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* LiteralWildCard: The Requiem mod "Oull" can be used as a correct substitute for one of the three Requiem mods that must be installed on your parazon in correct order to strip away your personal nemesis' (Kuva Lich or Sister of Parvos) immortality.
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* IaijutsuPractitioner: The [[ReverseGrip Blind Justice]] and Tranquil Cleave stances for [[KatanasAreJustBetter Nikana]] turn a Warframe carrying any of them into this.

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* IaijutsuPractitioner: The [[ReverseGrip Blind Justice]] and Tranquil Cleave stances for All [[KatanasAreJustBetter Nikana]] turn a Warframe carrying any combos, regardless of them into this.stance, start by quickly unsheathing your blade and end with resheathing it.
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* {{Mythology}}: There are lots of references to various flavours of classic mythology. The Grineer have a habit of naming their weapons for various mythological beasts. For instance;
** Myth/CelticMythology: One of the Warframes is named Banshee, and she (unsurprisingly) [[LoudOfWar uses sonic-based attacks and powers]]. During the Operation Sling-Stone event, the Grineer ''Fomorian''-class ships also bore names of namesake creatures from Irish myth, such as Balor, Ethniu, Buarainech, etc.
** Myth/EgyptianMythology: The ''Sobek'' auto-shotgun is named after the crocodile-headed god of the Nile. Valkyr's alternate helmet is called ''Bastet'', after the cat goddess of, depending on the region and age of Egypt, lotion, the sun, and ''war''. The Vulpaphyla from the Cambion Drift appear to be based upon the Set Animal, with their long ears and vaguely canine appearance, while its name is likely a reference to the [[https://en.wikipedia.org/wiki/Fennec_fox fennex fox]], which is one possible identity of the Set Animal.
** Myth/ClassicalMythology: A Warframe is named after Nyx, the goddess of the night. Fittingly, her default color scheme is dark greys and blacks with a splash of dull green. The Grineer ''Gorgon'' is a [[MoreDakka heavy machine gun]]. The Tenno ''Orthos'', a double-ended polearm, is likely named for [[{{Hellhound}} Cerberus']] two-headed brother, Orthrus.
** Myth/NorseMythology: One of the Warframes is called "Loki". Loki's abilities are mostly based around stealth, misdirection, and trickery, as opposed to directly harming enemies. There is also the ''Gram'', a {{BFS}} named after the sword Sigurd used to slay Fafnir. Valkyr is named after the Valkyries, the psychopomps who take dead warriors to Valhalla, their afterlife of eternal combat. Valkyr is incidentally a rebuilt version of an older warframe named Gersemi, who took her name from an obscure Norse goddess of beauty. The Grineer also invoke Norse Mythology with the ''Kraken'' heavy pistol.
** UsefulNotes/PersianMythology: The Grineer-themed alternate skin for the Scindo is named the ''Manticore''.

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* LightningBruiser: [[UpToEleven Almost every Warframe]] is something of a lightning bruiser, apart from one or two that are either [[MightyGlacier too slow]] (Frost, Rhino) or [[FragileSpeedster too squishy]] (Loki, Nova) to really qualify properly.

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* LightningBruiser: [[UpToEleven Almost every Warframe]] Warframe is something of a lightning bruiser, apart from one or two that are either [[MightyGlacier too slow]] (Frost, Rhino) or [[FragileSpeedster too squishy]] (Loki, Nova) to really qualify properly.



** Damage 2.0 takes this UpToEleven, with the variety of deaths players can inflict reaching ''VideoGame/{{Fallout}}'' levels of variety:

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** With Damage 2.0 takes this UpToEleven, with 0, the variety of deaths players can inflict reaching reaches ''VideoGame/{{Fallout}}'' levels of variety:



** Taken UpToEleven with Update 13.2's "Specters of Liberty" event: With the introduction of the allied Red Veil faction, Rescue missions will always consist of at least three factions. However, Corpus maps (even those invaded by Grineer) also have consoles that will spawn [=MOAs=] to fight for the Tenno, while the extra holding cells of a Rescue map also have a chance to hold an Infested enemy in captivity. Therefore, in one map, it is entirely possible to see up to ''5 different factions'' fighting a three-way battle -- and that's ''before'' Stalker shows up...

