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* ScrappyMechanic: Cornell's ability to turn into a werewolf. The damage boost it provides to regular attacks is minor, and using it drains gems which would be much better used for subweapons. It doesn't help either that it is easy to accidentally activate it. Perhaps most damning is that once activated, the only way to turn back is to wait for your gems to run out!
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* HilariousInHindsight: [[Franchise/{{Ninjago}} Skeletons on motorcycles.]]

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* HilariousInHindsight: [[Franchise/{{Ninjago}} [[WesternAnimation/{{Ninjago}} Skeletons on motorcycles.]]
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* SugarWiki/AwesomeMusic: The game did have some nice music, including [[https://www.youtube.com/watch?v=6aHfMn0lyqY Opposing Bloodlines]], the lonely violin piece that welcomes you to the starting menu.

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* SugarWiki/AwesomeMusic: The game did have some nice music, including [[https://www.youtube.com/watch?v=6aHfMn0lyqY com/watch?v=VuQSKUTe89g Opposing Bloodlines]], the lonely violin piece that welcomes you to the starting menu.
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* SugarWiki/AwesomeMusic: The game did have some nice music, including the lonely violin piece that welcomes you to the starting menu.

to:

* SugarWiki/AwesomeMusic: The game did have some nice music, including [[https://www.youtube.com/watch?v=6aHfMn0lyqY Opposing Bloodlines]], the lonely violin piece that welcomes you to the starting menu.
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* SlowPacedBeginning: The game begins with the forest complete with nasty platforms hindered by CameraScrew, moves on to the Villa with the [[TheMaze hedge maze]], then puts you smack dab in [[ThatOneLevel the nitro level]]. Once you get past that the game actually gets pretty fun, but most people unfortunately don't stay that long and [[NeverLiveItDown its rather bad reputation stuck]].

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* SlowPacedBeginning: The game begins with the forest complete with nasty platforms hindered by CameraScrew, moves on to the Villa with the [[TheMaze hedge maze]], then puts you smack dab in [[ThatOneLevel the nitro level]]. Once you get past that (along with the Duel Tower if you're playing as Reinhardt) the game actually gets pretty fun, but most people unfortunately don't stay that long and [[NeverLiveItDown its rather bad reputation stuck]].
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** The game had a few reviled levels, thanks to sluggish movements and unhelpful camera angles. But the worst is the Castle Center, in which you had to carry an exploding gunpowder keg called Nitro, requiring you to make the whole trip without taking damage, jumping or falling; doing any of those causes the Nitro to explode on you and, as the game says, "the story's over". [[note]] You have to do two runs with the Nitro, both of which have a Save Crystal in the room where you pick up the Nitro; one of the runs doesn't require much input or dealing with any enemies, as the place where you need to set the Nitro for that is only a few doors back from where you pick it up, but the other forces you to take a Nitro all the way down to the Behemoth's lair, which is near the starting point of the Castle Center. This one will force you to go through a falling ceiling room, outmaneuver several suits of armor, and deal with a precarious catwalk with lizardmen breathing fire on you and platforms that drop from under your feet, then you have to maneuver through some gears. You may have to do this twice if you accidentally blow the Nitro/Mandragora on that run's target wall up before breaking a seal over it. Thankfully, some vampires that you would normally meet along this path will not be there when you have the Nitro on hand to make this doable. [[/note]] The Mandragora doesn't have those drawbacks.

