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** A Chomper [[ContractualBossImmunity can not eat any of the Boss Zombies]] (and Robo Zombies as well) yet if he tries to, he will go into the animation where he acts like he did, leaving the Chomper open for assault for a couple of seconds.

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** A Chomper [[ContractualBossImmunity can not eat any of the Boss Zombies]] (and Robo Zombies as well) yet if he tries to, [[DevelopersForesight he will go into the animation where he acts like he did, leaving the Chomper open for assault for a couple of seconds.]]
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* FanficFuel: The war that makes up both games has been seen as an opportunity by many to create personal stories of those who fought in it, usually plants. Unfortunately, this also comes at the cost of making WarIsHell a recurring theme, which leads to a ton of {{Dark Fic}}s and [[TearJerker Tear Jerkers]].

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* FanficFuel: The war FandomSpecificPlot: Bar none the most common long-form fanfic plot for the franchise as a whole post-''Garden Warfare'' involves a GenreDeconstruction of the game series, pointing out the fact that makes up both games has been seen as these cutesy creatures are fighting an opportunity by many to create personal stories of those who fought in it, usually plants. Unfortunately, this also comes at the cost of making WarIsHell a recurring theme, which leads to a ton of {{Dark Fic}}s actual militarized war with real repercussions and [[TearJerker Tear Jerkers]].[[WarIsHell all that implies]].

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* CultClassic: Garden Warfare 2 specifically can be considered THE cult classic of the HeroShooter genre of games. While nowhere near as popular or well-known as the likes of {{VideoGame/Team Fortress 2}}, {{VideoGame/Overwatch}}, and {{VideoGame/Paladins}}, it still has a devoted fanbase who consider it one of the most under-appreciated games of the genre. In fact, Garden Warfare 2 having a more niche status garners it much more respect and appreciation compared to the more popular Hero Shooters, which have way more detractors.

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* CultClassic: Garden Warfare 2 specifically can be considered THE cult classic of the HeroShooter genre of games. While nowhere near as popular or well-known as the likes of {{VideoGame/Team Fortress 2}}, {{VideoGame/Overwatch}}, and {{VideoGame/Paladins}}, it still has a devoted fanbase who consider it one of the most under-appreciated games hidden gems of the genre.genre, or even one of the best shooters ever made in general. In fact, Garden Warfare 2 having a more niche status garners it much more respect and appreciation compared to the more popular Hero Shooters, which have way more detractors.

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Dewicking Just For Pun


** Baron Von Bats. He has a large amount of health, can heal upon scratching a plant and can summon zombies that also gain health by clawing at the plants. His teleporting can also get annoying as he's invincible whilst doing so. You could say he's... [[GodDamnBats God Damn]] [[JustForPun (Baron Von) Bats]].
*** Thankfully the summoned zombies can quickly be taken care of, especially by Electric Plants and he's been nerfed in the sequel, as he doesn't teleport as much and isn't invincible whilst doing so.

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** Baron Von Bats. He has a large amount of health, can heal upon scratching a plant and can summon zombies that also gain health by clawing at the plants. His teleporting can also get annoying as he's invincible whilst doing so. You could say he's... [[GodDamnBats God Damn]] [[JustForPun (Baron Von) Bats]].\n*** Thankfully the summoned zombies can quickly be taken care of, especially by Electric Plants and he's been nerfed in the sequel, as he doesn't teleport as much and isn't invincible whilst doing so.
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*** It gets worse when you remember that plants are the primary suppliers of oxygen on Earth and had they never evolved, Earth would still be a lifeless husk as it was until the most recent 1 billion of the 4.6 billion years it has existed, meaning that if he succeeded in staving the plants of sun, he would've '''''[[TheEndOfTheWorldAsWeKnowIt FLAT-OUT MURDERED ALL LIFE ON EARTH BY SUFFOCATING AND DEPRIVING THEM OF OXYGEN!!!]]'''''

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*** It gets worse when you remember that plants are the primary suppliers of oxygen on Earth and had they never evolved, Earth would still be a lifeless husk as it was until the most recent 1 billion of the 4.6 billion years it has existed, meaning that if he succeeded in staving the plants of sun, he would've '''''[[TheEndOfTheWorldAsWeKnowIt FLAT-OUT MURDERED ALL LIFE ON EARTH BY SUFFOCATING AND DEPRIVING THEM OF OXYGEN!!!]]'''''deprived nearly all life on Earth of oxygen.]]'''''