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** Taken UpToEleven with Update 13.2's "Specters of Liberty" event: With the introduction of the allied Red Veil faction, faction in Update 13.2's "Specters of Liberty", Rescue missions will always consist of at least three factions. However, Corpus maps (even those invaded by Grineer) also have consoles that will spawn [=MOAs=] to fight for the Tenno, while the extra holding cells of a Rescue map also have a chance to hold an Infested enemy in captivity. Therefore, in one map, it is entirely possible to see up to ''5 different factions'' fighting a three-way battle -- and that's ''before'' Stalker shows up...



** And now you can get a dual version of the Viper pistol which has an ''even faster'' rate of fire than the Furis, but trades away accuracy. The Twin Vipers have ''the'' highest possible DPS of all the handguns currently in the game. Taken UpToEleven with the Twin Vipers Wraith, which have even more dakka.

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** And now you can get a dual version of the Viper pistol which has an ''even faster'' rate of fire than the Furis, but trades away accuracy. The Twin Vipers have ''the'' highest possible DPS of all the handguns currently in the game. Taken UpToEleven with Then there's the Twin Vipers Wraith, which have even more dakka.



** With the advent of Railjack, The Quellor, a Machine Gun that was used by [[SuperSoldier Dax]] Railjack Crewers, [[UpToEleven with a]] [[BottomlessMagazines ''THREE HUNDRED ROUND MAG'']] and ''NINE HUNDRED'' spare rounds. And if that wasn't enough, its secondary fire is an ice-based WaveMotionGun.

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** With the advent of Railjack, The the Quellor, a Machine Gun machine gun that was used by [[SuperSoldier Dax]] Railjack Crewers, [[UpToEleven crewers, with a]] [[BottomlessMagazines ''THREE HUNDRED ROUND MAG'']] a ''[[BottomlessMagazines 300 round mag]]'' and ''NINE HUNDRED'' ''900'' spare rounds. And if that wasn't enough, its secondary fire is an ice-based WaveMotionGun.

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** The basic sword a Tenno gets is a faintly organic-styled katana-esque blade. It's rather effective -- though not the best sword by a long shot. All longswords and shortswords are wielded with the characteristic downward slashing motions.

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** The basic sword a Tenno gets is a faintly organic-styled katana-esque blade.blade (though it more resembles a Cossack Shashka) known as a Skana. It's rather effective -- though not the best sword by a long shot. All longswords and shortswords are wielded with the characteristic downward slashing motions.


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** Later on, with the introduction of Excalibur Umbra, we also get his signature weapon the Skiajati, which turns the user invisible for a few upon a successful finisher.
** The Ostrons get in on the action with the Sepfahn Zaw strike, when it's used with a one-handed grip.
** While it came a little bit after the Warframe it was intended for, the Tatsu definitely counts, being a space [[{{BFS}} nodachi]], which in turn introduced the Two-handed Nikana weapon type.
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** [[TheStraightAndArrowPath Nataruk]] and [[KnifeNut Rumblejack]]. The signature weapons of [[spoiler:The Drifter]], both weapons are ''extremely'' useful, on account of Nataruk having ''extremely'' high critical damage (and near-guranteed critical hits if the shots are properly charged) while Rumblejack's stealth finisher inflicts a guranteed electricity proc ''before'' applying finisher damage. Properly modded, both weapons can take on Steel Path level enemies. The drawback? They're rewards for completing ''The New War'', making them story-locked to a quest that currently requires the player to complete practically ''the entire game'' to unlock. As compensation, they come pre-installed with Orokin Catalysts.

