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* ThatOneBoss:

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* ThatOneBoss:SurpriseDifficulty: Compared to the relaxed nature Kirby games are known for, this is the most tense and indeed punishing platformer in the series. The Kirbys are extremely fragile, dying in a mere two hits, yet have to be placed directly in danger's way to progress. Enemies are much larger and more aggressive than usual, many possessing OneHitKill attacks (the game just ''loves'' to crush the Kirbys). The icing on the cake is that finishing the story necessitates you acquire a specific collectible on ''every stage.'' And don't even get us started on OneHundredPercentCompletion...
* ThatOneBoss

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** Lady Ivy, the second world's boss, is insultingly easy after the hassle of getting the gold star from Whispy Woods in the previous level. Provided you can figure out that this is pretty much the only boss that dragging makes easier.

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** Lady Ivy, the second world's level's boss, is insultingly easy after the hassle of getting the gold star from Whispy Woods in the previous level. Provided you can figure out that this is pretty much the only boss that dragging makes easier.



* GoddamnedBats: Even though the Zombons in Volcano Valley, which are zombified Beanbons, are easy to beat, they just keep coming back.



* GoddamnedBats: Even though the Zombons in Volcano Valley, which are zombified Beanbons, are easy to beat, they just keep coming back.



** Buzzy Bat is the last miniboss in the game for good reason. The fight deals with breaking his shield of bats so you can hit him; but if you take too long, he combines with the shield to form a monstrous cycloptic bat that is invincible for a while. As you go on, the shields are arranged in more complex patterns and start to add giant, invincible, spiked bats. The final shield has three of them and small openings to actually attack the main bat.

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** Buzzy Bat is the last miniboss in the game for good reason. The fight deals with breaking his shield of bats so you can hit him; but if you take too long, he combines with the shield to form a monstrous cycloptic bat tombstone that is invincible for a while. As you go on, the shields are arranged in more complex patterns and start to add giant, invincible, spiked bats.Pricklebats. The final shield has three of them and small openings to actually attack the main bat.



** Level 3-6: This level is ''very'' long with tons of enemies, and has a difficult underwater boss fight at the end. Keep in mind that this is the only Kirby game in which you have a [[ScrappyMechanic limited air meter]] for swimming underwater, so you've got the constant threat of drowning to contend with on top of all that.
** Level 3-11: The level takes place in a giant tree that's swaying back and forth depending on which side you move the Kirbies to. If you lean the tree in one direction for too long, it will topple over, resulting in an instant death. The hardest part in this level is around the halfway point, where you have to carefully dodge several rows of spike balls followed by a giant spike ball afterwards, which is ''almost'' impossible to do while moving all of your Kirbies upward. Fortunately, if you can make it past this sequence without getting hurt, the rest of the level is ''much'' easier.

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** Level Stage 3-6: This level stage is ''very'' long with tons of enemies, and has a difficult underwater boss fight at the end. Keep in mind that this is the only Kirby game in which you have a [[ScrappyMechanic limited air meter]] for swimming underwater, so you've got the constant threat of drowning to contend with on top of all that.
** Level Stage 3-11: The level stage takes place in a giant tree the Teetering Tree that's swaying back and forth depending on which side you move the Kirbies Kirbys to. If you lean the tree in one direction for too long, it will topple over, resulting in an instant death. The hardest part in this level stage is around the halfway point, where you have to carefully dodge several rows of spike balls followed by a giant spike ball afterwards, which is ''almost'' impossible to do while moving all of your Kirbies upward. Fortunately, if you can make it past this sequence without getting hurt, the rest of the level stage is ''much'' easier.



** Of all the achievements, "Gold Star Champion" stands out as the toughest due to the fact that you have to beat each level and the bosses [[NoDamageRun without getting hurt]] to get all of the gold stars.
** As far as [[NoDamageRun gold stars]] go, the toughest world boss is the very first one, Whispy Woods, as the timing to attack him without him countering and hurting you in the process is very minuscule. Otherwise, he falls straight into WakeUpCallBoss territory.

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** Of all the achievements, "Gold Star Champion" stands out as the toughest due to the fact that you have to beat each level stage and the bosses [[NoDamageRun without getting hurt]] to get all of the gold stars.
** As far as [[NoDamageRun gold stars]] go, the toughest world level boss is the very first one, Whispy Woods, as the timing to attack him without him countering and hurting you in the process is very minuscule. Otherwise, he falls straight into WakeUpCallBoss territory.



** No one expected Escargoon, Macho-san, Chef Shiitake and the NME Sales Guy, four characters exclusive to ''Anime/KirbyRightBackAtYa'', to appear in any ''Kirby'' game. However, they mostly make their debut in ''Kirby Quest'': the former assists Dedede in one of his attacks; while the next two are unique enemies that reward Kirby with lots of experience upon defeat. The NME Sales Guy appears in the GameOver screen of ''Strato Patrol EOS''.

to:

** No one expected Escargoon, Macho-san, Max Flexer, Chef Shiitake and the NME Sales Guy, four characters exclusive to ''Anime/KirbyRightBackAtYa'', to appear in any ''Kirby'' game. However, they mostly three of the four make their debut in ''Kirby Quest'': the former assists Dedede in one of his attacks; while the next latter two are unique enemies that reward Kirby with lots of experience upon defeat. The NME Sales Guy appears in the GameOver screen of ''Strato Patrol EOS''.



** Marx, Bandana Waddle Dee, Sailor Waddle Dee, Nightmare, and Dark Matter all had little to no recurring roles after their initial debuts, but make surprise apperances as bosses in the minigames.

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** Marx, Bandana Waddle Dee, Sailor Waddle Dee, Nightmare, and Dark Matter all had little to no recurring roles after their initial debuts, but make surprise apperances as bosses appearances in the minigames.
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* JustHereForGodzilla: The game is widely known to the majority of people as "The one that has Escargoon", despite the fact his role only appears as TheCameo as one of Dedede's attacks in the Kirby Quest subgame.

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* JustHereForGodzilla: The game is widely known to the majority of people as "The one that has Escargoon", despite the fact his role only appears as TheCameo as one of Dedede's attacks in the Kirby Quest subgame. Not to mention the handful of other characters exclusive to ''Anime/KirbyRightBackAtYa'' that make cameos...
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* MemeticMutation: In February 2022, the Skull Gang's theme started being used in a meme called "THE SKELETON APPEARS", now having [[https://twitter.com/THESKELETONLOOK an entire Twitter page]] based around it.

