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[[WMG: Asmodeus caused the Spellplague]]

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[[WMG: Asmodeus caused the Spellplague]]Spellplague.]]



Given that he's the rule of Hell in the [[TabletopGame/DungeonsAndDragons tabletop game]], it's possible that he's [[GreaterScopeVillain Venger's master]].

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Given that he's the rule ruler of Hell the Nine Hells in the [[TabletopGame/DungeonsAndDragons tabletop game]], it's possible game]] and described as the UltimateEvil by the Dungeon Master, it would make sense that he's [[GreaterScopeVillain Venger's master]].
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Makes sense. Horns, teeth, eyes. And it is canon in the TabletopGames/{{Dungeons and Dragons}} lore.

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Makes sense. Horns, teeth, eyes. And it is canon in the TabletopGames/{{Dungeons TabletopGame/{{Dungeons and Dragons}} lore.
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[[WMG:Iron Heart Surge is a manifestation of [[TengenToppaGurrenLagann Spiral Energy]].]]

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[[WMG:Iron Heart Surge is a manifestation of [[TengenToppaGurrenLagann [[Anime/TengenToppaGurrenLagann Spiral Energy]].]]
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* The Shadowfell is really the [[http://zs.ffshrine.org/link-to-the-past/maps/dark_world.png Dark World]] of A Link to the Past's (and now the 4E default setting's) [[http://ian-albert.com/games/legend_of_zelda_a_link_to_the_past_maps/light_world-2.png Light World]]. The reduced damage, increased hit points, etc. also lend themselves to 4E masquerading as a Zelda game-world. The Feywild is the Golden Land before being corrupted by Ganon.

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* The Shadowfell is really the [[http://zs.ffshrine.org/link-to-the-past/maps/dark_world.png [[http://i.imgur.com/rNa2Sns.jpg Dark World]] of A Link to the Past's (and now the 4E default setting's) [[http://ian-albert.com/games/legend_of_zelda_a_link_to_the_past_maps/light_world-2.png Light World]]. The reduced damage, increased hit points, etc. also lend themselves to 4E masquerading as a Zelda game-world. The Feywild is the Golden Land before being corrupted by Ganon.
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This idea is popular in fanfics (there may a WordOfDante about it somewhere). It is made possible because this cartoon was made in TheDarkAgeOfAnimation.

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This idea is popular in fanfics (there may a WordOfDante about it somewhere). It is made possible because this cartoon was made in TheDarkAgeOfAnimation.
UsefulNotes/TheDarkAgeOfAnimation.

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[[WMG: [[YouKnowTheOne The Nameless One]] is [[GodOfEvil Asmodeus]].]]
Given that he's the rule of Hell in the [[TabletopGame/DungeonsAndDragons tabletop game]], it's possible that he's [[GreaterScopeVillain Venger's master]].
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In fact they rise from the sea to wipe out all life. Their civilization goes pretty well, until they fall into a race-wide state of WhoWantsToLiveForever and end up [[{{Ayreon}} seeding the Earth.]]

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In fact they rise from the sea to wipe out all life. Their civilization goes pretty well, until they fall into a race-wide state of WhoWantsToLiveForever and end up [[{{Ayreon}} [[Music/{{Ayreon}} seeding the Earth.]]
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* No, no, I think we're barking up the wrong tree. It's one of our unifying WMG's: re-read that description. Tell me this mythic "Shadowfell" world is not, in fact, [[Main/LegacyOfKain Nosgoth]].

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* No, no, I think we're barking up the wrong tree. It's one of our unifying WMG's: re-read that description. Tell me this mythic "Shadowfell" world is not, in fact, [[Main/LegacyOfKain [[VideoGame/LegacyOfKain Nosgoth]].
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namespace & cleaning


* Screw that. It is Coldharbour from [[VideoGame/TheElderScrollsIVOblivion Oblivion]].

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* Screw that. It is Coldharbour from [[VideoGame/TheElderScrollsIVOblivion Oblivion]].''Franchise/TheElderScrolls''.



