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* SignatureScene: The final boss battle against Jasper Batt Jr, [[ThatOneBoss though not necessarily]] [[FakeDifficulty for the right reasons]].

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* SignatureScene: SignatureScene:
**
The final boss battle against Jasper Batt Jr, [[ThatOneBoss though not necessarily]] [[FakeDifficulty for the right reasons]].
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Only applies if the cosplay in question was after the work released.


* HilariousInHindsight: After the giant robot fight, Travis feels a bit guilty about tearing through all his cheerleaders. After his victory almost gets nullified though he backs up, saying "you can do some damage with those pom-poms!" [[VideoGame/LollipopChainsaw Indeed you can.]]
** A Meta example: Matt Mercer, Skelter Helter's voice actor, is also a known cosplayer. One of his cosplays is, in fact, of Cloud Strife. [[AffectionateParody And Skelter is supposed to look like Cloud.]]

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* HilariousInHindsight: HilariousInHindsight:
**
After the giant robot fight, Travis feels a bit guilty about tearing through all his cheerleaders. After his victory almost gets nullified though he backs up, saying "you can do some damage with those pom-poms!" [[VideoGame/LollipopChainsaw Indeed you can.]]
** A Meta example: Matt Mercer, Skelter Helter's voice actor, is also a known cosplayer. One of his cosplays is, in fact, of Cloud Strife. [[AffectionateParody And Skelter is supposed to look like Cloud.
]]

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* MoralEventHorizon:
** For Jasper Batt Jr. [[spoiler: ordering Bishop's assassination, in order to ensure Travis comes to fight him.]]

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* MoralEventHorizon:
**
MoralEventHorizon: For Jasper Batt Jr. [[spoiler: ordering Bishop's assassination, in order to ensure Travis comes to fight him.]]

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Can only be crossed once.


** For Jasper Batt Jr. [[spoiler:you can go back and forth on this one, but he certainly wanted Travis to ''believe'' he crossed it by killing Henry, Sylvia, and Shinobu. While he didn't actually kill them, the attempted twist may still qualify for some.]]
** Another possible [=MEH=]: [[spoiler: ordering Bishop's assassination, in order to ensure Travis comes to fight him.]]

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** For Jasper Batt Jr. [[spoiler:you can go back and forth on this one, but he certainly wanted Travis to ''believe'' he crossed it by killing Henry, Sylvia, and Shinobu. While he didn't actually kill them, the attempted twist may still qualify for some.]]
** Another possible [=MEH=]:
[[spoiler: ordering Bishop's assassination, in order to ensure Travis comes to fight him.]]
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Darth Wiki doesn't go on main wiki


* [[DarthWiki/MostAnnoyingSound Most Annoying Sound]]: Both of the the boss fights featuring [[TheScrappy two of the most reviled characters in the game]] have these:
** Million Gunman's already annoying boss fight ends with a phase where he goes to a higher platform that is hard to reach via Shinobu's platforming skills and he ''constantly'' shouts: "I'M NOT GOING TO GO EASY ON YOU JUST BECAUSE YOU'RE A GIRL!"
** Finally, Jasper Batt Jr. He already has particularly obnoxious speech pattern in the first phase but the second phase is infinitely worse because he's constantly laughing, all while spamming near impossible to avoid combos, and he never shuts up.

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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


** The setting for the fight against Matt Helms, and of course [[AxCrazy Matt Helms]] himself ramps it up about 13 notches. A distorted UncannyValley baby face mask stuck in the most horrifying innocent smile on top of a fat as shit body carrying a flamethrower battleaxe and the most chilling childlike laugh. Like [[VideoGame/SilentHill2 Pyramid Head]] dressed up as Franchise/HelloKitty. That laughter will forever haunt your dreams. And the entire stage building up to his battle slowly gets darker until you're at [[Franchise/FridayThe13th Camp Crystal Lake]]: Franchise/SilentHill branch.

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** The setting for the fight against Matt Helms, and of course [[AxCrazy Matt Helms]] himself ramps it up about 13 notches. A distorted UncannyValley baby face mask stuck in the most horrifying innocent smile on top of a fat as shit body carrying a flamethrower battleaxe and the most chilling childlike laugh. Like [[VideoGame/SilentHill2 Pyramid Head]] dressed up as Franchise/HelloKitty. That laughter will forever haunt your dreams. And the entire stage building up to his battle slowly gets darker until you're at [[Franchise/FridayThe13th Camp Crystal Lake]]: Franchise/SilentHill branch.