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** The game had a few reviled levels, thanks to sluggish movements and unhelpful camera angles. But the worst is the Castle Center, in which you had to carry an exploding gunpowder keg called Nitro, requiring you to make the whole trip without taking damage, jumping or falling; doing any of those causes the Nitro to explode on you and, as the game says, "the story's over". [[note]] You have to do two runs with the Nitro, both of which have a Save Crystal in the room where you pick up the Nitro; one of the runs doesn't require much input or dealing with any enemies, as the place where you need to set the Nitro for that is only a few doors back from where you pick it up, but the other forces you to take a Nitro all the way down to the Behemoth's lair, which is near the starting point of the Castle Center. This one will force you to go through a falling ceiling room, outmaneuver several suits of armor, and deal with a precarious catwalk with lizardmen breathing fire on you and platforms that drop from under your feet, then you have to maneuver through some gears. You may have to do this twice if you accidentally blow the Nitro/Mandragora on that run's target wall up before breaking a seal over it. Thankfully, some vampires that you would normally meet along this path will not be there when you have the Nitro on hand to make this doable. [[/note]] The Mandragora doesn't have those drawbacks. This area also has the Behemoth itself in the giant room with the seal (no music plays in this room normally), and once you are able to break the wall the seal is guarding, you'll find the goal crystal that controls the elevator out of the center, along with a Save Crystal and Renon's Contract. Once you activate the elevator and step back into the arena, you'll be forced to fight the Behemoth to get out of the room, with a follow-up boss fight two rooms later against [[spoiler:a Death-controlled Rosa or Carrie's adoptive mother controlled by Actrise]] before you reach the end of the area.
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** The game had a few reviled levels, thanks to sluggish movements and unhelpful camera angles. But the worst is the Castle Center, in which you had to carry an exploding gunpowder keg called Nitro, requiring you to make the whole trip without taking damage, jumping or falling; doing any of those causes the Nitro to explode on you and, as the game says, "the story's over". [[note]] You have to do two runs with the Nitro, both of which have a Save Crystal in the room where you pick up the Nitro; one of the runs doesn't require much input or dealing with any enemies, as the place where you need to set the Nitro for that is only a few doors back from where you pick it up, but the other forces you to take a Nitro all the way down to the Behemoth's lair, which is near the starting point of the Castle Center. This one will force you to go through a falling ceiling room, outmaneuver several suits of armor, and deal with a precarious catwalk with lizardmen breathing fire on you and platforms that drop from under your feet, then you have to maneuver through some gears. You may have to do this twice if you accidentally blow the Nitro/Mandragora on that run's target wall up before breaking a seal over it. [[/note]] The Mandragora doesn't have those drawbacks.

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** The game had a few reviled levels, thanks to sluggish movements and unhelpful camera angles. But the worst is the Castle Center, in which you had to carry an exploding gunpowder keg called Nitro, requiring you to make the whole trip without taking damage, jumping or falling; doing any of those causes the Nitro to explode on you and, as the game says, "the story's over". [[note]] You have to do two runs with the Nitro, both of which have a Save Crystal in the room where you pick up the Nitro; one of the runs doesn't require much input or dealing with any enemies, as the place where you need to set the Nitro for that is only a few doors back from where you pick it up, but the other forces you to take a Nitro all the way down to the Behemoth's lair, which is near the starting point of the Castle Center. This one will force you to go through a falling ceiling room, outmaneuver several suits of armor, and deal with a precarious catwalk with lizardmen breathing fire on you and platforms that drop from under your feet, then you have to maneuver through some gears. You may have to do this twice if you accidentally blow the Nitro/Mandragora on that run's target wall up before breaking a seal over it. Thankfully, some vampires that you would normally meet along this path will not be there when you have the Nitro on hand to make this doable. [[/note]] The Mandragora doesn't have those drawbacks.
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** The game had a few reviled levels, thanks to sluggish movements and unhelpful camera angles. But the worst is the Castle Center, in which you had to carry an exploding gunpowder keg, requiring you to make the whole trip without taking damage or jumping. This applies if you're carrying the Nitro, which is the one that requires going the long way around. The Mandragora doesn't have those drawbacks.
** Another contender for the title is the original version of Duel Tower, which they [[CheckPointStarvation ''forgot to put save points in'']].

