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* NintendoHard: The pipes have just a little bit more than what you need to navigate between them, without a difficulty curve or any more obstacles. You'll go as far as your reflexes and nerves let you.

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** The concept of the game also isn't something new for mobile games. ''VideoGame/JetpackJoyride'' has a vehicle named Profit Bird, the looks and controls of which are very similar to ''Flappy Bird'', just as part of a bigger game released released few years earlier.

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** The concept of the game also isn't something new for mobile games. ''VideoGame/JetpackJoyride'' has a vehicle named Profit Bird, the looks and controls of which are very similar to ''Flappy Bird'', just as part of a bigger game released released few years earlier.


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* TheyCopiedItSoItSucks: The game was criticised by some for being an almost complete copy/ripoff of a French-developed game called ''Piou Piou vs. Cactus'', including gameplay (tap on the screen), main character design (small yellow bird with big red beak) and obstacles (green pipes/cacti). When confronted about this, Nguyen claimed he had never heard of ''Piou Piou vs. Cactus''.

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* {{Misblamed}}: A handful of people seem to think that the reason the game was taken down from the store was because of Creator/{{Nintendo}} threatening legal action, which, as the CreatorBacklash entry on the trivia page can attest to, isn't even remotely close to the truth. It also has nothing to do with the media and consumer backlash; this was more due to the creator unable to cope with the massive attention.
* OlderThanTheyThink: The game's flapping mechanics, considered novel by some, go as far back as the classic arcade game ''VideoGame/{{Joust}}'' from 1982. Also, the AutoScrollingLevel presentation where you weave around walls has been a staple of simple browser-based games [[http://www.play-helicopter-game.com/ since 2004]] at the very latest.

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* {{Misblamed}}: A handful of people seem to think that the reason the game was taken down from the store was because of Creator/{{Nintendo}} threatening legal action, which, as the CreatorBacklash entry on the trivia page can attest to, which isn't even remotely close to the truth. It also has nothing to do with the media and consumer backlash; this was more due to the creator unable to cope with the massive attention.
* OlderThanTheyThink: OlderThanTheyThink:
**
The game's flapping mechanics, considered novel by some, go as far back as the classic arcade game ''VideoGame/{{Joust}}'' from 1982. Also, the AutoScrollingLevel presentation where you weave around walls has been a staple of simple browser-based games [[http://www.play-helicopter-game.com/ since 2004]] at the very latest.latest.
** The concept of the game also isn't something new for mobile games. ''VideoGame/JetpackJoyride'' has a vehicle named Profit Bird, the looks and controls of which are very similar to ''Flappy Bird'', just as part of a bigger game released released few years earlier.



* SurpriseDifficulty: Who would have known a game about flying would be so hard?

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* SurpriseDifficulty: Who would have known a game about flying would be so hard?
Despite the game's simple premise and controls, it's surprisingly hard to get even to double digits.

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* MisBlamed: A handful of people seem to think that the reason the game was taken down from the store was because of Nintendo threatening legal action, which, as the CreatorBacklash entry on the trivia page can attest to, isn't even remotely close to the truth. It also has nothing to do with the media and consumer backlash; this was more due to the creator unable to cope with the massive attention.

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* MisBlamed: {{Misblamed}}: A handful of people seem to think that the reason the game was taken down from the store was because of Nintendo Creator/{{Nintendo}} threatening legal action, which, as the CreatorBacklash entry on the trivia page can attest to, isn't even remotely close to the truth. It also has nothing to do with the media and consumer backlash; this was more due to the creator unable to cope with the massive attention.



* SurpriseDifficulty: Who would have known a game about flying would be so hard?

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* SurpriseDifficulty: Who would have known a game about flying would be so hard?hard?

