Is there an issue? Send a MessageReason:
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Changed line(s) 16 (click to see context) from:
* BountyHunter: One way to make money is to track down bandits from Wanted posters. Some can be taken alive, which means you snare them with bolas and walk them to the sheriff's office (or to a horse, to ride to Clintville first, and ''then'' the sheriff's). The ones worth the most have to be captured alive ''and'' can only be found in bandit territory, so have fun with that.
to:
* BountyHunter: One way to make money is to track down bandits from Wanted posters. Some can be taken alive, which means you snare them with bolas and or shoot their hats off, then walk them to the sheriff's office (or to a horse, to ride to Clintville first, and ''then'' the sheriff's). The ones worth the most have to be captured alive ''and'' can only be found in bandit territory, so have fun with that.
Is there an issue? Send a MessageReason:
There\'s more than this, I think, but I can\'t remember all of them
* MultipleEndings: Depending on what major questlines you follow, The Murderer's identity and motivations change.
** If you don't complete a major questline and kill a bunch of people, [[spoiler:''you'' turn out to be the murderer -- specifically, your deranged second personality. You burned down the ranch in a fit of psychosis.]]
** If you don't complete a major questline and don't kill too many people, [[spoiler:The Murderer is your drunken, abusive father, who was thrown out of the house by your mother when you were young. He burned down the ranch for revenge.]]
** If you follow the Rancher questline, [[spoiler:The Murderer was hired by a jealous rancher.]]
** If you follow the Oil Tycoon questline, [[spoiler:The Murderer was hired by the Tycoon after your mother refused to sell the ranch.]]
** If you follow the Indian questline, [[spoiler:The Murderer was an Indian-hater who killed your family for harboring them years ago.]]
** If you follow the Miss Tressabell questline, [[spoiler:The Murderer was one of her many scorned lovers.]]
** If you don't complete a major questline and kill a bunch of people, [[spoiler:''you'' turn out to be the murderer -- specifically, your deranged second personality. You burned down the ranch in a fit of psychosis.]]
** If you don't complete a major questline and don't kill too many people, [[spoiler:The Murderer is your drunken, abusive father, who was thrown out of the house by your mother when you were young. He burned down the ranch for revenge.]]
** If you follow the Rancher questline, [[spoiler:The Murderer was hired by a jealous rancher.]]
** If you follow the Oil Tycoon questline, [[spoiler:The Murderer was hired by the Tycoon after your mother refused to sell the ranch.]]
** If you follow the Indian questline, [[spoiler:The Murderer was an Indian-hater who killed your family for harboring them years ago.]]
** If you follow the Miss Tressabell questline, [[spoiler:The Murderer was one of her many scorned lovers.]]
Changed line(s) 48 (click to see context) from:
* Rancher: [[SarcasmMode A few, perhaps]].
to:
* Rancher: {{Rancher}}: [[SarcasmMode A few, perhaps]].
Is there an issue? Send a MessageReason:
Sorry about that last edit, long story
Changed line(s) 16 (click to see context) from:
* BallisticDiscount: Shoving your gun in [[spoiler:The Oil Tycoon]]'s face is the only way to [[spoiler:get him to offer you a job]].
to:
* BallisticDiscount: Shoving your gun in [[spoiler:The Oil Tycoon]]'s face is the only BountyHunter: One way to [[spoiler:get him make money is to offer track down bandits from Wanted posters. Some can be taken alive, which means you snare them with bolas and walk them to the sheriff's office (or to a job]].horse, to ride to Clintville first, and ''then'' the sheriff's). The ones worth the most have to be captured alive ''and'' can only be found in bandit territory, so have fun with that.