* Shadowfell is not new. It existed in previous editions as the Plane of Shadows, at least in Forgotten Realms. It hasn't really changed much at all.
** And Dolurrh in Eberron. Face it, to get a description of the Shadowfell just Ctrl+ C, Ctrl+ V the description of Dolurrh. It then follows, from the addition of action points to the core mechanics, that Eberron is actually a [[Literature/{{Discworld}} parasite universe]], and will end up being the sole remaining setting by 10th edition (with the exception of things like DarkSun and {{Spelljammer}}, which are clearly stages of Eberron's future). Fortuitously, this will annihilate all memory of [[TheScrappy Drizzt]].
*** Sounds about right. Even if Eberron doesn't completely displace the other realms, they'll probably just reintroduce spelljammer to make them all part of one 'verse, and then whatever caused the Day of Mourning will end up happening again at the same time as the latest mystra dies, and Toril and Eberron will end up merging.
** Canonically, in Forgotten Realms, Shadowfell merged with The Plane of Shadows, hence the similarities. The Plane Of Shadows originally didn't really have that many undead, at least of the traditional types. Shadows and the like, sure, but not zombies.
** But the BirthRight campaign introduced the Shadow World which...did serve as a mirror of the living world populated by the undead, including a bunch of zombies.
** Even before BirthRight, there was a similar realm called Limbo (not the Great Wheel plane) described in Bruce Heard's series of ''Princess Ark'' articles about the Basic/Expert/etc D&D system's {{Mystara}}. Really, it's a ''very'' old concept that 4E integrated from many, many sources, most of which predate gaming itself.


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* Shadowfell is not new. It existed in previous editions as the Plane of Shadows, at least in Forgotten Realms.the ''Forgotten Realms''. It hasn't really changed much at all.
** And Dolurrh in Eberron. ''TabletopGame/{{Eberron}}''. Face it, to get a description of the Shadowfell just Ctrl+ Ctrl + C, Ctrl+ Ctrl + V the description of Dolurrh. It then follows, from the addition of action points to the core mechanics, that Eberron ''Eberron'' is actually a [[Literature/{{Discworld}} parasite universe]], and will end up being the sole remaining setting by 10th edition (with the exception of things like DarkSun ''TabletopGame/DarkSun'' and {{Spelljammer}}, ''TabletopGame/{{Spelljammer}}'', which are clearly stages of Eberron's ''Eberron's'' future). Fortuitously, this will annihilate all memory of [[TheScrappy Drizzt]].
*** Sounds about right. Even if Eberron doesn't completely displace the other realms, they'll probably just reintroduce spelljammer spelljammers to make them all part of one 'verse, and then whatever caused the Day of Mourning will end up happening again at the same time as the latest mystra Mystra dies, and Toril and Eberron will end up merging.
** Canonically, in Forgotten Realms, the ''TabletopGame/ForgottenRealms'', Shadowfell merged with The Plane of Shadows, hence the similarities. The Plane Of of Shadows originally didn't really have that many undead, at least of the traditional types. Shadows and the like, sure, but not zombies.
** But the BirthRight ''TabletopGame/BirthRight'' campaign introduced the Shadow World which...did serve as a mirror of the living world populated by the undead, including a bunch of zombies.
** Even before BirthRight, ''Birth Right'', there was a similar realm called Limbo (not the Great Wheel plane) described in Bruce Heard's series of ''Princess Ark'' articles about the Basic/Expert/etc D&D ''D&D'' system's {{Mystara}}.''TabletopGame/{{Mystara}}''. Really, it's a ''very'' old concept that 4E integrated from many, many sources, most of which predate gaming itself.

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** [[KingOfTheHill I imagine Propane and Propane Accessories fit into thsi somehow...]]

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** [[KingOfTheHill [[WesternAnimation/KingOfTheHill I imagine Propane and Propane Accessories fit into thsi this somehow...]]
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Sannish stains the lips blue. In the sequel he mentions problems with controlling his urges, at the time a reference to his undead form of sustenance but possibly also a problem that he's been having since he was alive. This would also explain how Profion controlled him, since it's made by distilling wolf's milk, something Profion could harvest via summon monster spells. Sannish itself is essentially magical opium, making you immune to pain but causing wisdom damage, meaning that the fighter Damodar would become more easily addicted since his will save is already so low and could only get lower from there. In ''DungeonsAndDragonsWrathOfTheDragonGod'' his lips are normal, since he was undead, which are immune to negative drug effects.

