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* While the Seven Virtues are now shelved as being the ''only'' virtues, Unchained map to [[{{Determinator}} Fortitude]]; they will not submit to the God-Machine itself, not even the Integrators, until they have accomplished what it was they Fell or.


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** Demon: The Descent- Also Pride ("I know better than God itself!" Whether or not they're ''right'' is a different question...)


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*** So pyros is Spiral Energy?

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editing


!!Supernaturals represent fundamental cosmic forces

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!!Supernaturals See also: WMG.TheWorldOfDarkness for New/Old crossover wild mass guessing and WMG.OldWorldOfDarkness.

[[WMG:Supernaturals
represent fundamental cosmic forcesforces]]



!!Supernaturals are human-possessed representatives of the Supernal Realms, and the Abyss is there to maintain humanity's innocence and basic moral superiority. (aka the [[TabletopGame/NewWorldOfDarkness nWoD]]-Unification Theory).

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!!Supernaturals [[WMG:Supernaturals are human-possessed representatives of the Supernal Realms, and the Abyss is there to maintain humanity's innocence and basic moral superiority. (aka the [[TabletopGame/NewWorldOfDarkness nWoD]]-Unification Theory). ]]



!!TabletopGame/NewWorldOfDarkness supernaturals map nicely to MagicTheGathering:

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!!TabletopGame/NewWorldOfDarkness [[WMG:TabletopGame/NewWorldOfDarkness supernaturals map nicely to MagicTheGathering:MagicTheGathering:]]
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[[WMG: The Cheiron Group’s directors are somehow survivors from the Old World of Darkness’ apocalypse]]
''Conspiracies and Compacts'' reveals how Cheiron Group’s board of directors could be alien beings (from another dimension) escaping a world’s destruction. The dying world they were fleeing was the old Word of Darkness.
* Cheiron Group’s board of directors are Pentex’s board of directors, who survived the apocalypse – they have learned nothing.
* Cheiron Group’s board of directors are a remnant of the Wyrm, this will not end well for the New World of Darkness
* Cherion Group's board of directors are Glass Walkers, who realized the sheer stupidity and xenophobia of the other werewolves had doomed it and got out while they still could. Their schemes will save the New World of Darkness from itself, and lead to long-lost hope being found...[[NecessarilyEvil although the path there will not be something they brag about]].
* Cherion Group's board of directors are a coterie of Tzimsice antribu who have not taken up a Path of Enlightenment and thus cleave to a more human idea of transcendence. Thus, their Vicissitude is less horrifying and more directly beneficial to their subjects, and they've taught a little of it to their ghouls, the Cheiron Thuamatech doctors. As of modern times, they finally feel that they have a strong enough foothold and favorable ideological environment to begin Embracing of promising neonates, such as their more clever Hunters.
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[[WMG: The TabletopGame/NewWorldOfDarkness is a true sequel of the TabletopGame/OldWorldOfDarkness, rather than just a SpiritualSuccessor.]]
The Year of Fire was caused by Literature/HaruhiSuzumiya having a bad day. After TheEndOfTheWorldAsWeKnowIt, she decided to try creating a new one.
* No, obviously what happened was that the reality glitches caused by power imbalances and outright contradictions in the rules, combined with multiple eschatological prophecies coming true at the same time, weakened the fabric of reality enough that a Marauder with temporary Oracle-level abilities was able to cause a LogicBomb TimeCrash, resulting in an AlternateUniverse replacing the world.
** A writer explained the the old World of Darkness was "multi-faceted" and existed parallel to ''TabletopGame/{{Exalted}}''. Everything that was written in every book happened ''somewhere.'' It's very... metafictional.
* Maybe ''TabletopGame/ChangelingTheDreaming'' and ''TabletopGame/WraithTheOblivion'' got together and decided to pretend to be each other and the sheer horror the exchange wrought sundered the very laws of reality itself, echoing throughout all of TabletopGame/TheWorldOfDarkness.
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* Out of all of the denizens of the Fallen World, mages have the best chance of [[RealityWarper shaking things up]]. Since the God-Machine's purpose is to [[StatusQuoIsGod preserve the status quo]], it's in the its best interest to minimize awakenings.

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* Out of all of the denizens of the Fallen World, mages have the best chance of [[RealityWarper shaking things up]]. Since the God-Machine's purpose is to [[StatusQuoIsGod preserve the status quo]], it's in the its best interest to minimize awakenings.
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[[WMG: The Seers of the Throne actually serve the [[God-Machine DeusEstMachina]], they just don't know it.]]
* Out of all of the denizens of the Fallen World, mages have the best chance of [[RealityWarper shaking things up]]. As such, it's in the God-Machine's best interest to [[StatusQuoIsGod minimize awakenings]].