Changed line(s) 23 (click to see context) from:
* DifficultButAwesome: The rifle. Difficult to master due to having the slowest load, fire, and reload speed in the game, but once mastered a total GameBreaker. Not only do the bullets travel fast and far, but they pierce an infinite number of people *and* objects. As if that wasn't enough, the rifle also increases your range of vision when you take it out.
to:
* DifficultButAwesome: The rifle. Difficult to master due to having the slowest load, fire, and reload speed in the game, but once mastered a total GameBreaker. Not only do the bullets travel fast and far, but they pierce an infinite number of people *and* objects. As if that wasn't enough, the rifle also increases your range of vision when you take it out. That said, it's not useful on horseback due to the slow firing speed and the fact that mounted enemies virtually never get lined up for the piercing multi-kill.
Changed line(s) 28 (click to see context) from:
* GunsAkimbo: It's possible to wield two revolvers at once.
to:
* GameplayAndStorySegregation: Relatively minor, but brandishing bolas or a tomahawk during a conversation will yield responses about how you should put that gun away.
* GunsAkimbo: It's possible to wield two revolvers atonce.the same time. You can even fire them in both directions at once, which is obviously useful if you're surrounded.
* GunsAkimbo: It's possible to wield two revolvers at
Changed line(s) 31 (click to see context) from:
** You can also do this ''to the enemy'': Shoot off their hat, and they'll surrender and run away. The hat can then be picked up, giving you an extra life. The final boss seems to take damage the same way the player character does, losing a hat when hit but putting another one on until he runs out.
to:
** You can also do this ''to the enemy'': Shoot off their hat, and they'll (usually) surrender and run away. The hat can then be picked up, giving you an extra life. The final boss seems to take damage the same way the player character does, losing a hat when hit but putting another one on until he runs out.
Changed line(s) 35 (click to see context) from:
** It can also be done to [[spoiler: poor Rancher Richard or The Murderer (if you don't want to go the CruelMercy route and let him bleed out slowly).]]
to:
** It can also be done to [[spoiler: poor Rancher Richard or The Murderer. It seems you ''have'' to do it to the Murderer (if to beat the game, since you don't want to can't walk away and go the CruelMercy route and let him bleed out slowly).route.]]
* LostForever: This ''is'' a game where you can kill anyone before they have the chance to give you a quest, but a number of quests won't be available later if you complete certain other objectives first. You can, for instance, kill the Oil Tycoon with the Ranchers before taking any jobs from him.
* OneHitPolyKill: This is one of the draws of the rifle as a weapon (the others being the long range and high accuracy) -- rifle shots pierce through multiple enemies, allowing you to kill several at once if they're lined up. Or kill some of them and shoot the hats off the others.
* OneHitPolyKill: This is one of the draws of the rifle as a weapon (the others being the long range and high accuracy) -- rifle shots pierce through multiple enemies, allowing you to kill several at once if they're lined up. Or kill some of them and shoot the hats off the others.
Deleted line(s) 52,105 (click to see context) :
* ShootOutTheLock: Funnily enough, the only way to open gates in the game. Even the ''owners'' of [[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/72b395611a6f81a31d922f9095f5bc08.jpg]]
A flash Adventure game set in TheWildWest and hosted on Adult Swim Games, Westerado chronicles the story of a young gunslinger out to get revenge on the man who killed his family. The game is free to play and runs in most Internet browsers.
There is also a standalone, high-resolution expanded version of the game known as ''Westerado: Double Barreled'', released on {{Steam}} in April 2015.
!! This game contains examples of the following tropes:
* AllDesertsHaveCacti: Played straight, like in any other Western.
* AllOrNothingReloads: Averted. Revolvers have to be reloaded bullet by bullet.
* AnAxeToGrind: A tomahawk is one of the late-game weapons.
* AwesomeMcCoolname: [[TheGhost Marshall Law]] (mentioned by Sister but never seen). Also invoking PunnyName (see below).
* BreakingTheFourthWall: As with the original version, going on a rampage in ''Double Barreled'' eventually causes "Horde Mode." Only in this version [[spoiler: a director suddenly appears, yelling at you for killing the extras. And then he orders them to kill you.]]
** The [[spoiler: Movie Set can be found in the far north. The Director can be killed safely there, unlike in Horde Mode.]]
* BottomlessMagazines: No matter how many bandits you gun down, you will never run out of bullets.