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* CultClassic: Garden Warfare 2 specifically can be considered THE cult classic of the HeroShooter genre of games. While nowhere near as popular or well-known as the likes of {{VideoGame/Team Fortress 2}}, {{VideoGame/Overwatch}}, and {{VideoGame/Paladins}}, it still has a devoted fanbase who consider it one of the most under-appreciated games of the genre.

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* CultClassic: Garden Warfare 2 specifically can be considered THE cult classic of the HeroShooter genre of games. While nowhere near as popular or well-known as the likes of {{VideoGame/Team Fortress 2}}, {{VideoGame/Overwatch}}, and {{VideoGame/Paladins}}, it still has a devoted fanbase who consider it one of the most under-appreciated games of the genre. In fact, Garden Warfare 2 having a more niche status garners it much more respect and appreciation compared to the more popular Hero Shooters, which have way more detractors.
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* CultClassic: Garden Warfare 2 specifically can be considered THE cult classic of the HeroShooter genre of games. While nowhere near as popular or well-known as the likes of {{VideoGame/Team Fortress 2}}, {{VideoGame/Overwatch}}, and {{VideoGame/Paladins}}, it still has a devoted fanbase who consider it one of the most under-appreciated games of the genre.
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*** It gets worse when you remember that plants are the primary suppliers of oxygen on Earth and had they never evolved, Earth would still be a lifeless husk as it was until the most recent 1 billion years it has existed, meaning that if he succeeded in staving the plants of sun, he would've '''''[[TheEndOfTheWorldAsWeKnowIt FLAT-OUT MURDERED ALL LIFE ON EARTH BY SUFFOCATING AND DEPRIVING THEM OF OXYGEN!!!]]'''''

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*** It gets worse when you remember that plants are the primary suppliers of oxygen on Earth and had they never evolved, Earth would still be a lifeless husk as it was until the most recent 1 billion of the 4.6 billion years it has existed, meaning that if he succeeded in staving the plants of sun, he would've '''''[[TheEndOfTheWorldAsWeKnowIt FLAT-OUT MURDERED ALL LIFE ON EARTH BY SUFFOCATING AND DEPRIVING THEM OF OXYGEN!!!]]'''''

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** The Turf Takeover map Moon Base Z involves Dr. Zomboss trying to cause a constant solar eclipse by moving the Earth to rob the plants' of their photosynthesis. In other words, Zomboss tries to commit ''genocide''.

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** The Turf Takeover map Moon Base Z involves Dr. Zomboss trying to cause a constant solar eclipse by moving the Earth to rob the plants' of their photosynthesis. In other words, Zomboss tries to commit ''genocide''.''genocide''
*** It gets worse when you remember that plants are the primary suppliers of oxygen on Earth and had they never evolved, Earth would still be a lifeless husk as it was until the most recent 1 billion years it has existed, meaning that if he succeeded in staving the plants of sun, he would've '''''[[TheEndOfTheWorldAsWeKnowIt FLAT-OUT MURDERED ALL LIFE ON EARTH BY SUFFOCATING AND DEPRIVING THEM OF OXYGEN!!!]]'''''
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Up To Eleven is a defunct trope


** The Sunflower Queen takes CreepyCute UpToEleven -- a gigantic, frowning, glowing sunflower who has a powerful beam attack and minions keeping her healthy. She's not difficult to defeat but she's just scary. Her [[VoiceOfTheLegion voice]] is quite unnerving too.

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** The Sunflower Queen takes CreepyCute UpToEleven up to eleven -- a gigantic, frowning, glowing sunflower who has a powerful beam attack and minions keeping her healthy. She's not difficult to defeat but she's just scary. Her [[VoiceOfTheLegion voice]] is quite unnerving too.
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** The Sunflower Queen takes CreepyCute UpToEleven -- a gigantic, [[Perpetual Frowner frowning]],glowing sunflower who has a powerful beam attack and minions keeping her healthy. She's not difficult to defeat but she's just scary. Her [[VoiceOfTheLegion voice]] is quite unnerving too.

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** The Sunflower Queen takes CreepyCute UpToEleven -- a gigantic, [[Perpetual Frowner frowning]],glowing frowning, glowing sunflower who has a powerful beam attack and minions keeping her healthy. She's not difficult to defeat but she's just scary. Her [[VoiceOfTheLegion voice]] is quite unnerving too.
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** The Sunflower Queen takes CreepyCute UpToEleven -- a gigantic, smiling glowing sunflower who has a powerful beam attack and minions keeping her healthy. She's not difficult to defeat but she's just scary. Her [[VoiceOfTheLegion voice]] is quite unnerving too.