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** The game had a few reviled levels, thanks to sluggish movements and unhelpful camera angles. But the worst is the Castle Center, in which you had to carry an exploding gunpowder keg, keg called Nitro, requiring you to make the whole trip without taking damage damage, jumping or jumping. This applies if you're carrying falling; doing any of those causes the Nitro to explode on you and, as the game says, "the story's over". [[note]] You have to do two runs with the Nitro, both of which have a Save Crystal in the room where you pick up the Nitro; one of the runs doesn't require much input or dealing with any enemies, as the place where you need to set the Nitro for that is only a few doors back from where you pick it up, but the other forces you to take a Nitro all the way down to the Behemoth's lair, which is near the starting point of the Castle Center. This one will force you to go through a falling ceiling room, outmaneuver several suits of armor, and deal with a precarious catwalk with lizardmen breathing fire on you and platforms that requires going drop from under your feet, then you have to maneuver through some gears. You may have to do this twice if you accidentally blow the long way around. Nitro/Mandragora on that run's target wall up before breaking a seal over it. [[/note]] The Mandragora doesn't have those drawbacks.
** Another contender for the title is the original version of Duel Tower, which they [[CheckPointStarvation ''forgot to put save points in'']]. You've got four were-mini-bosses, and a bunch of jumps, Medusa Heads, spinning spikes, ledges, and a giant acid pool at the bottom of the tower waiting to dissolve anyone who botches a jump or gets pushed off (plus the ceiling is descending in each of the mini-boss fights, and will straight out drop and crush you if you don't bail out fast enough after killing the MiniBoss). Even after defeating the last of the were-friends, you still have to ascend a few ledges and then make two very long jumps that '''will''' kill you if you fail them before you reach the exit. Lose anywhere along the way to the Tower of Execution (the next area, which has a Save Crystal right at the entrance), and you have to do it all over again.
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* EnsembleDarkhorse: Grown-up Henry with his flintlock pistol and suit of armor. Plenty of players would dearly love for him to have his full story more instead of just being a bonus section.

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* EnsembleDarkhorse: Grown-up Henry with his flintlock pistol six-shooter and suit of armor. Plenty of players would dearly love for him to have his full story more instead of just being a bonus section.
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* EnsembleDarkhorse: Grown-up Henry with his flintlock pistol and suit of armor. Plenty of players would dearly love for him to have his full story more instead of just being a bonus section.
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** Another contender for the title is the original version of Duel Tower, which they [[CheckPointStarvation ''forgot to put save points in'']].
* ToyShip: In Carrie's imperfect ending, Malus convinces her to promise to marry him.

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** Another contender for the title is the original version of Duel Tower, which they [[CheckPointStarvation ''forgot to put save points in'']].
* ToyShip: In Carrie's imperfect ending, Malus convinces her to promise to marry him.
in'']].

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* ItGetsBetter: The game begins with the forest complete with nasty platforms hindered by CameraScrew, moves on to the Villa with the [[TheMaze hedge maze]], then puts you smack dab in [[ThatOneLevel the nitro level]]. Once you get past that the game actually gets pretty fun, but most people unfortunately don't stay that long and [[NeverLiveItDown it's rather bad reputation stuck]].


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* SlowPacedBeginning: The game begins with the forest complete with nasty platforms hindered by CameraScrew, moves on to the Villa with the [[TheMaze hedge maze]], then puts you smack dab in [[ThatOneLevel the nitro level]]. Once you get past that the game actually gets pretty fun, but most people unfortunately don't stay that long and [[NeverLiveItDown its rather bad reputation stuck]].
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* NarmCharm: The fact that there are skeletons on motorcycles is kind of amazing.
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* MoralEventHorizon: Actrise is a very bad mother. She murdered 100 children, including her own daughter, to gain Dracula's favour and eternal youth. She has no regrets for this crime.
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** Another contender for the title is the original version of Duel Tower, which they ''forgot to put save points in''.

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** Another contender for the title is the original version of Duel Tower, which they [[CheckPointStarvation ''forgot to put save points in''.in'']].
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* {{Narm}}:
** A nearly-functional jump shock is spoiled because the vampire in question must have jumped straight out of a solid oak table in the middle of the room to attack the player from the angle he does. To conceal this, in the next shot, the table vanishes.
** The dialogue reads "Darkness will rule!", but the spoken aloud in the game, it sounds somewhere along the lines of "Darkness will row".

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* SugarWiki/AwesomeMusic: Did have some nice music.
* ContestedSequel

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* SugarWiki/AwesomeMusic: Did The game did have some nice music.
*
music, including the lonely violin piece that welcomes you to the starting menu.
%%*
ContestedSequel



* GoodBadBugs: It's possible to get a vampire to latch onto ''your character's crotch'' while he uses his blood-suck move by simply standing on a chair. Showcased in [[https://www.youtube.com/watch?v=tirQWjm44tI this video]].