* BountyHunter: One way to make money is to track down bandits from Wanted posters. Some can be taken alive, which means you snare them with bolas and walk them to the sheriff's office (or to a horse, to ride to Clintville first, and ''then'' the sheriff's). The ones worth the most have to be captured alive ''and'' can only be found in bandit territory, so have fun with that.
* CattleBaron: [[spoiler: Rancher Bob can become this at the end of the Rancher questline.]]
* CompleteImmortality: [[spoiler:The Undertaker.]] Your [[spoiler: Sister]] says that he founded the hundreds-of-years-old [[spoiler: Clintville Graveyard]]. [[TheAgeless If that's true...]]
** On the other hand, since in-universe [[spoiler: this is a movie of sorts, the actor's not really dead if you shot him.]]
* DenialOfDiagonalAttack: The player and all the other gun-wielding characters can only shoot left and right, and can’t even fire up and down, let alone diagonally.
** Does not apply to animals, though. See below.
* DialogueTree: Present and functional.
* DifficultButAwesome: The rifle. Difficult to master due to having the slowest load, fire, and reload speed in the game, but once mastered a total GameBreaker. Not only do the bullets travel fast and far, but they pierce an infinite number of people *and* objects. As if that wasn't enough, the rifle also increases your range of vision when you take it out. That said, it's not useful on horseback due to the slow firing speed and the fact that mounted enemies virtually never get lined up for the piercing multi-kill.
* DramaticGunCock: Since all the guns in this game are single-action revolvers, you have to cock each shot individually (press J to draw your gun, K to cock, and K again to fire). The game's dialogue system also allows you to do this by drawing your gun mid-conversation.
* EscortMission: There are several optional missions where you get to escort carriages from bandit attacks.
* EveryoneIsArmed: Virtually without exception, every male character in the game has a gun (or a bola. And Indians use tomahawks.), which they will draw if a fight breaks out. Most female characters are also armed with shotguns.
* FetchQuest: Some characters will only give you whatever information they know about the killer if you find stuff(i.e. a lost train ticket) for them.
* GameplayAndStorySegregation: Relatively minor, but brandishing bolas or a tomahawk during a conversation will yield responses about how you should put that gun away.
* GunsAkimbo: It's possible to wield two revolvers at the same time. You can even fire them in both directions at once, which is obviously useful if you're surrounded.
* [[spoiler: JekyllAndHyde]]: [[spoiler: The Tyler Durden ending. Can be played straight with a DownerEnding if you shoot yourself. Massively '''subverted''' if you decide to walk away from your insanity and leave IT to the coyotes.]]
* HatDamage: Interestingly, this is how the game handles extra lives. Getting shot will result in your character's hat flying off and your character pulling another one out of their coat and putting it on. Run out of hats, and you die.
** You can also do this ''to the enemy'': Shoot off their hat, and they'll (usually) surrender and run away. The hat can then be picked up, giving you an extra life. The final boss seems to take damage the same way the player character does, losing a hat when hit but putting another one on until he runs out.
** As it happens, the hero's brother is a OneHitPointWonder as a playable character because he never wears a hat.
* HeelFaceTurn: [[spoiler: Can be done with the Beefhead Bulls.]]
* MercyKill: In the opening, the player character can do this to his brother at his request (if the player doesn't do it, [[TearJerker the uncle does]]).
** It can also be done to [[spoiler: poor Rancher Richard or The Murderer. It seems you ''have'' to do it to the Murderer to beat the game, since you can't walk away and go the CruelMercy route.]]
* IncrediblyLamePun: '''Beefhead Bull''': "Heh-heh... "her-ass-in'"...
* LostForever: This ''is'' a game where you can kill anyone before they have the chance to give you a quest, but a number of quests won't be available later if you complete certain other objectives first. You can, for instance, kill the Oil Tycoon with the Ranchers before taking any jobs from him.