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* MemeticMutation: In February 2022, the Skull Gang's theme started being used in a BaitAndSwitch meme called "THE SKELETON APPEARS", now having [[https://twitter.com/THESKELETONLOOK an entire Twitter page]] based around it.
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Added DiffLines:

* JustHereForGodzilla: The game is widely known to the majority of people as "The one that has Escargoon", despite the fact his role only appears as TheCameo as one of Dedede's attacks in the Kirby Quest subgame.
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* SidetrackedByTheGoldSaucer: ''Kirby Mass Attack'' features quite arguably the most expansive set of sub games of any ''Kirby'' game. The various games are quite diverse, ranging from pinball, to on-rails shooting, to RPG style combat! Not only that, but they feature [[CanonImmigrant many anime characters]] and a menagerie of [[ContinuityCavalcade Kirby references]]. These games can be quite addicting and can easily overshadow the main game in replayability. In fact, it's a common sentiment amongst ''Kirby'' fans that ''Mass Attack''[='=]s sub games are outright ''better'' than the main game.

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* SidetrackedByTheGoldSaucer: ''Kirby Mass Attack'' features quite arguably the most expansive set of sub games of any ''Kirby'' game. The various games are quite diverse, ranging from pinball, to on-rails shooting, to RPG style combat! Not only that, but they feature [[CanonImmigrant many anime characters]] and a menagerie of [[ContinuityCavalcade Kirby references]]. These games can be quite addicting and can easily overshadow the main game in replayability. In fact, it's a common sentiment amongst ''Kirby'' fans that ''Mass Attack''[='=]s sub games are outright ''better'' than the main game.
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Added DiffLines:

* MemeticMutation: In February 2022, the Skull Gang's theme started being used in a meme called "THE SKELETON APPEARS", now having [[https://twitter.com/THESKELETONLOOK an entire Twitter page]] based around it.
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* ScrappyMechanic: In this game, the Kirbys have [[OxygenMeter a limited air meter for swimming underwater]] that must be [[OxygenatedUnderwaterBubbles replenished by slurping up large air bubbles]], or else an immediate TotalPartyKill occurs if it runs out. This is as annoying and frustrating as it sounds, and it gets even worse later when you have to swim in toxic water that drains your air twice as quickly. Thankfully, the mechanic hasn't reappeared in any other instalment.
* SidetrackedByTheGoldSaucer: ''Kirby Mass Attack'' features quite arguably the most expansive set of sub games of any Kirby game. The various games are quite diverse, ranging from pinball, to on-rails shooting, RPG style combat! Not only that but they feature [[CanonImmigrant many anime characters]] and a menagerie of [[ContinuityCavalcade Kirby references]]. These games can be quite addicting and can easily overshadow the main game in replayability. In fact, it's a common sentiment amongst Kirby fans that Mass Attack's sub games are outright ''better'' then the main game.

to:

* ScrappyMechanic: In this game, the Kirbys have [[OxygenMeter a limited air meter for swimming underwater]] that must be [[OxygenatedUnderwaterBubbles replenished by slurping up large air bubbles]], or else an immediate TotalPartyKill occurs if it runs out. This is as annoying and frustrating as it sounds, and it gets even worse later when you have to swim in toxic water that drains your air twice as quickly. Thankfully, the mechanic hasn't reappeared in any other instalment.installment.
* SidetrackedByTheGoldSaucer: ''Kirby Mass Attack'' features quite arguably the most expansive set of sub games of any Kirby ''Kirby'' game. The various games are quite diverse, ranging from pinball, to on-rails shooting, to RPG style combat! Not only that that, but they feature [[CanonImmigrant many anime characters]] and a menagerie of [[ContinuityCavalcade Kirby references]]. These games can be quite addicting and can easily overshadow the main game in replayability. In fact, it's a common sentiment amongst Kirby ''Kirby'' fans that Mass Attack's ''Mass Attack''[='=]s sub games are outright ''better'' then than the main game.
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** Level 3-6: This level is ''very'' long with tons of enemies, and has a difficult underwater boss fight at the end. Keep in mind that this is the only Kirby game in which you have a [[[[ScrappyMechanic limited air meter]] for breathing underwater.

to:

** Level 3-6: This level is ''very'' long with tons of enemies, and has a difficult underwater boss fight at the end. Keep in mind that this is the only Kirby game in which you have a [[[[ScrappyMechanic [[ScrappyMechanic limited air meter]] for breathing underwater.swimming underwater, so you've got the constant threat of drowning to contend with on top of all that.

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** No one expected Escargoon and Macho-san, two characters exclusive to ''Anime/KirbyRightBackAtYa'', to appear in any ''Kirby'' game. However, they make their debut in ''Kirby Quest'': the former assists Dedede in one of his attacks; while the latter is a unique enemy that rewards Kirby with lots of experience upon defeat.

to:

** No one expected Escargoon and Escargoon, Macho-san, two Chef Shiitake and the NME Sales Guy, four characters exclusive to ''Anime/KirbyRightBackAtYa'', to appear in any ''Kirby'' game. However, they mostly make their debut in ''Kirby Quest'': the former assists Dedede in one of his attacks; while the latter is a next two are unique enemy enemies that rewards reward Kirby with lots of experience upon defeat.defeat. The NME Sales Guy appears in the GameOver screen of ''Strato Patrol EOS''.
Is there an issue? Send a MessageReason:
None


* ScrappyMechanic: In this game, the Kirbys have [[OxygenMeter a limited air meter for swimming underwater]] that must be [[OxygenatedUnderwaterBubbles replenished by slurping up large air bubbles]], with an immediate TotalPartyKill occurring if it runs out. This is as annoying and frustrating as it sounds, and it gets even worse later when you have to swim in toxic water that drains your air twice as quickly. Thankfully, the mechanic hasn't reappeared in any other instalment.

to:

* ScrappyMechanic: In this game, the Kirbys have [[OxygenMeter a limited air meter for swimming underwater]] that must be [[OxygenatedUnderwaterBubbles replenished by slurping up large air bubbles]], with or else an immediate TotalPartyKill occurring occurs if it runs out. This is as annoying and frustrating as it sounds, and it gets even worse later when you have to swim in toxic water that drains your air twice as quickly. Thankfully, the mechanic hasn't reappeared in any other instalment.

