaw party that falls apart and grows increasingly more vicious in the process, gratuitous amounts of {{gorn}}, troubled AntiHero protagonist and being a dark {{deconstruction}} of the {{western}} genre, this could probably be the most faithful adaptation of the otherwise [[HardToAdaptWork unadaptable]] ''Literature/BloodMeridian'' to date.

to:

** With a SuspiciouslySimilarStory about an outlaw party that falls apart and grows increasingly more vicious in the process, gratuitous amounts of {{gorn}}, troubled AntiHero protagonist protagonist, similar time period, and being a dark dark, gritty {{deconstruction}} of the {{western}} [[TheWestern western]] genre, this could probably be the most faithful best spiritual adaptation of the otherwise [[HardToAdaptWork unadaptable]] ''Literature/BloodMeridian'' to date.of all time.
Is there an issue? Send a MessageReason:
None


** With a SuspiciouslySimilarPlot about an outlaw party that falls apart and grows increasingly more vicious in the process, gratuitous amounts of {{gorn}}, troubled AntiHero protagonist and being a dark {{deconstruction}} of the {{western}} genre, this could probably be the most faithful adaptation of the otherwise [[HardToAdaptWork unadaptable]] ''Literature/BloodMeridian'' to date.

to:

** With a SuspiciouslySimilarPlot SuspiciouslySimilarStory about an outlaw party that falls apart and grows increasingly more vicious in the process, gratuitous amounts of {{gorn}}, troubled AntiHero protagonist and being a dark {{deconstruction}} of the {{western}} genre, this could probably be the most faithful adaptation of the otherwise [[HardToAdaptWork unadaptable]] ''Literature/BloodMeridian'' to date.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** With a SuspiciouslySimilarPlot about an outlaw party that falls apart and grows increasingly more vicious in the process, gratuitous amounts of {{gorn}}, troubled AntiHero protagonist and being a dark {{deconstruction}} of the {{western}} genre, this could probably be the most faithful adaptation of the otherwise [[HardToAdaptWork unadaptable]] ''Literature/BloodMeridian'' to date.
Is there an issue? Send a MessageReason:
Removed duplicate.

Changed: 52

Removed: 159

Is there an issue? Send a MessageReason:
Removed duplicate.


** A Mafia boss in the 19th century DeepSouth seems ridiculous, or Rockstar trying to inject more ''GTA'' into their Western. However New Orleans, which Saint Denis is based on, did in fact have significant Italian organized crime all the way back in the 1880s. Existing independently of their more famous Northern cousins, the New Orleans Mafia still exists today and is older than many of the more famous Mafia families.

to:

** A Mafia boss The presence of [[TheDon Guido Martelli]] in the 19th century DeepSouth seems ridiculous, or perhaps Rockstar trying to inject more ''GTA'' into their Western. However New Orleans, which Saint Denis is based on, did in fact have significant Italian organized crime all the way back in the 1880s. Existing independently of their more famous Northern cousins, the New Orleans Mafia still exists today and is older than many of the more famous Mafia families.



** Guido Martelli may seem anachronistic, but the Mafia was powerful enough during the era of the game that his presence in Saint Denis is perfectly plausible.
Is there an issue? Send a MessageReason:
Can't remember Micah ever being funny


* LoveToHate: Micah Bell. He is a despicable, sadistic psychopath, but you can't deny that he is incredibly badass, funny, entertaining and {{creepy|Awesome}}.

to:

* LoveToHate: Micah Bell. He is a despicable, sadistic psychopath, but you can't deny that he is incredibly badass, funny, entertaining and {{creepy|Awesome}}.
Is there an issue? Send a MessageReason:
None


** Maybelle Elizabeth Colter, better known as [[RedBaron Black Belle]], is an infamous outlaw and one of the four legendary gunslingers Theodore Levin tasks the player with interviewing. When the player tracks her down in a shack at Bluewater Marsh, they find themselves approached by an army of bounty hunters. Declining the player's offer of misleading them, Black Belle lures one of the bounty hunters closer to her house before ordering the player to set off an explosive charge, killing the bounty hunter. She and the player fight off the rest of bounty hunters, utilising more explosives that she strategically placed around her compound. After, she allows the player to take her photo before riding away.

