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** Nagisa's gender can be a bit hard to determine initially thanks to his GenderBlenderName ("Nagisa" is primarily but not exclusively given to male children) and the fact that Kotoko and Monaca are both clearly girls while Masaru and Jataro are equally clearly boys, leaving no real hint as to how the ensemble will round out. It's not until you remember that basically no girls in ''Danganronpa'' wear shorts/trousers (Hina is perhaps the sole exception) that you can really figure out he's ''probably'' a boy, but even then it requires a bit of further context to be sure.

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** Nagisa's gender can be a bit hard to determine initially thanks to his GenderBlenderName ("Nagisa" is primarily but not exclusively given to male children) and the fact that Kotoko and Monaca are both clearly girls while Masaru and Jataro are equally clearly boys, leaving no real hint as to how the ensemble will round out. It's not until you remember that basically no girls in ''Danganronpa'' wear shorts/trousers as part of their default outfit (Hina is perhaps the sole exception) exception, with even other athletically-inclined girls like Sakura, Akane, and Peko favouring skirts) that you can really figure out he's ''probably'' a boy, but even then it requires a bit of further context to be sure.

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* ViewerGenderConfusion: Despite having visible eyelashes, rosy cheeks and a very feminine voice, Shirokuma is confirmed to be male in the game, using "boku" and generally speaking in a boyish way as well as being referred to as "he" by the adults at the base and "brother" by Kurokuma. The fact that they're a actually part of the female Junko Enoshima AI makes this even more awkward.

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* ViewerGenderConfusion: ViewerGenderConfusion:
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Despite having visible eyelashes, rosy cheeks and a very feminine voice, Shirokuma is confirmed to be male in the game, using "boku" and generally speaking in a boyish way as well as being referred to as "he" by the adults at the base and "brother" by Kurokuma. The fact that they're a actually part of the female Junko Enoshima AI makes this even more awkward.awkward.
** Nagisa's gender can be a bit hard to determine initially thanks to his GenderBlenderName ("Nagisa" is primarily but not exclusively given to male children) and the fact that Kotoko and Monaca are both clearly girls while Masaru and Jataro are equally clearly boys, leaving no real hint as to how the ensemble will round out. It's not until you remember that basically no girls in ''Danganronpa'' wear shorts/trousers (Hina is perhaps the sole exception) that you can really figure out he's ''probably'' a boy, but even then it requires a bit of further context to be sure.
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Evil Is Sexy TRS; this has become an objective, in-universe trope.


* LoveToHate: Monaca's character was intentionally designed to be as utterly loathsome a HateSink as can be, without even any EvilIsCool or EvilIsSexy factor like Junko Enoshima, Mukuro Ikusaba, Izuru Kamukura, or Nagito Komaeda, or even the BlackComedy LaughablyEvil traits of Monokuma. As a result, she's gained quite the fan following of people who just enjoy hating her guts and rooting for her downfall whenever she's on-screen. Helping matters is that following ''Anime/Danganronpa3TheEndOfHopesPeakHighSchool'' and ''VisualNovel/DanganronpaV3KillingHarmony'', Monaca became more commonly regarded as the last really great major antagonist in the franchise.

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* LoveToHate: Monaca's character was intentionally designed to be as utterly loathsome a HateSink as can be, without even any EvilIsCool or EvilIsSexy factor like Junko Enoshima, Mukuro Ikusaba, Izuru Kamukura, or Nagito Komaeda, or even the BlackComedy LaughablyEvil traits of Monokuma. As a result, she's gained quite the fan following of people who just enjoy hating her guts and rooting for her downfall whenever she's on-screen. Helping matters is that following ''Anime/Danganronpa3TheEndOfHopesPeakHighSchool'' and ''VisualNovel/DanganronpaV3KillingHarmony'', Monaca became more commonly regarded as the last really great major antagonist in the franchise.
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** Similarly, Haiji's complete mental shutdown following the defeat of the FinalBoss. [[AssholeVictim He more than deserves it.]]