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Sannish stains the lips blue. In the sequel he mentions problems with controlling his urges, at the time a reference to his undead form of sustenance but possibly also a problem that he's been having since he was alive. This would also explain how Profion controlled him, since it's made by distilling wolf's milk, something Profion could harvest via summon monster spells. Sannish itself is essentially magical opium, making you immune to pain but causing wisdom damage, meaning that the fighter Damodar would become more easily addicted since his will save is already so low and could only get lower from there. In ''DungeonsAndDragonsWrathOfTheDragonGod'' ''Film/DungeonsAndDragonsWrathOfTheDragonGod'' his lips are normal, since he was undead, which are immune to negative drug effects.



Think about it. What would you do if you had to write the script for a film based on the world's most famous role-playing game? No matter what you write, it will end up being vastly different to at least somebody's idea of the typical campaign, so what do you include and what can you leave out? At the same time, you have a group of people who are about to try acting in this film, who need to know what their characters are like so that they can act their parts convincingly. What better way to help them '''play''' their '''role''' than with a '''role''' '''playing''' game that their characters are in? And if you're going to play a DungeonsAndDragons campaign before filming anyway, coming up with all that plot, why not use it?

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Think about it. What would you do if you had to write the script for a film based on the world's most famous role-playing game? No matter what you write, it will end up being vastly different to at least somebody's idea of the typical campaign, so what do you include and what can you leave out? At the same time, you have a group of people who are about to try acting in this film, who need to know what their characters are like so that they can act their parts convincingly. What better way to help them '''play''' their '''role''' than with a '''role''' '''playing''' game that their characters are in? And if you're going to play a DungeonsAndDragons ''TabletopGame/DungeonsAndDragons'' campaign before filming anyway, coming up with all that plot, why not use it?
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It's just a group of friends actually playing D&D. The discrepancies between the events and the source material can be explained as the group altering the game to suit their interests [[ThingsMrWelchIsNoLongerAllowedToDoInAnRPG or to keep certain member from exploiting its flaws and breaking the game]] or they might instead [[OffTheRails be doing JUST that to screw with]] [[KillerGameMaster a particularly antagonistic Dungeon Master]]). The characters are actually being played by a group of friends. Snails seems dumb and out-of-place because it's his first time and really doesn't how to play. Profion is so deliciously hammy because that's how the DM portrays him. The characters seemingly dissolving into light/teleporting at the end is just them getting up from the table after finishing the game or just taking a short break.

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It's just a group of friends actually playing D&D. The discrepancies between the events and the source material can be explained as the group altering the game to suit their interests [[ThingsMrWelchIsNoLongerAllowedToDoInAnRPG [[Blog/ThingsMrWelchIsNoLongerAllowedToDoInAnRPG or to keep certain member from exploiting its flaws and breaking the game]] or they might instead [[OffTheRails be doing JUST that to screw with]] [[KillerGameMaster a particularly antagonistic Dungeon Master]]). The characters are actually being played by a group of friends. Snails seems dumb and out-of-place because it's his first time and really doesn't how to play. Profion is so deliciously hammy because that's how the DM portrays him. The characters seemingly dissolving into light/teleporting at the end is just them getting up from the table after finishing the game or just taking a short break.
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[[WMG: 5th Edition TabletopGame/ForgottenRealms will reveal that the 4th Edition version of the setting was AllJustADream.]]
Elminster will wake up, run to the bathroom, and discover [[{{Series/Dallas}} Mystra in the shower, alive and well]].
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[[WMG: The film isn't ''really'' happening.]]
It's just a group of friends actually playing D&D. The discrepancies between the events and the source material can be explained as the group altering the game to suit their interests [[ThingsMrWelchIsNoLongerAllowedToDoInAnRPG or to keep certain member from exploiting its flaws and breaking the game]] or they might instead [[OffTheRails be doing JUST that to screw with]] [[KillerGameMaster a particularly antagonistic Dungeon Master]]). The characters are actually being played by a group of friends. Snails seems dumb and out-of-place because it's his first time and really doesn't how to play. Profion is so deliciously hammy because that's how the DM portrays him. The characters seemingly dissolving into light/teleporting at the end is just them getting up from the table after finishing the game or just taking a short break.
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It was commonly hinted at in ''{{Planescape}}'' that the NeutralEvil fiends, the yugoloths/daemons, were manipulating both the LawfulEvil and ChaoticEvil sides for their own benefit, with a mysterious plot to bring both under their control and thus take over the universe. But I don't think they really do. That would be too lawful. The devils wage the Blood War so they can conquer the demons and [[TakeOverTheWorld take over the multiverse]]; the demons fight so they can overwhelm the devils and utterly destroy creation. But the yugoloths? They don't care--they don't want to own the multiverse ''or'' destroy it, they just want to spread evil however they can. It doesn't matter if the devils or demons win--either way, the yugoloths will gladly ride before their hordes like the Four Horsemen, bringing pain and fear to everything in their path. And that's what makes them the most frightening of the fiends: The devils want to own you, and the demons want to destroy you, but the yugoloths just want to make you suffer.