to:

** Maybelle Elizabeth Colter, better known as [[RedBaron Black Belle]], is an infamous outlaw and one of the four legendary gunslingers Theodore Levin tasks the player with interviewing. When the player tracks her down in a shack at Bluewater Marsh, they find themselves approached by an army of bounty hunters. Declining the player's offer of misleading them, Black Belle lures one of the bounty hunters closer to her house before ordering the player to set off an explosive charge, killing the bounty hunter. She and the player fight off the rest of bounty hunters, utilising more explosives that she strategically placed around her compound. After, After the battle, she allows the player to take her photo before riding away.
Is there an issue? Send a MessageReason:
None


** Maybelle Elizabeth Colter, better known as [[TheRedBaron Black Belle]], is an infamous outlaw and one of the four legendary gunslingers Theodore Levin tasks the player with interviewing. When the player tracks her down in a shack at Bluewater Marsh, they find themselves approached by an army of bounty hunters. Declining the player's offer of misleading them, Black Belle lures one of the bounty hunters closer to her house before ordering the player to set off an explosive charge, killing the bounty hunter. She and the player fight off the rest of bounty hunters, utilising more explosives that she strategically placed around her compound. After, she allows the player to take her photo before riding away.

to:

** Maybelle Elizabeth Colter, better known as [[TheRedBaron [[RedBaron Black Belle]], is an infamous outlaw and one of the four legendary gunslingers Theodore Levin tasks the player with interviewing. When the player tracks her down in a shack at Bluewater Marsh, they find themselves approached by an army of bounty hunters. Declining the player's offer of misleading them, Black Belle lures one of the bounty hunters closer to her house before ordering the player to set off an explosive charge, killing the bounty hunter. She and the player fight off the rest of bounty hunters, utilising more explosives that she strategically placed around her compound. After, she allows the player to take her photo before riding away.

Added: 1072

Changed: 481

Is there an issue? Send a MessageReason:
None


* UnderusedGameMechanic: Exotic plants, which only serve as glorified collectibles; despite actively respawning and seeming important, they're only needed for some ambient challenges and a single stranger quest. Other than that, they're [[UselessItem completely useless]] since they can't even be sold anywhere.[[note]]it is speculated that the cut "exotic shops" mentioned in the game's files would have bought them, giving them ''some'' value, but none of these shops made it into the final game[[/note]]

to:

* UnderusedGameMechanic: UnderusedGameMechanic:
**
Exotic plants, which only serve as glorified collectibles; despite actively respawning and seeming important, they're only needed for some ambient challenges and a single stranger quest. Other than that, they're [[UselessItem completely useless]] since they can't even be sold anywhere.[[note]]it is speculated that the cut "exotic shops" mentioned in the game's files would have bought them, giving them ''some'' value, but none of these shops made it into the final game[[/note]]game[[/note]]
** Wellbeing, a system that tracks whether or not Arthur is sick or not. It's listed in the player stats and being sick has some features tied to it (such as affecting core drain and weight) but it's only used in two chapters in a completely scripted manner [[spoiler:after Arthur's tuberculosis gets serious]]. Given how the game has multiple potential sources of illness (temperature, animal bites, strange plants) and also has a system for crafting medicinal items (for health, stamina and dead eye), it's a bit disappointing it's not used for anything other than a scripted sequence.
Is there an issue? Send a MessageReason:
None


* DefaultSettingSyndrome: Auto Aim settings, which are enabled and at the highest strength by default. This affects ''Online'' particularly hard since, unlike ''[[VideoGame/GrandTheftAutoV GTA Online]]'', players are ''not'' separated by their preferred aiming settings, so people who are used to playing in Free Aim lobbies in the latter game are putting themselves at a distinct disadvantage in the former game.

to:

* DefaultSettingSyndrome: Auto Aim settings, which are enabled and at the highest strength by default. This affects ''Online'' particularly hard since, unlike ''[[VideoGame/GrandTheftAutoV GTA Online]]'', ''VideoGame/GrandTheftAutoOnline'', players are ''not'' separated by their preferred aiming settings, so people who are used to playing in Free Aim lobbies in the latter game are putting themselves at a distinct disadvantage in the former game.