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** The Sunflower Queen takes CreepyCute UpToEleven -- a gigantic, smiling glowing [[Perpetual Frowner frowning]],glowing sunflower who has a powerful beam attack and minions keeping her healthy. She's not difficult to defeat but she's just scary. Her [[VoiceOfTheLegion voice]] is quite unnerving too.
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


** The Sunflower Queen takes CreepyCute UpToEleven -- a gigantic, smiling glowing sunflower who has a powerful beam attack and minions keeping her healthy. She's not difficult to defeat but she's just UncannyValley scary. Her [[VoiceOfTheLegion voice]] is quite unnerving too.

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** The Sunflower Queen takes CreepyCute UpToEleven -- a gigantic, smiling glowing sunflower who has a powerful beam attack and minions keeping her healthy. She's not difficult to defeat but she's just UncannyValley scary. Her [[VoiceOfTheLegion voice]] is quite unnerving too.
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* The Turf Takeover map Moon Base Z involves Dr. Zomboss trying to cause a constant solar eclipse by moving the Earth to rob the plants' of their photosynthesis. In other words, Zomboss tries to commit ''genocide''.

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* ** The Turf Takeover map Moon Base Z involves Dr. Zomboss trying to cause a constant solar eclipse by moving the Earth to rob the plants' of their photosynthesis. In other words, Zomboss tries to commit ''genocide''.
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* The Turf Takeover map Moon Base Z involves Dr. Zomboss trying to cause a constant solar eclipse by moving the Earth to rob the plants' of their photosynthesis. In other words, Zomboss tries to commit ''genocide''.

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* EvenBetterSequel: ''Garden Warfare 2'' improves on a lot of the ideas in Garden Warfare 1, while adding six new playable classes (3 for each team).

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* EvenBetterSequel: ''Garden Warfare 2'' improves on a lot of the ideas in Garden from ''Garden Warfare 1, 1'', while adding six new playable classes (3 for each team).



* GameBreakingBug: You know how the Boss Yetis tends to avoid going near you since just touching him hurts and they has a close-range instant freeze attack? Well recently, likely due to the removal of them getting back into the corner, there's a possible chance they run STRAIGHT AT YOU, turning them from annoying to difficult and their Super Boss round from hard to VERY hard.



** Armored zombies such as coffin, outhouse and barrel variants are a pain to deal with, unless there's a Chomper on the team or you know that you have to shoot at their faces or legs to take them out quicker.
*** Their plant variations are just as bad.
** Yeti Imps, ice variants of the Fan Imps. They will become a bother if one gets to you and explodes, which will slow you down and even freeze you if you've taken enough ice damage, which in turn makes you an easy target. Not to mention they are quite fast.

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** Armored zombies such as coffin, outhouse and barrel variants are a pain to deal with, unless there's a Chomper on the team or you know that you have to shoot at their faces or legs to take them out quicker.
***
quicker. Their plant Weed variations are just as bad.
** Yeti Imps, ice variants of the Fan Imps. They will become a bother if one gets to you and explodes, which will cause some damage, slow you down and even freeze you for several seconds if you've taken enough ice damage, which in turn makes you an easy target. target for other zombies. Not to mention they are quite fast.fast, but luckily have very low health.



** Hunting down the Champions challenge can be difficult as well, due to having a small time limit and only a very small increase in time if you defeat a Champion. Sometimes the chances of winning the challenge will depend on the location of where the Champions spawn! The Cactus variation is even worse since she will usually try to run away from you and your teammates.
** The Squash challenge is much more difficult than it's Zombie counterpart, thanks to the Squash's tendency to being spawned rather close to the Graveyard, having a giant amount of health and no Zombies capable of slowing it down. The fact that this is one of the challenges where failing results in the Graveyard losing health will make you hope you don't ever have to go through this challenge.

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** Hunting down Hunt the Champions challenge can be difficult as well, due to having a small time limit and only a very small increase in time if you defeat a Champion. Sometimes the chances of winning the challenge will depend on the location of where the Champions spawn! The Cactus variation is even worse since she will usually try to run away from you and your teammates.
** The Squash challenge is much considerably more difficult than it's its Zombie counterpart, thanks to the Squash's tendency to being spawned rather close to the Graveyard, having a giant amount of health and no Zombies capable of slowing it down. The fact that this is one of the challenges where failing results in the Graveyard losing health will make you hope you don't ever have to go through this challenge.
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** A Chomper [[ContractualBossImmunity can not eat any of the Boss Zombies]] yet if he tries to, he will go into the animation where he acts like he did, leaving the Chomper open for assault for a couple of seconds.

