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* DemonicSpiders: The flying form of the Handmaidens, due to their erratic flying pattern that makes them very hard to shoot (you need to point your camera far up to shoot their Fatal Frame less than a second before they attack you). The fight against three of the in the Final Hour qualifies as ThatOneBoss as focusing on one gives the other ample time to attack you.



* [[HoYay Les Yay]]: Miku and Rei give off mild vibes.

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* [[HoYay Les Yay]]: Miku and Rei give off mild vibes.live together and are very close friends. As they follow their dead loved ones into the Manor, their relationship with each other appears to be their main reason for wanting to stay in reality rather than following them to the underworld. Miku's choice in Hour XI in particular shows this, if Miku decideds to turn back, she mentions she needs to go back to Rei, and if she decideds to follow Mafuyu, Rei desperatly asks her to stay.

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Dewicking Tier Induced Scrappy, which is now a disambig.


* LowTierLetdown: Poor Kei gets hit with this. His damage is ''nowhere'' near the level of Rei's, he can't charge up his camera long enough to actually deal significant damage, and his Hide mechanic has a chance of ''not working'' when you need it the most. His one upside is that [[StoneWall he can take a beating better]] than [[GlassCannon Miku]] or [[JackOfAllStats Rei]] can.



* TierInducedScrappy: Poor Kei gets hit with this. His damage is ''nowhere'' near the level of Rei's, he can't charge up his camera long enough to actually deal significant damage, and his Hide mechanic has a chance of ''not working'' when you need it the most. His one upside is that [[StoneWall he can take a beating better]] than [[GlassCannon Miku]] or [[JackOfAllStats Rei]] can.

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Removed: 322

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"What an Idiot!" is now Flame Bait. Renamed one trope.


* LesYay: Miku and Rei give off mild vibes.

to:

* LesYay: [[HoYay Les Yay]]: Miku and Rei give off mild vibes.



* WhatAnIdiot: The protagonists know that something otherworldly and lethal is going on, and that they have a genuine piece of anti-ghost technology in the house, that they even know how to use, not one of them thinks of trying to fix the Camera Obscura in Yuu's room in an attempt to resist or even cure the Tattoo Curse.
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*** And even after picking up a Purifying Light to clear the miasma, if Reika is already chasing you, you still have to ''get the hell out of there'' because she doesn't just go away.
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* GameBreaker:
** Once you max out and master her Double mechanic, Miku is ''the'' strongest character in the game, capable of dishing out ridiculous amounts of damage even with just the basic Type-14 film, letting her kill the more difficult ghosts with only two shots. The only downside is that she's not the main protagonist, Rei is, so she can't be used in the final battle.
** As the game is balanced around you using Type-14 for basically the entire game (on Normal mode anyway), this makes stronger films like Type-61 and Type-90 ludicrously powerful to use against ghosts.


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* TierInducedScrappy: Poor Kei gets hit with this. His damage is ''nowhere'' near the level of Rei's, he can't charge up his camera long enough to actually deal significant damage, and his Hide mechanic has a chance of ''not working'' when you need it the most. His one upside is that [[StoneWall he can take a beating better]] than [[GlassCannon Miku]] or [[JackOfAllStats Rei]] can.
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Added DiffLines:

* EvenBetterSequel: This game is generally considered to be the second best one in the series right after ''Crimson Butterfly,'' thanks to how it ties in the previous two games in a very significant way.
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** The Blue Candles. Near the end of the game, the whole house gets covered in miasma from the Rift, causing much more dangerous ghosts to appear, including [[ImplacableMan Reika]] and [[VideoGame/FatalFrameII the Kusabi]], who can kill the player with one touch. The miasma also causes the whole game to become grayscaled, making it difficult to see anything. In order to temporarily solve this issue, the player has to find the Blue Candles that return everything to color and delay the most dangerous ghosts. Unfortunately, these candles are scattered in inconvenient places, meaning the player is stuck with three awful options:

to:

** The Blue Candles.Purifying Lights. Near the end of the game, the whole house gets covered in miasma from the Rift, causing much more dangerous ghosts to appear, including [[ImplacableMan Reika]] and [[VideoGame/FatalFrameII the Kusabi]], who can kill the player with one touch. The miasma also causes the whole game to become grayscaled, making it difficult to see anything. In order to temporarily solve this issue, the player has to find the Blue Candles that return everything to color and delay the most dangerous ghosts. Unfortunately, these candles are scattered in inconvenient places, meaning the player is stuck with three awful options:
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* Go to YMMV page for ''YMMV/FatalFrameI''
* Go to YMMV page for ''YMMV/FatalFrameII''
* Go to YMMV page for ''[[YMMV/FatalFrameIV Fatal Frame IV: Mask of the Lunar Eclipse]]''
* Go to YMMV page for ''YMMV/FatalFrameMaidenOfBlackWater''

* Go back to the [[YMMV/FatalFrame series YMMV page]].
----



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** Playing as Kei renders most of the gameplay into a StealthBasedMission. It's certainly cool that he manages to traverse the Manor of Sleep completely unarmed for a while, but his heralded special ability is to squat behind furniture.

to:

** Playing as Kei renders most of the gameplay into a StealthBasedMission. It's certainly cool that he manages to traverse the Manor of Sleep completely unarmed for a while, but his heralded special ability "special ability" is to simply squat behind furniture.
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* {{Narm}}: Rei wakes up and gets surprised by Yoshino's ghost grabbing her wrist. There's a few seconds of silence as the camera remains still on Rei, and then moves onto Yoshino. Rei's facial expression is less one of shock and more a complex, derpy expression.

to:

* {{Narm}}: Rei wakes up and gets surprised by Yoshino's ghost grabbing her wrist. There's a few seconds of silence as the camera remains still on Rei, and then moves onto Yoshino. Rei's facial expression is less one of shock and more a complex, derpy expression.look.
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* {{Narm}}: Rei wakes up and gets surprised by Yoshino's ghost grabbing her wrist. There's a few seconds of silence as the camera remains still on Rei, and then moves onto Yoshino. Rei's facial expression is less one of shock, "OhCrap" and more a complex, derpy expression.

to:

* {{Narm}}: Rei wakes up and gets surprised by Yoshino's ghost grabbing her wrist. There's a few seconds of silence as the camera remains still on Rei, and then moves onto Yoshino. Rei's facial expression is less one of shock, "OhCrap" shock and more a complex, derpy expression.
Is there an issue? Send a MessageReason:
None


### Forego the Blue Candles entirely and make your way through a grayscale manor, in a series that relies on visual surroundings, while being relentlessly pursued by one-hit kill ghosts.

to:

### Forego the Blue Candles entirely and make your way through a grayscale manor, in a series game that relies on visual surroundings, while being relentlessly pursued by one-hit kill ghosts.
Is there an issue? Send a MessageReason:
None


### Forego the Blue Candles entirely and make your way through a grayscale manor - in a series that relies on visual surroundings - while being relentlessly pursued by one-hit kill ghosts.

to:

### Forego the Blue Candles entirely and make your way through a grayscale manor - manor, in a series that relies on visual surroundings - surroundings, while being relentlessly pursued by one-hit kill ghosts.
Is there an issue? Send a MessageReason:
None


### Forego the Blue Candles entirely and make your way through a grayscale manor - in a series that relies heavily on visual surroundings - while being relentlessly pursued by one-hit kill ghosts.

to:

### Forego the Blue Candles entirely and make your way through a grayscale manor - in a series that relies heavily on visual surroundings - while being relentlessly pursued by one-hit kill ghosts.
Is there an issue? Send a MessageReason:
None


### Forego the Blue Candles entirely and make your way through a grayscale manor, in a series that relies on visual surroundings, while being relentlessly pursued by one-hit kill ghosts.

to:

### Forego the Blue Candles entirely and make your way through a grayscale manor, manor - in a series that relies heavily on visual surroundings, surroundings - while being relentlessly pursued by one-hit kill ghosts.
Is there an issue? Send a MessageReason:
None


### Forego the Blue Candles entirely and make your way through a grayscale manor, in a series that relies on visual surroundings, while being endlessly chased by one-hit kill ghosts.

