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''Wonder Boy in Monster World'' (released in Japan as ''Wonder Boy V: Monster World III'') is the fifth ''VideoGame/WonderBoy'' game. A new protagonist called Shion embarks on a heroic adventure to save his land from a monster invasion. It was originally released for the UsefulNotes/SegaGenesis in 1991, followed by an 8-bit version for the UsefulNotes/SegaMasterSystem in 1993 released exclusively in Europe.
A UsefulNotes/TurboGrafxCD remake was released by Creator/HudsonSoft titled '''''The Dynastic Hero''''' in 1993 (released in Japan as '''''Chou Eiyuu Densetsu Dynastic Hero''''' in 1994), with the cast replaced by a new set of characters courtesy of the [[Creator/RedEntertainment RED Company]].
A UsefulNotes/TurboGrafxCD remake was released by Creator/HudsonSoft titled '''''The Dynastic Hero''''' in 1993 (released in Japan as '''''Chou Eiyuu Densetsu Dynastic Hero''''' in 1994), with the cast replaced by a new set of characters courtesy of the [[Creator/RedEntertainment RED Company]].
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''Wonder Boy in Monster World'' (released in Japan as ''Wonder Boy V: Monster World III'') is the fifth ''VideoGame/WonderBoy'' game. A new protagonist called Shion embarks on a heroic adventure to save his land from a monster invasion. It was originally released for the UsefulNotes/SegaGenesis Platform/SegaGenesis in 1991, followed by an 8-bit version for the UsefulNotes/SegaMasterSystem Platform/SegaMasterSystem in 1993 released exclusively in Europe.
AUsefulNotes/TurboGrafxCD Platform/TurboGrafxCD remake was released by Creator/HudsonSoft titled '''''The Dynastic Hero''''' in 1993 (released in Japan as '''''Chou Eiyuu Densetsu Dynastic Hero''''' in 1994), with the cast replaced by a new set of characters courtesy of the [[Creator/RedEntertainment RED Company]].
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* DifficultyByRegion: In the Japanese version, dying simply warps you to the last inn and charges you the normal inn fee, [[DeathIsCheap making death an effective means of backtracking]]. In the English version, death takes you to a Game Over screen. (''Dynastic Hero'' is based on the Japanese version.)
** The final boss will use lasers and a conveyor belt with a moving buzzsaw on it, but the belt and buzzsaw are only in the English version.
** The final boss will use lasers and a conveyor belt with a moving buzzsaw on it, but the belt and buzzsaw are only in the English version.
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* DifficultyByRegion: In the Japanese version, dying simply warps you to the last inn and charges you the normal inn fee, [[DeathIsCheap making death an effective means of backtracking]]. In the English version, death takes Western versions, your game is over if you to a Game Over screen.die. (''Dynastic Hero'' is based on the Japanese version.)
** The final boss will use lasers and a conveyor belt with a moving buzzsaw on it, but the belt and buzzsaw are only in theEnglish version.Western versions.
** The final boss will use lasers and a conveyor belt with a moving buzzsaw on it, but the belt and buzzsaw are only in the
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*** The first level boss (a big fish that turns its scales into smaller fish) appears several times as a simple mook. Tough for a mook and gives massive rewards, but still no longer a boss.
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*** The first level boss (a big fish that turns its scales into smaller fish) appears several times as a simple mook. [[BossInMookClothing Tough for a mook and gives massive rewards, rewards]], but still no longer a boss.boss. Similarly, the third boss, a giant vampire bat, fights you in the second dungeon of Monster World as a weak miniboss.
* DirtyCoward: The cannibals, who capture a dwarven child and attempt to eat him. They also attack you when you are outnumbered about six to one, but when you beat up most of them the last two will run away.
* GetBackHereBoss: The Ice Bomber is running from you throughout the fight. You have to chase him on auto-scrolling platforms and slash his face a few times before he shoots a barrage of snowballs at you.
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* MoneySink: Subverted. Charmstones as useless and as expensive as they are, do have a use. They act as a currency at a SecretShop which can give the player more Magic Charges (Maximum is 12 Charges) or a HeartContainer (maximum is 14 hearts). This allows the player to cap out nearly all their magic in the game and increase their health if they don't want to go searching across the land for the containers. Sadly the Return spell doesn't increase, you still only get 1 use out of it, but since all you need to do to get another use of it is to sleep in the inn you warp to, it doesn't really matter.