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[[WMG: The Seers of the Throne actually serve the [[God-Machine DeusEstMachina]], [[DeusEstMachina God-Machine]], they just don't know it.]]
* Out of all of the denizens of the Fallen World, mages have the best chance of [[RealityWarper shaking things up]]. As such, it's in Since the God-Machine's best interest purpose is to [[StatusQuoIsGod preserve the status quo]], it's in the its best interest to minimize awakenings]].awakenings.
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[[WMG: The Seers of the Throne actually serve the God-Machine, they just don't know it.]]

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[[WMG: The Seers of the Throne actually serve the God-Machine, [[God-Machine DeusEstMachina]], they just don't know it.]]
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[[WMG: The Seers of the Throne actually serve the God-Machine, they just don't know it.]]
* Out of all of the denizens of the Fallen World, mages have the best chance of [[RealityWarper shaking things up]]. As such, it's in the God-Machine's best interest to [[StatusQuoIsGod minimize awakenings]].
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Don\'t worry, I was the same guy who made the deleted theory. Deleted it for prosterity.


** Guess again: There's a new Demon line coming out, and true demons are more like White Mana who rebelled against their creator when corrupted by other Mana color, with each faction being a mix.

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** Guess again: There's True, but for a completely different reasons: Descent Demons are defined by the fact they chose free will and rejected an authority figure (the God-Machine), and their social groups are based around their own, mutable opinions about their new Demon line coming out, and true demons are more like purpose. They used to be White Mana who rebelled against their creator as angels, but changed completely when corrupted by other Mana color, with each faction being a mix. they chose to Fall.
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* Cherion Group's board of directors are a coterie of Tzimsice antribu who have not taken up a Path of Enlightenment and thus cleave to a more human idea of transcendence. Thus, their Vicissitude is less horrifying and more directly beneficial to their subjects, and they've taught a little of it to their ghouls, the Cheiron Thuamatech doctors. As of modern times, they finally feel that they have a strong enough foothold and favorable ideological environment to begin Embracing of promising neonates, such as their more clever Hunters.
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*** And Fallen Angel Demons are going to be Technology, to be shared with their Angelic kin and the God-Machine.
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** Guess again: There's a new Demon line coming out, and true demons are more like White Mana who rebelled against their creator when corrupted by other Mana color, with each faction being a mix.
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Removing wick to Did Not Do The Research per rename at TRS.


** [[DidNotDoTheResearch Except that Kerberoi are also very very old ghosts, the True Fae are, as mentioned above, the result of Changelings hitting Wyrd 10 and Clarity 0, and there's at least one canonical example of a demon being derived from a human ghost.]] And there could well be hidden connections to humanity in the others, as well. Except for the Abyss. [[CosmicHorror The Abyss doesn't fit.]] Though it is ultimately a product of man's hubris...

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** [[DidNotDoTheResearch Except that Kerberoi are also very very old ghosts, the True Fae are, as mentioned above, the result of Changelings hitting Wyrd 10 and Clarity 0, and there's at least one canonical example of a demon being derived from a human ghost.]] ghost. And there could well be hidden connections to humanity in the others, as well. Except for the Abyss. [[CosmicHorror The Abyss doesn't fit.]] Though it is ultimately a product of man's hubris...



** [[DidNotDoTheResearch Um--only two of those are actual Virtues.]] Seriously, they're listed in the World of Darkness corebook--how could you no know that? And some of you choices are wonky, too--Mages working for a better world? Werewolves as representatives of Chastity--did you miss the part where non-procreative sex, or sex with normal humans, is A-OK? And I think that the Changelings have been humiliated ''quite'' enough.

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** [[DidNotDoTheResearch Um--only two of those are actual Virtues.]] Virtues. Seriously, they're listed in the World of Darkness corebook--how could you no know that? And some of you choices are wonky, too--Mages working for a better world? Werewolves as representatives of Chastity--did you miss the part where non-procreative sex, or sex with normal humans, is A-OK? And I think that the Changelings have been humiliated ''quite'' enough.
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*** Given that (A) Hunter is not a supernatural template, and (B) certain spoilers, I'd say it's more likely Mummy: The Curse: Steal one of the Arisen's [[LifeForce Sekhem]]-infused possessions, [[DisproportionateRetribution and he treats it like you've stolen one of his precious memories]].
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This is my explanation : both represent two different "ruler" archetypes that oppose each other. The Ventrue are the modern lords: the financial moguls, the elected politician, the head of whatever conspiracy you'd like, the oil baron. They know the right persons, make the right inheritance, are always were things happen ; they "know where it's at". They have Dominate because theirs is the power to emit any order and it doesn't matter if you don't like it, you have to it. They use Resilience because today's leaders don't need to know how to fight, just to be sure that a hired killer passing in his car and emptying his gun in the street won't kill them. They go crazy because to be a ruler today requires to keep track of so many factors and to make such calculs that you simply can't deal with the pressure.