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** A Chomper [[ContractualBossImmunity can not eat any of the Boss Zombies]] (and Robo Zombies as well) yet if he tries to, he will go into the animation where he acts like he did, leaving the Chomper open for assault for a couple of seconds.
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** The furious roars of the zombot at the end of Zombopolis are a bit unnerving.

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** The furious roars of the zombot Zombot during the fight at the end of Zombopolis are a bit unnerving.
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* GoddamnedBats:
** Armored zombies such as coffin, outhouse and barrel variants are a pain to deal with, unless there's a Chomper on the team or you know that you have to shoot at their faces or legs to take them out quicker.
*** Their plant variations are just as bad.
** Yeti Imps, ice variants of the Fan Imps. They will become a bother if one gets to you and explodes, which will slow you down and even freeze you if you've taken enough ice damage, which in turn makes you an easy target. Not to mention they are quite fast.

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** The Super Bean from ''2''. It's a ShieldedCoreBoss who has a forcefield that protects it from damage, and it regenerates the forcefield after teleporting. ''Also'', it will liberally use TeleportSpam and FlashStep in order to avoid damage and make the fight last ''even longer''. Super Bean's attacks are no slouch either, an annoying {{hitscan}} EyeBeam that can chip away health quite quickly, a cape spin, and a constant beam DesperationAttack that, while not ''that'' painful, makes him take ''greatly'' reduced damage for the duration to prolong the fight even more. The good news is that you have four Super Brains, an Imp and a few other zombies assisting you in his Boss Fight in his Quest, the bad news is that multiple of them can appear as a DegradedBoss in the Endless Flag mode.


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** Super Bean from ''2''. He's a ShieldedCoreBoss who has a forcefield that protects him from damage. Said forcefield withstands quite a lot of damage to destroy, and if you aren't quick enough, he will ''regenerate'' the forcefield after teleporting to make the fight last longer. ''Also'', he will liberally use TeleportSpam (he is entirely invincible when doing so) and FlashStep in order to avoid damage and make the fight last ''even longer''. Super Bean's attacks are no slouch either, an annoying {{hitscan}} EyeBeam that can chip away health quite quickly, a cape spin if you get too close to him, and a constant beam DesperationAttack that, while not very painful, makes him take ''greatly'' reduced damage for the duration to prolong the fight '''even more'''. The good news is that you have four Super Brains, an Imp and a few other zombies assisting you in his boss fight in his quest, the bad news is that multiple of them can appear as a DegradedBoss in the Endless Flag mode.


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** The Super Super Bean wave is perhaps just as bad as the above. What's worse is that the Sunflowers spawned during the fight can go and ''heal'' the Beans, which combined with the forcefields they have, can turn the fight into a nightmare if you aren't careful.
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** The Super Yeti Wave. The Yeti is already a difficult foe but dealing with not only 3, but also Arctic Troopers, ice variations of the already annoying Foot Soldiers, [[DemonicSpiders Yeti Imps]] and AC Perries, ice variants of Engineers, is even worse, as all of them can slow you down with enough hits and even freeze you, making you unable to move or attack for a couple of seconds. This Super Boss Wave is so difficult, you'll be very likely having a hard time on ''Normal''!

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** The Super Yeti Wave. The Yeti is already a difficult foe but dealing with not only 3, but also Arctic Troopers, ice variations of the already annoying Foot Soldiers, [[DemonicSpiders [[GoddamnedBats Yeti Imps]] and AC Perries, ice variants of Engineers, is even worse, as all of them can slow you down with enough hits and even freeze you, making you unable to move or attack for a couple of seconds. This Super Boss Wave is so difficult, you'll be very likely having a hard time on ''Normal''!
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* AwesomeMusic: [[AwesomeMusic/PlantsVsZombiesGardenWarfare Here]].

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* AwesomeMusic: SugarWiki/AwesomeMusic: [[AwesomeMusic/PlantsVsZombiesGardenWarfare Here]].
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* AwesomeMusic: [[AwesomeMusic/PlantsVsZombiesGardenWarfare Here]].
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** The Super Bean from ''2''. It's a ShieldedCoreBoss who has a forcefield that protects it from damage, and it regenerates the forcefield after teleporting. ''Also'', it will liberally use TeleportSpam and FlashStep in order to avoid damage and make the fight last even longer. Super Bean's attacks are no slouch either, annoying {{hitscan}} EyeBeam, a cape spin, and a huge constant beam DesperationAttack that, while not ''that'' painful, makes him take ''greatly'' reduced damage for the duration to prolong the fight even more. The good news is that you have four Super Brains, an Imp and a few other zombies assisting you in his Boss Fight in his Quest, the bad news is that multiple of them can appear as a DegradedBoss in the Endless Flag mode.