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** [[TheStraightAndArrowPath Nataruk]] and [[KnifeNut Rumblejack]].Rumblejack. The signature weapons of [[spoiler:The Drifter]], both weapons are ''extremely'' useful, on account of Nataruk having ''extremely'' high critical damage (and near-guranteed critical hits if the shots are properly charged) while Rumblejack's stealth finisher inflicts a guranteed electricity proc ''before'' applying finisher damage. Properly modded, both weapons can take on Steel Path level enemies. The drawback? They're rewards for completing ''The New War'', making them story-locked to a quest that currently requires the player to complete practically ''the entire game'' to unlock. As compensation, they come pre-installed with Orokin Catalysts.
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* LoreCodex: The player's orbiter includes a console for the codex, which allows the player to look up information such as [[MonsterCompendium data scanned from enemies]], the StoryBreadcrumbs found in [[RecollectionSidequest memory fragments]], stats for any weapon or warframe you can equip, and drop locations for mods, arcanes and relics.
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** With the advent of Railjack, The Quellor, a Machine Gun that was used by [[SuperSoldier Dax]] Railjack Crewers, [[UpToEleven with a]] [[BottomlessMagazines ''THREE HUNDRED ROUND MAG'']] and ''NINE HUNDRED'' spare rounds. And if that wasn't enough, [[HolyshitQuotient its secondary fire]] is an ice-based WaveMotionGun.

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** With the advent of Railjack, The Quellor, a Machine Gun that was used by [[SuperSoldier Dax]] Railjack Crewers, [[UpToEleven with a]] [[BottomlessMagazines ''THREE HUNDRED ROUND MAG'']] and ''NINE HUNDRED'' spare rounds. And if that wasn't enough, [[HolyshitQuotient its secondary fire]] fire is an ice-based WaveMotionGun.
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* MerchandisingTheMonster: The Cetus' curious merchandise includes toy guns and masks based on the Grineer, those genocidal soldiers who camp out on the neighbouring Plains of Eidolon and who would've stamped out the townspeople long ago if not for the Unum tower's protective powers. There are also replicas of Tenno swords and helmets so kids can play cops and robbers, or rather Tenno and Grineer.
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Crosswicking new trope.

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* MonstrousScenery: The Cambion Drift is loomed over by two giant worms -- Fass and Vome -- who pay no attention to the landscape and cannot be interacted with, but whose constant battle represents the Drift's time cycle.
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** [[TheStraightAndArrowPath Nataruk]] and [[KnifeNut Rumblejack]]. The signature weapons of [[spoiler:The Drifter]], both weapons are ''extremely'' useful, on account of Nataruk having ''extremely'' high critical damage (and near-guranteed critical hits if the shots are properly charged) while Rumblejack's stealth finisher inflicts a guranteed electricity proc ''before'' applying finisher damage. Properly modded, both weapons can take on Steel Path level enemies. The drawback? They're rewards for completing ''The New War'', making them story-locked to a quest that currently requires the player to complete practically ''the entire game'' to unlock. As compensation, they come pre-installed with Orokin Catalysts.
Tabs MOD

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YMMV


** Karak. [[FanNickname Affectionately know as the "Space AK"]], this Grineer assault rifle has good, balanced stats all around, and can be modded for nearly any purpose. Built and upgraded, it can easily carry players to near-endgame content. Best of all, it's cheap, having a cheap blueprint and being crafted from very common materials, meaning it very nearly approaches DiscOneNuke-levels of power. It does start to flounder against very powerful enemies, but it can reliably be used up to nearly that point. Its Kuva Variant is much the same - out of all the Kuva primary weapons, it does the same thing, but better.

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** Karak. [[FanNickname Affectionately know as the "Space AK"]], this This Grineer assault rifle has good, balanced stats all around, and can be modded for nearly any purpose. Built and upgraded, it can easily carry players to near-endgame content. Best of all, it's cheap, having a cheap blueprint and being crafted from very common materials, meaning it very nearly approaches DiscOneNuke-levels of power. It does start to flounder against very powerful enemies, but it can reliably be used up to nearly that point. Its Kuva Variant is much the same - out of all the Kuva primary weapons, it does the same thing, but better.
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** The New War is the biggest example of this within the game, as most high-end players will still need ''four hours'' to complete it. And due to its nature, ''it's treated as a single mission''.
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The Lower Deck episode example is not a result of the Operator losing their powers. It is being used as a tool to show the scale of the conflict of The New War.


