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* CharacterRerailment: While most fans liked how Diana was presented in the TV series, there was some criticism over how her AcademicAlphaBitch qualities ended up getting toned down to the point of making her too "perfect" (a criticism that is even shared by [[CreatorBacklash Yoh Yoshinari himself]]). While ''Chamber of Time'' keeps true to her personality as established in the TV series and retains her good qualities (it is intended to be canon after all), some of her less desirable and AlphaBitch qualities are brought back and given a bit more of a spotlight in the game compared to the series.
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* CharacterRerailment: While most fans liked how Diana was presented in the TV series, there was some criticism over how her AcademicAlphaBitch qualities ended up getting toned down to the point of making her too "perfect" (a criticism that is even shared by [[CreatorBacklash Yoh Yoshinari himself]]). While ''Chamber of Time'' keeps true to her personality as established in the TV series (it is intended to be canon after all), it restores some of the alpha bitchiness that she originally had, but was lost in the TV series.
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* CharacterRerailment: While most fans liked how Diana was presented in the TV series, there was some criticism over how her AcademicAlphaBitch qualities ended up getting toned down to the point of making her too "perfect" (a criticism that is even shared by [[CreatorBacklash Yoh Yoshinari himself]]). While ''Chamber of Time'' keeps true to her personality as established in the TV series and retains her good qualities (it is intended to be canon after all), it restores some of the alpha bitchiness that she originally had, but was lost her less desirable and AlphaBitch qualities are brought back and given a bit more of a spotlight in the TV series.game compared to the series.
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* CharacterRerailment: While most fans liked how Diana was presented in the TV series, there was some criticism over how her AcademicAlphaBitch qualities ended up getting toned down to the point of making her too "perfect" (a criticism that is even shared by [[CreatorBacklash Yoh Yoshinari himself]]). While ''Chamber of Time'' keeps true to her personality as established in the TV series (it is intended to be canon after all), it restores some of the alpha bitchiness that she originally had, but was lost in the TV series.
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Ho Yay is for unintentional subtext. This is clearly not unintentional.
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* LesYay: Hannah gets ahold of a picture of Amanda in her boy disguise, and falls heads over heels in love with "him". Even after Akko reveals that it's Amanda, Hannah insists on keeping the picture.
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* AuthorsSavingThrow: While still toned down compared to the films, the game puts a bit more emphasis on Diana's AlphaBitch and childish traits compared to the TV series and gives her a couple of moments in the game where she's NotSoAboveItAll. A move praised by fans who felt Diana was too boring and/or flawless in the series.
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process
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* UncannyValley: The conversation subsystem borrows the aesthetics of a VisualNovel, with each character having a set number of fixed poses that the model instantly jumps between. However, it ''also'' has {{Idle Animation}}s for each of those poses. As a result, characters cut from one idle animation to another without any skeletal blending in a very jerky and off-putting way.
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* TheProblemWithLicensedGames: While the story and presentation has been mostly well received for matching the series, the gameplay itself is considered to be very unpolished, suffering from clunky controls, poor and questionable design choices, constant backtracking, poor optimization and glitches that can outright break the game sometimes.
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* TheProblemWithLicensedGames: While the story and presentation has been mostly well received well-received for matching the series, the gameplay game itself is unfortunately considered to be very unpolished, suffering from clunky controls, poor and questionable design choices, constant backtracking, poor optimization and various glitches that can outright break the game.
* SoOkayItsAverage: Many consider the gamesometimes.to be this. It isn't irredeemably awful and the story and presentation do capture the spirit of the TV series very well, but a lack of polish and clunky gameplay mechanics hold it back from becoming great.
* SoOkayItsAverage: Many consider the game
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* AuthorsSavingThrow: While still toned down compared to the films, the game puts a bit more emphasis on Diana's AlphaBitch and childish traits compared to the TV series and gives her a couple of moments in the game where she's NotSoAboveItAll. A move praised by fans who felt the series went a bit too far toning down her flaws for the sake of making her more likable.
to:
* AuthorsSavingThrow: While still toned down compared to the films, the game puts a bit more emphasis on Diana's AlphaBitch and childish traits compared to the TV series and gives her a couple of moments in the game where she's NotSoAboveItAll. A move praised by fans who felt Diana was too boring and/or flawless in the series went a bit too far toning down her flaws for the sake of making her more likable.series.
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Merging from Funny page
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* SugarWiki/FunnyMoments: At one point, Akko turns into Diana in order to trick Hannah and Barbara. While they fall for it, Akko then immediately runs into the actual Diana... Who just looks at her sternly until she drops the disguise.
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* FanPreferredCouple: Hannah x Amanda shot up substantially in popularity after the game's release and has gone from being what would have been seen as a mere CrackShip prior to the game, to becoming one of the most popular yuri ships in the fandom as well as one of the most popular ships for the two characters.