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* EpilepticTrees: Many people have believed that when you reach pipe 900, the pipes start moving in almost impossible-to-get-through positions, with the later pipes having piranha plants coming out of them, and if you want to get to the thousandth pipe, you have to defeat [[Franchise/SuperMarioBros Mario]]. They would have been tricked by [[https://www.youtube.com/watch?v=5yoySZBYW1Q a certain video]] that literally shows someone watching a video of a mod of the game called "[[https://www.youtube.com/watch?v=JFBiwtW6stE Skip to 999]]" and [[SpecialEffectFailure not actually tapping the screen]].
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* EpilepticTrees: Many people have believed that when you reach pipe 900, the pipes start moving in almost impossible-to-get-through positions, with the later pipes having piranha plants coming out of them, and if you want to get to the thousandth pipe, you have to defeat [[Franchise/SuperMarioBros Mario]]. They would have been tricked by [[https://www.youtube.com/watch?v=5yoySZBYW1Q a certain video]] that literally shows someone watching a video of a mod of the game called "[[https://www.youtube.com/watch?v=JFBiwtW6stE Skip to 999]]" and [[SpecialEffectFailure not actually tapping the screen]].



* SurpriseDifficulty: Who would have known a game about flying would be so hard?

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* SurpriseDifficulty: Who would have known a game about flying would be so hard?
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* SurpriseDifficulty

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* SurpriseDifficultySurpriseDifficulty: Who would have known a game about flying would be so hard?
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* SurpriseDifficulty
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changing to more neutral language


* ItsHardSoItSucks: A fairly common opinion.

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* ItsHardSoItSucks: A fairly common opinion.Falls into this for some people.
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* ItsHardSoItSucks: A fairly common opinion.
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* MisBlamed: A handful of people seem to think that the reason the game was taken down from the store was because of Nintendo threatening legal action, which, as the CreatorBacklash entry on the trivia page can attest to, isn't even remotely close to the truth.

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* MisBlamed: A handful of people seem to think that the reason the game was taken down from the store was because of Nintendo threatening legal action, which, as the CreatorBacklash entry on the trivia page can attest to, isn't even remotely close to the truth. It also has nothing to do with the media and consumer backlash; this was more due to the creator unable to cope with the massive attention.
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* OlderThanTheyThink: The game's flapping mechanics, considered novel by some, go as far back as the classic arcade game ''VideoGame/{{Joust}}'' from 1982.
* PolishedPort: The Android port had improved collison detection, better graphics and quicker restarts. However, the iOS version was updated to match eventually.

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* OlderThanTheyThink: The game's flapping mechanics, considered novel by some, go as far back as the classic arcade game ''VideoGame/{{Joust}}'' from 1982.
1982. Also, the AutoScrollingLevel presentation where you weave around walls has been a staple of simple browser-based games [[http://www.play-helicopter-game.com/ since 2004]] at the very latest.
* PolishedPort: The Android port had improved collison collision detection, better graphics and quicker restarts. However, the iOS version was updated to match eventually.
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not ymmv


* RealityIsUnrealistic: Some players of Flappy Bird accused the game's significant difficulty on the bird having unfair physics. [[http://fnoschese.wordpress.com/2014/01/30/flappy-bird-when-reality-seems-unrealistic/ This article]] shows that the bird has a completely realistic fallspeed, and those players were used to games where gravity is altered for the convenience of the player.
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* PolishedPort: The Android port had improved collison detection, better graphics and quicker restarts. However, the iOS version was updated to match eventually.

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* PolishedPort: The Android port had improved collison detection, better graphics and quicker restarts. However, the iOS version was updated to match eventually.eventually.
* RealityIsUnrealistic: Some players of Flappy Bird accused the game's significant difficulty on the bird having unfair physics. [[http://fnoschese.wordpress.com/2014/01/30/flappy-bird-when-reality-seems-unrealistic/ This article]] shows that the bird has a completely realistic fallspeed, and those players were used to games where gravity is altered for the convenience of the player.
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* MisBlamed: A handful of people seem to think that the reason the game was taken down from the store was because of Nintendo threatening legal action, which, as the CreatorBacklash entry on the trivia page can attest to, isn't even remotely close to the truth.
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None

Added DiffLines:

* OlderThanTheyThink: The game's flapping mechanics, considered novel by some, go as far back as the classic arcade game ''VideoGame/{{Joust}}'' from 1982.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*PolishedPort: The Android port had improved collison detection, better graphics and quicker restarts. However, the iOS version was updated to match eventually.

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