** ''Red Dead Online'' vs. ''[[VideoGame/GrandTheftAutoV GTA Online]]''. The fandom is really divided here.

to:

** ''Red Dead Online'' vs. ''[[VideoGame/GrandTheftAutoV GTA Online]]''.''VideoGame/GrandTheftAutoOnline''. The fandom is really divided here.
Is there an issue? Send a MessageReason:


* BetterThanCanon: Surprisingly, a negative example. Many players were not fond of the online version of John's Cowboy outfit being slightly closer to the original than the one seen in single-player. This is because [[spoiler:John's own hair is available in the ''Online'' as well, which means it is possible to create a character that resembles the John seen in 1899 and 1911 more than the actual playable version of John does]].
Is there an issue? Send a MessageReason:
Sadie pays John for his time and warns him of what a stupid idea chasing Micah is


* CharacterPerceptionEvolution: At the time of release, Sadie Adler was originally beloved by fans due to her being a tough, no-nonsense ActionGirl who was capable of [[OneOfTheBoys kicking just as much ass as the rest of the men in the Van der Linde gang]], which was a nice change of pace compared to the more passive roles that most of the women in the franchise game have had. As time set in though, Sadie's reputation began to get a lot more fractured as she gained a lot of criticism for her AxCrazy LeeroyJenkins attitude that often causes more trouble for the gang than it solves. Her involvement with John's life in the epilogue is similarly disliked since she essentially strings John along on several bounty hunter missions without giving anything in return, and her decision to encourage John into helping her track down and kill Micah really soured fans who saw her as a KarmaHoudini that essentially doomed John. Though Sadie isn't outright hated by any means, her actions throughout the game make her far more of a BaseBreakingCharacter than before.

to:

* CharacterPerceptionEvolution: At the time of release, Sadie Adler was originally beloved by fans due to her being a tough, no-nonsense ActionGirl who was capable of [[OneOfTheBoys kicking just as much ass as the rest of the men in the Van der Linde gang]], which was a nice change of pace compared to the more passive roles that most of the women in the franchise game have had. As time set in though, Sadie's reputation began to get a lot more fractured as she gained a lot of criticism for her AxCrazy LeeroyJenkins {{Jerkass}} attitude that often causes more trouble for the gang than it solves. Her involvement with John's life in the epilogue is similarly disliked since she essentially strings John along on several bounty hunter missions without giving anything in return, missions, and her decision to encourage let John into helping help her track down and kill Micah despite fully knowing the danger it posed really soured fans fans, who saw her as a KarmaHoudini that essentially doomed John. John to die at the FBI's hands while she got off scott-free with a fortune despite her selfishness and recklessness. Though Sadie isn't outright hated by any means, her actions throughout the game make her far more of a BaseBreakingCharacter than before.before, with some wishing for a DLC where she was [[KarmaHoudiniWarranty killed or arrested]] by John sometime between the games.
Is there an issue? Send a MessageReason:


* UnacceptableTargets: Native Americans. Not only is their terrible treatment discussed and shown several times during the story, the Wapiti Indian reservation is one of the few places you are not allowed to draw your weapons in, and you cannot even antagonize people there. The player will also get negative honor if they desecrate native sites.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Ambarino, (especially West Ambarino) shows signs of this, likely due to Rockstar redesigning most of the northern map edge mid-development. There are no settlements that provide services, less content than on the other regions (bar New Austin), and the design of the snow-covered part is very awkward, as it can only be accessed from the western side since Tempest Rift is just unaccessible filler, making the whole area feel like a dead end. Judging by the game files, glitches and beta maps, the region ''was'' heavily cut down, and a lot of areas, routes (including at least one more road to the snowy section near Chez Porter) and content were either DummiedOut, blocked off by [[GravityBarrier hills]] and [[InsurmountableWaistHighFence large rocks]], or moved elsewhere like both Fort Wallace and Wallace Station.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CharacterPerceptionEvolution: At the time of release, Sadie Adler was originally beloved by fans due to her being a tough, no-nonsense ActionGirl who was capable of [[OneOfTheBoys kicking just as much ass as the rest of the men in the Van der Linde gang]], which was a nice change of pace compared to the more passive roles that most of the women in the franchise game have had. As time set in though, Sadie's reputation began to get a lot more fractured as she gained a lot of criticism for her AxCrazy LeeroyJenkins attitude that often causes more trouble for the gang than it solves. Her involvement with John's life in the epilogue is similarly disliked since she essentially strings John along on several bounty hunter missions without giving anything in return, and her decision to encourage John into helping her track down and kill Micah really soured fans who saw her as a KarmaHoudini that essentially doomed John. Though Sadie isn't outright hated by any means, her actions throughout the game make her far more of a BaseBreakingCharacter than before.
Is there an issue? Send a MessageReason:
None

