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* Finally jossed with the Rat King.

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* Finally jossed with the Rat King.
King, and with [[spoiler:Whiskers and Skid]] on the bad route.


* Half jossed with [[spoiler:the Chimera]] in the "bad" route... although it still ends with A.

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* Half jossed {{jossed}} with [[spoiler:the Chimera]] in the "bad" route... although it still ends with A.
* Finally jossed with the Rat King.



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* Half jossed with [[spoiler:the Chimera]] in the "bad" route... although it still ends with A.

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[[WMG:Someone will try to take Adeline's soul.]]
In the tutorial, Peter makes a point of saying that, in the Dollhouse, having a soul makes Adeline special. And considering that taking and equipping the Essences of various toys becomes a gameplay mechanic, it seems likely that someone will try to [[YourSoulIsMine twist it into something even darker]].



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* Jossed. WordOfGod says it was Staya who did it.



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* Probably not. Peter mentions that Adeline does not have an Essence, implying that she is not a toy. Also, Adeline seems to bleed when hit in battle.


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[[WMG:Staya is in a "[[Disney/{{Fantasia}} Sorcerer's Apprentice]]" kind of scenario.]]
All the enemy toys (and maybe even the mice too)? All created by him. He created them all to serve as his minions (or maybe even [[TragicVillain just to keep him company while he waited for Adeline]]) Since they were not made with human hands, they lack the life and personality of the pre-existing toys. Although Staya seems to have them all under control, they may turn against him later.

[[WMG:Alternatively, the enemy toys were mass-produced while the other toys were crafted by hand.]]
And there will be a moral on DoingItForTheArt, which is fitting considering that this is an indie game. And hey, it would explain why the enemy toys of each type are identical.


[[WMG:Between Skid and Whiskers, whichever character you choose not to add to the party will die or be impaired.]]
Because whichever character you don't choose ends up staying behind in Havenquarter, which Skid and Whiskers stress over and over is a "safe place" and that no enemies will ever get in. [[TemptingFate That sure makes it sound like somebody's going to get in]].

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[[WMG:Between Skid and Whiskers, whichever character you choose not to add to the party [[WMG:Alternatively, Odette will die or turn out to be impaired.evil.]]
Her playfully mischievous behavior seems like it could be a front for something darker... When you first meet her, she states that she is annoyed because Staya moved her out into the hallway, yet she's apparently able to move around all on her own. And for that matter, how do we know she actually walks around? What if she actually gets assistance from Staya or the rats? Also, although this is admittedly less likely, she seems to be a Tinker. Although it's made clear that Tinkers are NotAlwaysEvil, Skid's thoughts on Tinkers seem like they're meant to make us distrust Clint. What if he's a RedHerring, and we should be distrusting someone else entirely? Perhaps Odette is actually a spy for Staya.

[[WMG:Between Skid and Whiskers, whichever character you choose not to add to the party will be impaired.]]
Because whichever character you don't choose ends up staying behind in Havenquarter, Havenquarters, which Skid and Whiskers stress over and over is a "safe place" and that no enemies will ever get in. [[TemptingFate That sure makes it sound like somebody's going to get in]].


The combination to the dresser that the wind-up key is held in is in Havenquarters, and the dresser itself is in the same area. But Whiskers and Skid state that Clint was their friend, and from what we've seen, there is no reason that either of them would want to [[spoiler:impair]] him. But Sera, who used to live with the two, could have done it, believing [[KnightTemplar it was necessary to do so]]. She probably did this before running away from Havenquarters - in fact, that might even be the ''reason'' she ran away, to prevent Whiskers and Skid from finding out what she did.

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The combination to the dresser that the wind-up key is held in is in Havenquarters, and the dresser itself is in the same area. But Whiskers and Skid state that Clint was their friend, and from what we've seen, there is no reason that either of them would want to [[spoiler:impair]] impair him. But Sera, who used to live with the two, could have done it, believing [[KnightTemplar it was necessary to do so]]. She probably did this before running away from Havenquarters - in fact, that might even be the ''reason'' she ran away, to prevent Whiskers and Skid from finding out what she did.did.
* Maybe she was suspicious of him, due to being a Tinker like Staya. As Skid and Whiskers say, thanks to Staya, Tinkers have kind of a bad reputation.

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[[WMG:If Adeline really is human, there will turn out to be other humans in the Dollhouse.]]
Well, hey, [[VideoGame/{{Undertale}} Frisk turned out to be not the only human in the Underground]], so why not?

[[WMG:Sera was the one who locked away Clint's wind-up key.]]
The combination to the dresser that the wind-up key is held in is in Havenquarters, and the dresser itself is in the same area. But Whiskers and Skid state that Clint was their friend, and from what we've seen, there is no reason that either of them would want to [[spoiler:impair]] him. But Sera, who used to live with the two, could have done it, believing [[KnightTemplar it was necessary to do so]]. She probably did this before running away from Havenquarters - in fact, that might even be the ''reason'' she ran away, to prevent Whiskers and Skid from finding out what she did.

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[[WMG:Adeline [[TomatoInTheMirror is not human]].]]
Going off of the "Dollhouse is purgatory" theory above. The toys mention that she was comatose. She must have died in her sleep and been sent to the Dollhouse as a doll. When talking to Whiskers, he talks about how different she is than how she used to be, saying that she was taller, and there is something else different about her that he'd "rather not say".



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* Staya having good qualities is confirmed. Whether or not he'll still be the main villain is still unknown.



* WordOfGod says that he was just startled, and a later update removed the part where he hits you and introduces another shopkeeper, so this doesn't seem likely.

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* WordOfGod says that he was just startled, and a later update updates removed the part where he hits you and introduces another shopkeeper, introduce more shopkeepers (one of which is much more explicitly evil), so this doesn't seem likely.



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* Adding on to this, [[HumorMode one of the bosses will be]] [[SantaClaus Santa]].



* Confirmed. Looking through the files reveals that this is true.

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* Confirmed. Looking through the files reveals that this is true.


In the teaser image seen on the game's main page here, as well as the game's icon, he looks downright sinister, like an EvilOverlooker. It's also strange that he acts somewhat like a GrumpyBear.

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In the [[http://static.tvtropes.org/pmwiki/pub/images/tinkerquarry_3.jpg this teaser image seen on the game's main page here, image]], as well as the game's icon, he looks downright sinister, like an EvilOverlooker. It's also strange that he acts somewhat like a GrumpyBear.


In the teaser image (seen on the game's main page here), he looks very much like an EvilOverlooker. It's also strange that he acts somewhat like a GrumpyBear, although maybe he really does mean well.

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In the teaser image (seen seen on the game's main page here), here, as well as the game's icon, he looks very much downright sinister, like an EvilOverlooker. It's also strange that he acts somewhat like a GrumpyBear, although maybe he really does mean well.
GrumpyBear.



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* WordOfGod says that he was just startled, and a later update removed the part where he hits you and introduces another shopkeeper, so this doesn't seem likely.

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