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* MoneySink: Subverted. Charmstones as useless and as expensive as they are, do have a use.use outside of [[spoiler:their price being a question of the Sphinx]]. They act as a currency at a SecretShop which can give the player more Magic Charges (Maximum is 12 Charges) or a HeartContainer (maximum is 14 hearts). This allows the player to cap out nearly all their magic in the game and increase their health if they don't want to go searching across the land for the containers. Sadly the Return spell doesn't increase, you still only get 1 use out of it, but since all you need to do to get another use of it is to sleep in the inn you warp to, it doesn't really matter.
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* SongsInTheKeyOfLock: The cavern near Alsedo has locks that will only respond to the tune of an ocarina.
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* SongsInTheKeyOfLock: The cavern near Alsedo has three locks that will only respond to the tune of an ocarina.
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* SuperNotDrowningSkills: Justified, as you need Poseidon's Trident just to swim underwater. For the first time not being able to swim does not make the main character sink like a rock.
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* SuperNotDrowningSkills: Justified, as you need Poseidon's Trident just to swim underwater. For the first time not being able to swim does not make the main character sink like a rock.rock, instead Shion floats.
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%%* BigDamnHeroes: [[spoiler:The Darkworld Prince]]
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* BossRush: The final level, Biomeka's spaceship. Once Shion reaches it, he has to fight four of the previous bosses (Myconid, Gragg & Glagg, Ice Bomber and Tyrant Dragon).
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* BossRush: The final level, Biomeka's spaceship.[[spoiler:Biomeka's spaceship]]. Once Shion reaches it, he has to fight four of the previous bosses (Myconid, Gragg & Glagg, Ice Bomber and Tyrant Dragon).
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%%* GoombaSpringboard: The jellyfish.
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* GoombaSpringboard: The
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* VillainForgotToLevelGrind: All the main bosses in the final dungeon. Tyrant Dragon especially, since you had to fight it in Pygmy form the first time.
* WakeUpCallBoss: The Myconid is a decent challenge but doable if you have the best gear. But Knarrg and Klarrg are the point where the bosses will show no mercy on you and need very good strategy to win.
* WakeUpCallBoss: The Myconid is a decent challenge but doable if you have the best gear. But Knarrg and Klarrg are the point where the bosses will show no mercy on you and need very good strategy to win.
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* VillainForgotToLevelGrind: All the main bosses in the final dungeon. dungeon are the same as before, and that makes them much easier than the first fights with them. Tyrant Dragon especially, since you had to fight it in Pygmy form the first time.
time, as well as the Myconid, who goes down in ''one hit'' from the Legendary Sword.
* WakeUpCallBoss: The Myconid is a decent challenge but doable if you have the best gear. ButKnarrg Gragg and Klarrg Glagg are the point where the bosses will show no mercy on you and need very good strategy to win.
* WakeUpCallBoss: The Myconid is a decent challenge but doable if you have the best gear. But
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*** The Maugham Desert part is similar to the Mam Desert and the Pyramid levels from that game: aside from the similar names, the pit where platforms appear when you kill bats reappears (but is not mandatory this time), and the bosses of both areas are Sphinxes that like quizzes (except this time, he actually looks like a Sphinx) .
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*** The Maugham Desert part is similar to the Mam Desert and the Pyramid levels from that game: aside from the similar names, the pit where platforms appear when you kill bats reappears (but is not mandatory this time), and the bosses of both areas are Sphinxes [[Art/TheSphinx Sphinxes]] that like quizzes (except this time, he actually looks like a Sphinx) .
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* FungusHumongous: The Myconid in Alsedo Cave. Also a WakeUpCallBoss, since its attack pattern is unpredictable (sometimes you can avoid its jump attack by running under it thgen turning around and hitting it back, sometimes it lands behind you then ''bounces back on you''), it takes many more hits to defeat than you can absorb, meaning you can't trade hits with it, and it [[FlunkyBoss constantly throws smaller mushroom enemies at you]].
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* FungusHumongous: The Myconid in Alsedo Cave. Also a WakeUpCallBoss, since its attack pattern is unpredictable (sometimes you can avoid its jump attack by running under it thgen then turning around and hitting it back, sometimes it lands behind you then ''bounces back on you''), it takes many more hits to defeat than you can absorb, meaning you can't trade hits with it, and it [[FlunkyBoss constantly throws smaller mushroom enemies at you]].
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* WakeUpCallBoss: The Myconid is a decent challenge but doable if you have the best gear. But Knarrg and Klarrg are the point where the bosses will show no mercy on you and need very good strategy to win.