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Changed line(s) 1 (click to see context) from:
* AuthorsSavingThrow: While still toned down compared to the films, the game puts a bit more emphasis on Diana's AlphaBitch and childish traits and gives her a couple of moments in the game where she's NotSoAboveItAll. A move praised by fans who felt the series went a bit too far toning down her flaws for the sake of making her more likable.
to:
* AuthorsSavingThrow: While still toned down compared to the films, the game puts a bit more emphasis on Diana's AlphaBitch and childish traits compared to the TV series and gives her a couple of moments in the game where she's NotSoAboveItAll. A move praised by fans who felt the series went a bit too far toning down her flaws for the sake of making her more likable.
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* TheProblemWithLicensedGames: While the story and presentation has been mostly well received for matching the series, the gameplay itself is considered to be mediorce at best and simply awful at worse due to the clunky controls, poor design choices, a ton of backtracking and a clear lack of polish that is evident throughout the game.
to:
* TheProblemWithLicensedGames: While the story and presentation has been mostly well received for matching the series, the gameplay itself is considered to be mediorce at best and simply awful at worse due to the very unpolished, suffering from clunky controls, poor and questionable design choices, a ton of backtracking constant backtracking, poor optimization and a clear lack of polish glitches that is evident throughout can outright break the game.game sometimes.
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* AuthorsSavingThrow: While still toned down compared to the films, the game puts a bit more emphasis on Diana's AlphaBitch and childish traits and gives her a couple of moments in the game where she's NotSoAboveItAll. A move praised by fans who felt the series went a bit too far toning down her flaws for the sake of making her more likable.
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* TheProblemWithLicensedGames: While the story and presentation has been mostly well received for matching the series, the gameplay itself is considered to be SoOkayItsAverage at best and simply awful at worse.
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* TheProblemWithLicensedGames: While the story and presentation has been mostly well received for matching the series, the gameplay itself is considered to be SoOkayItsAverage mediorce at best and simply awful at worse.worse due to the clunky controls, poor design choices, a ton of backtracking and a clear lack of polish that is evident throughout the game.
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* EnjoyTheStorySkipTheGame: A common point made in reviews. They almost invariably agree that the story and presentation is excellent and perfectly matches the series on top of offering plenty of fun character moments and bits of fanservice throughout the numerous side quests, while their opinions on both the overworld exploration and the underworld dungeon crawling range from "functional yet unremarkable" to "buggy, laggy, unplayably broken mess".
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* EnjoyTheStorySkipTheGame: A common point made in reviews. They almost invariably agree that the story and presentation is excellent and perfectly matches the series series, on top of offering plenty of fun character moments and bits of fanservice throughout the numerous side quests, while their opinions on both the overworld exploration and the underworld dungeon crawling range from "functional yet unremarkable" to "buggy, laggy, unplayably broken mess".
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* TheProblemWithLicensedGames: While the story and presentation has been mostly well received for matching the series, the gameplay itself is considered to be SoOkayItsAverage at best and simply awful at worse.
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* EnjoyTheStorySkipTheGame: A common point made in reviews. They almost invariably agree that the presentation is excellent and perfectly matches the series, while their opinions on both the overworld exploration and the underworld dungeon crawling range from "functional yet unremarkable" to "buggy, laggy, unplayably broken mess".
to:
* EnjoyTheStorySkipTheGame: A common point made in reviews. They almost invariably agree that the story and presentation is excellent and perfectly matches the series, series on top of offering plenty of fun character moments and bits of fanservice throughout the numerous side quests, while their opinions on both the overworld exploration and the underworld dungeon crawling range from "functional yet unremarkable" to "buggy, laggy, unplayably broken mess".
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* CharacterRerailment: Like the Keisuke Satō manga, while it's still toned down compared to the short films, the game makes Diana's AlphaBitch traits a bit more promiment after they were significantly toned down in the TV series, while also showcasing more of her less mature and competitive sides from the films at a few points, which were also toned down in the TV series.
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* CharacterRerailment: Like the Keisuke Satō manga, while it's still toned down compared to the short films, the game makes Diana's AlphaBitch traits a bit more promiment after they were significantly toned down in the TV series, while also showcasing more of her less mature and competitive sides from the films at a few points, which were also toned down in the TV series.
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* CriticalDissonance: While the game has garnered a mostly mixed to negative reception from critics, it has received a generally more favorable reception amongst fans, with the game getting a 9/10 rating on Steam.
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* CriticalDissonance: While the game has garnered gotten a mostly mixed to negative reception from critics, it has received a generally more favorable reception amongst fans, with the game getting a 9/10 rating on Steam.
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* CriticalDissonance: While critics have been very mixed on the game, by contrast, it has received a generally more favorable reception amongst fans, with the game getting a 9/10 rating on Steam.
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* CriticalDissonance: While critics have been very the game has garnered a mostly mixed on the game, by contrast, to negative reception from critics, it has received a generally more favorable reception amongst fans, with the game getting a 9/10 rating on Steam.