* OneHitPolyKill: This is one of the draws of the rifle as a weapon (the others being the long range and high accuracy) -- rifle shots pierce through multiple enemies, allowing you to kill several at once if they're lined up. Or kill some of them and shoot the hats off the others.
* [[spoiler: OurGhostsAreDifferent]]: [[spoiler: Variant 3. The Ghost Miner is not aware that he's dead, and he's looking for [[ICallItVera Petey]], his trusty pickaxe.]]
** [[spoiler: Sister also mentions that she spoke to the Beefhead Bulls. If you killed all of the Beefhead Bulls at the bridge earlier and ask her to clarify, she makes note that the Bulls had difficult conversation with each other because they were all scared of each other's ghosts.]]
* ProceduralGeneration: The appearance of a person who killed your family is randomly generated every time you play to keep the game fresh.
* PunnyName: Devs seem ''really'' fond of this.
** Marshall Law, as mentioned above.
** General Motors.
** General Store.
** Miss Hatt.
* Rancher: [[SarcasmMode A few, perhaps]].
** Rancher Robert "Bob" Johnston (Bob's, North of Clintville).
** Rancher Bell (Clintville).
** Rancher Cobb (Cobb's, South of Clintville).
** Rancher Richard (Richard's, South of Fort Motors).
** The hero's family.
* RevolversAreJustBetter: Par for the course in TheWestern.
A flash Adventure game set in TheWildWest and hosted on Adult Swim Games, Westerado chronicles the story of a young gunslinger out to get revenge on the man who killed his family. The game is free to play and runs in most Internet browsers.
There is also a standalone, high-resolution expanded version of the game known as ''Westerado: Double Barreled'', released on {{Steam}} in April 2015.
!! This game contains examples of the following tropes:
* AllDesertsHaveCacti: Played straight, like in any other Western.
* AllOrNothingReloads: Averted. Revolvers have to be reloaded bullet by bullet.
* AnAxeToGrind: A tomahawk is one of the late-game weapons.
* AwesomeMcCoolname: [[TheGhost Marshall Law]] (mentioned by Sister but never seen). Also invoking PunnyName (see below).
* BreakingTheFourthWall: As with the original version, going on a rampage in ''Double Barreled'' eventually causes "Horde Mode." Only in this version [[spoiler: a director suddenly appears, yelling at you for killing the extras. And then he orders them to kill you.]]
** The [[spoiler: Movie Set can be found in the far north. The Director can be killed safely there, unlike in Horde Mode.]]
* BottomlessMagazines: No matter how many bandits you gun down, you will never run out of bullets.
* BountyHunter: One way to make money is to track down bandits from Wanted posters. Some can be taken alive, which means you snare them with bolas and walk them to the sheriff's office (or to a horse, to ride to Clintville first, and ''then'' the sheriff's). The ones worth the most have to be captured alive ''and'' can only be found in bandit territory, so have fun with that.
* CattleBaron: [[spoiler: Rancher Bob can become this at the end of the Rancher questline.]]
* CompleteImmortality: [[spoiler:The Undertaker.]] Your [[spoiler: Sister]] says that he founded the hundreds-of-years-old [[spoiler: Clintville Graveyard]]. [[TheAgeless If that's true...]]
** On the other hand, since in-universe [[spoiler: this is a movie of sorts, the actor's not really dead if you shot him.]]
* DenialOfDiagonalAttack: The player and all the other gun-wielding characters can only shoot left and right, and can’t even fire up and down, let alone diagonally.
** Does not apply to animals, though. See below.
* DialogueTree: Present and functional.
* DifficultButAwesome: The rifle. Difficult to master due to having the slowest load, fire, and reload speed in the game, but once mastered a total GameBreaker. Not only do the bullets travel fast and far, but they pierce an infinite number of people *and* objects. As if that wasn't enough, the rifle also increases your range of vision when you take it out. That said, it's not useful on horseback due to the slow firing speed and the fact that mounted enemies virtually never get lined up for the piercing multi-kill.