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* MoralEventHorizon: Necrodeus splitting Kirby into ten smaller Kirbys and trying to kill them (one little Kirby escaped, thankfully). Making this even worse is that we are given absolutely ''no'' indication as to whether Necrodeus was trying to preemptively [[WhyDontYouJustShootHim remove Kirby]] as a threat or just [[KickTheDog committing random murder]] [[ForTheEvulz for kicks]]. Given that his name means "death god", the latter is extremely plausible. Also, Daroach hints that Necrodeus despises beings of light, which presumably includes Kirby.
* PlayerPunch: Anytime you let every Kirby get killed, the Warpstar trembles and explodes, and then you see Kirby's ghost about to ascend to heaven in the game over screen. This starkly contrasts with the comical and non-consequential game over scenarios from about every other game in the franchise, and can feel rather depressing if you're sentimental for the character.
* ScrappyMechanic: In this game, Kirby has a limited air meter for breathing underwater that must be replenished with air bubbles. This is as annoying and frustrating as it sounds, and it gets even worse later when you have to swim in toxic water that drains your air meter twice as quickly.

to:

* MoralEventHorizon: Necrodeus splitting Kirby into ten smaller Kirbys and immediately trying to kill them (one all; [[SpannerInTheWorks with one little Kirby escaped, thankfully).escaping, thankfully]]. Making this even worse is that we are given absolutely ''no'' indication as to whether Necrodeus was trying to preemptively [[WhyDontYouJustShootHim remove Kirby]] as a threat or just [[KickTheDog committing random murder]] [[ForTheEvulz for kicks]]. Given that his name means "death god", the latter is extremely plausible. Also, Daroach hints that Necrodeus despises beings of light, which presumably includes Kirby.
* PlayerPunch: Anytime you let every Kirby get killed, in your squad gets wiped out, the Warpstar Heroic Heart trembles and explodes, vanishes, and then you see Kirby's ghost soul about to ascend to heaven Heaven in the game over GameOver screen. This starkly contrasts with the comical and non-consequential game over scenarios from about every other game in the franchise, and can feel rather it's especially depressing if you're sentimental for the character.
to see such an upbeat and lively character legitimately ''dead''.
* ScrappyMechanic: In this game, Kirby has the Kirbys have [[OxygenMeter a limited air meter for breathing underwater swimming underwater]] that must be [[OxygenatedUnderwaterBubbles replenished by slurping up large air bubbles]], with air bubbles. an immediate TotalPartyKill occurring if it runs out. This is as annoying and frustrating as it sounds, and it gets even worse later when you have to swim in toxic water that drains your air meter twice as quickly.quickly. Thankfully, the mechanic hasn't reappeared in any other instalment.
Is there an issue? Send a MessageReason:
None


** No one expected Escargoon and Macho-san, two characters exclusive to ''Anime/KirbyRightBackAtYa'', to appear in any ''Kirby'' game. However, they make their debut in ''Kirby Quest'': the former assists Dedede in one of his attacks; while the former is a unique enemy that rewards Kirby with lots of experience upon defeat.

to:

** No one expected Escargoon and Macho-san, two characters exclusive to ''Anime/KirbyRightBackAtYa'', to appear in any ''Kirby'' game. However, they make their debut in ''Kirby Quest'': the former assists Dedede in one of his attacks; while the former latter is a unique enemy that rewards Kirby with lots of experience upon defeat.

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Awesome Music is a general example. Fixing indentations. Deleting unnecessary spoiler tags. Misuse of Broken Base (the example does not describe a vicious conflict, but a minor nitpick about the game's premise). Demonic Spiders is a ZCE and misuse (the trope describes extremely dangerous enemies, not literal spiders). Daroach is a minor character in this game, but the central antagonist in Squeak Squad, so he cannot be listed as an example of Ensemble Darkhorse. Cutting Word Cruft. Cutting the entry about 4-9, as the main difficulty in that level is the battle against the bat miniboss, which is already described under That One Boss.


* SugarWiki/AwesomeMusic: [[AwesomeMusic/{{Kirby}} As per Kirby tradition]]. What's surprising is that several tracks from ''Kirby Air Ride'' were remixed. What's not surprising is that the composer, Shogo Sakai, also worked on the soundtracks for games such as ''Kirby Squeak Squad'', ''Kirby Air Ride'', and ''VideoGame/{{Mother 3}}''.



* BreatherBoss: Lady Ivy, the second world's boss, which is just insultingly easy after the hassle of getting the gold star from Whispy Woods in the previous level. Provided you can figure out that [[spoiler: this is pretty much the only boss that dragging makes easier.]]
** Skullord is disappointingly easy, especially after [[ThatOneBoss Buzzy Bat...]]
* BrokenBase: While the game itself is good and many people think it's interesting, quite a few feel the games main gimmick of controlling multiple [[{{Lilliputians}} Lilliputian]] versions of Kirby could have been better used with a series where it made more sense, such as the ''VideoGame/{{Pikmin}}'' series.
* DemonicSpiders: Which are ''actually'' giant spiders in this game.
* EnsembleDarkhorse: Daroach, who returned for this game likely due to his popularity in ''Squeak Squad''.

to:

* BreatherBoss: BreatherBoss:
**
Lady Ivy, the second world's boss, which is just insultingly easy after the hassle of getting the gold star from Whispy Woods in the previous level. Provided you can figure out that [[spoiler: this is pretty much the only boss that dragging makes easier.]]
easier.
** Skullord is the last boss before the final area, but is disappointingly easy, especially after when compared to the miniboss that preceded it, [[ThatOneBoss Buzzy Bat...]]
* BrokenBase: While the game itself is good and many people think it's interesting, quite a few feel the games main gimmick of controlling multiple [[{{Lilliputians}} Lilliputian]] versions of Kirby could have been better used with a series where it made more sense, such as the ''VideoGame/{{Pikmin}}'' series.
* DemonicSpiders: Which are ''actually'' giant spiders in this game.
* EnsembleDarkhorse: Daroach, who returned for this game likely due to his popularity in ''Squeak Squad''.
Bat]].



* MoralEventHorizon: Necrodeus splitting Kirby into ten smaller Kirbys and trying to kill them (one little Kirby escaped, thankfully).
** Making this even worse is that we are given absolutely ''no'' indication as to whether Necrodeus was trying to preemptively [[WhyDontYouJustShootHim remove Kirby]] as a threat or just [[KickTheDog committing random murder]] [[ForTheEvulz for kicks]]. Given that his name means "death god", the latter is extremely plausible. Also, Daroach hints that Necrodeus despises beings of light, which presumably includes Kirby.

to:

* MoralEventHorizon: Necrodeus splitting Kirby into ten smaller Kirbys and trying to kill them (one little Kirby escaped, thankfully).
**
thankfully). Making this even worse is that we are given absolutely ''no'' indication as to whether Necrodeus was trying to preemptively [[WhyDontYouJustShootHim remove Kirby]] as a threat or just [[KickTheDog committing random murder]] [[ForTheEvulz for kicks]]. Given that his name means "death god", the latter is extremely plausible. Also, Daroach hints that Necrodeus despises beings of light, which presumably includes Kirby.



* ScrappyMechanic: In this game, Kirby has a limited air meter for breathing underwater that must be replenished with air bubbles. Yes, this is as annoying and frustrating as it sounds, [[spoiler:and it gets even worse later when you have to swim in toxic water that drains your air meter twice as quickly.]]

to:

* ScrappyMechanic: In this game, Kirby has a limited air meter for breathing underwater that must be replenished with air bubbles. Yes, this This is as annoying and frustrating as it sounds, [[spoiler:and and it gets even worse later when you have to swim in toxic water that drains your air meter twice as quickly.]]