* LowerDeckEpisode: Partway through ''The New War'', the Operator is disabled for [[NoodleIncident an unknown reason]] (implied by dialogue to be massed Orphix deployment), resulting in the player [[UnexpectedGameplayChange taking control over Grinner and Corpus mooks, and even Teshin at one point]].

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* LowerDeckEpisode: Partway through In the beginning of ''The New War'', the Operator is disabled for [[NoodleIncident an unknown reason]] (implied by dialogue to be massed Orphix deployment), resulting in the player [[UnexpectedGameplayChange taking control over Grinner and Corpus mooks, and even Teshin at one point]]. Showing the sheer scale of the Sentient conflict.

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** [[HalfTheManHeUsedToBe Being sliced in half]]. [[PinnedToTheWall Getting nailed to the wall]]. [[ManOnFire Burning alive]]. [[ShockAndAwe Electrocution]]. [[DeathOfAThousandCuts Slowly, agonizingly bleeding to death]]. You need not worry about which of these options, [[TheJoysOfTorturingMooks or the many more alternatives]], are the worst to suffer before you die -- [[NightmareFuel they will decide for you]].
** There is a [[GoodBadBugs bug]] where Mooks refuse to leave the room where they spawn which is usually some kind of pantry and can even lock the doors from there. In the same time it makes things worse as all of these mooks will fire at you simulatenously should you enter the room.

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** [[HalfTheManHeUsedToBe Being sliced in half]]. [[PinnedToTheWall Getting nailed to the wall]]. [[ManOnFire Burning alive]]. [[ShockAndAwe Electrocution]]. [[DeathOfAThousandCuts Slowly, agonizingly bleeding to death]]. You need not worry about which of these options, [[TheJoysOfTorturingMooks or the many more alternatives]], are the worst to suffer before you die -- [[NightmareFuel they will decide for you]].
** There is a [[GoodBadBugs bug]] where Mooks refuse to leave
you]]. If the room where they spawn which is usually some kind of pantry and Tenno involved happen to have Nidus, Inaros or Grendel with them, you can even lock look forwards to several different flavors of being EatenAlive, including all the doors from there. In the same time it makes things worse as all fun of these mooks will fire at you simulatenously should you enter the room.being SwallowedWhole in Grendel's case.


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* MrFanservice[=/=]MsFanservice: Played with. Nearly every male Warframe is well-muscled and toned, and nearly every female Warframe is very curvy; in both cases, their physiques are emphasized by their [[SpyCatsuit form-fitting armor]]. [[spoiler:Ballas makes it clear that this was completely intentional during Banshee Prime's trailer]]. It doubles as a reflection of the Orokin obsession with visual perfection [[spoiler:to conceal rampant cruelty. Whatever's under that armor is [[BodyHorror probably not nearly as pretty]]]].
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* MascotMook: The humble Grineer Lancer is heavily associated with Warframe's advertising. There are a few reasons for this. Said mook is one of the oldest enemy types in the game, has undergone nearly no changes over the course of the game's history, they wear distinctive CoolMask[=s=], and the average player will slaughter them by the hundreds before they're done.

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infinite+1sword


** The Kronen Prime is a blazing fast pair of Tonfas with high all-around stats, which in addition to its slash based damage allows it to button mash right through entire hordes of the toughest enemies by applying high damage bleed procs to everything it touches. Owing to its power, its mastery locked to rank 13, and requires two rare prime parts to craft.



** Riven mods allow for a dramatically higher increase of stats compared to regular mods, although many of them have drawbacks. Furthermore, riven mods start out "veiled," and require strange challenges to unveil before you can actually use them. The tasks are often extremely difficult.