* DramaticGunCock: Since all the guns in this game are single-action revolvers, you have to cock each shot individually (press J to draw your gun, K to cock, and K again to fire). The game's dialogue system also allows you to do this by drawing your gun mid-conversation.
* EscortMission: There are several optional missions where you get to escort carriages from bandit attacks.
* EveryoneIsArmed: Virtually without exception, every male character in the game has a gun (or a bola. And Indians use tomahawks.), which they will draw if a fight breaks out. Most female characters are also armed with shotguns.
* FetchQuest: Some characters will only give you whatever information they know about the killer if you find stuff(i.e. a lost train ticket) for them.
* GameplayAndStorySegregation: Relatively minor, but brandishing bolas or a tomahawk during a conversation will yield responses about how you should put that gun away.
* GunsAkimbo: It's possible to wield two revolvers at the same time. You can even fire them in both directions at once, which is obviously useful if you're surrounded.
* [[spoiler: JekyllAndHyde]]: [[spoiler: The Tyler Durden ending. Can be played straight with a DownerEnding if you shoot yourself. Massively '''subverted''' if you decide to walk away from your insanity and leave IT to the coyotes.]]
* HatDamage: Interestingly, this is how the game handles extra lives. Getting shot will result in your character's hat flying off and your character pulling another one out of their coat and putting it on. Run out of hats, and you die.
** You can also do this ''to the enemy'': Shoot off their hat, and they'll (usually) surrender and run away. The hat can then be picked up, giving you an extra life. The final boss seems to take damage the same way the player character does, losing a hat when hit but putting another one on until he runs out.
** As it happens, the hero's brother is a OneHitPointWonder as a playable character because he never wears a hat.
* HeelFaceTurn: [[spoiler: Can be done with the Beefhead Bulls.]]
* MercyKill: In the opening, the player character can do this to his brother at his request (if the player doesn't do it, [[TearJerker the uncle does]]).
** It can also be done to [[spoiler: poor Rancher Richard or The Murderer. It seems you ''have'' to do it to the Murderer to beat the game, since you can't walk away and go the CruelMercy route.]]
* IncrediblyLamePun: '''Beefhead Bull''': "Heh-heh... "her-ass-in'"...
* LostForever: This ''is'' a game where you can kill anyone before they have the chance to give you a quest, but a number of quests won't be available later if you complete certain other objectives first. You can, for instance, kill the Oil Tycoon with the Ranchers before taking any jobs from him.
* OneHitPolyKill: This is one of the draws of the rifle as a weapon (the others being the long range and high accuracy) -- rifle shots pierce through multiple enemies, allowing you to kill several at once if they're lined up. Or kill some of them and shoot the hats off the others.
* [[spoiler: OurGhostsAreDifferent]]: [[spoiler: Variant 3. The Ghost Miner is not aware that he's dead, and he's looking for [[ICallItVera Petey]], his trusty pickaxe.]]
** [[spoiler: Sister also mentions that she spoke to the Beefhead Bulls. If you killed all of the Beefhead Bulls at the bridge earlier and ask her to clarify, she makes note that the Bulls had difficult conversation with each other because they were all scared of each other's ghosts.]]
* ProceduralGeneration: The appearance of a person who killed your family is randomly generated every time you play to keep the game fresh.
* PunnyName: Devs seem ''really'' fond of this.
** Marshall Law, as mentioned above.
** General Motors.
** General Store.
** Miss Hatt.
* Rancher: [[SarcasmMode A few, perhaps]].
** Rancher Robert "Bob" Johnston (Bob's, North of Clintville).
** Rancher Bell (Clintville).
** Rancher Cobb (Cobb's, South of Clintville).
** Rancher Richard (Richard's, South of Fort Motors).
** The hero's family.
* RevolversAreJustBetter: Par for the course in TheWestern.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ShootOutTheLock: Funnily enough, the only way to open gates in the game. Even the ''owners'' of [[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/72b395611a6f81a31d922f9095f5bc08.jpg]]
A flash Adventure game set in TheWildWest and hosted on Adult Swim Games, Westerado chronicles the story of a young gunslinger out to get revenge on the man who killed his family. The game is free to play and runs in most Internet browsers.