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** The Super Bean from ''2''. It's a ShieldedCoreBoss who has a forcefield that protects it from damage, and it regenerates the forcefield after teleporting. ''Also'', it will liberally use TeleportSpam and FlashStep in order to avoid damage and make the fight last even longer. ''even longer''. Super Bean's attacks are no slouch either, an annoying {{hitscan}} EyeBeam, EyeBeam that can chip away health quite quickly, a cape spin, and a huge constant beam DesperationAttack that, while not ''that'' painful, makes him take ''greatly'' reduced damage for the duration to prolong the fight even more. The good news is that you have four Super Brains, an Imp and a few other zombies assisting you in his Boss Fight in his Quest, the bad news is that multiple of them can appear as a DegradedBoss in the Endless Flag mode.



** Zombopolis is another big offender. The main reason is that the minigame at the end is stacked ''heavily'' in the zombies' (the defending team) favor. The objective for the plants is to destroy a generator (which has a large amount of health), which in turn makes the small weak points on the charging Zombot vulnerable. They're only vulnerable for a short time and when the force fields around them come back up, ''the generator respawns, forcing the plants to destroy it again''. Repeat until the Zombot is destroyed. The problem is that, of course, the plants only have a few minutes to do this. Most of the plants' time will be spent trying to even get close enough to the generator to destroy it before having to locate and shoot all the tiny weak points on the Zombot while also not being blown up by the zombies.

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** Zombopolis is another big offender. The main reason is that the minigame at the end is stacked ''heavily'' in the zombies' (the defending team) favor. The objective for the plants is to destroy a generator (which has a large amount of health), which in turn makes the small weak points on the charging Zombot vulnerable. They're only vulnerable for a short time and when the force fields around them come back up, ''the generator respawns, forcing the plants to destroy it again''. Repeat until the Zombot is destroyed. The problem is that, of course, the plants only have a few minutes to do this. Most of the plants' time will be spent trying to even get close enough to the generator to destroy it before having to locate and shoot all the tiny weak points on the Zombot while also not being blown up by the zombies.



** Out of the Infinity Giants, Ultra Commander, Citron Overload, and Giant Stalk get the most hate, and for the same reason. Each will spam very powerful explosive projectiles that can rip apart even a 2000 hp robot in a flash. And for Catron players, Giant Stalk ''and'' Citron Overload can be encountered at the same time if you are sloppy if both gnome kings retreat.
** Gnomous The Gnome King is very painful to fight. He fires hundreds and hundreds of projectiles and can switch to a very damaging rainbow laser if you keep your distance. The main draw is the hundreds and hundreds of painful minons he will spawn throughout the fight. The second wave is the worst, by far. Gnomous leaves the arena, and spawns an entire wave of plants or zombies, depending on which Infinity Robots are in play. It consists of all the Demonic Spiders listed above, alonside degraded bosses(Including the ''Squash'') and two giant plants/zombies. God help you if Giant Stalk or Ultra Commander are released. Once the giants are down, the king respawns alongside another wave of gnomes. Thankfully, the minons can just be ignored, but be ready for a beating.

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** Out of all of the Infinity Giants, Ultra Commander, Citron Overload, and Giant Stalk get the most hate, and for the same reason. Each will spam very powerful explosive projectiles that can rip apart even a 2000 hp robot in a flash. And for Catron players, Giant Stalk ''and'' Citron Overload can be encountered at the same time if you are sloppy if both gnome kings retreat.
** Gnomous The Gnome King is very painful to fight. He fires hundreds and hundreds of projectiles and can switch to a very damaging rainbow laser if you keep your distance. The main draw is the hundreds and hundreds of painful minons minions he will spawn throughout the fight. The second wave is the worst, by far. Gnomous leaves the arena, and spawns an entire wave of plants or zombies, depending on which Infinity Robots are in play. It consists of all the Demonic Spiders listed above, alonside alongside degraded bosses(Including bosses (including even the ''Squash'') and two giant plants/zombies. God help you if Giant Stalk or Ultra Commander are released. Once the giants are down, the king respawns alongside another wave of gnomes. Thankfully, the minons minions can just be ignored, but be ready for a beating.

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