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It was commonly hinted at in ''{{Planescape}}'' ''TableTopGame/{{Planescape}}'' that the NeutralEvil fiends, the yugoloths/daemons, were manipulating both the LawfulEvil and ChaoticEvil sides for their own benefit, with a mysterious plot to bring both under their control and thus take over the universe. But I don't think they really do. That would be too lawful. The devils wage the Blood War so they can conquer the demons and [[TakeOverTheWorld take over the multiverse]]; the demons fight so they can overwhelm the devils and utterly destroy creation. But the yugoloths? They don't care--they don't want to own the multiverse ''or'' destroy it, they just want to spread evil however they can. It doesn't matter if the devils or demons win--either way, the yugoloths will gladly ride before their hordes like the Four Horsemen, bringing pain and fear to everything in their path. And that's what makes them the most frightening of the fiends: The devils want to own you, and the demons want to destroy you, but the yugoloths just want to make you suffer.



[[WMG: Each of the known yugoloth lords from ''{{Planescape}}'' correspond to one of the Four Horsemen.]]
Building off the previous WMG, and inspired by ''{{Pathfinder}}''. I agree that Charon is the Horseman of Death, but aside from him, the other three horsemen match up to existing yugoloths from ''Planescape''. Anthraxus is Pestilence; Mydianclarus, Lord of the Wasting Tower, is Famine; and the General of Gehenna is War.

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[[WMG: Each of the known yugoloth lords from ''{{Planescape}}'' ''TableTopGame/{{Planescape}}'' correspond to one of the Four Horsemen.]]
Building off the previous WMG, and inspired by ''{{Pathfinder}}''.''TableTopGame/{{Pathfinder}}''. I agree that Charon is the Horseman of Death, but aside from him, the other three horsemen match up to existing yugoloths from ''Planescape''. Anthraxus is Pestilence; Mydianclarus, Lord of the Wasting Tower, is Famine; and the General of Gehenna is War.
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*** Unless it ''does'' follow the RuleOfThree, thereby following the rules of the universe, thus breaking its own rules and thereby conserving its rule of breaking rules by simultaneously breaking and not breaking rules and [[LogicBomb Oh no,]] [[AustinPowers I've gone cross-eyed.]]
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* In the process of conquering the world they undergo a drastic change which results in them becoming obsessed with conquering everything in existence. When there's nothing left to conquer and everything is destroyed by the constant and multiplanar war their blood lust drives them to seek out the one place they know still lies something to rule: the past. Their prolonged war, however, has reduced them to an almost alien form when compared to their original one: that of slugs which must be implanted into a living being and consume their brain. The Aboleths, in winning control of the Universe in the future become what they fear in the present. Illithids.
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dm



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* Its quite common for the dragon deity to take on the form of an old man or hermit.

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venger


** Many ''D&D'' dragons can shapeshift. Perhaps Tiamat was hanging around in humanoid form, and she and Dungeon Master fell in love.
*** Perhaps this is why she's so ''angry'' all the time.

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** Dungeon Master ''is not'' human.
** Many ''D&D'' dragons can shapeshift. shape-shift. Perhaps Tiamat was hanging around in humanoid form, and she and Dungeon Master fell in love.
*** Perhaps this is why she's so ''angry'' all the time.
love.