* UncannyValley:
** After you go up the second escalator in Pizza Batt Tower, there is a store right in front of you that is actually called "Uncanny Valley".
** All of Charlie [=MacDonald=]'s "groupies" look and sound ''exactly'' the same.
** [[spoiler: Jasper]] himself just looks kind of... wrong. His body proportions are one thing, but coupled with his pale skin and that ridiculous tattoo taking up most of his cranium...
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** Playing as Shinobu thanks to her ending every combo with a taunt which makes open for attack and the awkward platforming in a game that usually don't have those.

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** Playing as Shinobu Shinobu, thanks to her ending every combo with a taunt which makes you open for attack and the awkward platforming in a game that usually don't have those.clearly not built to handle it.
Tabs MOD

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* FanNickname: Among countdown makers, you'll hear a lot of people referring to [[ThatOneBoss Jasper Batt Jr.]] as "Bastard Twat Jr."
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We've had two more games since this post, guys


** There aren't as many memorable boss fights as in the first game (and quite a few that are memorable [[ThatOneBoss for the]] [[TheScrappy wrong reasons]]), but the rank 4, 3 and 2 fights are generally considered some of the best in the game (possibly even both games depending on who you ask). It definitely helps that all three of these bosses FaceDeathWithDignity, cause Travis to go through CharacterDevelopment, are AffablyEvil, and that they all have [[SugarWiki/AwesomeMusic amazing battle music]].

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** There aren't as many memorable boss fights as in the first game (and quite a few that are memorable [[ThatOneBoss for the]] [[TheScrappy wrong reasons]]), but the rank 4, 3 and 2 fights are generally considered some of the best in the game (possibly even both all games depending on who you ask). It definitely helps that all three of these bosses FaceDeathWithDignity, cause Travis to go through CharacterDevelopment, are AffablyEvil, and that they all have [[SugarWiki/AwesomeMusic amazing battle music]].

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* [[AwesomeBosses/VideoGames Awesome Bosses]]:
** There aren't as many memorable boss fights as in the first game (and quite a few that are memorable [[ThatOneBoss for the]] [[TheScrappy wrong reasons]]), but the rank 4, 3 and 2 fights are generally considered some of the best in the game (possibly even both games depending on who you ask). It definitely helps that all three of these bosses FaceDeathWithDignity, cause Travis to go through CharacterDevelopment, are AffablyEvil, and that they all have [[SugarWiki/AwesomeMusic amazing battle music]].
** Rank 7. Challenging, but fair (once you get past [[ScrappyMechanic the bike section]]). It's also a very thematic fight, and even kicks off Travis's CharacterDevelopment that comes into play for the next fights. And it also has SugarWiki/AwesomeMusic.



* [[AwesomeBosses/VideoGames Awesome Bosses]]:
** There aren't as many memorable boss fights as in the first game (and quite a few that are memorable [[ThatOneBoss for the]] [[TheScrappy wrong reasons]]), but the rank 4, 3 and 2 fights are generally considered some of the best in the game (possibly even both games depending on who you ask). It definitely helps that all three of these bosses FaceDeathWithDignity, cause Travis to go through CharacterDevelopment, are AffablyEvil, and that they all have [[SugarWiki/AwesomeMusic amazing battle music]].
** Rank 7. Challenging, but fair (once you get past [[ScrappyMechanic the bike section]]). It's also a very thematic fight, and even kicks off Travis's CharacterDevelopment that comes into play for the next fights. And it also has SugarWiki/AwesomeMusic.
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* BestBossEver:

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* BestBossEver:[[AwesomeBosses/VideoGames Awesome Bosses]]:
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* TheMostAnnoyingSound: Both of the the boss fights featuring [[TheScrappy two of the most reviled characters in the game]] have these:

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* TheMostAnnoyingSound: [[DarthWiki/MostAnnoyingSound Most Annoying Sound]]: Both of the the boss fights featuring [[TheScrappy two of the most reviled characters in the game]] have these:
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* MostAnnoyingSound: Both of the the boss fights featuring [[TheScrappy two of the most reviled characters in the game]] have these:

to:

* MostAnnoyingSound: TheMostAnnoyingSound: Both of the the boss fights featuring [[TheScrappy two of the most reviled characters in the game]] have these:
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None

Added DiffLines:

* MostAnnoyingSound: Both of the the boss fights featuring [[TheScrappy two of the most reviled characters in the game]] have these:
** Million Gunman's already annoying boss fight ends with a phase where he goes to a higher platform that is hard to reach via Shinobu's platforming skills and he ''constantly'' shouts: "I'M NOT GOING TO GO EASY ON YOU JUST BECAUSE YOU'RE A GIRL!"
** Finally, Jasper Batt Jr. He already has particularly obnoxious speech pattern in the first phase but the second phase is infinitely worse because he's constantly laughing, all while spamming near impossible to avoid combos, and he never shuts up.

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** The setting for the fight against Matt Helms, and of course [[AxCrazy Matt Helms]] himself ramps it up about 13 notches. A distorted UncannyValley baby face mask stuck in the most horrifying innocent smile on top of a fat as shit body carrying a flamethrower battleaxe and the most chilling childlike laugh. Like [[VideoGame/SilentHill2 Pyramid Head]] dressed up as Franchise/HelloKitty. That laughter will forever haunt your dreams. Not to mention the entire stage building up to his battle slowly gets darker until you're at [[Franchise/FridayThe13th Camp Crystal Lake]]: Franchise/SilentHill branch.

to:

** The setting for the fight against Matt Helms, and of course [[AxCrazy Matt Helms]] himself ramps it up about 13 notches. A distorted UncannyValley baby face mask stuck in the most horrifying innocent smile on top of a fat as shit body carrying a flamethrower battleaxe and the most chilling childlike laugh. Like [[VideoGame/SilentHill2 Pyramid Head]] dressed up as Franchise/HelloKitty. That laughter will forever haunt your dreams. Not to mention And the entire stage building up to his battle slowly gets darker until you're at [[Franchise/FridayThe13th Camp Crystal Lake]]: Franchise/SilentHill branch.



** The housing complex where you fight Alice can be a little creepy if you look at it certain ways. It's basically a New York-looking apartment complex, but there's no music for most of it just a creepy wind. Then you enter the dark, run-down apartment building with broken down hallways and eerie inaccessible areas that trail off into pitch blackness. Then the last leg has an [[https://www.youtube.com/watch?v=Zf0JE05gwvU&feature=related unusually serene, lost-sounding music]].
*** And when you finally get to fight Alice, there's [[https://www.youtube.com/watch?v=pYKm4rOWGsE&feature=related the battle theme (starts at 4:19)]], where a good chunk of the piece is accompanied by an ominous sounding synthesizer.

to:

** The housing complex where you fight Alice can be a little creepy if you look at it certain ways. It's basically a New York-looking apartment complex, but there's no music for most of it just a creepy wind. Then you enter the dark, run-down apartment building with broken down hallways and eerie inaccessible areas that trail off into pitch blackness. Then the last leg has an [[https://www.youtube.com/watch?v=Zf0JE05gwvU&feature=related unusually serene, lost-sounding music]].
***
music]]. And when you finally get to fight Alice, there's [[https://www.youtube.com/watch?v=pYKm4rOWGsE&feature=related the battle theme (starts at 4:19)]], where a good chunk of the piece is accompanied by an ominous sounding synthesizer.
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* SignatureScene: The final boss fight has become very infamous.

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* SignatureScene: The final boss fight has become very infamous.battle against Jasper Batt Jr, [[ThatOneBoss though not necessarily]] [[FakeDifficulty for the right reasons]].



** Jasper Batt's triple teleporting punch combo. And it gets worse when he starts shooting [[BlowYouAway wind gusts]] ''while'' doing it.

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** Jasper Batt's Batt Jr.'s triple teleporting punch combo. And it gets worse when he starts shooting [[BlowYouAway wind gusts]] ''while'' doing it.

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** The setting for the fight against Matt Helms, and of course [[AxCrazy Matt Helms]] himself.

to:

** The setting for the fight against Matt Helms, and of course [[AxCrazy Matt Helms]] himself.himself ramps it up about 13 notches. A distorted UncannyValley baby face mask stuck in the most horrifying innocent smile on top of a fat as shit body carrying a flamethrower battleaxe and the most chilling childlike laugh. Like [[VideoGame/SilentHill2 Pyramid Head]] dressed up as Franchise/HelloKitty. That laughter will forever haunt your dreams. Not to mention the entire stage building up to his battle slowly gets darker until you're at [[Franchise/FridayThe13th Camp Crystal Lake]]: Franchise/SilentHill branch.