Added DiffLines:



Added DiffLines:

* ObviousBeta:
** Not the game itself, but glitching into Mexico shows it had/has work put on it. For example, even though Chuparosa is not there as of this writing, a plot of elevated land ends unnaturally and abruptly around where the wall surrounding the town should be, and the shape of the train track can be seen pressed into the sand, likely as a developer note. The country's foliage and textures also have effort put into them, although both noticeably lose details the further you go east.
** The returning areas from the first game show signs of this. Once they are finally unlocked [[spoiler:it's 1907, but outside of Blackwater these areas [[MedievalStasis seem to be stuck in 1899]] as no grave has a date-of-death beyond 1898, the area is extremely undeveloped and the [=MacFarlane=] Ranch's barn is missing. Both Jack Marston and Jeremy Gill mention train tracks that don't actually exist in the game world[[note]]Jack mentions the tracks between Beecher's Hope and the river north of it, and Gill mentions Frontera Bridge[[/note]], and an info card for Pacific Union Railroad appears if you pull up the info card in the forest where it was on in the first game]]. It's been speculated that this is why the area is locked down for most of the game, as [[spoiler:the map is the exact same one in 1899 and 1907, suggesting Rockstar didn't have enough time to finish both versions, threw them together into one and blocked it off so it wouldn't be immediately obvious]].
Is there an issue? Send a MessageReason:
None


** Despite what the trailers played her up to be, Sadie doesn't become an official gunwoman of the gang until the final chapter of the main story.

to:

** Despite what the trailers played her up to be, Sadie doesn't become an official gunwoman of the gang until the final chapter of the main story.story, and even there she is in few missions.



** Dutch, Arthur and Bill working as Rhodes deputies was an interesting plot point and they could have used their authority to fight the O'Driscolls and Lemoyne Raiders. Alas, there is only one mission where the act on behalf of the Sheriff.

to:

** Dutch, Arthur and Bill working as Rhodes deputies was an interesting plot point and they could have used their authority to fight the O'Driscolls and Lemoyne Raiders. Alas, there is only one mission where the they act on behalf of the Sheriff.Sheriff to ambush moonshiners.



** [[spoiler:Charles, Sadie and John in the final mission. While Micah deserved to have a couple bullets or 10 pumped into him, Sadie's recruitment of John indirectly leads to him being tracked down by the Pinkertons while she and Charles presumably manage to escape, and John agrees to follow them despite Abigail begging him not to and insults Jack as he leaves. Their interrogation and execution of Cleet also feels uncharacteristically petty and cruel (and slightly hypocritical seeing that they were also outlaws), especially since Sadie overrides John's choice to spare him and kills Cleet herself. John is also quite rude and dismissive of Abigail as she pleads with him to stay, with him even insulting Jack's books as he leaves.]]

to:

** [[spoiler:Charles, Sadie and John in the final mission. While Micah deserved to have a couple bullets or 10 pumped into him, Sadie's recruitment of John indirectly leads to him being tracked down by the Pinkertons while she and Charles presumably manage to escape, and John agrees to follow them despite Abigail begging him not to and insults Jack as he leaves. Their interrogation and execution of Cleet also feels uncharacteristically petty and cruel (and slightly hypocritical seeing that they were also outlaws), especially since Sadie overrides John's choice to spare him and kills Cleet herself. John is also quite rude and dismissive of Abigail as she pleads with him to stay, with him even insulting Jack's books as he leaves.herself.]]