* ItGetsBetter: The game begins with the forest complete with nasty platforms hindered by CameraScrew, moves on to the Villa with the [[TheMaze hedge maze]], then puts you smack dab in [[ThatOneLevel the nitro level]]. Once you get past that the game actually gets pretty fun, but most people unfortunately don't stay that long and [[NeverLiveItDown it's rather bad reputation stuck]].



* ThatOneLevel: Carrying a volatile explosive through the castle's interior, requiring you to make the whole trip without taking damage or jumping. This applies if you're carrying the Nitro, which is the one that requires going the long way around. The Mandragora doesn't have those drawbacks.

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* ThatOneLevel: Carrying ThatOneLevel:
** The game had
a volatile explosive through few reviled levels, thanks to sluggish movements and unhelpful camera angles. But the castle's interior, worst is the Castle Center, in which you had to carry an exploding gunpowder keg, requiring you to make the whole trip without taking damage or jumping. This applies if you're carrying the Nitro, which is the one that requires going the long way around. The Mandragora doesn't have those drawbacks.drawbacks.
** Another contender for the title is the original version of Duel Tower, which they ''forgot to put save points in''.

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* CompleteMonster: Actrise is quite possibly the most shockingly horrible character in the series. Any character who [[MoralEventHorizon willingly sacrifices children, including her own daughter, so she can stay young forever, only to laugh it off when called out on it]] is enough to make all of Dracula's other cronies look like peanuts in comparison.
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* HilariousInHindsight: [[Franchise/{{Ninjago}} Skeletons on motorcycles.]]
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* CriticalBacklash: While panned to hell and back by critics on release, it has built up a large cult following over the years who admit to loving the game.
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* ThatOneLevel: Carrying a volatile explosive through the castle's interior, requiring you to make the whole trip without taking damage or jumping. This applies if you're carrying the Nitro, which of course is the one that requires going the long way around. The Mandragora doesn't have those drawbacks.

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* ThatOneLevel: Carrying a volatile explosive through the castle's interior, requiring you to make the whole trip without taking damage or jumping. This applies if you're carrying the Nitro, which of course is the one that requires going the long way around. The Mandragora doesn't have those drawbacks.
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* CompleteMonster: Besides [[{{Dracula}} the obvious choice]], Actrise is quite possibly the most shockingly horrible character in the entire series. Any character who [[MoralEventHorizon willingly sacrifices children, including her own daughter, so she can stay young forever, only to laugh it off when called out on it]] is enough to make all of Dracula's other cronies look like peanuts in comparison.
* ContestedSequel: And how!

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* CompleteMonster: Besides [[{{Dracula}} the obvious choice]], Actrise is quite possibly the most shockingly horrible character in the entire series. Any character who [[MoralEventHorizon willingly sacrifices children, including her own daughter, so she can stay young forever, only to laugh it off when called out on it]] is enough to make all of Dracula's other cronies look like peanuts in comparison.
* ContestedSequel: And how!ContestedSequel
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* FridgeHorror: You only see Rosa once as Carrie. Considering she attempts SuicideBySunlight in her second meeting with Reinhardt, it makes you wonder if she succeeded.



* HighOctaneNightmareFuel: The chase through the rose garden in the third level. The moment you hear a chainsaw start up, [[OhCrap you know for sure there's gonna be a lot of running and screaming.]]
** The face Actrise makes after being defeated is a bit unsettling.
** Despite the dated graphics, the vampires in this game are legitimately terrifying. Especially one creepy boss fight against a vampire that is immediately followed by a fight against the vampire's recent victim, now a vampire herself.
* SugarWiki/MomentOfAwesome: Henry's secret levels. [[spoiler: Running through Dracula's castle with a flintlock pistol that devastates everything is so much fun.]]
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* FridgeHorror: You only see Rosa once as Carrie. Considering she attempts SuicideBySunlight in her second meeting with Reinhardt, it makes you wonder if she succeeded.
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** Despite the dated graphics, the vampires in this game are legitimately terrifying. Especially one creepy boss fight against a vampire that is immediately followed by a fight against the vampire's recent victim, now a vampire herself.
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* TheyChangedItNowItSucks: Aside from the whole [[PolygonCeiling 3D]] thing, the series' iconic hearts were replaced with red crystals.
** [[OlderThanTheyThink Replacing the hearts with crystals was first done in]] [[CastlevaniaBloodlines Bloodlines.]]