** Alternatively, Dungeon Master is the one who shapeshifted.
*** Or he actually ''is'' a dragon, who always shapeshifts into AFormYouAreComfortableWith to speak to the kids.

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** Alternatively, Dungeon Master is the one who shapeshifted.
shape-shifted.
*** Or he actually ''is'' a dragon, who always shapeshifts shape-shifts into AFormYouAreComfortableWith to speak to the kids.
*** Wait Dungeon Master...'''is Bahamut?''' The father of all good dragons? So his antithesis and opposite is Tiamat, the Chromatic Dragon and Queen of Evil Dragons, as well as the mother and deity of all evil dragons.
* Venger is a dragon-half. He has dragon wings, black in color, but look identical to Tiamat's wings.
** In Babylonian mythology, Tiamat gave birth to all monsters and ''hybrids''.
* Its curious that Tiamat, being an indestructible primordial goddess of chaos, can easily find and crush Venger at any moment, but never does.
* She's ''angrily disappointed'' that Venger choose to follow the Nameless One, upsetting the Realm's chaotic balance, by defecting to a lawful evil alignment. The reason she once helped the kids nearly kill Venger was because she considers her son may be better off dead, than the ''walking abomination'' he's become.
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** [[KingOfTheHill I imagine Propane and Propane Accessories fit into thsi somehow...]]
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* Sannish stains the lips blue. In the sequel he mentions problems with controlling his urges, at the time a reference to his undead form of sustenance but possibly also a problem that he's been having since he was alive. This would also explain how Profion controlled him, since it's made by distilling wolf's milk, something Profion could harvest via summon monster spells. Sannish itself is essentially magical opium, making you immune to pain but causing wisdom damage, meaning that the fighter Damodar would become more easily addicted since his will save is already so low and could only get lower from there. In ''DungeonsAndDragonsWrathOfTheDragonGod'' his lips are normal, since he was undead, which are immune to negative drug effects.

to:

* Sannish stains the lips blue. In the sequel he mentions problems with controlling his urges, at the time a reference to his undead form of sustenance but possibly also a problem that he's been having since he was alive. This would also explain how Profion controlled him, since it's made by distilling wolf's milk, something Profion could harvest via summon monster spells. Sannish itself is essentially magical opium, making you immune to pain but causing wisdom damage, meaning that the fighter Damodar would become more easily addicted since his will save is already so low and could only get lower from there. In ''DungeonsAndDragonsWrathOfTheDragonGod'' his lips are normal, since he was undead, which are immune to negative drug effects.
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to:

Think about it. What would you do if you had to write the script for a film based on the world's most famous role-playing game? No matter what you write, it will end up being vastly different to at least somebody's idea of the typical campaign, so what do you include and what can you leave out? At the same time, you have a group of people who are about to try acting in this film, who need to know what their characters are like so that they can act their parts convincingly. What better way to help them '''play''' their '''role''' than with a '''role''' '''playing''' game that their characters are in? And if you're going to play a DungeonsAndDragons campaign before filming anyway, coming up with all that plot, why not use it?
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[[folder: The Film Trilogy]]

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[[folder: The Live-Action Film Trilogy]]
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[[folder: The Film]]

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[[folder: The Film]]Film Trilogy]]
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* Sannish stains the lips blue. In the sequel he mentions problems with controlling his urges, at the time a reference to his undead form of sustenance but possibly also a problem that he's been having since he was alive. This would also explain how Profion controlled him, since it's made by distilling wolf's milk, something Profion could harvest via summon monster spells. Sannish itself is essentially magical opium, making you immune to pain but causing wisdom damage, meaning that the fighter Damodar would become more easily addicted since his will save is already so low and could only get lower from there. In ''Dungeons&DragonsWrathOfTheDragonGod'' his lips are normal, since he was undead, which are immune to negative drug effects.

to:

* Sannish stains the lips blue. In the sequel he mentions problems with controlling his urges, at the time a reference to his undead form of sustenance but possibly also a problem that he's been having since he was alive. This would also explain how Profion controlled him, since it's made by distilling wolf's milk, something Profion could harvest via summon monster spells. Sannish itself is essentially magical opium, making you immune to pain but causing wisdom damage, meaning that the fighter Damodar would become more easily addicted since his will save is already so low and could only get lower from there. In ''Dungeons&DragonsWrathOfTheDragonGod'' ''DungeonsAndDragonsWrathOfTheDragonGod'' his lips are normal, since he was undead, which are immune to negative drug effects.
Is there an issue? Send a MessageReason:
None