There is also a standalone, high-resolution expanded version of the game known as ''Westerado: Double Barreled'', released on {{Steam}} in April 2015.
!! This game contains examples of the following tropes:
* AllDesertsHaveCacti: Played straight, like in any other Western.
* AllOrNothingReloads: Averted. Revolvers have to be reloaded bullet by bullet.
* AnAxeToGrind: A tomahawk is one of the late-game weapons.
* AwesomeMcCoolname: [[TheGhost Marshall Law]] (mentioned by Sister but never seen). Also invoking PunnyName (see below).
* BreakingTheFourthWall: As with the original version, going on a rampage in ''Double Barreled'' eventually causes "Horde Mode." Only in this version [[spoiler: a director suddenly appears, yelling at you for killing the extras. And then he orders them to kill you.]]
** The [[spoiler: Movie Set can be found in the far north. The Director can be killed safely there, unlike in Horde Mode.]]
* BottomlessMagazines: No matter how many bandits you gun down, you will never run out of bullets.
* BountyHunter: One way to make money is to track down bandits from Wanted posters. Some can be taken alive, which means you snare them with bolas and walk them to the sheriff's office (or to a horse, to ride to Clintville first, and ''then'' the sheriff's). The ones worth the most have to be captured alive ''and'' can only be found in bandit territory, so have fun with that.
* CattleBaron: [[spoiler: Rancher Bob can become this at the end of the Rancher questline.]]
* CompleteImmortality: [[spoiler:The Undertaker.]] Your [[spoiler: Sister]] says that he founded the hundreds-of-years-old [[spoiler: Clintville Graveyard]]. [[TheAgeless If that's true...]]
** On the other hand, since in-universe [[spoiler: this is a movie of sorts, the actor's not really dead if you shot him.]]
* DenialOfDiagonalAttack: The player and all the other gun-wielding characters can only shoot left and right, and can’t even fire up and down, let alone diagonally.
** Does not apply to animals, though. See below.
* DialogueTree: Present and functional.
* DifficultButAwesome: The rifle. Difficult to master due to having the slowest load, fire, and reload speed in the game, but once mastered a total GameBreaker. Not only do the bullets travel fast and far, but they pierce an infinite number of people *and* objects. As if that wasn't enough, the rifle also increases your range of vision when you take it out. That said, it's not useful on horseback due to the slow firing speed and the fact that mounted enemies virtually never get lined up for the piercing multi-kill.
* DramaticGunCock: Since all the guns in this game are single-action revolvers, you have to cock each shot individually (press J to draw your gun, K to cock, and K again to fire). The game's dialogue system also allows you to do this by drawing your gun mid-conversation.
* EscortMission: There are several optional missions where you get to escort carriages from bandit attacks.
* EveryoneIsArmed: Virtually without exception, every male character in the game has a gun (or a bola. And Indians use tomahawks.), which they will draw if a fight breaks out. Most female characters are also armed with shotguns.
* FetchQuest: Some characters will only give you whatever information they know about the killer if you find stuff(i.e. a lost train ticket) for them.
* GameplayAndStorySegregation: Relatively minor, but brandishing bolas or a tomahawk during a conversation will yield responses about how you should put that gun away.
* GunsAkimbo: It's possible to wield two revolvers at the same time. You can even fire them in both directions at once, which is obviously useful if you're surrounded.
* [[spoiler: JekyllAndHyde]]: [[spoiler: The Tyler Durden ending. Can be played straight with a DownerEnding if you shoot yourself. Massively '''subverted''' if you decide to walk away from your insanity and leave IT to the coyotes.]]
* HatDamage: Interestingly, this is how the game handles extra lives. Getting shot will result in your character's hat flying off and your character pulling another one out of their coat and putting it on. Run out of hats, and you die.
** You can also do this ''to the enemy'': Shoot off their hat, and they'll (usually) surrender and run away. The hat can then be picked up, giving you an extra life. The final boss seems to take damage the same way the player character does, losing a hat when hit but putting another one on until he runs out.