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** Riven mods allow are special mods intended for a dramatically higher increase of one weapon with randomly generated stats compared to regular mods, although many of them have drawbacks. Furthermore, that can provide bonuses that can make otherwise "ok" weapons great and already great weapons ''even better''. The catch is that all riven mods start out "veiled," are initially "veiled" for a certain class of weapons, and require strange challenges to unveil before you what they can actually use them. The tasks are often extremely difficult.become is purely up to chance, not to mention the efforts one must go through to get desirable stats on a riven, especially if the [[RandomNumberGenerator RN-Gods]] aren't feeling generous.

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infinity plus one sword examples changed to reflect the current state of warframe's meta


** [[spoiler: The Stalker]]'s bow has become this as of update 11, with the decapitation mechanic finally kicking in. It is now capable of dishing out critical hits of over 7,000 damage without mods upon fully charged headshots. With a Critical build, it's not unheard of for a double-crit to one-shot ''bosses.'' Including [[spoiler: [[HoistByTheirOwnPetard the Stalker himself.]]]]
** Boltor Prime was this, though it's arguable if it still falls there. With the right setup, this beast is capable of shredding hordes of powerful enemies in seconds. It has problems with ammo, but enterprising players can easily find ways to counteract that.
** Soma Prime takes the Soma (already an InfinityPlusOneSword before its {{Nerf}}) and gives it a whole slew of upgrades. What results is one of the most powerful weapons in the game with the right build, capable of gunning down waves of the highest-level enemies in the game from ''any'' faction.
** In secondaries, the Vaykor Marelok from supporting Steel Meridian. The Marelok is already a fantastic sidearm, functioning as a high-power SniperPistol with none of the usual drawbacks thereof, and Meridian's unique variant only makes it better, with numerous stat boosts plus a powerful HerdHittingAttack that also heals the user. Many players swear by it and never use another secondary again.
** Tigris is this for shotguns, having disgustingly-high damage that can let it gun down even the most badass of enemies in a single salvo. It can be tricky to use, but mastering it offers an absolutely insane amount of burst damage. New Loka's Sancti version only makes it better, and as of July 2016, a Prime variant is set to be released with Nekros Prime. That Prime variant has since been vaulted, making the shotgun even rarer.
** Also in the shotgun department, the Hek is a heavy, high-powered quad-barreled shotgun. It has high base damage, a four-round clip, surprising range for a shotgun, and reloads relatively quickly. The Hek by itself isn't this trope. What ''is'' is the Vaykor Hek from Steel Meridian, which comes with improved stats plus the requisite HerdHittingAttack.
** For a ''literal'' InfinityPlusOneSword, see the [[KatanasAreJustBetter Dragon Nikana.]] This high-powered katana is a direct upgrade from a previous katana, requires a lot of rare resources to craft, can't be crafted unless you're at a (reasonably-high) level, and has superb stats across the board. It's a fantastic, versatile melee weapon that can be modded to fare well against high-level enemies of any faction. Although it's been supplanted by the Prime version, which itself has been trumped by the War.
** War itself has been trumped by the [[{{BFS}} Galatine]] [[UpToEleven Prime]], which tops even War's damage output with a higher attack speed and range. All this raw power however, is locked behind the unusually high mastery ranking of 13, well over the average for Tenno, even if they can gather the parts.
*** [[PowerCreep The Gram Prime puts literally every Heavy Blade in the game to shame]], fittingly dubbed the father of swords, with equally high critical and status chances, a high critical damage multiplier and similarly high base damage, only held back by its inconsequentially slow attack speed and a mastery rank requirement of 14.
** The piercing melee weapons, such as the [[SinisterScythe Anku]] and [[DualTonfas Boltace]], have proven to be devastatingly-effective against Grineer. While not this trope overall, as the Grineer tend to traditionally be resistant to most melee weaponry, these weapons definitely qualify against them.

