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''Wonder Boy in Monster World'' (released in Japan as ''Wonder Boy V: Monster World III'') is the fifth "Franchise/WonderBoy" game. A new protagonist called Shion embarks on a heroic adventure to save his land from a monster invasion. It was originally released for the UsefulNotes/SegaGenesis in 1991, followed by an 8-bit version for the UsefulNotes/SegaMasterSystem in 1993 released exclusively in Europe.

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''Wonder Boy in Monster World'' (released in Japan as ''Wonder Boy V: Monster World III'') is the fifth "Franchise/WonderBoy" ''VideoGame/WonderBoy'' game. A new protagonist called Shion embarks on a heroic adventure to save his land from a monster invasion. It was originally released for the UsefulNotes/SegaGenesis in 1991, followed by an 8-bit version for the UsefulNotes/SegaMasterSystem in 1993 released exclusively in Europe.
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* HyperCompetentSidekick: The elder dragon's grandson who tags along with you through the volcano level is more than capable of defending himself (and you).
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A TurboGrafxCD remake was released by Creator/HudsonSoft in 1994 titled ''The Dynastic Hero'', with the cast replaced by a new set of characters courtesy of the [[Creator/RedEntertainment RED Company]].

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A TurboGrafxCD UsefulNotes/TurboGrafxCD remake was released by Creator/HudsonSoft in 1994 titled ''The Dynastic Hero'', with the cast replaced by a new set of characters courtesy of the [[Creator/RedEntertainment RED Company]].
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* YouDontLookLikeYourself: As a result of the artist drawing the player character based on his interpretation of the game sprites, as opposed to the official character design, Shion looks nothing like himself in [[https://gamefaqs.akamaized.net/box/9/9/5/19995_front.jpg the American and European box arts]]...
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* AllForNothing: [[spoiler: Not entirely, as the game ends up in a good note and the people seem to be at peace again, but in Monsterworld IV Shion is said to have been sucked up to a hole that appeared near his home not too long after the events of the game. Its strongly implied Biomeka, having escaped his demise, managed to get revenge on the hero who twarted his plans.]] That part was however removed from the official English release.
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I don't remember where I got the "Aseldo" part


*** The fairy town, A'''lse'''do, has a similar name to that's game only town, A'''sel'''do.
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** The final boss will use lasers and a conveyor belt with a moving buzzsaw on it, but the belt and buzzsaw are only in the English version.
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* YouGottaHaveBlueHair

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* YouGottaHaveBlueHairYouGottaHaveBlueHair
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* AdaptationExpansion: SonicTheComic of all places, which picks up where the adventures of Shion (now given the title "Shion the Wonder Boy") left off.

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* AdaptationExpansion: SonicTheComic ''ComicBook/SonicTheComic'' of all places, which picks up where the adventures of Shion (now given the title "Shion the Wonder Boy") left off.
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''Wonder Boy in Monster World'' (released in Japan as ''Wonder Boy V: Monster World III'') is the fifth "Franchise/WonderBoy" game. A new protagonist called Shion embarks on a heroic adventure to save his land from a monster invasion. It was originally released for the UsefulNotes/SegaGenesis in 1991, followed by an 8-bit version for the MasterSystem in 1993 released exclusively in Europe.

to:

''Wonder Boy in Monster World'' (released in Japan as ''Wonder Boy V: Monster World III'') is the fifth "Franchise/WonderBoy" game. A new protagonist called Shion embarks on a heroic adventure to save his land from a monster invasion. It was originally released for the UsefulNotes/SegaGenesis in 1991, followed by an 8-bit version for the MasterSystem UsefulNotes/SegaMasterSystem in 1993 released exclusively in Europe.
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''Wonder Boy in Monster World'' (released in Japan as ''Wonder Boy V: Monster World III'') is the fifth "Franchise/WonderBoy" game. A new protagonist called Shion embarks on a heroic adventure to save his land from a monster invasion. It was originally released for the SegaGenesis in 1991, followed by an 8-bit version for the MasterSystem in 1993 released exclusively in Europe.

to:

''Wonder Boy in Monster World'' (released in Japan as ''Wonder Boy V: Monster World III'') is the fifth "Franchise/WonderBoy" game. A new protagonist called Shion embarks on a heroic adventure to save his land from a monster invasion. It was originally released for the SegaGenesis UsefulNotes/SegaGenesis in 1991, followed by an 8-bit version for the MasterSystem in 1993 released exclusively in Europe.
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* MoneySink: Subverted. Charmstones as useless and as expensive as they are, do have a use. They act as a currency at a SecretShop which can give the player more Magic Charges (Maximum is 12 Charges) or a HeartContainer (Maximum is 14 hearts). This allows the player to cap out nearly all their magic in the game and increase their health if they don't want to go searching across the land for the containers. Sadly the Return spell doesn't increase, you still only get 1 use out of it, but since all you need to do to get another use of it is to sleep in the inn you warp to, it doesn't really matter.

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* MoneySink: Subverted. Charmstones as useless and as expensive as they are, do have a use. They act as a currency at a SecretShop which can give the player more Magic Charges (Maximum is 12 Charges) or a HeartContainer (Maximum (maximum is 14 hearts). This allows the player to cap out nearly all their magic in the game and increase their health if they don't want to go searching across the land for the containers. Sadly the Return spell doesn't increase, you still only get 1 use out of it, but since all you need to do to get another use of it is to sleep in the inn you warp to, it doesn't really matter.
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* SequelHook: [[spoiler: Bio Meka is shown to be alive and well at the very end of the game]]

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* SequelHook: [[spoiler: Bio Meka [[spoiler:Biomeka is shown to be alive and well at the very end of the game]]
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* AdaptationExpansion: SonicTheComic of all places, which picks up where the adventures of Shion left off (now given the title "Shion the Wonder Boy").

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* AdaptationExpansion: SonicTheComic of all places, which picks up where the adventures of Shion left off (now given the title "Shion the Wonder Boy").Boy") left off.
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* AdaptationExpansion: SonicTheComic of all places, which picks up where the adventures of Shion left off (now given the title "Shion the Wonder Boy").
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*** [[spoiler: The penultimate boss]] loses his head and grows a new one several times, just like Drancon.

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*** [[spoiler: The penultimate boss]] loses his head and grows a new one several times, just like Drancon.King.
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* DifficultyByRegion: In the Japanese version, dying simply warps you to the last inn and charges you the normal inn fee, [[DeathIsCheap making death an effective means of backtracking]]. In the American version, death takes you to a Game Over screen. (''Dynastic Hero'' is based on the Japanese version.)

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* DifficultyByRegion: In the Japanese version, dying simply warps you to the last inn and charges you the normal inn fee, [[DeathIsCheap making death an effective means of backtracking]]. In the American English version, death takes you to a Game Over screen. (''Dynastic Hero'' is based on the Japanese version.)
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* DivorcedInstallment: ''Dynastic Hero'', the TurboGrafxCD version, replaces the characters with bug people.
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* MoneySink: Subverted. Charmstones as useless and as expensive as they are, do have a use. They act as a currency at a SecretShop which can give the player more Magic Charges (Maximum is 12 Charges) or a HeartContainer (Maximum is 14 hearts). This allows the player to cap out nearly all their magic in the game and increase their health if they don't want to go searching across the land for the containers. Sadly the Return spell doesn't increase, you still only get 1 use out of it.

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* MoneySink: Subverted. Charmstones as useless and as expensive as they are, do have a use. They act as a currency at a SecretShop which can give the player more Magic Charges (Maximum is 12 Charges) or a HeartContainer (Maximum is 14 hearts). This allows the player to cap out nearly all their magic in the game and increase their health if they don't want to go searching across the land for the containers. Sadly the Return spell doesn't increase, you still only get 1 use out of it.it, but since all you need to do to get another use of it is to sleep in the inn you warp to, it doesn't really matter.
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* AWinnerIsYou: Subverted. Killing the final boss immediatelly skips to the credits without even a change in music, but after the credits you get a proper lengthy epilogue with its own music and unique graphics.


