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* MyRulesAreNotYourRules: Marik uses this when he heavily brainwashes Joey, making it so losing or winning to him results in a Game Over, so you must tie to win, Tying any other Shadow Game results in your death.
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* MyRulesAreNotYourRules: Marik uses this when he heavily brainwashes Joey, making Joey. He makes it so losing or winning to him Joey results in a Game Over, so you must tie to win, win. Tying any other Shadow Game results in your death.
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Found that out the hard way when I tied to Lumis to see what would happen.
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* MyRulesAreNotYourRules: Marik uses this when he heavily brainwashes Joey, making it so losing or winning to him results in a Game Over, so you must tie to win, Tying any other Shadow Game results in your death.
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* ButForMeItWasTuesday: After Yami Bakura defeats Joey, when you confront him about it he can't even be bothered to remember Joey's name.
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* WordSaladTitle: A troubadour is a writer and performer of songs or poetry in the Middle Ages. What this has to do with Duel Monsters is anyone's guess.
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* WordSaladTitle: A troubadour is a writer and performer of songs or poetry in the Middle Ages. What this has to do with Duel Monsters is anyone's guess. The actual reason for it is an extremely obtuse example of SuperTitle64Advance, as the title can be shortened to "Ni-Tro", referring to the DS's codename of "Nitro". But you'd think they could have come up with something more relevant.
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* DiskOneNuke: If you know what you're doing, it's possible to get a Meteor B. Dragon and it's necessary fusion materials (polymerization, Red-Eyes, Meteor Dragon) as earlier as the fifth booster pack unlock, and before the plot really kicks into swing. Considering most Duelist don't have any super complex strategies or high ATK monsters until the late game, and even then, this was back when the game primarily valued high ATK stats over effects, and Meteor B. Dragon is a 3500 ATK monster, by far the highest ATK monster at that point in the game, it proves to be a ''very'' effect Beatstick early on, and even in the late game.
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* DiskOneNuke: If you know what you're doing, it's possible to get a Meteor B. Dragon and it's its necessary fusion materials (polymerization, Red-Eyes, Meteor Dragon) as earlier early as the fifth booster pack unlock, and before the plot really kicks into swing. Considering most Duelist duelists don't have any super complex strategies or high ATK monsters until the late game, and even then, this was back when the game primarily valued high ATK stats over effects, and Meteor B. Dragon is a 3500 ATK monster, by far the highest ATK monster at that point in the game, it proves to be a ''very'' effect Beatstick early on, and even in the late game.
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* DiskOneNuke: If you know what you're doing, it's possible to get a Meteor B. Dragon and it's necessary fusion materials (polymerization, Red-Eyes, Meteor Dragon) as earlier as the fifth booster pack unlock, and before the plot really kicks into swing. Considering most Duelist don't have any super complex strategies or high ATK monsters until the late game, and Meteor B. Dragon is a 3500 ATK monster, by far the highest ATK monster at that point in the game, it proves to be a ''very'' effect Beatstick early on, and even in the late game.
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* DiskOneNuke: If you know what you're doing, it's possible to get a Meteor B. Dragon and it's necessary fusion materials (polymerization, Red-Eyes, Meteor Dragon) as earlier as the fifth booster pack unlock, and before the plot really kicks into swing. Considering most Duelist don't have any super complex strategies or high ATK monsters until the late game, and even then, this was back when the game primarily valued high ATK stats over effects, and Meteor B. Dragon is a 3500 ATK monster, by far the highest ATK monster at that point in the game, it proves to be a ''very'' effect Beatstick early on, and even in the late game.
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None
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* DiskOneNuke: If you know what you're doing, it's possible to get a Meteor B. Dragon and it's necessary fusion materials (polymerization, Red-Eyes, Meteor Dragon) as earlier as the fifth booster pack unlock, and before the plot really kicks into swing. Considering most Duelist don't have any super complex strategies or high ATK monsters until the late game, and Meteor B. Dragon is a 3500 ATK monster, by far the highest ATK monster at that point in the game, it proves to be a ''very'' effect Beatstick early on, and even in the late game.
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* AbsurdlyHighStakesGame: Losing a Shadow Game causes your soul to be lost to the darkness, and you get a Game Over.