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** [[spoiler: The Stalker]]'s bow has become this as of update 11, with the decapitation mechanic finally kicking in. It is now capable of dishing out critical hits of over 7,000 damage without mods upon fully charged headshots. With a Critical build, it's not unheard of for a double-crit to one-shot ''bosses.'' Including [[spoiler: [[HoistByTheirOwnPetard the Stalker himself.]]]]
** Boltor Prime was this, though it's arguable if it still falls there. With the right setup, this beast is capable of shredding hordes of powerful enemies in seconds. It has problems with ammo, but enterprising players can easily find ways to counteract that.
** Soma Prime takes the Soma (already an InfinityPlusOneSword before its {{Nerf}}) and gives it a whole slew of upgrades. What results is one of the most powerful weapons in the game with the right build, capable of gunning down waves of the highest-level enemies in the game from ''any'' faction.
** In secondaries, the Vaykor Marelok from supporting Steel Meridian. The Marelok is already a fantastic sidearm, functioning as a high-power SniperPistol with none of the usual drawbacks thereof, and Meridian's unique variant only makes it better, with numerous stat boosts plus a powerful HerdHittingAttack that also heals the user. Many players swear by it and never use another secondary again.
** Tigris is this for shotguns, having disgustingly-high damage that can let it gun down even the most badass of enemies in a single salvo. It can be tricky to use, but mastering it offers an absolutely insane amount of burst damage. New Loka's Sancti version only makes it better, and as of July 2016, a Prime variant is set to be released with Nekros Prime. That Prime variant has since been vaulted, making the shotgun even rarer.
** Also in the shotgun department, the Hek is a heavy, high-powered quad-barreled shotgun. It has high base damage, a four-round clip, surprising range for a shotgun, and reloads relatively quickly. The Hek by itself isn't this trope. What ''is'' is the Vaykor Hek from Steel Meridian, which comes with improved stats plus the requisite HerdHittingAttack.
** For a ''literal'' InfinityPlusOneSword, see the [[KatanasAreJustBetter Dragon Nikana.]] This high-powered katana is a direct upgrade from a previous katana, requires a lot of rare resources to craft, can't be crafted unless you're at a (reasonably-high) level, and has superb stats across the board. It's a fantastic, versatile melee weapon that can be modded to fare well against high-level enemies of any faction. Although it's been supplanted by the Prime version, which itself has been trumped by the War.
** War itself has been trumped by the [[{{BFS}} Galatine]] [[UpToEleven Prime]], which tops even War's damage output with a higher attack speed and range. All this raw power however, is locked behind the unusually high mastery ranking of 13, well over the average for Tenno, even if they can gather the parts.
***
[[PowerCreep The Gram Prime puts literally (almost) every Heavy Blade vaguely sword shaped weapon in the game to shame]], fittingly dubbed the father of swords, with equally high critical and status chances, a high critical damage multiplier and similarly high base damage, only held back by its inconsequentially slow attack speed and a mastery rank requirement of 14.
** The piercing melee weapons, such as Many of the [[SinisterScythe Anku]] Kuva and [[DualTonfas Boltace]], have proven to be devastatingly-effective against Grineer. While not this trope overall, as the Grineer tend to traditionally be resistant to most melee weaponry, these Tenet weapons definitely qualify against them.fall into this category for how obscene their damage and crowd control potential can get, in addition to the fact that they can be acquired by Tenno of any mastery rank, to name a few:
*** The Kuva Zarr is vastly improved Zarr with over quadruple the amount of damage its predecessor, a much larger blast radius and far higher critical stats, allowing it to easily clear entire swathes of enemies by emptying the barrel in their general direction.
*** The Kuva Bramma is a bow that fires incredibly damaging ''explosive arrows that also explode into cluster bomblets'' and can '''also''' be remotely detonated mid-flight. It also has enough base critical chance to reach 100% crit chance with a single mod, allowing it to clear rooms with similar ease to the Kuva Zarr, its only drawback being its abysmally small maximum ammo pool of '''5.'''
*** The Tenet Arca Plasmor has drastically higher stats in comparison to its standard variant, with its stated downsides of a slower fire-rate and reload times being so laughably inconsequential in that they're ''tenths of a second slower'' slower than the standard Plasmor. All of this is capped off with the Tenet Plasmor's projectiles ricocheting of walls instead of harmlessly dissipating, allowing one to bank shots that would have missed and hit more enemies.
*** The Tenet Envoy can only be described as a full-auto folding rocket launcher with a built in manual guidance system. Much like its Kuva contemporaries, it boasts a huge blast radius and incredibly high crit and status chances and has the added feature of passively reloading while holstered allowing one to offset its otherwise sluggish reload speed.
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gram prime