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This is my explanation : both represent two different "ruler" archetypes that oppose each other. The Ventrue are the modern lords: the financial moguls, the elected politician, the head of whatever conspiracy you'd like, the oil baron. They know the right persons, make the right inheritance, are always were where things happen ; they "know where it's at". They have Dominate because theirs is the power to emit any order and it doesn't matter if you don't like it, you have to do it. They use Resilience because today's leaders don't need to know how to fight, just to be sure that a hired killer passing in his car and emptying his gun in the street won't kill them. They go crazy because to be a ruler today requires to keep track of so many factors and to make such calculs calculus that you simply can't deal with the pressure.
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[[WalkingWasteland Think ]][[ExtremeOmnivore about it.]]

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[[WalkingWasteland Think ]][[ExtremeOmnivore Think]] [[ExtremeOmnivore about it.]]
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*** Given how Mummies are going to be the new splat, the Deathless (their proper name) are probably Rebirth, given how self-discovery is going to be one of their themes.
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** A writer explained the the old World of Darkness was "multi-faceted" and existed parallel to ''TabletopGame/{{Exalted}}''. Everything that was written in everyone book happened ''somewhere.'' It's very... metafictional.

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** A writer explained the the old World of Darkness was "multi-faceted" and existed parallel to ''TabletopGame/{{Exalted}}''. Everything that was written in everyone every book happened ''somewhere.'' It's very... metafictional.



[[WalkingWasteland Think ]][[ExtremeOmnivore about it.]]

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[[WalkingWasteland Think ]][[ExtremeOmnivore about it.]]]]
----
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* Cherion Group's board of directors are Glass Walkers, who realized the sheer stupidity and xenophobia of the other werewolves had doomed it and got out while they still could. Their schemes will save the New World of Darkness from itself, and lead to long-lost hope being found...[[NecessarilyEvil although the path there will not be something they brag about]].

to:

* Cherion Group's board of directors are Glass Walkers, who realized the sheer stupidity and xenophobia of the other werewolves had doomed it and got out while they still could. Their schemes will save the New World of Darkness from itself, and lead to long-lost hope being found...[[NecessarilyEvil although the path there will not be something they brag about]].about]].

[[WMG: Prometheans and Pandorans are made by uplifting an entity from the Lower Depths.]]
[[WalkingWasteland Think ]][[ExtremeOmnivore about it.]]
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The Year of Fire was caused by SuzumiyaHaruhi having a bad day. After TheEndOfTheWorldAsWeKnowIt, she decided to try creating a new one.

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The Year of Fire was caused by SuzumiyaHaruhi Literature/HaruhiSuzumiya having a bad day. After TheEndOfTheWorldAsWeKnowIt, she decided to try creating a new one.



** A writer explained the the old World of Darkness was "multi-faceted" and existed parallel to ''{{Exalted}}''. Everything that was written in everyone book happened ''somewhere.'' It's very... metafictional.
* Maybe ChangelingTheDreaming and WraithTheOblivion got together and decided to pretend to be each other and the sheer horror the exchange wrought sundered the very laws of reality itself, echoing throughout all of the WorldOfDarkness.

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** A writer explained the the old World of Darkness was "multi-faceted" and existed parallel to ''{{Exalted}}''.''TabletopGame/{{Exalted}}''. Everything that was written in everyone book happened ''somewhere.'' It's very... metafictional.
* Maybe ChangelingTheDreaming ''TabletopGame/ChangelingTheDreaming'' and WraithTheOblivion ''TabletopGame/WraithTheOblivion'' got together and decided to pretend to be each other and the sheer horror the exchange wrought sundered the very laws of reality itself, echoing throughout all of the WorldOfDarkness.
TabletopGame/TheWorldOfDarkness.
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!!Supernaturals are human-possessed representatives of the Supernal Realms, and the Abyss is there to maintain humanity's innocence and basic moral superiority. (aka the [[NewWorldOfDarkness nWoD]]-Unification Theory).

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!!Supernaturals are human-possessed representatives of the Supernal Realms, and the Abyss is there to maintain humanity's innocence and basic moral superiority. (aka the [[NewWorldOfDarkness [[TabletopGame/NewWorldOfDarkness nWoD]]-Unification Theory).