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* CriticalDissonance: While critics have been very mixed on the game, by contrast, it has recieved a generally more favorable reception amongst fans, with the game getting a 9/10 rating on Steam.
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* CriticalDissonance: While critics have been very mixed on the game, by contrast, it has recieved received a generally more favorable reception amongst fans, with the game getting a 9/10 rating on Steam.
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* CriticalDissonance: While critics have been very mixed on the game, by contrast, it has recieved a generally more favorable reception amongst fans, with the game getting a 9/10 rating on Steam.
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Moving to its own page.
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* SugarWiki/FunnyMoments: At one point, Akko turns into Diana in order to trick Hannah and Barbara. While they fall for it, Akko then immediately runs into the actual Diana... Who just looks at her sternly until she drops the disguise.
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* FanPreferredCouple: Hannah x Amanda shot up substantially in popularity after the game and has gone from being what would have been seen as a mere CrackShip prior to the game, to becoming one of the most popular yuri ships in the fandom as well as the most popular ship for the two characters after it's release.
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* FanPreferredCouple: Hannah x Amanda shot up substantially in popularity after the game game's release and has gone from being what would have been seen as a mere CrackShip prior to the game, to becoming one of the most popular yuri ships in the fandom as well as one of the most popular ship ships for the two characters after it's release.characters.
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* FanPreferredCouple: Hannah x Amanda shot up substantially in popularity after the game and has gone from being what would have been seen as a mere CrackShip prior to the game, to becoming one of the most popular yuri ships in the fandom as well as the most popular ship for the two characters after it's release.
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* HoYay: Hannah gets ahold of a picture of Amanda in her boy disguise, and falls heads over heels in love with "him". Even after Akko reveals that it's Amanda, Hannah insists on keeping the picture.
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* HoYay: LesYay: Hannah gets ahold of a picture of Amanda in her boy disguise, and falls heads over heels in love with "him". Even after Akko reveals that it's Amanda, Hannah insists on keeping the picture.
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* HoYay: Hannah gets ahold of a picture of Amanda in her boy disguise, and falls heads over heels in love with "him". Even after Akko reveals that it's Amanda, Hannah insists on keeping the picture.
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* SugarWiki/FunnyMoments: At one point, Akko turns into Diana in order to trick Hannah and Barbara. While they fall for it, Akko then immediately runs into the actual Diana... Who just looks at her sternly until she drops the disguise.
to:
* EnjoyTheStorySkipTheGame: A common point made in reviews. They almost invariably agree that the presentation is excellent and perfectly matches the series, while their opinions on both the overworld exploration and the underworld dungeon crawling range from "functional yet unremarkable" to "buggy, laggy, unplayably broken mess".
* SugarWiki/FunnyMoments: At one point, Akko turns into Diana in order to trick Hannah and Barbara. While they fall for it, Akko then immediately runs into the actual Diana... Who just looks at her sternly until she drops thedisguise.disguise.
* MemeticMutation: [[IdiotHero INT 2]].[[labelnote:Explanation]]A pre-release screencap for the game revealed this to be Akko's base intelligence stat.[[/labelnote]]
* UncannyValley: The conversation subsystem borrows the aesthetics of a VisualNovel, with each character having a set number of fixed poses that the model instantly jumps between. However, it ''also'' has {{Idle Animation}}s for each of those poses. As a result, characters cut from one idle animation to another without any skeletal blending in a very jerky and off-putting way.
* SugarWiki/VisualEffectsOfAwesome: Initial reactions have compared its visuals favorably to ''VideoGame/GuiltyGear Xrd -Sign-'', having a 2.5D, cell-shaded aesthetic that looks exactly like a playable version of the series.
* SugarWiki/FunnyMoments: At one point, Akko turns into Diana in order to trick Hannah and Barbara. While they fall for it, Akko then immediately runs into the actual Diana... Who just looks at her sternly until she drops the
* MemeticMutation: [[IdiotHero INT 2]].[[labelnote:Explanation]]A pre-release screencap for the game revealed this to be Akko's base intelligence stat.[[/labelnote]]
* UncannyValley: The conversation subsystem borrows the aesthetics of a VisualNovel, with each character having a set number of fixed poses that the model instantly jumps between. However, it ''also'' has {{Idle Animation}}s for each of those poses. As a result, characters cut from one idle animation to another without any skeletal blending in a very jerky and off-putting way.
* SugarWiki/VisualEffectsOfAwesome: Initial reactions have compared its visuals favorably to ''VideoGame/GuiltyGear Xrd -Sign-'', having a 2.5D, cell-shaded aesthetic that looks exactly like a playable version of the series.
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None
Added DiffLines:
* SugarWiki/FunnyMoments: At one point, Akko turns into Diana in order to trick Hannah and Barbara. While they fall for it, Akko then immediately runs into the actual Diana... Who just looks at her sternly until she drops the disguise.