* ThatOneBoss: Some players agree that some of this game's bosses are so damn hard it's not even funny. King Eelongo, which is basically flinging Kirbys at underwater moving objects that are spiky almost all over, requires some dexterity. This is one of the more infamous examples.
** Interestingly enough, as far as [[NoDamageRun gold stars]] go, the toughest world boss is the very first one, Whispy Woods, as the timing to attack him without him countering and hurting you in the process is very minuscule. Otherwise, he falls straight into WakeUpCallBoss territory.
** [[spoiler:[[BossRush Level 4-9 counts for this in its entirety, especially the last part. Just read below.]]]]
*** [[spoiler:While this is part of 4-9]], Buzzy Bat deserves special mention. He's the last miniboss in the game for good reason; the fight deals with breaking his shield of bats and finally hitting him, which instantly destroys the whole shield as you start beating him up. If you take too long, he combines with the shields to form a monstrous cycloptic bat that you can only run from and wait for to break. As you go on, the shields become more complex and starts to add giant, invincible, spiked bats. The final shield has three of them and small openings to actually attack the main bat.
** Mr. Shine and Mr. Bright in Strato Patrol EOS. It's a DualBoss where you have to deal with Mr. Bright firing rather big lasers at you or giant circles of energy at you while Mr. Shine becomes invincible and spins throughout the room. Oh, and if you kill Mr. Bright, Mr. Shine proceeds to ''revive him''. [[spoiler:And if you kill Mr. Bright four times, Mr. Shine proceeds to merge with the remnants of Mr. Bright and goes berserk, firing lasers at fast speeds and spinning in a new fashion.]] Meta Knight later on is also pretty tough, especially when he charges throughout the room. And you fight [[spoiler:Nightmare]], the FinalBoss, immediately afterwards.
* ThatOneLevel: For anyone playing this game and trying to get OneHundredPercentCompletion, which has a task of beating each level and the bosses [[NoDamageRun without getting hurt]] to get all of the gold stars, you should know or remember these levels:
** Level 3-6: This level is ''very'' long with tons of enemies, and is ''very'' easy to hit while trying to play through it. And it only gets worse, as it has a difficult underwater boss fight at the end. [[ScrappyMechanic Keep in mind that this is one of the only times Kirby has a limited air meter for breathing underwater that must be replenished with air bubbles]], [[OhCrap and you'll realize the hardest part of this whole ordeal.]]
** Level 3-11: This is more due to FakeDifficulty than anything else, as you're in a giant tree that's swaying back and forth depending on which side you move the Kirbies to, and you have to move quickly to avoid leaning the tree in one direction too long and causing the whole tree to topple over (resulting in an instant death). The hardest part in this level is around the halfway point, where you have to carefully dodge several rows of spike balls followed by a giant spike ball afterwards, which is ''almost'' impossible to do while moving all of your Kirbies upward. Fortunately, if you can make it past this sequence without getting hurt, the rest of the level is ''much'' easier.
** Level 4-9: This is the last level for a very good reason, as it's the single hardest gold star in the entire game to get and hard enough just to beat normally. It starts in a graveyard with three familiar pictures on the graves you pass. You eventually reach a fourth gravestone with a new image on it and push it aside to reveal a passage that leads into a room under the first three tombstones you passed and see three doors as well as a fourth door that's locked until you investigate the first three doors. In each door is [[spoiler:[[BackFromTheDead a boss that you previously defeated]], [[BossRush which include the giant worm Big Warwiggle, the ancient gear Great Gear, and the wooden fish King Eelongo]] [[OhCrap (in toxic water no less, which causes you to lose your air twice as quickly),]] [[ThisIsGonnaSuck all resurrected and even stronger than before.]]]] After you go through all three doors and open the fourth door to reach the exit, [[spoiler:[[ThatOneBoss you are attacked by the boss of this area, whose picture was on the fourth grave outside. This boss, Buzzy Bat, is a giant bat who is almost impossible to beat without getting hurt, even with lightning fast reflexes, and thanks to Fake Difficulty, landing the final hit on him without getting hurt is basically a game of luck.]]]] Getting this gold star will probably take many tries even if you ''are'' skilled, but if you can pull this one off, you can get all of the other gold stars easily.
* ThatOneSidequest: Completing all of the list objectives with "Gold Star Champion" standing out as the toughest one due to the fact that you have to beat each level and the bosses [[NoDamageRun without getting hurt]] to get all of the gold stars.

to:

* ThatOneBoss: Some players agree that some of this game's bosses are so damn hard it's not even funny. ThatOneBoss:
**
King Eelongo, which is basically Eelongo's battle requires dexterity, as it revolves around flinging Kirbys at underwater moving objects objects, some of which have spikes that are spiky almost all over, requires some dexterity. This is one of the more infamous examples.
must be avoided.
** Interestingly enough, as far as [[NoDamageRun gold stars]] go, the toughest world boss is the very first one, Whispy Woods, as the timing to attack him without him countering and hurting you in the process is very minuscule. Otherwise, he falls straight into WakeUpCallBoss territory.
** [[spoiler:[[BossRush Level 4-9 counts for this in its entirety, especially the last part. Just read below.]]]]
*** [[spoiler:While this is part of 4-9]],
Buzzy Bat deserves special mention. He's is the last miniboss in the game for good reason; the reason. The fight deals with breaking his shield of bats and finally hitting him, which instantly destroys the whole shield as so you start beating him up. If can hit him; but if you take too long, he combines with the shields shield to form a monstrous cycloptic bat that you can only run from and wait is invincible for to break. a while. As you go on, the shields become are arranged in more complex patterns and starts start to add giant, invincible, spiked bats. The final shield has three of them and small openings to actually attack the main bat.
** Mr. Shine and Mr. Bright in Strato Patrol EOS. It's a DualBoss where you have to deal with Mr. Bright firing rather big fires wide lasers at you or giant circles of energy at you while Mr. Shine becomes invincible and spins throughout the room. Oh, and if screen. If you kill Mr. Bright, Mr. Shine proceeds to ''revive him''. [[spoiler:And him''; and if you kill Mr. Bright this is done four times, Mr. Shine proceeds to will merge with the his partner's remnants of Mr. Bright and goes go berserk, firing lasers at fast speeds speed and spinning in a new fashion.]] Meta Knight later on is also pretty tough, especially when he charges throughout the room. And you fight [[spoiler:Nightmare]], the FinalBoss, immediately afterwards.
new, more erratic pattern.
* ThatOneLevel: For anyone playing this game and trying to get OneHundredPercentCompletion, which has a task of beating each level and the bosses [[NoDamageRun without getting hurt]] to get all of the gold stars, you should know or remember these levels:
ThatOneLevel:
** Level 3-6: This level is ''very'' long with tons of enemies, and is ''very'' easy to hit while trying to play through it. And it only gets worse, as it has a difficult underwater boss fight at the end. [[ScrappyMechanic Keep in mind that this is one of the only times Kirby has game in which you have a [[[[ScrappyMechanic limited air meter meter]] for breathing underwater that must be replenished with air bubbles]], [[OhCrap and you'll realize the hardest part of this whole ordeal.]]
underwater.
** Level 3-11: This is more due to FakeDifficulty than anything else, as you're The level takes place in a giant tree that's swaying back and forth depending on which side you move the Kirbies to, and to. If you have to move quickly to avoid leaning lean the tree in one direction for too long and causing the whole tree to long, it will topple over (resulting over, resulting in an instant death).death. The hardest part in this level is around the halfway point, where you have to carefully dodge several rows of spike balls followed by a giant spike ball afterwards, which is ''almost'' impossible to do while moving all of your Kirbies upward. Fortunately, if you can make it past this sequence without getting hurt, the rest of the level is ''much'' easier.
* ThatOneSidequest:
** Level 4-9: This is Of all the last level for a very good reason, as it's the single hardest gold star in the entire game to get and hard enough just to beat normally. It starts in a graveyard with three familiar pictures on the graves you pass. You eventually reach a fourth gravestone with a new image on it and push it aside to reveal a passage that leads into a room under the first three tombstones you passed and see three doors as well as a fourth door that's locked until you investigate the first three doors. In each door is [[spoiler:[[BackFromTheDead a boss that you previously defeated]], [[BossRush which include the giant worm Big Warwiggle, the ancient gear Great Gear, and the wooden fish King Eelongo]] [[OhCrap (in toxic water no less, which causes you to lose your air twice as quickly),]] [[ThisIsGonnaSuck all resurrected and even stronger than before.]]]] After you go through all three doors and open the fourth door to reach the exit, [[spoiler:[[ThatOneBoss you are attacked by the boss of this area, whose picture was on the fourth grave outside. This boss, Buzzy Bat, is a giant bat who is almost impossible to beat without getting hurt, even with lightning fast reflexes, and thanks to Fake Difficulty, landing the final hit on him without getting hurt is basically a game of luck.]]]] Getting this gold star will probably take many tries even if you ''are'' skilled, but if you can pull this one off, you can get all of the other gold stars easily.
* ThatOneSidequest: Completing all of the list objectives with
achievements, "Gold Star Champion" standing stands out as the toughest one due to the fact that you have to beat each level and the bosses [[NoDamageRun without getting hurt]] to get all of the gold stars.stars.
** As far as [[NoDamageRun gold stars]] go, the toughest world boss is the very first one, Whispy Woods, as the timing to attack him without him countering and hurting you in the process is very minuscule. Otherwise, he falls straight into WakeUpCallBoss territory.



** No one really had any idea that literally any character from ''Anime/KirbyRightBackAtYa'' would appear in ''any'' ''Kirby'' game until they played the sub-games.
** Daroach and the Squeaks also came as quite a surprise as one-off characters rarely had recurring roles in the series prior to this game's release. This could also be extended to Marx, Bandana Waddle Dee, Sailor Waddle Dee, Nightmare, and Dark Matter who all had little to no recurring roles the series after their initial debuts at the time the game came out.
* TheWoobie: Kirby, much more than usual in this game.

to:

** No one really had any idea that literally any character from ''Anime/KirbyRightBackAtYa'' would expected Escargoon and Macho-san, two characters exclusive to ''Anime/KirbyRightBackAtYa'', to appear in ''any'' any ''Kirby'' game until game. However, they played make their debut in ''Kirby Quest'': the sub-games.
former assists Dedede in one of his attacks; while the former is a unique enemy that rewards Kirby with lots of experience upon defeat.
** Daroach and the Squeaks also came as quite a surprise as one-off characters rarely had recurring roles in the series prior to this game's release. This could also be extended to Marx, Bandana Waddle Dee, Sailor Waddle Dee, Nightmare, and Dark Matter who all had little to no recurring roles the series after their initial debuts at the time the game came out.release.
* TheWoobie: Kirby, much more than usual ** Marx, Bandana Waddle Dee, Sailor Waddle Dee, Nightmare, and Dark Matter all had little to no recurring roles after their initial debuts, but make surprise apperances as bosses in this game. the minigames.
Is there an issue? Send a MessageReason:
Sonic's not the only one who needs air bubbles to survive underwater. Donkey Kong Country: Tropical Freeze has a similar system for underwater travel too.


* ScrappyMechanic: In this game, Kirby has a limited air meter for breathing underwater that must be replenished with air bubbles, which probably doubles as a ShoutOut to ''VideoGame/SonicTheHedgehog''. Yes, this is as annoying and frustrating as it sounds, [[spoiler:and it gets even worse later when you have to swim in toxic water that drains your air meter twice as quickly.]]

to:

* ScrappyMechanic: In this game, Kirby has a limited air meter for breathing underwater that must be replenished with air bubbles, which probably doubles as a ShoutOut to ''VideoGame/SonicTheHedgehog''.bubbles. Yes, this is as annoying and frustrating as it sounds, [[spoiler:and it gets even worse later when you have to swim in toxic water that drains your air meter twice as quickly.]]
Is there an issue? Send a MessageReason:
None


* ScrappyMechanic: In this game, Kirby has a limited air meter for breathing underwater that must be replenished with air bubbles, which probably doubles as a ShoutOut to ''SonicTheHedgehog''. Yes, this is as annoying and frustrating as it sounds, [[spoiler:and it gets even worse later when you have to swim in toxic water that drains your air meter twice as quickly.]]

to:

* ScrappyMechanic: In this game, Kirby has a limited air meter for breathing underwater that must be replenished with air bubbles, which probably doubles as a ShoutOut to ''SonicTheHedgehog''.''VideoGame/SonicTheHedgehog''. Yes, this is as annoying and frustrating as it sounds, [[spoiler:and it gets even worse later when you have to swim in toxic water that drains your air meter twice as quickly.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PlayerPunch: Anytime you let every Kirby get killed, the Warpstar trembles and explodes, and then you see Kirby's ghost about to ascend to heaven in the game over screen. This starkly contrasts with the comical and non-consequential game over scenarios from about every other game in the franchise, and can feel rather depressing if you're sentimental for the character.
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* AwesomeMusic: [[AwesomeMusic/{{Kirby}} As per Kirby tradition]]. What's surprising is that several tracks from ''Kirby Air Ride'' were remixed. What's not surprising is that the composer, Shogo Sakai, also worked on the soundtracks for games such as ''Kirby Squeak Squad'', ''Kirby Air Ride'', and ''VideoGame/{{Mother 3}}''.

to:

* AwesomeMusic: SugarWiki/AwesomeMusic: [[AwesomeMusic/{{Kirby}} As per Kirby tradition]]. What's surprising is that several tracks from ''Kirby Air Ride'' were remixed. What's not surprising is that the composer, Shogo Sakai, also worked on the soundtracks for games such as ''Kirby Squeak Squad'', ''Kirby Air Ride'', and ''VideoGame/{{Mother 3}}''.