* AcceptableTargets:
** The Klan stand-in you can meet is both incompetent and, judging by the note found on their leader, extremely petty. Their random encounters always end with them killing each other in embarrassing accidents, and they refuse to even ''serve Spanish food'' at their initiation ceremonies. Also, they and Compson the slave-catcher are the only [=NPCs=] in the game that cause your honor to go ''up'' when you kill them, although people will still get the law on you if they witness it.
** Racists and other bigots in general, like the Eugenics advocate you meet in Saint Denis, are generally portrayed as unpleasantly as possible and can be treated by players in kind with little repercussions. It’s especially notable that the Lemoyne Raiders, a group of racist former Confederate soldiers, are something of a ButtMonkey among the gangs, even being the first to be effectively wiped out.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Maybelle Elizabeth Colter, better known as [[TheRedBaron Black Belle]], is an infamous outlaw and one of the four legendary gunslingers Theodore Levin tasks the player with interviewing. When the player tracks her down in a shack at Bluewater Marsh, they find themselves approached by an army of bounty hunters. Declining the player's offer of misleading them, Black Belle lures one of the bounty hunters closer to her house before ordering the player to set off an explosive charge, killing the bounty hunter. She and the player fight off the rest of bounty hunters, utilising more explosives that she strategically placed around her compound. After, she allows the player to take her photo before riding away.

Added: 233

Changed: 133

Is there an issue? Send a MessageReason:
None


** In the 7th chapter, after the talk about the legend of King Arthur, it would have been more fitting for [[spoiler:John and Abigail to take the aliases "Arthur" and "Guinevere", the former also being a tribute to his late friend.]]



** [[spoiler:Charles, Sadie and John in the final mission. While Micah deserved to have a couple bullets or 10 pumped into him, Sadie's recruitment of John indirectly leads to him being tracked down by the Pinkertons while she and Charles presumably manage to escape, and John agrees to follow them despite Abigail begging him not to and insults Jack as he leaves. Their interrogation and execution of Cleet also feels uncharacteristically petty and cruel (and slightly hypocritical seeing that they were also outlaws), especially since Sadie overrides John's choice to spare him and kills Cleet herself.]]

to:

** [[spoiler:Charles, Sadie and John in the final mission. While Micah deserved to have a couple bullets or 10 pumped into him, Sadie's recruitment of John indirectly leads to him being tracked down by the Pinkertons while she and Charles presumably manage to escape, and John agrees to follow them despite Abigail begging him not to and insults Jack as he leaves. Their interrogation and execution of Cleet also feels uncharacteristically petty and cruel (and slightly hypocritical seeing that they were also outlaws), especially since Sadie overrides John's choice to spare him and kills Cleet herself. John is also quite rude and dismissive of Abigail as she pleads with him to stay, with him even insulting Jack's books as he leaves.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Amidst Jack's welcoming party, Micah will deliver a nihilistic speech about the gang's damnation, all the while Karen and Grimshaw loudly sing a bawdy song in the background.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** John being made the main character in the epilogue. While John is near-universally beloved, whether or not his two chapters measure up to Arthur's story is hotly debated, especially given the contrast between the explosive end of Chapter 6, and the large amount of mundane busy work included in John's story. There are also a lot of people that would in theory be fine with John taking over, but are dissatisfied with the botched version of John that is playable.
Is there an issue? Send a MessageReason:
None


* ArcFatigue: Beaver Hollow. Many of the objectives consist of little more than attacking the U.S army and/or the Pinkertons over and over again, and the overall toxicity of the Van der Linde gang, combined with Arthur constantly suffering from tuberculosis ''really'' dampens the satisfaction of completing any missions you do in the chapter.

to:

* ArcFatigue: Beaver Hollow. Many of the objectives consist of little more than attacking the U.S army and/or the Pinkertons over and over again, and the overall toxicity of the Van der Linde gang, combined with Arthur constantly suffering from tuberculosis ''really'' dampens the satisfaction of completing any missions you do in the chapter. Then again, that's kinda the point of the chapter: everyone in camp, Arthur included, are absolutely ''done'' with Dutch's bullshit and are just pushing along out of survival.
Is there an issue? Send a MessageReason:
While the passion put into this entry is admirable, I really don't think we need a note-for-note summary of the whole mission here.


