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* ToughActToFollow: Although debates will rage on which game had the best multiplayer, it is generally agreed that both ''Bad Company'' games have the best-received campaigns in the entire ''Battlefield'' series. The later ''Battlefield'' campaigns are nowhere near as popular, with common criticisms towards them being they [[DarkerAndEdgier lacked the comedic charm]] of ''Bad Company'' and generally [[FollowTheLeader tried too hard to copy its competitors]] with [[ClicheStorm more cliched stories.]] The only campaign that comes close to matching the popularity of ''Bad Company''[='=]s was the War Stories of ''VideoGame/Battlefield1'', and even then it's hard to compare.

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* ToughActToFollow: Although debates will rage on which game ‘’Battlefield’’ had the best multiplayer, it is generally agreed that both Both ''Bad Company'' games have the best-received campaigns in the entire ''Battlefield'' series.series, with a good number of fans still clamoring for a third game on this basis alone. The later ''Battlefield'' campaigns are nowhere near as popular, with common criticisms towards them being they [[DarkerAndEdgier lacked the comedic charm]] of ''Bad Company'' and generally [[FollowTheLeader tried too hard to copy its competitors]] with [[ClicheStorm more cliched stories.]] The only campaign that comes close to matching the popularity of ''Bad Company''[='=]s was the War Stories of ''VideoGame/Battlefield1'', and even then it's hard to compare.

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* AluminumChristmasTrees: The Japanese really did have an [[https://en.wikipedia.org/wiki/Type_4_rifle M1 Garand knockoff]]. It just wasn't actually issued in any capacity; the wartime Japanese industry was too damaged by how badly the war was going for them to iron out the many, many issues, and they'd only made enough parts for about 250 of them, only half of which were assembled before the war ended and most of them were dumped in the sea. It also didn't load with en bloc clips like the regular Garand, since the en bloc clip design flatly refused to work with their standard rifle cartridge.



* ToughActToFollow: Although debates will rage on game had the best Multiplayer. It is generally agreed that both Bad Company 1&2 have the best received campaigns in the entire series. The later 'Battlefield' campaigns are no where near as popular with common criticisms towards them being they [[DarkerAndEdgier lacked]] the comedic charm of Bad Company and generally tried too hard to copy it's competitors with [[ClicheStorm more cliched stories.]] The only campaign that comes close to matching the popularity of BC's, was the War Stories of VideoGame/Battlefield1 and even then it's hard to compare.

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* ToughActToFollow: Although debates will rage on which game had the best Multiplayer. It multiplayer, it is generally agreed that both Bad Company 1&2 ''Bad Company'' games have the best received best-received campaigns in the entire ''Battlefield'' series. The later 'Battlefield' ''Battlefield'' campaigns are no where nowhere near as popular popular, with common criticisms towards them being they [[DarkerAndEdgier lacked]] lacked the comedic charm charm]] of Bad Company ''Bad Company'' and generally [[FollowTheLeader tried too hard to copy it's competitors its competitors]] with [[ClicheStorm more cliched stories.]] The only campaign that comes close to matching the popularity of BC's, ''Bad Company''[='=]s was the War Stories of VideoGame/Battlefield1 ''VideoGame/Battlefield1'', and even then it's hard to compare.
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** Gunships, which were massive [[GameBreaker Game Breakers]] in [=BF2=], were nerfed and had their TV missiles removed, armor weakened, and can now take damage from any kind of weapon.

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** Gunships, which were massive [[GameBreaker Game Breakers]] in [=BF2=], were nerfed and had their TV missiles removed, armor weakened, and can now take damage from any kind of weapon.weapon.
* ToughActToFollow: Although debates will rage on game had the best Multiplayer. It is generally agreed that both Bad Company 1&2 have the best received campaigns in the entire series. The later 'Battlefield' campaigns are no where near as popular with common criticisms towards them being they [[DarkerAndEdgier lacked]] the comedic charm of Bad Company and generally tried too hard to copy it's competitors with [[ClicheStorm more cliched stories.]] The only campaign that comes close to matching the popularity of BC's, was the War Stories of VideoGame/Battlefield1 and even then it's hard to compare.
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* EvenBetterSequel: ''Bad Company 2'', especially the campaign.