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* AWinnerIsYou: Subverted. Killing the final boss immediately skips to the credits without even a change in music, but after the credits you get a proper lengthy epilogue with its own music and unique graphics.
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None

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* MoneySink: Subverted. Charmstones as useless and as expensive as they are, do have a use. They act as a currency at a SecretShop which can give the player more Magic Charges (Maximum is 12 Charges) or a HeartContainer (Maximum is 14 hearts). This allows the player to cap out nearly all their magic in the game and increase their health if they don't want to go searching across the land for the containers. Sadly the Return spell doesn't increase, you still only get 1 use out of it.

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* BossRush: The final level.



*** The [[spoiler:The penultimate dungeon]] is a better looking (and sounding) version of that game's last level.

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*** The [[spoiler:The penultimate [[spoiler:penultimate dungeon]] is a better looking (and sounding) version of that game's last level.



* DoorToBefore: Every town (except for Alsedo) has an unlockable door leading back to the Purapril Castle.



* VillainForgottoLevelGrind: All the main bosses in the final dungeon. Tyrant Dragon especially, since you had to fight it in Pygmy form the first time.

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* VillainForgottoLevelGrind: VillainForgotToLevelGrind: All the main bosses in the final dungeon. Tyrant Dragon especially, since you had to fight it in Pygmy form the first time.time.
* YouGottaHaveBlueHair

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'''''Wonder Boy in Monster World''''' (released in Japan as '''''Wonder Boy V: Monster World III''''') is the fifth "Franchise/WonderBoy" game. A new protagonist called Shion embarks on a heroic adventure to save his land from a monster invasion. It was originally released for the SegaGenesis in 1991, followed by an 8-bit version for the MasterSystem in 1993 released exclusively in Europe. A TurboGrafxCD remake was also released in 1994 titled '''''The Dynastic Hero'''''.

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'''''Wonder ''Wonder Boy in Monster World''''' World'' (released in Japan as '''''Wonder ''Wonder Boy V: Monster World III''''') III'') is the fifth "Franchise/WonderBoy" game. A new protagonist called Shion embarks on a heroic adventure to save his land from a monster invasion. It was originally released for the SegaGenesis in 1991, followed by an 8-bit version for the MasterSystem in 1993 released exclusively in Europe. Europe.

A TurboGrafxCD remake was also released by Creator/HudsonSoft in 1994 titled '''''The ''The Dynastic Hero'''''.Hero'', with the cast replaced by a new set of characters courtesy of the [[Creator/RedEntertainment RED Company]].
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** [[FridgeLogic Then again, just how does Shion stay afloat while wearing all that heavy equipment?]]

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** [[FridgeLogic Then again, just how does Shion stay afloat while wearing all that heavy equipment?]]equipment?]]
* VillainForgottoLevelGrind: All the main bosses in the final dungeon. Tyrant Dragon especially, since you had to fight it in Pygmy form the first time.
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* EarthShatteringKaboom: [[spoiler:The alien planet explodes after Biomeka's defeat.]]


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* LoadBearingBoss: [[spoiler:See EarthShatteringKaboom above]]
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* AWinnerIsYou: Subverted. Killing the final boss immediatelly skips to the credits without even a change in music, but after the credits you get a proper lengthy epilogue with its own music and unique graphics.
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The final ''Franchise/WonderBoy'' game released outside of Japan. A new protagonist called Shion embarks on a heroic adventure to save his land from a monster invasion.

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The final ''Franchise/WonderBoy'' game released outside of Japan.'''''Wonder Boy in Monster World''''' (released in Japan as '''''Wonder Boy V: Monster World III''''') is the fifth "Franchise/WonderBoy" game. A new protagonist called Shion embarks on a heroic adventure to save his land from a monster invasion. It was originally released for the SegaGenesis in 1991, followed by an 8-bit version for the MasterSystem in 1993 released exclusively in Europe. A TurboGrafxCD remake was also released in 1994 titled '''''The Dynastic Hero'''''.
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!!Tropes in ''Monster World'':

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!!''Wonder Boy in Monster World''



*** The Maugham Desert part is similar to the Mam Desert and the Pyramid levels from that game: aside from the similar names, the pit where platforms appear when you kill bats reappears (but is not mandatory this time) , and the bosses of both areas are Sphinxes that like quizzes (except this time, he actually looks like a Sphinx) .