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** Similarly, Haiji's complete mental shutdown following the defeat of the FinalBoss.FinalBoss, with him being condemned to live the rest of days feeling as though he's dead on the inside. [[AssholeVictim He more than deserves it.]]
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* JerksAreWorseThanVillains: While Monaca does a lot of reprehensible things, she does a good job being a LoveToHate villain, and some do cut her slack with her FreudianExcuse. The same, however, can't be said about her brother, Haiji. He gets a lot of hate from players because of his shameless pedophilia, and his abuse towards Monaca, indirectly causing the events of the game.

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* JerksAreWorseThanVillains: While Monaca does a lot of reprehensible things, she does a good job being a LoveToHate villain, and some do cut her slack with her FreudianExcuse. The same, however, can't be said about her brother, Haiji. He gets a lot of hate from players because of his shameless pedophilia, and his abuse towards Monaca, indirectly causing the events of the game.game, as well as him covering up his and his family's corporation's involvement with the Tragedy to his followers out of [[DirtyCoward selfishness and cowardice.]]
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* UnintentionallyUnsympathetic: The Warriors of Hope, while villains, are quite clearly meant to be sympathized with once their backstories are revealed. Some fans have trouble doing this, as while the abuse they experienced is awful, it doesn't change the fact they are unrepentant mass murderers whose victims likely include child abuse victims as well, or that they knowingly brainwashed other children into killing their parents regardless of whether they were abusive. Masaru's case is particularly jarring, as his past is implied immediately after he shows off a pile of adult corpses he was responsible for killing. The scene is framed in a way that clearly assumes the audience will feel bad for him, but it seems rather inappropriate and almost insensitive considering the glee on his face when unveiling his kills. It doesn't help that they [[KarmaHoudini survive the game relatively unscathed]] despite the fact that only one of them (Kotoko) has anything resembling a proper HeelFaceTurn.

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The Untwist would be if the reveal is so obvious that the viewer expects it to be a red herring, only to find out that really is the twist


* CaptainObviousReveal: The fact that Monaca is a lot crueler than she seems at first surprised absolutely no one. It doesn't help that her voice actress basically gave it away in Famitsu prior to the game's release, though it seems a lot of people weren't prepared for ''how'' despicable she is.



* TheUntwist: The fact that Monaca is a lot crueler than she seems at first surprised absolutely no one. It doesn't help that her voice actress basically gave it away in Famitsu prior to the game's release, though it seems a lot of people weren't prepared for ''how'' despicable she is.
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* SugarWiki/HeReallyCanAct: Creator/CristinaValenzuela, a voice actress known for playing [[NiceGirl Nice Girls]] or [[BrokenBird Broken Birds]], pulls off [[FauxAffablyEvil Monaca's]] [[VillainousBreakdown frightening tantrums]] and [[TheSociopath personality]] a little ''too'' well, with many players citing her performances as a highlight of a the game.

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* SugarWiki/HeReallyCanAct: Creator/CristinaValenzuela, a voice actress known for playing [[NiceGirl Nice Girls]] or [[BrokenBird Broken Birds]], pulls off [[FauxAffablyEvil Monaca's]] [[VillainousBreakdown frightening tantrums]] and [[TheSociopath personality]] a little ''too'' well, with many players citing her performances as a highlight of a the game.
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* SugarWiki/HeReallyCanAct: Creator/CristinaValenzuela, a voice actress known for playing NiceGirl{{s}} or BrokenBird{{s}}, pulls off [[FauxAffablyEvil Monaca's]] [[VillainousBreakdown frightening tantrums]] and [[TheSociopath personality]] a little ''too'' well, with many players sighting her performances as a highlight of a the game.

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* SugarWiki/HeReallyCanAct: Creator/CristinaValenzuela, a voice actress known for playing NiceGirl{{s}} [[NiceGirl Nice Girls]] or BrokenBird{{s}}, [[BrokenBird Broken Birds]], pulls off [[FauxAffablyEvil Monaca's]] [[VillainousBreakdown frightening tantrums]] and [[TheSociopath personality]] a little ''too'' well, with many players sighting citing her performances as a highlight of a the game.