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*** [[PowerCreep The Gram Prime puts literally every Heavy Blade in the game to shame]], fittingly dubbed the father of swords, with equally high critical and status chances, a high critical damage multiplier and similarly high base damage, only held back by its inconsequentially slow attack speed and a mastery rank requirement of 14.

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* ImprovisedWeapon: A lot of weapons in Warframe are supposed to be this:

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* ImprovisedWeapon: A lot Quite a few of the weapons in Warframe are supposed to be this:


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** The Broken War is literally just a piece of Stalker's War great-sword wielded as a one-handed sword. Similarly, the Broken Scepter [[spoiler:is the Elder Grineer Queen's Kuva Scepter without its Kuva flask]], wielded as a staff weapon.

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improbable weapon user example not even improbable, just standard issue melee weapons, too much overlap with subtropes and improvised weapon to keep


* ImprobableWeaponUser: Grineer Flameblades and Corpus Prod Crewmen wield electrified clubs, and Grineer Butchers wield rusty cleavers; Grineer Scorpions wield Machetes. This, in spite of all the rocket launchers and assault rifles and laser guns and wahey lying about the place. They can still be surprisingly dangerous if they close to range, however.



** The Quanta -- and their Infested counterparts, the Mutalist Quanta -- were originally mining tools used to cut through rock.

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** The Quanta -- and their its Infested counterparts, counterpart, the Mutalist Quanta -- were originally mining tools used to cut through rock.

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moving the goalposts


*** You can combine these into even more elements, with even more death animations, from dissolving foes with [[HollywoodAcid Corrosive]] to blowing them to pieces with [[StuffBlowingUp Blast.]]

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*** You can combine these into even more elements, with even more death animations, from dissolving foes with [[HollywoodAcid Corrosive]] to blowing them to pieces completely vaporizing enemies with [[StuffBlowingUp Blast.]]


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* MovingTheGoalposts: Capture missions can infrequently become impromptu Exterminate missions upon capture of the target. Spy missions can also become Exterminate missions if the squad steals all the data, but trips every single alarm; [[JustifiedTrope justified]] in that you now need to kill every single possible witness who could let their higher-ups know their intelligence has been compromised.
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* LowerDeckEpisode: Partway through ''The New War'', the Operator is disabled for [[NoodleIncident an unknown reason]] (implied by dialogue to be massed Orphix deployment), resulting in the player [[UnexpectedGameplayChange taking control over Grinner and Corpus mooks, and even Teshin at one point]].
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** The Stalker, a mysterious high level enemy which may hunt you down in retaliation for taking down a boss. Like the player, he uses a primary, a secondary, and a melee -- a SinisterScythe, throwing knives, and a strange bow with arrows that can decapitate a target. If you're lucky, he may drop the blueprints for you... up until you complete ''The Second Dream'', whereupon he swaps to using a sword with SwordBeams.

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** The Stalker, a mysterious high level enemy which may hunt you down in retaliation for taking down a boss. Like the player, he uses a primary, a secondary, and a melee -- a SinisterScythe, throwing knives, and a strange bow with arrows that can decapitate a target. If you're lucky, he may drop the blueprints for you... up until you complete ''The Second Dream'', whereupon he swaps to using a sword with SwordBeams.{{Sword Beam}}s.
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* LegoGenetics: The Grineer Empire's hordes, all turned into overly muscled brutes. Their female soldiers take the route of cybernetic enhancements, like the Corpus.
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Crosswicked new trope Lightning Lash.