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** The housing complex where you fight Alice can be a little creepy if you look at it certain ways. It's basically a New York-looking apartment complex, but there's no music for most of it just a creepy wind. Then you enter the dark, run-down apartment building with broken down hallways and eerie inaccessible areas that trail off into pitch blackness. Then the last leg has an [[https://www.youtube.com/watch?v=Zf0JE05gwvU&feature=related unusually serene, lost-sounding music]].
*** And when you finally get to fight Alice, there's [[https://www.youtube.com/watch?v=pYKm4rOWGsE&feature=related the battle theme (starts at 4:19)]], where a good chunk of the piece is accompanied by an ominous sounding synthesizer.
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None


** Dr. Letz Shake. He only has two attacks. One is a laser attack that by this point, you have dodged less telegraphed attacks. And the other is his "earthquake" attack where the safe zones are easily shown and you can usually get up to him and score in some free hits. Because of this it's not uncommon for players to beat him without taking a hit. That said, his earthquake can shave off half of your health on even Mild difficulty (75% on Bitter), so you don't want to get hit by it at all, and on higher difficulties, he can speed up his countdowns for the quakes.

to:

** Dr. Letz Shake. He only has two attacks. One is a laser attack that by this point, you have dodged less telegraphed attacks. And the other is his "earthquake" attack where the safe zones are easily shown and you can usually get up to him and score in some free hits. Because of this it's not uncommon for players to beat him without taking a hit. That said, his earthquake can shave off half of your health on even Mild difficulty (75% on Bitter), so you don't want to get hit by it at all, and on higher difficulties, all. And to throw off players getting too comfortable with his attack patterns, he can also variably change the speed up of his countdowns for quake countdowns, ranging from ten seconds to ''three'' at the quakes.shortest (an audially perceptive player will notice that his voice is really high-pitched on the sped-up countdowns).
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* {{Anvilicious}}: The sequel is decidedly less subtle about its message against violence in the name of entertainment, especially the glorification of revenge. Then again, the original game's message [[SomeAnvilsNeedToBeDropped flew over many gamers' heads]].

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* {{Anvilicious}}: The sequel is decidedly less subtle about its message against violence in the name of entertainment, especially the glorification of revenge. Then again, the original game's message [[SomeAnvilsNeedToBeDropped flew over many gamers' heads]].heads.
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** Jasper Batt Jr. [[spoiler: The second form quickly becomes this with a mix of one-hit-kills, and a very hard to dodge combo spam.]] The first and third forms are ''slightly'' more manageable, but in the former there is a case of GuideDangIt that will leave the player stuck unless it can be figured out.[[note]]After Jasper has his HP depleted by half, no further attacks will harm him. The player has to let the boss grab Travis with one of his attacks so Henry can come into scene to rescue him. Only then can the battle be resumed and then finished.[[/note]]

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** Jasper Batt Jr. [[spoiler: The 's second form quickly becomes this with a mix of one-hit-kills, and a very hard to dodge combo spam.]] spam [[note]] he's substantially easier should the player rely on parrying his attacks, a mechanic [[GuideDangIt the game never fully explains to you or expects you to rely on up to that point]] [[/note]]. The first and third forms are ''slightly'' more manageable, but in the former there is a case of GuideDangIt that will leave the player stuck unless it can be figured out.[[note]]After Jasper has his HP depleted by half, no further attacks will harm him. The player has to let the boss grab Travis with one of his attacks so Henry can come into scene to rescue him. Only then can the battle be resumed and then finished.[[/note]]
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Nope, this is Word Cruft


** Speaking of which, Margaret is a pale girl dressed in [[ElegantGothicLolita gothic fashion]] wielding a [[MixAndMatchWeapon scythe that doubles as a sniper rifle]] with a GrimReaper motif. Swap the white in her outfit for red, and, [[WebAnimation/{{RWBY}} well]]...