!!WorldOfDarkness supernaturals map nicely to MagicTheGathering:

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!!WorldOfDarkness !!TabletopGame/NewWorldOfDarkness supernaturals map nicely to MagicTheGathering:



[[WMG: Each Game in the NewWorldOfDarkness represents one of the the Seven Heavenly Virtues]]

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[[WMG: Each Game in the NewWorldOfDarkness TabletopGame/NewWorldOfDarkness represents one of the the Seven Heavenly Virtues]]



[[WMG: The NewWorldOfDarkness is a true sequel of the OldWorldOfDarkness, rather than just a SpiritualSuccessor.]]

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[[WMG: The NewWorldOfDarkness TabletopGame/NewWorldOfDarkness is a true sequel of the OldWorldOfDarkness, TabletopGame/OldWorldOfDarkness, rather than just a SpiritualSuccessor.]]

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The Barrett Commission will purge Task Force: VALKYRIE of its [[spoiler:subornment by vampires]] and secure it high-priority funding from the USG, and ultimately exposing the supernatural world to the general population once and for all, leading to the complete extermination of all the things that go bump in the night.

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The Barrett Commission will purge Task Force: VALKYRIE of its [[spoiler:subornment by vampires]] and secure it high-priority funding from the USG, and ultimately exposing while Network Zero breaks the supernatural world to the general population various masquerades wide open once and for all, leading to the complete extermination of all the things that go bump in the night.



While the above is going on, Network Zero breaks the masquerades wide open.

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* This will have a price, though. Division Six gets wiped out by it's handlers misdirecting them, and the Malleus Maleficarum is
split by civil war.

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* This will have a price, though. Division Six gets wiped out by it's handlers misdirecting them, and the Malleus Maleficarum is
is split by civil war.
war.

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* This will have a price, though. Division Six gets wiped out by it's handlers misdirecting them, and the Malleus Maleficarum is split by civil war.

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* This will have a price, though. Division Six gets wiped out by it's handlers misdirecting them, and the Malleus Maleficarum is is
split by civil war.
war.

While the above is going on, Network Zero breaks the masquerades wide open.

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* Cheiron Group’s board of directors are a remnant of the Wyrm, this will not end well for the New World of Darkness

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* Cheiron Group’s board of directors are a remnant of the Wyrm, this will not end well for the New World of DarknessDarkness
* Cherion Group's board of directors are Glass Walkers, who realized the sheer stupidity and xenophobia of the other werewolves had doomed it and got out while they still could. Their schemes will save the New World of Darkness from itself, and lead to long-lost hope being found...[[NecessarilyEvil although the path there will not be something they brag about]].
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[[WMG: When it comes time for White Wolf to end the nWoD line, its equivalent of Gehenna will be [[HunterTheVigil a complete Hunter victory]]]]

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[[WMG: When it comes time for White Wolf to end the nWoD line, its equivalent of Gehenna will be [[HunterTheVigil [[TabletopGame/HunterTheVigil a complete Hunter victory]]]]
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[[WMG: When it comes time for White Wolf to end the nWoD line, its equivalent of Gahenna will be [[HunterTheVigil a complete Hunter victory]]]]

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[[WMG: When it comes time for White Wolf to end the nWoD line, its equivalent of Gahenna Gehenna will be [[HunterTheVigil a complete Hunter victory]]]]

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[[WMG: The Cheiron Group’s directors are somehow survivors from the Old World of Darkness’ apocalypse]]Conspiracies and Compacts reveal how Cheiron Group’s board of directors could be alien beings (from another dimension) escaping a world’s destruction. The dying world they were fleeing was the old Word of Darkness.

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[[WMG: The Cheiron Group’s directors are somehow survivors from the Old World of Darkness’ apocalypse]]Conspiracies apocalypse]]
''Conspiracies
and Compacts reveal Compacts'' reveals how Cheiron Group’s board of directors could be alien beings (from another dimension) escaping a world’s destruction. The dying world they were fleeing was the old Word of Darkness.
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Conspiracy theory about a conspiracy


This is why there were regal Daeva in ancient times, when raw physical power and awe-inspiring allure still mattered, and why the Ventrue are in charge now, in a system where you need to actually think before you do something and convince others that it's the right decision - even if through mind-whammying.

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This is why there were regal Daeva in ancient times, when raw physical power and awe-inspiring allure still mattered, and why the Ventrue are in charge now, in a system where you need to actually think before you do something and convince others that it's the right decision - even if through mind-whammying.mind-whammying.

[[WMG: The Cheiron Group’s directors are somehow survivors from the Old World of Darkness’ apocalypse]]Conspiracies and Compacts reveal how Cheiron Group’s board of directors could be alien beings (from another dimension) escaping a world’s destruction. The dying world they were fleeing was the old Word of Darkness.
* Cheiron Group’s board of directors are Pentex’s board of directors, who survived the apocalypse – they have learned nothing.
* Cheiron Group’s board of directors are a remnant of the Wyrm, this will not end well for the New World of Darkness

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