* BizarroEpisode: We have the SugarWiki/{{Funny Moment|s}} episode called "A Quiet Time". After hearing the report that Micah has been arrested and imprisoned in Strawberry, Arthur is told to take Lenny to Smithfield's Saloon in Valentine to calm down with a beer or two. However, this is where the MindScrew happens, because, after a drink, Arthur and Lenny [[CantHoldHisLiquor end up getting wasted]], leading to the {{Smash Cut}}s to Arthur losing Lenny a few times and stumbling in random places, the two of them talking trash, Arthur getting into a supposed BarBrawl about to start right before the SmashCut to [[MoodWhiplash all the guys line-dancing with each other]], followed by another SmashCut to Arthur doing the NatureTinkling before getting back into the saloon to find that ''everyone looks like Lenny''! It only gets more hilarious when the real Lenny finds him and they slap each other, followed by another SmashCut to Arthur finding himself about to drown his old rival outside ''for no apparent reason!'' A few more {{Smash Cut}}s, and we now find Arthur and Lenny trying to escape the lawmen chasing after them. No matter how well or poorly your escape attempt went, they will wake up with no memory of what happened on the previous night, but with Arthur getting so sick and hung over that he'll lean over and puke on the grass with a VomitIndiscretionShot. Oh, and it can only get a few mentions afterwards by talking to Lenny about the funny bits or getting drunk with beer again.

to:

* BizarroEpisode: We have The entirety of the SugarWiki/{{Funny Moment|s}} episode called Chapter 2 mission "A Quiet Time".Time" is essentially this. After hearing the report that Micah has been arrested and imprisoned in Strawberry, Arthur is told to take Lenny to Smithfield's Saloon in Valentine to calm down with a beer or two. However, this is where They end up drinking ''way'' more than two beers however, with both characters getting completely wasted. This results in the MindScrew happens, because, after player being treated to a drink, nonsensical DrunkenMontage that includes a BaitAndSwitch BarBrawl-turned line dance, Arthur and Lenny [[CantHoldHisLiquor end up getting wasted]], leading to the {{Smash Cut}}s to slapping each other, and at one point Arthur losing Lenny a few times and stumbling in random places, the two of them talking trash, Arthur getting into a supposed BarBrawl about to start right before the SmashCut to [[MoodWhiplash all the guys line-dancing with each other]], followed by another SmashCut to Arthur doing the NatureTinkling before getting back into the saloon to find hallucinating that ''everyone looks like Lenny''! It only gets more hilarious when the real Lenny finds him and they slap each other, followed by another SmashCut to Arthur finding himself about to drown his old rival outside ''for no apparent reason!'' A few more {{Smash Cut}}s, and we now find Arthur and Lenny trying to escape the lawmen chasing after them. No matter how well or poorly your escape attempt went, they will is Lenny''. The two of them then wake up with no memory of what happened on the previous night, but with Arthur getting so sick next day completely hungover and hung over that he'll lean over and puke on the grass with a VomitIndiscretionShot. Oh, and it can only get mention it a few mentions afterwards by talking to Lenny about times in passing. Because of the funny bits or getting drunk with beer again.mind screwiness throughout the whole mission, [[BestLevelEver many people consider it to be one of the best missions in the game]], even if it doesn't advance the plot much.
Is there an issue? Send a MessageReason:
None