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None


* SidetrackedByTheGoldSaucer: ''Kirby Mass Attack'' features quite arguably the most expansive set of sub games of any Kirby game. The various games are quite diverse, ranging from pinball, to on-rails shooting, RPG style combat! Not only that but they feature [[CanonImmigrant many anime characters]] and a menagerie of [[ContinuityCavalcade Kirby references]]. These games can be quite addicting and can easily overshadow the main game in replayability. In fact, it's a common sentiment amongst Kirby fans that Mass Attack's sub games are outright ''better'' then the main game.


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* SidetrackedByTheGoldSaucer: ''Kirby Mass Attack'' features quite arguably the most expansive set of sub games of any Kirby game. The various games are quite diverse, ranging from pinball, to on-rails shooting, RPG style combat! Not only that but they feature [[CanonImmigrant many anime characters]] and a menagerie of [[ContinuityCavalcade Kirby references]]. These games can be quite addicting and can easily overshadow the main game in replayability. In fact, it's a common sentiment amongst Kirby fans that Mass Attack's sub games are outright ''better'' then the main game.
Is there an issue? Send a MessageReason:
None


* SidetrackedByTheGoldSaucer: ''Kirby Mass Attack'' features quite arguably the most expansive set of sub games of any Kirby game. The various games are quite diverse, ranging from pinball, to on-rails shooting, RPG style combat! Not only that but they feature [[CanonImmigrant many anime characters]] and a menagerie of [[ContinuityCavaclad Kirby references]]. These games can be quite addicting and can easily overshadow the main game in replayability. In fact, it's a common sentiment amongst Kirby fans that Mass Attack's sub games are outright ''better'' then the main game.

to:

* SidetrackedByTheGoldSaucer: ''Kirby Mass Attack'' features quite arguably the most expansive set of sub games of any Kirby game. The various games are quite diverse, ranging from pinball, to on-rails shooting, RPG style combat! Not only that but they feature [[CanonImmigrant many anime characters]] and a menagerie of [[ContinuityCavaclad [[ContinuityCavalcade Kirby references]]. These games can be quite addicting and can easily overshadow the main game in replayability. In fact, it's a common sentiment amongst Kirby fans that Mass Attack's sub games are outright ''better'' then the main game.

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Changed: 161

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* SidetrackedByTheGoldSaucer: ''Kirby Mass Attack'' features quite arguably the most expansive set of sub games of any Kirby game. The various games are quite diverse, ranging from pinball, to on-rails shooting, RPG style combat! Not only that but they feature [[CanonImmigrant many anime characters]] and a menagerie of [[ContinuityCavaclad Kirby references]]. These games can be quite addicting and can easily overshadow the main game in replayability. In fact, it's a common sentiment amongst Kirby fans that Mass Attack's sub games are outright ''better'' then the main game.



* UnexpectedCharacter: No one really had any idea that literally any character from ''Anime/KirbyRightBackAtYa'' would appear in ''any'' ''Kirby'' game until they played the sub-games.

to:

* UnexpectedCharacter: UnexpectedCharacter:
**
No one really had any idea that literally any character from ''Anime/KirbyRightBackAtYa'' would appear in ''any'' ''Kirby'' game until they played the sub-games.sub-games.
** Daroach and the Squeaks also came as quite a surprise as one-off characters rarely had recurring roles in the series prior to this game's release. This could also be extended to Marx, Bandana Waddle Dee, Sailor Waddle Dee, Nightmare, and Dark Matter who all had little to no recurring roles the series after their initial debuts at the time the game came out.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* UnexpectedCharacter: No one really had any idea that literally any character from ''Anime/KirbyRightBackAtYa'' would appear in ''any'' ''Kirby'' game until they played the sub-games.
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* EnsembleDarkhorse: Daroach.

to:

* EnsembleDarkhorse: Daroach.Daroach, who returned for this game likely due to his popularity in ''Squeak Squad''.

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Per TRS


* BaseBreaker: While the game itself is good and many people think it's interesting, quite a few feel the games main gimmick of controlling multiple [[{{Lilliputians}} Lilliputian]] versions of Kirby could have been better used with a series where it made more sense, such as the ''VideoGame/{{Pikmin}}'' series.



* BrokenBase: While the game itself is good and many people think it's interesting, quite a few feel the games main gimmick of controlling multiple [[{{Lilliputians}} Lilliputian]] versions of Kirby could have been better used with a series where it made more sense, such as the ''VideoGame/{{Pikmin}}'' series.



** Making this even worse is that we are given absolutely ''no'' indication as to whether Necrodeus was [[PragmaticVillainy trying to preemptively]] [[WhyDontYouJustShootHim remove Kirby]] [[DangerouslyGenreSavvy as a threat]] or just [[KickTheDog committing random murder]] [[ForTheEvulz for kicks]]. Given that his name means "death god", the latter is extremely plausible. Also, Daroach hints that Necrodeus despises beings of light, which presumably includes Kirby.

to:

** Making this even worse is that we are given absolutely ''no'' indication as to whether Necrodeus was [[PragmaticVillainy trying to preemptively]] preemptively [[WhyDontYouJustShootHim remove Kirby]] [[DangerouslyGenreSavvy as a threat]] threat or just [[KickTheDog committing random murder]] [[ForTheEvulz for kicks]]. Given that his name means "death god", the latter is extremely plausible. Also, Daroach hints that Necrodeus despises beings of light, which presumably includes Kirby.
Is there an issue? Send a MessageReason:
None


* BizarroEpisode: 4-10 and 4-11. In Volcano Valley, a fire-haunted area, we have [[spoiler: chasing after a switch taken by astronaut monkeys, buliding a spaceship from a puzzle, Space Is An Ocean, monsters that create black holes, gravity switches in another space station run by said monkeys...]]

to:

* BizarroEpisode: 4-10 and 4-11. In Volcano Valley, a fire-haunted area, we have [[spoiler: chasing after a switch taken by astronaut monkeys, buliding building a spaceship from a puzzle, Space Is An Ocean, SpaceIsAnOcean, monsters that create black holes, gravity switches in another space station run by said monkeys...]]