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* EvenBetterSequel: ''Bad Company 2'', especially at least for the campaign.multiplayer. The campaign is more ContestedSequel territory, due to both being more linear and abandoning the LighterAndSofter tone that set it apart from its [[VideoGame/CallOfDuty primary competitor]].

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* ComplacentGamingSyndrome: Many people got through ''Bad Company 2'''s entire campaign only with the [=XM8=]/AN-94 loadout, occasionally switching one of them for an RPG or a sniper rifle.

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* ComplacentGamingSyndrome: ComplacentGamingSyndrome:
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Many people got through ''Bad Company 2'''s entire campaign only with the [=XM8=]/AN-94 loadout, occasionally switching one of them for an RPG or a sniper rifle.



* GameBreaker: The M60 in Bad Company 2. Even with its low rate of fire, its damage output at all ranges is still unrivaled by any other gun in the game. So overpowered that it and the 1911 got nerfed on the ''first'' major update.

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* GameBreaker: GameBreaker:
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The M60 in Bad Company 2. Even with its low rate of fire, its damage output at all ranges is still unrivaled by any other gun in the game. So overpowered that it and the 1911 got nerfed on in the ''first'' major update.



** DICE also mocked [=MW2=]'s lack of mod support and hyped up Battlefield's promised mod support a great deal. Turns out, DICE didn't added mod support to their franchise either. It was explained in an [[http://kotaku.com/5485700/bad-company-2-devs-have-nothing-but-love-for-the-modding-community interview]] that this was due to limitations of the Frostbite engine, which was still a better explanation than [[VideoGame/ModernWarfare "We want you to play the game the way we made it"]].
* NightmareFuel: The BookEnds for ''Bad Company 2'' that show Russia's territory expanding are ''extremely'' unnerving. This probably isn't helped by the fact that their territory looks a lot like blood, seeping over the globe.

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** DICE also mocked [=MW2=]'s lack of mod support and hyped up Battlefield's promised mod support a great deal. Turns out, DICE didn't added mod support to their franchise either. It was explained in an [[http://kotaku.com/5485700/bad-company-2-devs-have-nothing-but-love-for-the-modding-community interview]] that this was due to limitations of the Frostbite engine, which was still a better explanation than [[VideoGame/ModernWarfare Infinity Ward's "We want you to play the game the way we made it"]].
it".
* NightmareFuel: NightmareFuel:
**
The BookEnds for ''Bad Company 2'' that show Russia's territory expanding are ''extremely'' unnerving. This probably isn't helped by the fact that their territory looks a lot like blood, seeping over the globe.



* TheyChangedItNowItSucks: Since the game was programmed with console audiences in mind, there's a lot of changes the Battlefield 2 PC community found annoying:
** In multiplayer, all characters now have bigger hitboxes than in the previous games, to make it easier for game-pad users to connect their shots (compared with Battlefield 2, which had smaller hitboxes). Unfortunately, this had the side effect of mouse using PC players being able to kill [[ImprobableAimingSkills at incredible distances]], sometimes ''[[BeyondTheImpossible around corners]]'', and caused the infamous [[FanNickname "sticky bullet"]] glitch.
** Gunships, which were massive [[GameBreaker Game Breakers]] in [=BF 2=], were nerfed and had their TV missiles removed, armor weakened, and can now take damage from any kind of weapon.