** As it happens, the hero's brother is a OneHitPointWonder as a playable character because he never wears a hat.
* HeelFaceTurn: [[spoiler: Can be done with the Beefhead Bulls.]]
* MercyKill: In the opening, the player character can do this to his brother at his request (if the player doesn't do it, [[TearJerker the uncle does]]).
** It can also be done to [[spoiler: poor Rancher Richard or The Murderer. It seems you ''have'' to do it to the Murderer to beat the game, since you can't walk away and go the CruelMercy route.]]
* IncrediblyLamePun: '''Beefhead Bull''': "Heh-heh... "her-ass-in'"...
* LostForever: This ''is'' a game where you can kill anyone before they have the chance to give you a quest, but a number of quests won't be available later if you complete certain other objectives first. You can, for instance, kill the Oil Tycoon with the Ranchers before taking any jobs from him.
* OneHitPolyKill: This is one of the draws of the rifle as a weapon (the others being the long range and high accuracy) -- rifle shots pierce through multiple enemies, allowing you to kill several at once if they're lined up. Or kill some of them and shoot the hats off the others.
* [[spoiler: OurGhostsAreDifferent]]: [[spoiler: Variant 3. The Ghost Miner is not aware that he's dead, and he's looking for [[ICallItVera Petey]], his trusty pickaxe.]]
** [[spoiler: Sister also mentions that she spoke to the Beefhead Bulls. If you killed all of the Beefhead Bulls at the bridge earlier and ask her to clarify, she makes note that the Bulls had difficult conversation with each other because they were all scared of each other's ghosts.]]
* ProceduralGeneration: The appearance of a person who killed your family is randomly generated every time you play to keep the game fresh.
* PunnyName: Devs seem ''really'' fond of this.
** Marshall Law, as mentioned above.
** General Motors.
** General Store.
** Miss Hatt.
* Rancher: [[SarcasmMode A few, perhaps]].
** Rancher Robert "Bob" Johnston (Bob's, North of Clintville).
** Rancher Bell (Clintville).
** Rancher Cobb (Cobb's, South of Clintville).
** Rancher Richard (Richard's, South of Fort Motors).
** The hero's family.
* RevolversAreJustBetter: Par for the course in TheWestern.
A flash Adventure game set in TheWildWest and hosted on Adult Swim Games, Westerado chronicles the story of a young gunslinger out to get revenge on the man who killed his family. The game is free to play and runs in most Internet browsers.
There is also a standalone, high-resolution expanded version of the game known as ''Westerado: Double Barreled'', released on {{Steam}} in April 2015.
!! This game contains examples of the following tropes:
* AllDesertsHaveCacti: Played straight, like in any other Western.
* AllOrNothingReloads: Averted. Revolvers have to be reloaded bullet by bullet.
* AnAxeToGrind: A tomahawk is one of the late-game weapons.
* AwesomeMcCoolname: [[TheGhost Marshall Law]] (mentioned by Sister but never seen). Also invoking PunnyName (see below).
* BreakingTheFourthWall: As with the original version, going on a rampage in ''Double Barreled'' eventually causes "Horde Mode." Only in this version [[spoiler: a director suddenly appears, yelling at you for killing the extras. And then he orders them to kill you.]]
** The [[spoiler: Movie Set can be found in the far north. The Director can be killed safely there, unlike in Horde Mode.]]
* BottomlessMagazines: No matter how many bandits you gun down, you will never run out of bullets.
* BountyHunter: One way to make money is to track down bandits from Wanted posters. Some can be taken alive, which means you snare them with bolas and walk them to the sheriff's office (or to a horse, to ride to Clintville first, and ''then'' the sheriff's). The ones worth the most have to be captured alive ''and'' can only be found in bandit territory, so have fun with that.
* CattleBaron: [[spoiler: Rancher Bob can become this at the end of the Rancher questline.]]