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* IncredibleShrinkingMan: In order to enter the 4th dungen near Begonia (the city of dragons), Shion must gather the "Pygmy" equipment. Once he wears it, he enters a door and his sprite becomes a mini version of himself.
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* IncredibleShrinkingMan: In order to enter the 4th dungen dungeon near Begonia (the city of dragons), Shion must gather the "Pygmy" equipment. Once he wears it, he enters a door and his sprite becomes a mini version of himself.
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%%* BossRush: The final level.
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*** This game's final level shares its music with that's game final level.
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*** This game's final level shares its music with that's game that game's final level.
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%%* HeartContainer
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%%* IncredibleShrinkingMan: With the "Pygmy" equipment.
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%%* LoadBearingBoss: [[spoiler:See EarthShatteringKaboom above]]
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cut trope
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%%* YouGottaHaveBlueHair
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According to the title screen and packaging, it was released a year before in the west, just like Dragon's Curse.
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A UsefulNotes/TurboGrafxCD remake was released by Creator/HudsonSoft in 1994 titled ''The Dynastic Hero'', with the cast replaced by a new set of characters courtesy of the [[Creator/RedEntertainment RED Company]].
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A UsefulNotes/TurboGrafxCD remake was released by Creator/HudsonSoft in 1994 titled ''The '''''The Dynastic Hero'', Hero''''' in 1993 (released in Japan as '''''Chou Eiyuu Densetsu Dynastic Hero''''' in 1994), with the cast replaced by a new set of characters courtesy of the [[Creator/RedEntertainment RED Company]].
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* RockBeatsLaser: [[spoiler:You have to take on aliens and their lasers, as well as buzzsaws, with a sword and shield. Shion doesn't have an easy time, but he still wins.]]
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*** The first level boss (a big fish that turns its scales into smaller fish) appears several times as a simple mook.
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*** The first level boss (a big fish that turns its scales into smaller fish) appears several times as a simple mook. Tough for a mook and gives massive rewards, but still no longer a boss.
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%%* HopelessBossFight: [[spoiler:Biomeka, until the Darkworld Prince shows up.]]
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%%* PopQuiz: The Sphinx again.
* SequelHook: [[spoiler:Biomeka is shown to be alive and well at the very end of the game]]
* SequelHook: [[spoiler:Biomeka is shown to be alive and well at the very end of the game]]
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* SequelHook: [[spoiler:Biomeka is shown to be alive and well at the very end of the
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* SpinToDeflectStuff: If you have a spear equipped, you do this to block, instead of using your shield.
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* SpinToDeflectStuff: If you have a spear equipped, you do this to block, instead of using your shield. It also deals damage to charging foes.
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%%* TechnologicallyAdvancedFoe: [[spoiler:Biomeka]]
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commented out zces
%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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* BigDamnHeroes: [[spoiler:The Darkworld Prince]]
* BrainMonster: [[spoiler:Biomeka]]
* BossRush: The final level.
* BrainMonster: [[spoiler:Biomeka]]
* BossRush: The final level.
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* GoombaSpringboard: The jellyfish.
* HeartContainer
* HopelessBossFight: [[spoiler:Biomeka, until the Darkworld Prince shows up.]]
* HeartContainer
* HopelessBossFight: [[spoiler:Biomeka, until the Darkworld Prince shows up.]]
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* IncredibleShrinkingMan: With the "Pygmy" equipment.
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* LoadBearingBoss: [[spoiler:See EarthShatteringKaboom above]]
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* PasswordSave: In the Master System version, and this time it isn't short.
* PopQuiz: The Sphinx again.
* PopQuiz: The Sphinx again.
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* TechnologicallyAdvancedFoe: [[spoiler:Biomeka]]
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* YouGottaHaveBlueHair
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Are we even playing the same game here? The Myconid is a NIGHTMARE!
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* FungusHumongous: The Myconid in Alsedo Cave. Also a WarmUpBoss, since its attack pattern is predictable and only takes several hits to defeat.
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* FungusHumongous: The Myconid in Alsedo Cave. Also a WarmUpBoss, WakeUpCallBoss, since its attack pattern is predictable unpredictable (sometimes you can avoid its jump attack by running under it thgen turning around and only hitting it back, sometimes it lands behind you then ''bounces back on you''), it takes several many more hits to defeat.defeat than you can absorb, meaning you can't trade hits with it, and it [[FlunkyBoss constantly throws smaller mushroom enemies at you]].
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[[caption-width-right:350: Japanese cover art, depicting Shion surronded by his little companions Priscilla, Dragon, Hotta, & Shabo.]]