to:

### Forego the Blue Candles entirely and make your way through a grayscale manor, in a series that relies on visual surroundings, while being endlessly chased relentlessly pursued by one-hit kill ghosts.
Is there an issue? Send a MessageReason:
None


### Forego the Blue Candles entirely and make your way through a grayscale manor, in a series that rather relies on visual surroundings, while being chased by one-hit kill ghosts and hope to take pictures of ghosts and find notes without getting disturbed by them.

to:

### Forego the Blue Candles entirely and make your way through a grayscale manor, in a series that rather relies on visual surroundings, while being endlessly chased by one-hit kill ghosts and hope to take pictures of ghosts and find notes without getting disturbed by them.ghosts.
Is there an issue? Send a MessageReason:
None


** The Blue Candles. Near the end of the game, the whole house gets covered in miasma from the Rift, causing much more dangerous ghosts to appear, including [[ImplacableMan Reika]] and [[VideoGame/FatalFrameII the Kusabi]], who can kill the player with one touch. The miasma also causes the whole game to become grayscaled, making it difficult to see anything. In order to temporarily solve this issue, the player has to find the Blue Candles that return everything to color and delay the most dangerous ghosts. Unfortunately, these candles are scattered in inconvenient places, meaning the player is stuck between a rock and a hard place.

to:

** The Blue Candles. Near the end of the game, the whole house gets covered in miasma from the Rift, causing much more dangerous ghosts to appear, including [[ImplacableMan Reika]] and [[VideoGame/FatalFrameII the Kusabi]], who can kill the player with one touch. The miasma also causes the whole game to become grayscaled, making it difficult to see anything. In order to temporarily solve this issue, the player has to find the Blue Candles that return everything to color and delay the most dangerous ghosts. Unfortunately, these candles are scattered in inconvenient places, meaning the player is stuck between a rock and a hard place.with three awful options:



### Only choose the few Blue Candles that are rather easily found and rush through the game, leaving several notes and ghosts left abandoned for another playthrough.
### Foregoing Blue Candles entirely and make their way through a grayscale manor, in a series that rather relies on visual surroundings, while being chased by one-hit kill ghosts and hope to take pictures of ghosts and find notes without getting disturbed by them.

to:

### Only choose the few Blue Candles that are rather easily found and rush through the rest of the game, leaving several notes and ghosts left abandoned for another playthrough.
### Foregoing Forego the Blue Candles entirely and make their your way through a grayscale manor, in a series that rather relies on visual surroundings, while being chased by one-hit kill ghosts and hope to take pictures of ghosts and find notes without getting disturbed by them.
Is there an issue? Send a MessageReason:
None


** Those Blue Candles. Near the end of the game, the whole house gets covered in fog from the Rift, causing much more dangerous ghosts to appear, including [[ImplacableMan Reika]] and [[VideoGame/FatalFrameII The Kusabi]], who can kill the player with one touch. And the fog also causes the whole game to become grayscaled, making it difficult to see anything. In order to temporarily solve this issue, the player has to find the Blue Candles that turn everything back into color and delay the most dangerous ghosts. But these candles are scattered in inconvenient places, meaning the player is stuck between a rock and a hard place.

to:

** Those The Blue Candles. Near the end of the game, the whole house gets covered in fog miasma from the Rift, causing much more dangerous ghosts to appear, including [[ImplacableMan Reika]] and [[VideoGame/FatalFrameII The the Kusabi]], who can kill the player with one touch. And the fog The miasma also causes the whole game to become grayscaled, making it difficult to see anything. In order to temporarily solve this issue, the player has to find the Blue Candles that turn return everything back into to color and delay the most dangerous ghosts. But Unfortunately, these candles are scattered in inconvenient places, meaning the player is stuck between a rock and a hard place.