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* ThatOneLevel: Carrying a volatile explosive through the castle's interior, requiring you to make the whole trip without attacking, taking damage, running or jumping. And if you grabbed the wrong explosive out of the 2 you're supposed to take, you can't grab the other, rendering the game UnwinnableByMistake.

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* ThatOneLevel: Carrying a volatile explosive through the castle's interior, requiring you to make the whole trip without attacking, taking damage, running damage or jumping. And This applies if you grabbed the wrong explosive out of the 2 you're supposed to take, you can't grab carrying the other, rendering Nitro, which of course is the game UnwinnableByMistake.one that requires going the long way around. The Mandragora doesn't have those drawbacks.
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* ThatOneLevel: Carrying a volatile explosive through the castle's interior, requiring you to make the whole trip without taking damage or jumping. And if you grabbed the wrong explosive out of the 2 you're supposed to take, you can't grab the other, rendering the game UnwinnableByMistake.

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* ThatOneLevel: Carrying a volatile explosive through the castle's interior, requiring you to make the whole trip without attacking, taking damage damage, running or jumping. And if you grabbed the wrong explosive out of the 2 you're supposed to take, you can't grab the other, rendering the game UnwinnableByMistake.

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Renamed some tropes as Sugar Wiki tropes.


* CompleteMonster: Besides [[{{Dracula}} the obvious choice]], Actrise is quite possibly the most shockingly horrible character in the entire series. Any character who [[{{MoralEventHorizon}} willingly sacrifices children, including her own daughter, so she can stay young forever, only to laugh it off when called out on it]] is enough to make all of Dracula's other cronies look like peanuts in comparison.

to:

* SugarWiki/AwesomeMusic: Did have some nice music.
* CompleteMonster: Besides [[{{Dracula}} the obvious choice]], Actrise is quite possibly the most shockingly horrible character in the entire series. Any character who [[{{MoralEventHorizon}} [[MoralEventHorizon willingly sacrifices children, including her own daughter, so she can stay young forever, only to laugh it off when called out on it]] is enough to make all of Dracula's other cronies look like peanuts in comparison.



* CrowningMomentOfAwesome: Henry's secret levels. [[spoiler: Running through Dracula's castle with a flintlock pistol that devastates everything is so much fun.]]
* CrowningMusicOfAwesome: Did have some nice music.



* HighOctaneNightmareFuel: The chase through the rose garden in the third level. The moment you hear a chainsaw start up, [[{{OhCrap}} you know for sure there's gonna be a lot of running and screaming.]]
** The face Actrise makes after being defeated is a bit unsettling.

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* HighOctaneNightmareFuel: The chase through the rose garden in the third level. The moment you hear a chainsaw start up, [[{{OhCrap}} [[OhCrap you know for sure there's gonna be a lot of running and screaming.]]
** The face Actrise makes after being defeated is a bit unsettling. unsettling.
* SugarWiki/MomentOfAwesome: Henry's secret levels. [[spoiler: Running through Dracula's castle with a flintlock pistol that devastates everything is so much fun.]]



** [[OlderThanTheyThink Replacing the hearts with crystals was first done in]] [[CastlevaniaBloodlines Bloodlines]]

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** [[OlderThanTheyThink Replacing the hearts with crystals was first done in]] [[CastlevaniaBloodlines Bloodlines]]Bloodlines.]]
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* ThatOneLevel: Carrying a volatile explosive through the castle's interior, requiring you to make the whole trip without taking damage or jumping.

to:

* ThatOneLevel: Carrying a volatile explosive through the castle's interior, requiring you to make the whole trip without taking damage or jumping. And if you grabbed the wrong explosive out of the 2 you're supposed to take, you can't grab the other, rendering the game UnwinnableByMistake.

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