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[[caption-width-right:350: Japanese cover art, depicting Shion surronded by with his little companions companions Priscilla, Dragon, Hotta, & Shabo.Shabo joined on his journey.]]
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[[caption-width-right:350: Japanese cover art]]
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[[caption-width-right:350: Japanese cover art]]art, depicting Shion surronded by his little companions Priscilla, Dragon, Hotta, & Shabo.]]
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[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/mw3_shion_6650.jpg]]
[[caption-width-right:240:Shion, protagonist of ''Wonder Boy in Monster World''.]]
[[caption-width-right:240:Shion, protagonist of ''Wonder Boy in Monster World''.]]
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[[caption-width-right:240:Shion, protagonist of ''Wonder Boy in Monster World''.]]
[[caption-width-right:350: Japanese cover art]]
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* ArtificialStupidity: The Sky Castle dungeon has a dragon miniboss which respawns every time you fall down from a rather difficult platforming section in the area above. This would be pretty hard except that if you have Shion equip the spear and do the "spear twirling attack", the dragon will stupidly keep running into it (and taking damage each time) until it dies.
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I just checked the Japanese text and there's no mention of that hole; it says pretty much the same as in the official translation. So it just a mistranslation among many in that fan translation.
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* AllForNothing: [[spoiler: Not entirely, as the game ends up in a good note and the people seem to be at peace again, but in Monsterworld IV Shion is said to have been sucked up to a hole that appeared near his home not too long after the events of the game. Its strongly implied Biomeka, having escaped his demise, managed to get revenge on the hero who twarted his plans.]] That part was however removed from the official English release.
** Thankfully averted in ''Monster Boy and the Cursed Kingdom'', which shows that [[spoiler: Shion's actions have seen him immortalised in art, astronomy and legend as one of Monster World's heroes]].
** Thankfully averted in ''Monster Boy and the Cursed Kingdom'', which shows that [[spoiler: Shion's actions have seen him immortalised in art, astronomy and legend as one of Monster World's heroes]].
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* NostalgiaLevel: The very first area is just like the beginning of ''Wonder Boy in Monster Land''.
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* NostalgiaLevel: NostalgiaLevel:
** The very first area is just like the beginning of ''Wonder Boy in MonsterLand''.Land''.
** The second to last dungeon uses similar graphics and layouts to the starting dungeon from ''Wonder Boy: The Dragon's Trap'', as well as a remix of its BGM.
** The very first area is just like the beginning of ''Wonder Boy in Monster
** The second to last dungeon uses similar graphics and layouts to the starting dungeon from ''Wonder Boy: The Dragon's Trap'', as well as a remix of its BGM.
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Renamed one trope.
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** Thankfully averted in ''Monster Boy and the Cursed Kingdom'', which shows that [[spoiler: Shion's actions have seen him immortalised in art, astronomy and legend as one of Monster World's heroes.]]
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** Thankfully averted in ''Monster Boy and the Cursed Kingdom'', which shows that [[spoiler: Shion's actions have seen him immortalised in art, astronomy and legend as one of Monster World's heroes.]]heroes]].
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* YouDontLookLikeYourself: As a result of the artist drawing the player character based on his interpretation of the game sprites, as opposed to the official character design, Shion looks nothing like himself in [[https://gamefaqs.akamaized.net/box/9/9/5/19995_front.jpg the American and European box arts]]...
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* YouDontLookLikeYou: As a result of the artist drawing the player character based on his interpretation of the game sprites, as opposed to the official character design, Shion looks nothing like himself in [[https://gamefaqs.akamaized.net/box/9/9/5/19995_front.jpg the American and European box arts]]...
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** Thankfully averted in ''Monster Not and the Cursed Kingdom'', which shows that [[spoiler: Shion's actions have seen him immortalised in art, astronomy and legend as one of Monster World's heroes.]]
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** Thankfully averted in ''Monster Not Boy and the Cursed Kingdom'', which shows that [[spoiler: Shion's actions have seen him immortalised in art, astronomy and legend as one of Monster World's heroes.]]
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**Thankfully averted in ''Monster Not and the Cursed Kingdom'', which shows that [[spoiler: Shion's actions have seen him immortalised in art, astronomy and legend as one of Monster World's heroes.]]
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* CallBack: quite a few:
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* CallBack: ContinuityNod: quite a few:
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** [[FridgeLogic Then again, just how does Shion stay afloat while wearing all that heavy equipment?]]
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