Added: 429

Changed: 666

Is there an issue? Send a MessageReason:
None


** Those Blue Candles. Near the end of the game, the whole house gets covered in fog from the Rift, causing much more dangerous ghosts to appear, including [[ImplacableMan Reika]] and [[VideoGame/FatalFrameII The Kusabi]], who can kill the player with one touch. And the fog also causes the whole game to become grayscaled, making it difficult to see anything. In order to temporarily solve this issue, the player has to find the Blue Candles that turn everything back into color and delay the most dangerous ghosts.\\
But these candles are scattered in inconvenient places, meaning the player is stuck between a rock and a hard place: waste what precious time the current Blue Candle gives by searching the manor for the next Blue Candle; only choose the few Blue Candles that are rather easily found and rush through the game, leaving several notes and ghosts left abandoned for another playthrough; or foregoing Blue Candles entirely and make their way through a grayscale manor, in a series that rather relies on visual surroundings, while being chased by one-hit kill ghosts and hope to take pictures of ghosts and find notes without getting disturbed by them.

to:

** Those Blue Candles. Near the end of the game, the whole house gets covered in fog from the Rift, causing much more dangerous ghosts to appear, including [[ImplacableMan Reika]] and [[VideoGame/FatalFrameII The Kusabi]], who can kill the player with one touch. And the fog also causes the whole game to become grayscaled, making it difficult to see anything. In order to temporarily solve this issue, the player has to find the Blue Candles that turn everything back into color and delay the most dangerous ghosts.\\
But these candles are scattered in inconvenient places, meaning the player is stuck between a rock and a hard place: waste place.
### Waste
what precious time the current Blue Candle gives by searching the manor for the next Blue Candle; only Candle.
### Only
choose the few Blue Candles that are rather easily found and rush through the game, leaving several notes and ghosts left abandoned for another playthrough; or foregoing playthrough.
### Foregoing
Blue Candles entirely and make their way through a grayscale manor, in a series that rather relies on visual surroundings, while being chased by one-hit kill ghosts and hope to take pictures of ghosts and find notes without getting disturbed by them.

Added: 646

Changed: 649

Is there an issue? Send a MessageReason:
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** Those Blue Candles. Near the end of the game, the whole house gets covered in fog from the Rift, causing much more dangerous ghosts to appear, including [[ImplacableMan Reika]] and [[VideoGame/FatalFrameII The Kusabi]], who can kill the player with one touch. And the fog also causes the whole game to become grayscaled, making it difficult to see anything. In order to temporarily solve this issue, the player has to find the Blue Candles that turn everything back into color and delay the most dangerous ghosts. But these candles are scattered in inconvenient places, meaning the player is stuck between a rock and a hard place: waste what precious time the current Blue Candle gives by searching the manor for the next Blue Candle; only choose the few Blue Candles that are rather easily found and rush through the game, leaving several notes and ghosts left abandoned for another playthrough; or foregoing Blue Candles entirely and make their way through a grayscale manor, in a series that rather relies on visual surroundings, while being chased by one-hit kill ghosts and hope to take pictures of ghosts and find notes without getting disturbed by them.

to:

** Those Blue Candles. Near the end of the game, the whole house gets covered in fog from the Rift, causing much more dangerous ghosts to appear, including [[ImplacableMan Reika]] and [[VideoGame/FatalFrameII The Kusabi]], who can kill the player with one touch. And the fog also causes the whole game to become grayscaled, making it difficult to see anything. In order to temporarily solve this issue, the player has to find the Blue Candles that turn everything back into color and delay the most dangerous ghosts. \\
But these candles are scattered in inconvenient places, meaning the player is stuck between a rock and a hard place: waste what precious time the current Blue Candle gives by searching the manor for the next Blue Candle; only choose the few Blue Candles that are rather easily found and rush through the game, leaving several notes and ghosts left abandoned for another playthrough; or foregoing Blue Candles entirely and make their way through a grayscale manor, in a series that rather relies on visual surroundings, while being chased by one-hit kill ghosts and hope to take pictures of ghosts and find notes without getting disturbed by them.
Is there an issue? Send a MessageReason:
None