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* ToBeAMaster: When not saving the world, you're trying to become the next King of Games.
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* SuspectIsHatless: When trying to find the card thief, the only useful thing witnesses say was that the suspect has blond hair--which leads Joey to deny the theft and mistakenly accuse Mai. The thief turns out to be Bandit Keith, whose hair is very short and tied back with a bandanna.
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* BringIt: After defeating Joey, Bandit Keith is so confident of victory that he invites the player to try to get revenge and attack him.
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* HeartbeatSoundtrack: The shadow duelist ambush music, "Card as Blade," features drums akin to a sped-up heart rate--which the player will likely be feeling as well if it's a hard duelist.
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* ArcVillain: The first arc has Para and Dox as minor antagonists with Bandit Keith and Pegasus being the boss fights. The second arc has you facing Noah, Gozaburo Kaiba, and the Big Five, while the third and last arc deals with Marik and Yami Marik.
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* EarlyGameHell: One you defeat Bandit Keith, it becomes much easier to find duelists and non-duelists as Seto Kaiba upgrades your Duel Disk to judge duelists by a star rating. Non-duelists have no stars, and you can register duelists to make finding them easier.
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* EarlyGameHell: One Once you defeat Bandit Keith, it becomes much easier to find duelists and non-duelists as Seto Kaiba upgrades your Duel Disk to judge duelists by a star rating. Non-duelists have no stars, and you can register duelists to make finding them easier.
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duel monsters had a LOT of classic-only games but not so much anymore.
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''Yu-Gi-Oh: Nightmare Troubadour'' is a Franchise/YuGiOh video game for the NintendoDS. It was the first DS Yu-Gi-Oh game, and one of the few to solely focus on the original series' cast.
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''Yu-Gi-Oh: Nightmare Troubadour'' is a Franchise/YuGiOh video game for the NintendoDS. It was the first DS Yu-Gi-Oh game, and the only one of on the few system to solely focus on the original series' cast.
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''Yu-Gi-Oh: Nightmare Troubadour'' is a Franchise/YuGiOh video game for the NintendoDS. It was the first DS Yu-Gi-Oh game, and the most recent one to solely focus on the original series' cast.
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''Yu-Gi-Oh: Nightmare Troubadour'' is a Franchise/YuGiOh video game for the NintendoDS. It was the first DS Yu-Gi-Oh game, and one of the most recent one few to solely focus on the original series' cast.
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* TakeAThirdOption: When [[spoiler:Marik possesses Joey]] and draws you into a Shadow Game, winning the duel will cause [[spoiler:Joey]] to die, while losing means ''you'' will die. The only way to win is [[spoiler:to force a draw using Ring of Destruction and Self-Destruct Button]], which Yami Yugi is kind enough to give you before the fight begins.
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* TakeAThirdOption: When [[spoiler:Marik possesses Joey]] and draws you into a Shadow Game, winning the duel will cause [[spoiler:Joey]] to die, while losing means ''you'' will die. The only way to win is [[spoiler:to force a draw using Ring of Destruction and or Self-Destruct Button]], which Yami Yugi is kind enough to give you before the fight begins.
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* SelfDestructMechanism: Forcing a draw with Self-Destruct Button and Ring of Destruction is the only way to 'win' against [[spoiler:a mind-controlled Joey]].
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* SelfDestructMechanism: Forcing a draw with Self-Destruct Button and or Ring of Destruction is the only way to 'win' against [[spoiler:a mind-controlled Joey]].
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* VillainForgotToLevelGrind: The Marik-controlled Tea's deck is exactly the same as her regular deck, making it almost impossible to lose to her.
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* ChuckCunninghamSymdrome: Tristan and Duke are never seen or mentioned at all.
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* ChuckCunninghamSymdrome: ChuckCunninghamSyndrome: Tristan and Duke are never seen or mentioned at all.
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* ChuckCunninghamSymdrome: Tristan and Duke are never seen or mentioned at all.
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* MercyMode: Losing too many duels increases the chance of meeting Mokuba, one of the weakest opponents in the game.
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* SelfDestructMechanism: Forcing a draw with Self-Destruct Button and Ring of Destruction is the only way to 'win' against [[spoiler:a mind-controlled Joey]].