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* SpiritualAdaptation: To some fans of ''Franchise/ResidentEvil'', this game provides a better survival horror experience than the later mainline titles of said series. The gameplay seems to be heavily based on ''VideoGame/ResidentEvil4'': having a third-person over-the-shoulder perspective with laser sight on your weapon, a few [[PressXToNotDie Quick Time Events]] here and there, having a secondary character that follows you most of the game who ducks when you aim at her and can give you advice, and basic enemies that move at you fast before trying to sidestep your shots and then trying to lunge at you as well as dropping items and money when defeated. It also takes a few cues from the classic ''Resident Evil'' titles, due to a couple of fixed camera segments, and files to collect that are presented the same exact way as in said series (with text in front of a black background, save an angled picture of whatever file you picked up). The difference is that the character you're escorting is completely invincible, and horror isn't the focus, rather it's the story, so the game may use some of these elements for entirely different purposes such as humor.

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* SpiritualAdaptation: SpiritualAdaptation:
**
To some fans of ''Franchise/ResidentEvil'', this game provides a better survival horror experience than the later mainline titles of said series. The gameplay seems to be heavily based on ''VideoGame/ResidentEvil4'': having a third-person over-the-shoulder perspective with laser sight on your weapon, a few [[PressXToNotDie Quick Time Events]] here and there, having a secondary character that follows you most of the game who ducks when you aim at her and can give you advice, and basic enemies that move at you fast before trying to sidestep your shots and then trying to lunge at you as well as dropping items and money when defeated. It also takes a few cues from the classic ''Resident Evil'' titles, due to a couple of fixed camera segments, and files to collect that are presented the same exact way as in said series (with text in front of a black background, save an angled picture of whatever file you picked up). The difference is that the character you're escorting is completely invincible, and horror isn't the focus, rather it's the story, so the game may use some of these elements for entirely different purposes such as humor.humor.
** The surreal technicolor environments and third-person shooter gameplay where you can insta-kill enemies by shoot them in their glowing weakspots show an obvious influence from ''VideoGame/Killer7''. Like the rest of the Danganronpa series, the staff on ''Despair Girls'' includes key members such as composor Masafumi Takada who worked on classic Grasshopper games including ''VideoGame/Killer7''.
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** The minigame about Kotoko strapping Komaru to want can only be described as a molestation machine, and this is treated as a minigame sequence, while probably meant to be disturbing, also manages to come across as exploitive in a tasteless and creepy way. The clincher, however, is that the short tutorial for said minigame seems to treat the situation with a somewhat comedic tone, which comes across as extremely tone-deaf at best.

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** The minigame about Kotoko strapping Komaru to want what can only be described as a molestation machine, and this is treated as a minigame sequence, while probably meant to be disturbing, also manages to come across as exploitive in a tasteless and creepy way. The clincher, however, is that the short tutorial for said minigame seems to treat the situation with a somewhat comedic tone, which comes across as extremely tone-deaf at best.
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Danganronpa already has its own page for Scrappies
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Isn’t Haiji Towa a Hate Sink? Besides,