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* LightningLash: The Lecta and Secura Lecta are half whip, half taser weapons.
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* MoneyMultiplier:
** The Credit Booster doubles the amount of credits on pickup. It can be purchased or obtained from Daily Tributes or rare storage containers.
** The Resource Boosters doubles the amount of resources earned on pickup. It can be purchased or obtained from Daily Tributes.

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* MeatMoss: Ships infected with the Technocyte Plague have these disgusting slug/algae-like things covering the floors and walls. You can also see slightly more plant or web-like growths when on Infested-based Missions that use the Corpus Outpost and Grineer Asteroid Base sets. One interesting thing is that, according to the in-game lore, the inorganic materials morphed by Technocyte actually retain their original properties and characteristics. So, those ugly organic-looking bulbs and web-like tendrils growing on the walls of a space ship? Those are not some mutated organic culuture growing on the walls, those are the ''walls'' themselves, warped by technocyte. Hard and metallic to the touch.

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* MeatMoss: Ships infected with the Technocyte Plague have these disgusting slug/algae-like things covering the floors and walls. You can also see slightly more plant or web-like growths when on Infested-based Missions that use the Corpus Outpost and Grineer Asteroid Base sets. One interesting thing is that, according to the in-game lore, the inorganic materials morphed by Technocyte actually retain their original properties and characteristics. So, those ugly organic-looking bulbs and web-like tendrils growing on the walls of a space ship? Those are not some mutated organic culuture culture growing on the walls, those are the ''walls'' themselves, warped by technocyte. Hard and metallic to the touch.


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* MonumentalTheft: On the Plains of Eidolon and the System map, Earth's moon is notably absent. Turns out that [[spoiler: the Lotus]] ''stole it'' at the end of the Old War by sending it into the Void. Alad V remarks that [[VillainRespect she would have made an excellent villain]]. She was using it [[spoiler: as a hiding place to store the actual Tenno as they remotely operated the warframes to keep them safe]].
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* Multiple-TailedBeast: Kavats usually have several tails, wich range from long tendrils to fish-like tails.

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* Multiple-TailedBeast: MultipleTailedBeast: Kavats usually have several tails, wich which range from long tendrils to fish-like tails.
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Not played with, it's a straight example.


** Played literally with [[spoiler: Corrupted Vor.]] He'll pop up after certain conditions are met in Tier 4 Void missions, [[IShallTauntYou taunting you]] [[LargeHam with 500lbs of high-quality pork,]] then he shows up to kick your teeth in. Fortunately, if you aren't prepared to handle him, you can [[BonusBoss just avoid him.]]

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** Played literally with [[spoiler: Corrupted Vor.]] He'll pop up after certain conditions are met in Tier 4 Void missions, [[IShallTauntYou taunting you]] [[LargeHam with 500lbs of high-quality pork,]] then he shows up to kick your teeth in. Fortunately, if you aren't prepared to handle him, you can [[BonusBoss just avoid him.]]



** Karak. [[FanNickname Affectionately know as the "Space AK"]], this Grineer assault rifle has good, balanced stats all around, and can be modded for nearly any purpose. Built and upgraded, it can easily carry players to near-endgame content. Best of all, it's cheap, having a cheap blueprint and being crafted from very common materials, meaning it very nearly approaches DiscOneNuke-levels of power. It does start to flounder against very powerful enemies, but it can reliably be used up to nearly that point.

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** Karak. [[FanNickname Affectionately know as the "Space AK"]], this Grineer assault rifle has good, balanced stats all around, and can be modded for nearly any purpose. Built and upgraded, it can easily carry players to near-endgame content. Best of all, it's cheap, having a cheap blueprint and being crafted from very common materials, meaning it very nearly approaches DiscOneNuke-levels of power. It does start to flounder against very powerful enemies, but it can reliably be used up to nearly that point. Its Kuva Variant is much the same - out of all the Kuva primary weapons, it does the same thing, but better.

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