* BizarroEpisode: We have the SugarWiki/{{Funny Moment|s}} episode called "A Quiet Time". After hearing the report that Micah has been arrested and imprisoned in Strawberry, Arthur is told to take Lenny to Smithfield's Saloon in Valentine to calm down with a beer or two. However, this is where the MindScrew happens, because, after a drink, Arthur and Lenny [[CantHoldHisLiquor end up getting wasted]], leading to the {{Smash Cut}}s to Arthur losing Lenny a few times and stumbling in random places, the two of them talking trash, Arthur getting into a supposed BarBrawl about to start right before the SmashCut to [[MoodWhiplash all the guys line-dancing with each other]], followed by another SmashCut to Arthur doing the NatureTinkling before getting back into the saloon to find that ''everyone looks like Lenny''! It only gets more hilarious when the real Lenny finds him and they slap each other, followed by another SmashCut to Arthur finding himself about to drown his old rival outside ''for no apparent reason!'' A few more {{Smash Cut}}s, and we now find Arthur and Lenny trying to escape the lawmen chasing after them. No matter how well or poorly your escape attempt went, they will wake up with no memory of what happened on the previous night, but with Arthur getting so sick and hung over that he'll lean over and puke on the grass with a VomitIndiscretionShot. This funny drunken Bizarro Episode is considered as a lube-free mind-fuck! Period! Oh, and it can only get a few mentions afterwards by talking to Lenny about the funny bits or getting drunk with beer again.

to:

* BizarroEpisode: We have the SugarWiki/{{Funny Moment|s}} episode called "A Quiet Time". After hearing the report that Micah has been arrested and imprisoned in Strawberry, Arthur is told to take Lenny to Smithfield's Saloon in Valentine to calm down with a beer or two. However, this is where the MindScrew happens, because, after a drink, Arthur and Lenny [[CantHoldHisLiquor end up getting wasted]], leading to the {{Smash Cut}}s to Arthur losing Lenny a few times and stumbling in random places, the two of them talking trash, Arthur getting into a supposed BarBrawl about to start right before the SmashCut to [[MoodWhiplash all the guys line-dancing with each other]], followed by another SmashCut to Arthur doing the NatureTinkling before getting back into the saloon to find that ''everyone looks like Lenny''! It only gets more hilarious when the real Lenny finds him and they slap each other, followed by another SmashCut to Arthur finding himself about to drown his old rival outside ''for no apparent reason!'' A few more {{Smash Cut}}s, and we now find Arthur and Lenny trying to escape the lawmen chasing after them. No matter how well or poorly your escape attempt went, they will wake up with no memory of what happened on the previous night, but with Arthur getting so sick and hung over that he'll lean over and puke on the grass with a VomitIndiscretionShot. This funny drunken Bizarro Episode is considered as a lube-free mind-fuck! Period! Oh, and it can only get a few mentions afterwards by talking to Lenny about the funny bits or getting drunk with beer again.

Added: 794

Changed: 530

Is there an issue? Send a MessageReason:
I don't think anyone aside from Micah Shirakko Bell posted those cringey videos


* MemeticLoser: Dorothea, the suffragette that you meet in Saint Denis, has become this due to [=YouTuber=] Shirakko's infamous videos of him killing her in various ways which kickstarted a trend for players to torment her. Many players as a result found her to be [[ButtMonkey the punching bag]] of the whole game. On his part, despite his misanthropy, Arthur agrees with Dorothea that women should be allowed to vote and is shown to be rather progressive in terms of women's rights. He even leads a suffragette parade at one point in the game.

to:

* MemeticLoser: Dorothea, MemeticLoser:
** Dorothea Wicklow,
the suffragette that you meet in Saint Denis, has become this due to [=YouTuber=] Shirakko's infamous videos of him killing her in various ways which kickstarted a trend for players to torment her.ways. Many players as a result found her to be [[ButtMonkey the punching bag]] of the whole game. On his part, despite his misanthropy, Arthur agrees with Dorothea that women should be allowed to vote and is shown to be rather progressive in terms of women's rights. He rights, even leads a suffragette parade marching with suffragettes at one point in the game.game.
** Less controversially, Norris Forsythe, the eugenist barking his ideas on the street. He's hated so much that you can murder him in broad daylight with no consequences (as long as you aren't too noisy).
** In a similar vein to Forsythe, the KKK members, who always get themselves killed in some stupid manner.

Top