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* ThatOneLevel: Defending the hut in "No One Gets Left Behind" from ''[=BC2=]'' is one of the most painful experiences in the entire game, primarily because of what the game chooses to arm you with. The level starts with you [[NoGearLevel losing all your weapons except a pistol]], though there is a weapons crate along the path so you can gear up with what you want, until you actually get to the hut, at which point the game decides, for ranges at which an assault rifle with an ACOG has easily sufficed, you need a bolt-action sniper rifle - and not just any bolt-action sniper rifle, but the biggest, strongest, but also ''slowest'' of them all, the M95 Barrett. The section quickly becomes infuriating for all the wrong reasons, as you are looking at two seconds minimum between each shot (more when you factor in the need to actually aim) and ''six'' to reload after every 5 shots, which is a very bad combination with the fact that your cover will be quickly chipped away by the enemy's much faster return fire. You do have help from Sweetwater with a much more sensible semi-automatic sniper rifle, but good luck getting him to do much work. The only way to make the section tolerable is grabbing two assault rifles from the crate and having whichever one you like less equipped before triggering the cutscene so that it's the one that gets replaced with the Barrett.
* TheyChangedItNowItSucks: Since the game was programmed with console audiences in mind, there's a lot of changes the Battlefield 2 ''Battlefield 2'' PC community found annoying:
** In multiplayer, all characters now have bigger hitboxes than in the previous games, to make it easier for game-pad gamepad users to connect their shots (compared with Battlefield 2, ''Battlefield 2'', which had smaller hitboxes). Unfortunately, this had the side effect of mouse using PC players being able to kill [[ImprobableAimingSkills at incredible distances]], sometimes ''[[BeyondTheImpossible around corners]]'', and caused the infamous [[FanNickname "sticky bullet"]] glitch.
** Gunships, which were massive [[GameBreaker Game Breakers]] in [=BF 2=], [=BF2=], were nerfed and had their TV missiles removed, armor weakened, and can now take damage from any kind of weapon.
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** The Scalar. Jeez...
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* RetroactiveRecognition: Private Preston Marlowe is voiced by David Menken, who later on would become more well-known for voicing Malos in ''VideoGame/XenobladeChronicles2''.
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** DICE also mocked [=MW2=]'s lack of mod support and hyped up Battlefield's promised mod support a great deal. Turns out, DICE wont add mod support to their franchise either. It was explained in an [[http://kotaku.com/5485700/bad-company-2-devs-have-nothing-but-love-for-the-modding-community interview]] that this was due to limitations of the Frostbite engine, which was still a better explanation than [[VideoGame/ModernWarfare "We want you to play the game the way we made it"]].

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** DICE also mocked [=MW2=]'s lack of mod support and hyped up Battlefield's promised mod support a great deal. Turns out, DICE wont add didn't added mod support to their franchise either. It was explained in an [[http://kotaku.com/5485700/bad-company-2-devs-have-nothing-but-love-for-the-modding-community interview]] that this was due to limitations of the Frostbite engine, which was still a better explanation than [[VideoGame/ModernWarfare "We want you to play the game the way we made it"]].
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Approved by the thread.

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* CompleteMonster: [[BigBad Colonel Arkady Kirilenko]], from the second game, is one of the leading officers in Russia's conquest of the world and the head of a project to create a weapon of mass destruction, called the Scalar Weapon. Leading his forces in spreading death and destruction all over the world, killing many, Arkady uses Agent Aguire's anger at the US, for sending his father to die, to help him find the final piece of the Scalar Weapon, [[YouHaveOutlivedYourUsefulness after which he quickly disposes of him]]. Finishing his weapon, Arkady first tested it on US forces in the Colombian city of Medellin, further destroying the city, as well as killing all US troops there and some of his own men. Satisfied with the results, Arkady tries to fly this weapon to the US, so that he could use it there in an attempt to destroy part of the country, so that America would be easily invaded and annihilated by Russian forces.
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Citation Needed on hit detection issues (and for "blank rockets/missiles"). Also Symthic has a page for this game. Citation needed for "JRPG rules" accusation.