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** Speaking of which, Margaret is a pale girl dressed in [[ElegantGothicLolita gothic fashion]] wielding a [[MixAndMatchWeapon scythe that doubles as a sniper rifle]] with a GrimReaper motif. Swap the white in her outfit for red, and, [[WebAnimation/{{RWBY}} well]]...
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** Margaret is a pale girl dressed in gothic fasion wielding a scythe that doubles as a sniper rife with a GrimReaper motif. [[WebAnimation/{{RWBY}} Sound familiar?]]

to:

** Speaking of which, Margaret is a pale girl dressed in [[ElegantGothicLolita gothic fasion fashion]] wielding a [[MixAndMatchWeapon scythe that doubles as a sniper rife rifle]] with a GrimReaper motif. Swap the white in her outfit for red, and, [[WebAnimation/{{RWBY}} Sound familiar?]]well]]...
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** There aren't as many memorable boss fights as in the first game (and quite a few that are memorable [[ThatOneBoss for the]] [[TheScrappy wrong reasons]]), but the rank 2, 3 and 4 fights are generally considered some of the best in the game (possibly even both games depending on who you ask). It definitely helps that all three of these bosses FaceDeathWithDignity, cause Travis to go through CharacterDevelopment, are AffablyEvil, and that they all have [[SugarWiki/AwesomeMusic amazing battle music]].

to:

** There aren't as many memorable boss fights as in the first game (and quite a few that are memorable [[ThatOneBoss for the]] [[TheScrappy wrong reasons]]), but the rank 2, 4, 3 and 4 2 fights are generally considered some of the best in the game (possibly even both games depending on who you ask). It definitely helps that all three of these bosses FaceDeathWithDignity, cause Travis to go through CharacterDevelopment, are AffablyEvil, and that they all have [[SugarWiki/AwesomeMusic amazing battle music]].

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* AlternateAesopInterpretation: On the other hand for its story themes, the most popular being centered around the meaningless futility of revenge, the story also has some aspects of unreliable narrator that hints that Pizza Batt is not entirely innocent themselves, and that you have to clean up the messes you've started. The former is especially pronounced in that corporate gentrification has long been opposed as public opinion, which was the whole point of the first game's Pizza Butt assassination missions, there is some definitely skeazy black market criminal business activities going on in Santa Destroy that is growing rather prominent due to Pizza Batt also being a front for the New Mafia which is acting on a global scale, and that Jasper Batt Jr. is much more of a dishonorable power abusing douchebag who never takes his revenge on his own terms, and instead takes it out on society by being a criminal mastermind.



* FauxSymbolism: On the other hand for its story themes, the most popular being centered around the meaningless futility of revenge, the story also has some aspects of unreliable narrator that hints that Pizza Batt is not entirely innocent themselves, and that you have to clean up the messes you've started. The former is especially pronounced in that corporate gentrification has long been opposed as public opinion, which was the whole point of the first game's Pizza Butt assassination missions, there is some definitely skeazy black market criminal business activities going on in Santa Destroy that is growing rather prominent due to Pizza Batt also being a front for the New Mafia which is acting on a global scale, and that Jasper Batt Jr. is much more of a dishonorable power abusing douchebag who never takes his revenge on his own terms, and instead takes it out on society by being a criminal mastermind.
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None

Added DiffLines:

* FauxSymbolism: On the other hand for its story themes, the most popular being centered around the meaningless futility of revenge, the story also has some aspects of unreliable narrator that hints that Pizza Batt is not entirely innocent themselves, and that you have to clean up the messes you've started. The former is especially pronounced in that corporate gentrification has long been opposed as public opinion, which was the whole point of the first game's Pizza Butt assassination missions, there is some definitely skeazy black market criminal business activities going on in Santa Destroy that is growing rather prominent due to Pizza Batt also being a front for the New Mafia which is acting on a global scale, and that Jasper Batt Jr. is much more of a dishonorable power abusing douchebag who never takes his revenge on his own terms, and instead takes it out on society by being a criminal mastermind.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Anvilicious}}: The sequel is decidedly less subtle about its message against violence in the name of entertainment, especially the glorification of revenge. Then again, the original game's message [[SomeAnvilsNeedToBeDropped flew over many gamers' heads]].
Is there an issue? Send a MessageReason:
None


** The motorcycle stage in the Ryuji fight was also a huge pain. The controls for Travis' motorbike were clumsy and slippery, and trying to knock Ryuji off the cliff was difficult due to the fact that his bike is impossible to knock away while he's boosting. And in the higher difficulties, he relies on his boost a lot (like every five to seven seconds or so).