** Level 4-9: This is the last level for a very good reason, as it's the single hardest gold star in the entire game to get and hard enough just to beat normally. It starts in a graveyard with three familiar pictures on the graves you pass. You eventually reach a fourth gravestone with a new image on it and push it aside to reveal a passage that leads into a room under the first three tombstones you passed and see three doors as well as a fourth door that's locked until you investigate the first three doors. In each door is [[spoiler:[[BackFromTheDead a boss that you previously defeated]], [[BossRush which include the giant worm Big Warwiggle, the ancient gear Great Gear, and the wooden fish King Eelongo]] [[OhCrap (in toxic water no less, which causes you to lose your air twice as quickly),]] [[ThisIsGonnaSuck all resurrected and even stronger than before.]]]] After you go through all three doors and open the fourth door to reach the exit, [[spoiler:[[ThatOneBoss you are attacked by the boss of this area, whose picture was on the fourth grave outside. This boss, Buzzy Bat, is a giant bat who is almost impossible to beat without getting hurt, even with lightning fast reflexes, and thanks to FakeDifficulty, landing the final hit on him without getting hurt is basically a game of luck.]]]] Getting this gold star will probably take many tries even if you ''are'' skilled, but if you can pull this one off, you can get all of the other gold stars easily.

to:

** Level 4-9: This is the last level for a very good reason, as it's the single hardest gold star in the entire game to get and hard enough just to beat normally. It starts in a graveyard with three familiar pictures on the graves you pass. You eventually reach a fourth gravestone with a new image on it and push it aside to reveal a passage that leads into a room under the first three tombstones you passed and see three doors as well as a fourth door that's locked until you investigate the first three doors. In each door is [[spoiler:[[BackFromTheDead a boss that you previously defeated]], [[BossRush which include the giant worm Big Warwiggle, the ancient gear Great Gear, and the wooden fish King Eelongo]] [[OhCrap (in toxic water no less, which causes you to lose your air twice as quickly),]] [[ThisIsGonnaSuck all resurrected and even stronger than before.]]]] After you go through all three doors and open the fourth door to reach the exit, [[spoiler:[[ThatOneBoss you are attacked by the boss of this area, whose picture was on the fourth grave outside. This boss, Buzzy Bat, is a giant bat who is almost impossible to beat without getting hurt, even with lightning fast reflexes, and thanks to FakeDifficulty, Fake Difficulty, landing the final hit on him without getting hurt is basically a game of luck.]]]] Getting this gold star will probably take many tries even if you ''are'' skilled, but if you can pull this one off, you can get all of the other gold stars easily.
Is there an issue? Send a MessageReason:
None


** Making this even worse is that we are given absolutely ''no'' indication as to whether Necrodeus was [[PragmaticVillainy trying to preemptively]] [[WhyDontYouJustShootHim remove Kirby]] [[GenreSavvy as a threat]] or just [[KickTheDog committing random murder]] [[ForTheEvulz for kicks]]. Given that his name means "death god", the latter is extremely plausible. Also, Daroach hints that Necrodeus despises beings of light, which presumably includes Kirby.

to:

** Making this even worse is that we are given absolutely ''no'' indication as to whether Necrodeus was [[PragmaticVillainy trying to preemptively]] [[WhyDontYouJustShootHim remove Kirby]] [[GenreSavvy [[DangerouslyGenreSavvy as a threat]] or just [[KickTheDog committing random murder]] [[ForTheEvulz for kicks]]. Given that his name means "death god", the latter is extremely plausible. Also, Daroach hints that Necrodeus despises beings of light, which presumably includes Kirby.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BaseBreaker: While the game itself is good and many people think it's interesting, quite a few feel the games main gimmick of controlling multiple [[{{Lilliputians}} Lilliputian]] versions of Kirby could have been better used with a series where it made more sense, such as the ''VideoGame/{{Pikmin}}'' series.

Added: 370

Changed: 733

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None


* MoralEventHorizon: Necrodeus splitting Kirby into ten smaller Kirbys and trying and kill them (one little Kirby escaped, thankfully).
* ScrappyMechanic: In this game Kirby has a limited air meter for breathing underwater that must be replenished with air bubbles which probably doubles as a ShoutOut to ''SonicTheHedgehog''. Yes, this is as annoying and frustrating as it sounds, [[spoiler: and it gets even worse later when you have to swim in toxic water that drains your air meter twice as quickly.]]

to:

* MoralEventHorizon: Necrodeus splitting Kirby into ten smaller Kirbys and trying and to kill them (one little Kirby escaped, thankfully).
** Making this even worse is that we are given absolutely ''no'' indication as to whether Necrodeus was [[PragmaticVillainy trying to preemptively]] [[WhyDontYouJustShootHim remove Kirby]] [[GenreSavvy as a threat]] or just [[KickTheDog committing random murder]] [[ForTheEvulz for kicks]]. Given that his name means "death god", the latter is extremely plausible. Also, Daroach hints that Necrodeus despises beings of light, which presumably includes Kirby.
* ScrappyMechanic: In this game game, Kirby has a limited air meter for breathing underwater that must be replenished with air bubbles bubbles, which probably doubles as a ShoutOut to ''SonicTheHedgehog''. Yes, this is as annoying and frustrating as it sounds, [[spoiler: and [[spoiler:and it gets even worse later when you have to swim in toxic water that drains your air meter twice as quickly.]]