** Almost all weapons (with the exception of grenades) usually wont work at point blank range if you're taking damage when you use them. Anti-tank missiles dont work ''at all'' if the player who fired them is killed before the missiles hit anything.
** Players with higher levels (from LV. 40 to 50) apparently run on JRPG rules, dealing extra damage to lower level players and taking less in return, [[LyingCreator despite EA stating they weren't going to do this.]]
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As a sugar wiki item, moved to its own subpage


* CrowningMomentOfFunny: Happens several times in Bad Company 1 (listen in on the first mission, when Haggard talks about Miss July and his cousin). Despite how serious Bad Company 2's campaign tries to be, it still has its comedic moments.
--> '''Haggard:''' ''"Shit, that tore it. Get outta my way, I gotta save me some cheerleaders!"''
** The game has a strangely-funny clanging sound that plays to indicate you've scored a headshot. Doubly funny is that, with some weapons, said headshots are not instantly fatal, meaning you can hear the sound ''repeatedly'' if enough bullets connect with the head.
** Hidden throughout the game are conversations the squad have, about the war, impending death, {{God}}, [[ArsonMurderAndJaywalking what superpowers they might have,]] the UFC, and who would win in a fight between Wrestling/HulkHogan and Wrestling/BrockLesnar.
-->'''Sweetwater:''' Religion confuses everyone. [[HollywoodAtheist Thankfully I am not held back by that superstition]].
-->'''Redford:''' [[ArmorPiercingQuestion So then what is [morally] good]], Sweet?
-->'''Haggard:''' [[ReligiousBruiser You're fucked. You're fucked!]]
** Assuming you're not a fan of the ''VideoGame/CallOfDuty'' franchise, the two jokes against Modern Warfare 2 (i.e. the "Special Ops douchebags with pussy-ass heartbeat monitors" and the "Snowmobiles are for sissies!" lines) are screamingly hilarious. Also, the parody of the [[NeverLiveItDown infamous]] [[ThatCameOutWrong "F.A.G.S." - Friends Against Grenade Spamming]] commercial ([[FunWithAcronyms "F.R.A.G.S." - Friends REALLY Against Grenade Spamming]]), where Sweetwater lampoons the idea of "celebrity endorsements" in general, [[spoiler: before the exasperated celebrity in question blows Sweetwater away with [[DeathFromAbove an attack helicopter]].]]
** The Bad Company 1 beta had a glitch where you could crush an allies light tank (the MEC one) by backing up into them in a main battle tank. Instead of just colliding and pushing the smaller tank, your MBT would literally ''drive up it and completely crush it- even causing the wreckage to disappear.''
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** Hidden throughout the game are conversations the squad have, about the war, impending death, {{God}}, [[ArsonMurderAndJaywalking what superpowers they might have,]] the UFC, and who would win in a fight between HulkHogan and BrockLesnar.

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** Hidden throughout the game are conversations the squad have, about the war, impending death, {{God}}, [[ArsonMurderAndJaywalking what superpowers they might have,]] the UFC, and who would win in a fight between HulkHogan Wrestling/HulkHogan and BrockLesnar.Wrestling/BrockLesnar.
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** Assuming you're not a fan of the CallOfDuty franchise, the two jokes against Modern Warfare 2 (i.e. the "Special Ops douchebags with pussy-ass heartbeat monitors" and the "Snowmobiles are for sissies!" lines) are screamingly hilarious. Also, the parody of the [[NeverLiveItDown infamous]] [[ThatCameOutWrong "F.A.G.S." - Friends Against Grenade Spamming]] commercial ([[FunWithAcronyms "F.R.A.G.S." - Friends REALLY Against Grenade Spamming]]), where Sweetwater lampoons the idea of "celebrity endorsements" in general, [[spoiler: before the exasperated celebrity in question blows Sweetwater away with [[DeathFromAbove an attack helicopter]].]]

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** Assuming you're not a fan of the CallOfDuty ''VideoGame/CallOfDuty'' franchise, the two jokes against Modern Warfare 2 (i.e. the "Special Ops douchebags with pussy-ass heartbeat monitors" and the "Snowmobiles are for sissies!" lines) are screamingly hilarious. Also, the parody of the [[NeverLiveItDown infamous]] [[ThatCameOutWrong "F.A.G.S." - Friends Against Grenade Spamming]] commercial ([[FunWithAcronyms "F.R.A.G.S." - Friends REALLY Against Grenade Spamming]]), where Sweetwater lampoons the idea of "celebrity endorsements" in general, [[spoiler: before the exasperated celebrity in question blows Sweetwater away with [[DeathFromAbove an attack helicopter]].]]

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