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** The motorcycle stage in the Ryuji fight was also a huge pain. The controls for Travis' motorbike were clumsy and slippery, and trying to knock Ryuji off the cliff was difficult due to the fact that his bike is impossible to knock away while he's boosting. And in the higher difficulties, he relies on his boost a lot (like every five to seven seconds or so). Weirdly, there's a much easier motorcycle section before the Captain Vladimir fight, which makes one wonder if that was supposed to be a tutorial for the motorcycle that got moved during development.
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** Playing as Shinobu thanks to her ending every combo with a taunt which makes open for attack and the awkward platforming in a game that usually don't have those.
Is there an issue? Send a MessageReason:
None


** Dr. Letz Shake. He only has two attacks. One is a laser attack that by this point, you have dodged less telegraphed attacks. And the other is his "earthquake" attack where the safe zones are easily shown and you can usually get up to him and score in some free hits. Because of this it's not uncommon for players to beat him without taking a hit.

to:

** Dr. Letz Shake. He only has two attacks. One is a laser attack that by this point, you have dodged less telegraphed attacks. And the other is his "earthquake" attack where the safe zones are easily shown and you can usually get up to him and score in some free hits. Because of this it's not uncommon for players to beat him without taking a hit. That said, his earthquake can shave off half of your health on even Mild difficulty (75% on Bitter), so you don't want to get hit by it at all, and on higher difficulties, he can speed up his countdowns for the quakes.

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* BrokenBase: The removal of [[ScrappyMechanic Travis' motorcycle]] and the sandbox city in general. Some fans were very glad that it was removed because it took no time at all to travel around the city and it was much easier, while other fans hated that they could no longer explore the city and drive around. Even [[WebAnimation/ZeroPunctuation Ben "Yahtzee" Croshaw]] complained that removing the sandbox city from the game was just lazy.

to:

* BrokenBase: BrokenBase:
**
The removal of [[ScrappyMechanic Travis' motorcycle]] and the sandbox city in general. Some fans were very glad that it was removed because it took no time at all to travel around the city and it was much easier, while other fans hated that they could no longer explore the city and drive around. Even [[WebAnimation/ZeroPunctuation Ben "Yahtzee" Croshaw]] complained that removing the sandbox city from the game was just lazy.lazy.
** While you'd be pressed to find anyone who will defend [[TheScrappy Jasper Batt Jr.]] and ''especially'' [[ThatOneBoss his boss fight]] as being likeable, there's a lot of discourse on whether he serves his purpose as a deliberate HateSink well or not. There's a good portion of those who argue that given the game's themes on the senselessness of violence and revenge, making him an incredibly goofy, unsatisfactory final climax (which even other characters can barely take seriously) [[IntendedAudienceReaction was the entire point.]] The counterargument is that there were likely other, better means of achieving this, especially as the game's previous bosses (especially [[ClimaxBoss the penultimate battle with Alice Twilight]]) managed to be rooted in the same themes, but are remembered for [[BestBossEver being emotionally resonant, satisfying, and legitimately fun.]]



* NintendoHard:
** The special difficulty mode in the "Bizarre Jelly 5" game. Just unlocking it requires you to beat hard mode without dying ''once'', a feat in itself, but just beating special mode at all is even harder. [[https://www.youtube.com/watch?v=DVLCvyPSKGs Words]] do it no justice.
** [[spoiler: Jasper Batt Jr.]] is, oddly enough, pathetically easy on Sweet (then again, so are the other bosses), and as much of a pain he is on Mild, he's still somewhat manageable. On Bitter, however, the kid gloves come off; he still has the teleport punches that take extremely precise timing to dodge, only this time he hits harder and spams them more often, not to mention he, like the other bosses, has more hit points. Taken UpToEleven with Deathmatch mode where you not only have to fight him on Bitter difficulty, but with the added challenge of no health pickups and no checkpoints.



*** One can argue this was an [[InvokedTrope intentional play on the game's part]], meant to hammer home the game's narrative on revenge being unfulfilling by making the character and encounter so despicable as to not feel like it was worth it. Even the characters themselves lose their patience with Jasper's bullshit, with Henry pulling a ScrewThisImOutOfHere moment when the third phase begins, specifically calling it a travesty he has too much standards to bother with, which only seems to support that sheer hatred was what they were aiming for.

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