* TheScrappy: Haiji, to the point where it's a joke that the notoriously divided danganronpa fandom can agree on its hatred of Haiji. This is because Haiji is a repulsive paedophile and an abusive half-brother who helped turn Monaca into a monster, in addition, he's thoroughly lacking in any redeeming features, he's also infamously whiny and obnoxious and tries to beat up Toko when she stops Komaru from breaking the controller. However Matthew Mercer's performance was very well regarded as it humanized a complete monster.
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* TheScrappy: Haiji, to the point where it's a joke that the notoriously divided danganronpa fandom can agree on its hatred of Haiji. This is because Haiji is a repulsive paedophile and an abusive half-brother who helped turn Monaca into a monster, in addition, he's thoroughly lacking in any redeeming features, he's also infamously whiny and obnoxious and tries to beat up Toko when she stops Komaru from breaking the controller. However Matthew Mercer's performance was very well regarded as it humanized a complete monster.
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* ContinuityLockOut: Averted. While the game assumes the player knows the plot of the first game, it isn't incomprehensible to those who haven't played it. Even then, once Komaru and Toko contact Makoto at the end of chapter 2, a recap of the first game is provided anyway. References to the second game are a little more obtuse, since both Nagito's role and one of the scenes in the epilogue are largely divorced of significance if the one doesn't know the ending. It's justified however, because the second game takes place after ''Ultra Despair Girls''.

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* ContinuityLockOut: Averted. While the game assumes the player knows the plot of the first game, it isn't incomprehensible to those who haven't played it. Even then, once Komaru and Toko contact Makoto at the end of chapter 2, a recap of the first game is provided anyway. References to the second game are a little more obtuse, since both Nagito's role and one of the scenes in the epilogue are largely divorced devoid of significance if the one doesn't know the ending. It's justified however, because the second game takes place after ''Ultra Despair Girls''.
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'''''Spin-offs:''''' '''''Danganronpa Another Episode: Ultra Despair Girls''''' | ''YMMV/DanganronpaSUltimateSummerCamp'' | ''YMMV/DanganronpaKirigiri'' | ''YMMV/DanganronpaTogami'' | ''YMMV/KillerKiller''-]]]]]

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'''''Spin-offs:''''' '''''Danganronpa Another Episode: Ultra Despair Girls''''' | ''YMMV/DanganronpaSUltimateSummerCamp'' | ''YMMV/DanganronpaTriggerHappyHavocIf'' | ''YMMV/DanganronpaKirigiri'' | ''YMMV/DanganronpaTogami'' | ''YMMV/KillerKiller''-]]]]]
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Requires Word Of God confirmation


* AuthorsSavingThrow: Some fans of the original game complained about how little development and focus Leon had before his execution in the first chapter. ''Ultra Despair Hagakure'' fleshes him out more, showing that he does care for his cousin Kanon even if he finds her incestuous crush on him creepy, and even gave her the seemingly ImpossibleTask of throwing a pitch at record speed in order to channel her energy into a more constructive direction (the fact that he doesn't realize how difficult this is ties in to his lack of appreciation for his talent for baseball).
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Diagnosed By The Audience is specifically an Audience Reaction — there needs to be a specific thing that the fanbase thinks about the character. As is it's just listing character traits


* DiagnosedByTheAudience:
** Jataro's behavior is rather similar to someone with autism and similar disorders. His journal includes the more solid implication that he had a developmental disorder of some kind. The English dub reinforces this by having him talk in a very slow and unusual manner as if he's having difficulty putting his thoughts into coherent sentences. He also does a lot of exaggerated hand gestures, including having “raptor hands/T-Rex hands” in a good couple of his sprites.
** Not as overt as Jataro, but a lot of Kotoko's mannerisms (fidgeting and/or stomping her feet when she gets overwhelmed or excited), her constantly going off on seemingly unrelated tangents when speaking, and utter obsession with cute things imply that she might have Autism or ADHD.
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** Not as overt as Jataro, but a lot of Kotoko's mannerisms (fidgeting and/or stomping her feet when she gets overwhelmed or excited), her constantly going off on seemingly unrelated tangents when speaking, and utter obsession with cute things imply that she might have Autism or ADHD.
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* DiagnosedByTheAudience:
** Jataro's behavior is rather similar to someone with autism and similar disorders. His journal includes the more solid implication that he had a developmental disorder of some kind. The English dub reinforces this by having him talk in a very slow and unusual manner as if he's having difficulty putting his thoughts into coherent sentences. He also does a lot of exaggerated hand gestures, including having “raptor hands/T-Rex hands” in a good couple of his sprites.

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