* Sannish stains the lips blue. In the sequel he mentions problems with controlling his urges, at the time a reference to his undead form of sustenance but possibly also a problem that he's been having since he was alive. This would also explain how Profion controlled him, since it's made by distilling wolf's milk, something Profion could harvest via summon monster spells. Sannish itself is essentially magical opium, making you immune to pain but causing wisdom damage, meaning that the fighter Damodar would become more easily addicted since his will save is already so low and could only get lower from there. In ''WrathOfTheDragonGod'' his lips are normal, since he was undead, which are immune to negative drug effects.

to:

* Sannish stains the lips blue. In the sequel he mentions problems with controlling his urges, at the time a reference to his undead form of sustenance but possibly also a problem that he's been having since he was alive. This would also explain how Profion controlled him, since it's made by distilling wolf's milk, something Profion could harvest via summon monster spells. Sannish itself is essentially magical opium, making you immune to pain but causing wisdom damage, meaning that the fighter Damodar would become more easily addicted since his will save is already so low and could only get lower from there. In ''WrathOfTheDragonGod'' ''Dungeons&DragonsWrathOfTheDragonGod'' his lips are normal, since he was undead, which are immune to negative drug effects.
Is there an issue? Send a MessageReason:
None


* Sannish stains the lips blue. In the sequel he mentions problems with controlling his urges, at the time a reference to his undead form of sustenance but possibly also a problem that he's been having since he was alive. This would also explain how Profion controlled him, since it's made by distilling wolf's milk, something Profion could harvest via summon monster spells. Sannish itself is essentially magical opium, making you immune to pain but causing wisdom damage, meaning that the fighter Damodar would become more easily addicted since his will save is already so low and could only get lower from there. In the sequel his lips are normal, since he was undead, which are immune to negative drug effects.

to:

* Sannish stains the lips blue. In the sequel he mentions problems with controlling his urges, at the time a reference to his undead form of sustenance but possibly also a problem that he's been having since he was alive. This would also explain how Profion controlled him, since it's made by distilling wolf's milk, something Profion could harvest via summon monster spells. Sannish itself is essentially magical opium, making you immune to pain but causing wisdom damage, meaning that the fighter Damodar would become more easily addicted since his will save is already so low and could only get lower from there. In the sequel ''WrathOfTheDragonGod'' his lips are normal, since he was undead, which are immune to negative drug effects.
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* Sannish stains the lips blue and in the sequel he mentions problems with controlling his urges. This would also explain how Protheon controlled him, since it's made by distilling wolf's milk, something Protheon could harvest via summon monster spells. Sannish itself is essentially magical opium, making you immune to pain but causing wisdom damage, meaning that the fighter Damodar would become more easily addicted since his will save is so low. In the sequel his lips are normal, since he was undead, which are immune to negative drug effects.

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* Sannish stains the lips blue and in blue. In the sequel he mentions problems with controlling his urges. urges, at the time a reference to his undead form of sustenance but possibly also a problem that he's been having since he was alive. This would also explain how Protheon Profion controlled him, since it's made by distilling wolf's milk, something Protheon Profion could harvest via summon monster spells. Sannish itself is essentially magical opium, making you immune to pain but causing wisdom damage, meaning that the fighter Damodar would become more easily addicted since his will save is already so low. low and could only get lower from there. In the sequel his lips are normal, since he was undead, which are immune to negative drug effects.effects.






[[WMG: ''The Book of Vile Darkness'' is a prequel to ''Dungeons & Dragons'' and ''Wrath of the Dragon God'']]

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[[WMG: ''The Book of Vile Darkness'' is actually a prequel to ''Dungeons & Dragons'' and ''Wrath of the Dragon God'']]
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[[WMG: "The Time Lost" had Venger playing XanatosRoulette with [[ButterflyOfDoom Butterflies of Doom]]]]

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[[WMG: "The Time Lost" had Venger playing XanatosRoulette GambitRoulette with [[ButterflyOfDoom Butterflies of Doom]]]]

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