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*** The Maugham Desert part is similar to the Mam Desert and the Pyramid levels from that game: aside from the similar names, the pit where platforms appear when you kill bats reappears (but is not mandatory this time) , time), and the bosses of both areas are Sphinxes that like quizzes (except this time, he actually looks like a Sphinx) .
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!!''Wonder Boy in Monster World''
[[quoteright:240:http://static.tvtropes.org/pmwiki/pub/images/mw3_shion_6650.jpg]]
[[caption-width-right:240:Shion, protagonist of ''Wonder Boy in Monster World''.]]
The final ''Franchise/WonderBoy'' game released outside of Japan. A new protagonist called Shion embarks on a heroic adventure to save his land from a monster invasion.
* BigDamnHeroes: [[spoiler:The Darkworld Prince]]
* CallBack: quite a few:
** To ''Wonder Boy'':
*** [[spoiler: The penultimate boss]] loses his head and grows a new one several times, just like Drancon.
** To ''Wonder Boy in Monster Land'':
*** The first area of the game closely resembles the beginning of that game. Even the hidden coins are there!
*** The Maugham Desert part is similar to the Mam Desert and the Pyramid levels from that game: aside from the similar names, the pit where platforms appear when you kill bats reappears (but is not mandatory this time) , and the bosses of both areas are Sphinxes that like quizzes (except this time, he actually looks like a Sphinx) .
*** The [[spoiler:The penultimate dungeon]] is a better looking (and sounding) version of that game's last level.
** To ''Wonder Boy III: Monster Lair'':
*** The Purapril Castle shares its name with the second player character from that game.
*** This game's final level shares its music with that's game final level.
*** The first level boss (a big fish that turns its scales into smaller fish) appears several times as a simple mook.
** To ''Wonder Boy III: The Dragon's Trap'':
*** When Shion has the Pygmy equipment, he can shrink, but only in one special room. It looks a lot like the transformation rooms from that game, complete with the small platform on which the transformation occurs.
*** The boss battle music from that game is heard twice in this one. Both times the boss in question is a dragon (all bosses in that game were dragons).
*** Several Piranha-Men appear in this game as mooks.
*** The fairy town, A'''lse'''do, has a similar name to that's game only town, A'''sel'''do.
* DifficultyByRegion: In the Japanese version, dying simply warps you to the last inn and charges you the normal inn fee, [[DeathIsCheap making death an effective means of backtracking]]. In the American version, death takes you to a Game Over screen. (''Dynastic Hero'' is based on the Japanese version.)
* DivorcedInstallment: ''Dynastic Hero'', the TurboGrafxCD version, replaces the characters with bug people.
* FairyCompanion: Priscilla, who joins you for the Alsedo Cave mission. She has the ability to find hidden hearts.
* FungusHumongous: The Myconid in Alsedo Cave. Also a WarmUpBoss, since its attack pattern is predictable and only takes several hits to defeat.
* GoombaSpringboard: The jellyfish.
* HeartContainer
* HopelessBossFight: [[spoiler:Biomeka, until the Darkworld Prince shows up.]]
* IncredibleShrinkingMan: With the "Pygmy" equipment.
* InformedEquipment: In the Master System version, the only way equipment affects your appearance is whether you have a sword or spear. In the Genesis version, most weapons and shields look different.
* MarketBasedTitle: Known as ''Wonder Boy V: Monster World III'' in Japan.
* NostalgiaLevel: The very first area is just like the beginning of ''Wonder Boy in Monster Land''.
* PasswordSave: In the Master System version, and this time it isn't short.
* PopQuiz: The Sphinx again.
* SequelHook: [[spoiler: Bio Meka is shown to be alive and well at the very end of the game]]
* SongsInTheKeyOfLock: The cavern near Alsedo has locks that will only respond to the tune of an ocarina.
* SpinToDeflectStuff: If you have a spear equipped, you do this to block, instead of using your shield.
* SuperNotDrowningSkills: Justified, as you need Poseidon's Trident just to swim underwater. For the first time not being able to swim does not make the main character sink like a rock.
** [[FridgeLogic Then again, just how does Shion stay afloat while wearing all that heavy equipment?]]

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