** Interestingly enough, as far as [[NoDamageRun gold stars]] go, the toughest world boss is the very first one Whispy Woods, as the timing to attack him without him countering and hurting you in the process is very minuscule. Otherwise, he falls straight into WakeUpCallBoss territory.
** [[spoiler: [[BossRush Level 4-9 counts for this in its entirety, especially the last part. Just read below.]]]]
*** [[spoiler: While this is part of 4-9]], Buzzy Bat deserves special mention. He's the last miniboss in the game for good reason; the fight deals with breaking his shield of bats and finally hitting him, which instantly destroys the whole shield as you start beating him up. If you take too long, he combines with the shiels to form a monstrous cycloptic bat that you can only run from and wait for to break. As you go on, the shields become more complex and starts to add giant, invincible, spiked bats. The final shield has three of them and small openings to actually attack the main bat.
** Mr. Shine and Mr. Bright in Strato Patrol EOS. It's a DualBoss where you have to deal with Mr. Bright firing rather big lasers at you or giant circles of energy at you while Mr. Shine becomes invincible and spins throughout the room. Oh, and if you kill Mr. Bright, Mr. Shine proceeds to ''revive him''. [[spoiler: And if you kill Mr. Bright four times, Mr. Shine proceeds to merge with the remnants of Mr. Bright and goes berserk, firing lasers at fast speeds and spinning in a new fashion.]] Meta Knight later on is also pretty tough, especially when he charges throughout the room. And you fight [[spoiler: Nightmare]], the FinalBoss, immediately afterwards.
* ThatOneLevel: For anyone playing this game and trying to get OneHundredPercentCompletion which has a task of beating each level and the bosses [[NoDamageRun without getting hurt]] to get all of the gold stars, you should know or remember these levels:
** Level 3-6: This level is ''very'' long with tons of enemies, and is ''very'' easy to hit while trying to play through it. And it only gets worse, as it has a difficult underwater boss fight at the end. [[ScrappyMechanic Keep in mind that this is one of the only times Kirby has a limited air meter for breathing underwater that must be replenished with air bubbles.]] [[OhCrap and you'll realize the hardest part of this whole ordeal.]]
** Level 3-11: This is more due to FakeDifficulty than anything else, as you're in a giant tree that's swaying back and forth depending on which side you move the Kirbies to, and you have to move quickly to avoid leaning the tree in one direction too long and causing the whole tree to topple over resulting in an instant death. The hardest part in this level is around the halfway point where you have to carefully dodge several rows of spike balls followed by a giant spike ball afterwards, which is ''almost'' impossible to do while moving all of your Kirbies upward. Fortunately, if you can make it past this sequence without getting hurt, the rest of the level is ''much'' easier.
** Level 4-9: This is the last level for a very good reason, as it's the single hardest gold star in the entire game to get and hard enough just to beat normally. It starts in a graveyard with three familiar pictures on the graves you pass. You eventually reach a fourth gravestone with a new image on it and push it aside to reveal a passage that leads into a room under the first three tombstones you passed and see three doors as well as a fourth door that's locked until you investigate the first three doors. In each door is [[spoiler: [[BackFromTheDead a boss that you previously defeated]] [[BossRush which include the giant worm Big Warwiggle, the ancient gear Great Gear, and the wooden fish King Eelongo]] [[OhCrap (in toxic water no less, which causes you to lose your air twice as quickly),]] [[ThisIsGonnaSuck all resurrected and even stronger than before.]]]] After you go through all three doors and open the fourth door to reach the exit, [[spoiler: [[ThatOneBoss you are attacked the boss of this area, whose picture was on the fourth grave outside. This boss, Buzzy Bat, is a giant bat who is almost impossible to beat without getting hurt, even with lightning fast reflexes and thanks to FakeDifficulty, landing the final hit on him without getting hurt is basically a game of luck.]]]] Getting this gold star will probably take many tries even if you ''are'' skilled, but if you can pull this one off, you can get all of the other gold stars easily.

to:

** Interestingly enough, as far as [[NoDamageRun gold stars]] go, the toughest world boss is the very first one one, Whispy Woods, as the timing to attack him without him countering and hurting you in the process is very minuscule. Otherwise, he falls straight into WakeUpCallBoss territory.
** [[spoiler: [[BossRush [[spoiler:[[BossRush Level 4-9 counts for this in its entirety, especially the last part. Just read below.]]]]
*** [[spoiler: While [[spoiler:While this is part of 4-9]], Buzzy Bat deserves special mention. He's the last miniboss in the game for good reason; the fight deals with breaking his shield of bats and finally hitting him, which instantly destroys the whole shield as you start beating him up. If you take too long, he combines with the shiels shields to form a monstrous cycloptic bat that you can only run from and wait for to break. As you go on, the shields become more complex and starts to add giant, invincible, spiked bats. The final shield has three of them and small openings to actually attack the main bat.
** Mr. Shine and Mr. Bright in Strato Patrol EOS. It's a DualBoss where you have to deal with Mr. Bright firing rather big lasers at you or giant circles of energy at you while Mr. Shine becomes invincible and spins throughout the room. Oh, and if you kill Mr. Bright, Mr. Shine proceeds to ''revive him''. [[spoiler: And [[spoiler:And if you kill Mr. Bright four times, Mr. Shine proceeds to merge with the remnants of Mr. Bright and goes berserk, firing lasers at fast speeds and spinning in a new fashion.]] Meta Knight later on is also pretty tough, especially when he charges throughout the room. And you fight [[spoiler: Nightmare]], [[spoiler:Nightmare]], the FinalBoss, immediately afterwards.
* ThatOneLevel: For anyone playing this game and trying to get OneHundredPercentCompletion OneHundredPercentCompletion, which has a task of beating each level and the bosses [[NoDamageRun without getting hurt]] to get all of the gold stars, you should know or remember these levels:
** Level 3-6: This level is ''very'' long with tons of enemies, and is ''very'' easy to hit while trying to play through it. And it only gets worse, as it has a difficult underwater boss fight at the end. [[ScrappyMechanic Keep in mind that this is one of the only times Kirby has a limited air meter for breathing underwater that must be replenished with air bubbles.]] bubbles]], [[OhCrap and you'll realize the hardest part of this whole ordeal.]]
** Level 3-11: This is more due to FakeDifficulty than anything else, as you're in a giant tree that's swaying back and forth depending on which side you move the Kirbies to, and you have to move quickly to avoid leaning the tree in one direction too long and causing the whole tree to topple over resulting (resulting in an instant death. death). The hardest part in this level is around the halfway point point, where you have to carefully dodge several rows of spike balls followed by a giant spike ball afterwards, which is ''almost'' impossible to do while moving all of your Kirbies upward. Fortunately, if you can make it past this sequence without getting hurt, the rest of the level is ''much'' easier.
** Level 4-9: This is the last level for a very good reason, as it's the single hardest gold star in the entire game to get and hard enough just to beat normally. It starts in a graveyard with three familiar pictures on the graves you pass. You eventually reach a fourth gravestone with a new image on it and push it aside to reveal a passage that leads into a room under the first three tombstones you passed and see three doors as well as a fourth door that's locked until you investigate the first three doors. In each door is [[spoiler: [[BackFromTheDead [[spoiler:[[BackFromTheDead a boss that you previously defeated]] defeated]], [[BossRush which include the giant worm Big Warwiggle, the ancient gear Great Gear, and the wooden fish King Eelongo]] [[OhCrap (in toxic water no less, which causes you to lose your air twice as quickly),]] [[ThisIsGonnaSuck all resurrected and even stronger than before.]]]] After you go through all three doors and open the fourth door to reach the exit, [[spoiler: [[ThatOneBoss [[spoiler:[[ThatOneBoss you are attacked by the boss of this area, whose picture was on the fourth grave outside. This boss, Buzzy Bat, is a giant bat who is almost impossible to beat without getting hurt, even with lightning fast reflexes reflexes, and thanks to FakeDifficulty, landing the final hit on him without getting hurt is basically a game of luck.]]]] Getting this gold star will probably take many tries even if you ''are'' skilled, but if you can pull this one off, you can get all of the other gold stars easily.

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