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* RandomEncounters: At the beginning of the game, you can't tell or guess which duelist you will be facing or even if they ''are'' a duelist. Similarly, it's random as to which shadow duelists attack you at night, if they attack at all.
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* BeatTheCurseOutOfHim: Generally, any brainwashed duelist will come to their senses if you defeat them in a card game. [[spoiler:Except a Marik-possessed Joey, who you must ''tie'' to win]].
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* FightingYourFriend: One section of the game pits you against a mind-controlled Joey. Winning ''or'' losing this battle results in a Game Over, so you have to use particular cards to make the game end in a draw.
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* DayNightCycle: Time passes whenever you move towards a building or duelist. If you want to make it night without having to duel, you can just run between your house and the game shop.
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* GameBreakingBug: In the JP and NA versions, Pegasus disappears from the game permanently after you defeat Odion, and you cannot get his Imperial Order trade before he leaves.
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* InUniverseGameClock: Time passes whenever you move towards a building or duelist, and some duelists only show up at certain times of the day. If you want to make time pass without having to duel, you can just run between your house and the game shop.
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* DayNightCycle: Time passes whenever you move towards a building or duelist. If you want to make it night without having to duel, you can just run between your house and the game shop.
* EarlyGameHell: One you defeat Bandit Keith, it becomes much easier to find duelists and non-duelists as Seto Kaiba upgrades your Duel Disk to judge duelists by a star rating. Non-duelists have no stars, and you can register duelists to make finding them easier.
* EarlyGameHell: One you defeat Bandit Keith, it becomes much easier to find duelists and non-duelists as Seto Kaiba upgrades your Duel Disk to judge duelists by a star rating. Non-duelists have no stars, and you can register duelists to make finding them easier.
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* OpeningTheSandbox: One you defeat Bandit Keith, it becomes much easier to find duelists and non-duelists as Seto Kaiba upgrades your Duel Disk to judge duelists by a star rating. Non-duelists have no stars, and you can register duelists to make finding them easier.
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* NocturnalMooks: Evil duelists come out at night and challenge you to soul-stealing Shadow Games. Losing means Game Over.
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* NocturnalMooks: Evil duelists come out ambush you at night and challenge you to soul-stealing Shadow Games. Losing means Game Over.
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The plot of the game has you on a quest to become a great duelist, but soon becomes more complex has evil duelists begin to appear, threatening your safety and eventually the safety of the world. It's up to you to stop them and save the world!
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The plot of the game has you on a quest to become a great duelist, but soon becomes more complex has as evil duelists begin to duelists appear, threatening your safety and eventually the safety of the world. It's up to you to stop them and save the world!
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* WordSaladTitle: A troubadour is a writer and performer of songs or poetry in the Middle Ages. What this has to do with Duel Monsters is anyone's guess.
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* BossBonanza: part of what makes [[spoiler:Noah's boss rush]] so difficult is that you have four fights in a row with no chance to save or adjust your deck in between.
* CompressedAdaptation: The second half of the game loosely adapts the Virtual World arc, following it with Battle City.
* CompressedAdaptation: The second half of the game loosely adapts the Virtual World arc, following it with Battle City.
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* BossBonanza: part Part of what makes [[spoiler:Noah's boss rush]] so difficult is that you have four fights in a row with no chance to save or adjust your deck in between.
* BrainwashedAndCrazy: [[spoiler:Para, Dox, and Pegasus were mind-controlled by Noah]]. After the brainwashing wears off, they become friendly to the player.
* CompressedAdaptation: The second half of the game loosely adapts the Virtual World arc, following it with an adaptation of BattleCity.City.
* TheGoomba: Tea, Serenity, and Mokuba are the easiest duelists in the game. It's almost impossible to lose to them even with your very first deck.
* BrainwashedAndCrazy: [[spoiler:Para, Dox, and Pegasus were mind-controlled by Noah]]. After the brainwashing wears off, they become friendly to the player.
* CompressedAdaptation: The second half of the game loosely adapts the Virtual World arc, following it with an adaptation of Battle
* TheGoomba: Tea, Serenity, and Mokuba are the easiest duelists in the game. It's almost impossible to lose to them even with your very first deck.