** Those Blue Candles. Near the end of the game, the whole house gets covered in fog from the Rift, causing much more dangerous ghosts to appear, including [[ImplacableMan Reika]] and [[VideoGame/FatalFrameII The Kusabi]], who can kill the player with one touch. And the fog also causes the whole game to become grayscaled, making it difficult to see anything. In order to temporarily solve this issue, the player has to find the Blue Candles that turn everything back into color and delay the most dangerous ghosts. But these candles are scattered in inconvenient places, meaning the player is stuck between a rock and a hard place: waste what precious time the current Blue Candle gives by searching the manor for the next Blue Candle; only choose the few Blue Candles that are rather easily found and rush through the game, leaving several notes and ghosts left abandoned for another playthrough; or foregoing Blue Candles entirely and make their way through a grayscale manor, in a series that rather relies on visual surroundings, while being chased by one-hit kill ghosts and hope to take pictures of ghosts and find notes without getting disturbed by them.

to:

** Those Blue Candles. Near the end of the game, the whole house gets covered in fog from the Rift, causing much more dangerous ghosts to appear, including [[ImplacableMan Reika]] and [[VideoGame/FatalFrameII The Kusabi]], who can kill the player with one touch. And the fog also causes the whole game to become grayscaled, making it difficult to see anything. In order to temporarily solve this issue, the player has to find the Blue Candles that turn everything back into color and delay the most dangerous ghosts. But these candles are scattered in inconvenient places, meaning the player is stuck between a rock and a hard place: waste what precious time the current Blue Candle gives by searching the manor for the next Blue Candle; only choose the few Blue Candles that are rather easily found and rush through the game, leaving several notes and ghosts left abandoned for another playthrough; or foregoing Blue Candles entirely and make their way through a grayscale manor, in a series that rather relies on visual surroundings, while being chased by one-hit kill ghosts and hope to take pictures of ghosts and find notes without getting disturbed by them.them.
* WhatAnIdiot: The protagonists know that something otherworldly and lethal is going on, and that they have a genuine piece of anti-ghost technology in the house, that they even know how to use, not one of them thinks of trying to fix the Camera Obscura in Yuu's room in an attempt to resist or even cure the Tattoo Curse.

----
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Is there an issue? Send a MessageReason:
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Added DiffLines:

* Go to YMMV page for ''YMMV/FatalFrameI''
* Go to YMMV page for ''YMMV/FatalFrameII''
* Go to YMMV page for ''[[YMMV/FatalFrameIV Fatal Frame IV: Mask of the Lunar Eclipse]]''
* Go to YMMV page for ''YMMV/FatalFrameMaidenOfBlackWater''

* Go back to the [[YMMV/FatalFrame series YMMV page]].
----
* LesYay: Miku and Rei give off mild vibes.
--> ''"Having trouble sleeping? Do you need to sleep in here with me?"''
* {{Narm}}: Rei wakes up and gets surprised by Yoshino's ghost grabbing her wrist. There's a few seconds of silence as the camera remains still on Rei, and then moves onto Yoshino. Rei's facial expression is less one of shock, "OhCrap" and more a complex, derpy expression.
* ScrappyMechanic
** Playing as Kei renders most of the gameplay into a StealthBasedMission. It's certainly cool that he manages to traverse the Manor of Sleep completely unarmed for a while, but his heralded special ability is to squat behind furniture.
** Those Blue Candles. Near the end of the game, the whole house gets covered in fog from the Rift, causing much more dangerous ghosts to appear, including [[ImplacableMan Reika]] and [[VideoGame/FatalFrameII The Kusabi]], who can kill the player with one touch. And the fog also causes the whole game to become grayscaled, making it difficult to see anything. In order to temporarily solve this issue, the player has to find the Blue Candles that turn everything back into color and delay the most dangerous ghosts. But these candles are scattered in inconvenient places, meaning the player is stuck between a rock and a hard place: waste what precious time the current Blue Candle gives by searching the manor for the next Blue Candle; only choose the few Blue Candles that are rather easily found and rush through the game, leaving several notes and ghosts left abandoned for another playthrough; or foregoing Blue Candles entirely and make their way through a grayscale manor, in a series that rather relies on visual surroundings, while being chased by one-hit kill ghosts and hope to take pictures of ghosts and find notes without getting disturbed by them.

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