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* LostForever: Due to a glitch in the JP and NA versions, Pegasus disappears from the game permanently after you defeat Odion, and you cannot get his Imperial Order trade before he leaves. The EU version fixed the bug.
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* TheWorfEffect: Joey loses to Bandit Keith and Yami Bakura, and Seto Kaiba loses to [[spoiler:Noah Kaiba]], forcing you to duel them in all cases. Kaiba's case is even worse because his loss to [[spoiler:Noah]] rendered him unable to fight [[spoiler:Gozaburo]].
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''Yu-Gi-Oh: Nightmare Troubadour'' is a Franchise/YuGiOh video game for the NintendoDS. It was the first DS Yu-Gi-Oh game and the most recent one to solely focus on the original series' cast.
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''Yu-Gi-Oh: Nightmare Troubadour'' is a Franchise/YuGiOh video game for the NintendoDS. It was the first DS Yu-Gi-Oh game game, and the most recent one to solely focus on the original series' cast.
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''Yu-Gi-Oh: Nightmare Troubadour'' is a Franchise/YuGiOh video game for the NintendoDS. It was the first DS Yu-Gi-Oh game and the most recent one to solely focus on the original series' cast.
The plot of the game has you on a quest to become a great duelist, but soon becomes more complex has evil duelists begin to appear, threatening your safety and eventually the safety of the world. It's up to you to stop them and save the world!
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!!This game contains examples of:
* BossBonanza: part of what makes [[spoiler:Noah's boss rush]] so difficult is that you have four fights in a row with no chance to save or adjust your deck in between.
* CompressedAdaptation: The second half of the game loosely adapts the Virtual World arc, following it with Battle City.
* HaveANiceDeath: Losing a Shadow Game boss fight results in a quote from the duelist who defeated you.
* NocturnalMooks: Evil duelists come out at night and challenge you to soul-stealing Shadow Games. Losing means Game Over.
* OpeningTheSandbox: One you defeat Bandit Keith, it becomes much easier to find duelists and non-duelists as Seto Kaiba upgrades your Duel Disk to judge duelists by a star rating. Non-duelists have no stars, and you can register duelists to make finding them easier.
* TakeAThirdOption: When [[spoiler:Marik possesses Joey]] and draws you into a Shadow Game, winning the duel will cause [[spoiler:Joey]] to die, while losing means ''you'' will die. The only way to win is [[spoiler:to force a draw using Ring of Destruction and Self-Destruct Button]], which Yami Yugi is kind enough to give you before the fight begins.
* TimedMission: [[spoiler:Gozaburo Kaiba's]] boss fight is set in a self-destructing military base that will explode after turn 20, so you must defeat him before then.
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The plot of the game has you on a quest to become a great duelist, but soon becomes more complex has evil duelists begin to appear, threatening your safety and eventually the safety of the world. It's up to you to stop them and save the world!
----
!!This game contains examples of:
* BossBonanza: part of what makes [[spoiler:Noah's boss rush]] so difficult is that you have four fights in a row with no chance to save or adjust your deck in between.
* CompressedAdaptation: The second half of the game loosely adapts the Virtual World arc, following it with Battle City.
* HaveANiceDeath: Losing a Shadow Game boss fight results in a quote from the duelist who defeated you.
* NocturnalMooks: Evil duelists come out at night and challenge you to soul-stealing Shadow Games. Losing means Game Over.
* OpeningTheSandbox: One you defeat Bandit Keith, it becomes much easier to find duelists and non-duelists as Seto Kaiba upgrades your Duel Disk to judge duelists by a star rating. Non-duelists have no stars, and you can register duelists to make finding them easier.
* TakeAThirdOption: When [[spoiler:Marik possesses Joey]] and draws you into a Shadow Game, winning the duel will cause [[spoiler:Joey]] to die, while losing means ''you'' will die. The only way to win is [[spoiler:to force a draw using Ring of Destruction and Self-Destruct Button]], which Yami Yugi is kind enough to give you before the fight begins.
* TimedMission: [[spoiler:Gozaburo Kaiba's]] boss fight is set in a self-destructing military base that will explode after turn 20, so you must defeat him before then.
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