* CompleteImmortality: [[spoiler:The Undertaker.]] Your [[spoiler: Sister]] says that he founded the hundreds-of-years-old [[spoiler: Clintville Graveyard]]. [[TheAgeless If that's true...]]
** On the other hand, since in-universe [[spoiler: this is a movie of sorts, the actor's not really dead if you shot him.]]
* DenialOfDiagonalAttack: The player and all the other gun-wielding characters can only shoot left and right, and can’t even fire up and down, let alone diagonally.
** Does not apply to animals, though. See below.
* DialogueTree: Present and functional.
* DifficultButAwesome: The rifle. Difficult to master due to having the slowest load, fire, and reload speed in the game, but once mastered a total GameBreaker. Not only do the bullets travel fast and far, but they pierce an infinite number of people *and* objects. As if that wasn't enough, the rifle also increases your range of vision when you take it out. That said, it's not useful on horseback due to the slow firing speed and the fact that mounted enemies virtually never get lined up for the piercing multi-kill.
* DramaticGunCock: Since all the guns in this game are single-action revolvers, you have to cock each shot individually (press J to draw your gun, K to cock, and K again to fire). The game's dialogue system also allows you to do this by drawing your gun mid-conversation.
* EscortMission: There are several optional missions where you get to escort carriages from bandit attacks.
* EveryoneIsArmed: Virtually without exception, every male character in the game has a gun (or a bola. And Indians use tomahawks.), which they will draw if a fight breaks out. Most female characters are also armed with shotguns.
* FetchQuest: Some characters will only give you whatever information they know about the killer if you find stuff(i.e. a lost train ticket) for them.
* GameplayAndStorySegregation: Relatively minor, but brandishing bolas or a tomahawk during a conversation will yield responses about how you should put that gun away.
* GunsAkimbo: It's possible to wield two revolvers at the same time. You can even fire them in both directions at once, which is obviously useful if you're surrounded.
* [[spoiler: JekyllAndHyde]]: [[spoiler: The Tyler Durden ending. Can be played straight with a DownerEnding if you shoot yourself. Massively '''subverted''' if you decide to walk away from your insanity and leave IT to the coyotes.]]
* HatDamage: Interestingly, this is how the game handles extra lives. Getting shot will result in your character's hat flying off and your character pulling another one out of their coat and putting it on. Run out of hats, and you die.
** You can also do this ''to the enemy'': Shoot off their hat, and they'll (usually) surrender and run away. The hat can then be picked up, giving you an extra life. The final boss seems to take damage the same way the player character does, losing a hat when hit but putting another one on until he runs out.
** As it happens, the hero's brother is a OneHitPointWonder as a playable character because he never wears a hat.
* HeelFaceTurn: [[spoiler: Can be done with the Beefhead Bulls.]]
* MercyKill: In the opening, the player character can do this to his brother at his request (if the player doesn't do it, [[TearJerker the uncle does]]).
** It can also be done to [[spoiler: poor Rancher Richard or The Murderer. It seems you ''have'' to do it to the Murderer to beat the game, since you can't walk away and go the CruelMercy route.]]
* IncrediblyLamePun: '''Beefhead Bull''': "Heh-heh... "her-ass-in'"...
* LostForever: This ''is'' a game where you can kill anyone before they have the chance to give you a quest, but a number of quests won't be available later if you complete certain other objectives first. You can, for instance, kill the Oil Tycoon with the Ranchers before taking any jobs from him.
* OneHitPolyKill: This is one of the draws of the rifle as a weapon (the others being the long range and high accuracy) -- rifle shots pierce through multiple enemies, allowing you to kill several at once if they're lined up. Or kill some of them and shoot the hats off the others.
* [[spoiler: OurGhostsAreDifferent]]: [[spoiler: Variant 3. The Ghost Miner is not aware that he's dead, and he's looking for [[ICallItVera Petey]], his trusty pickaxe.]]
** [[spoiler: Sister also mentions that she spoke to the Beefhead Bulls. If you killed all of the Beefhead Bulls at the bridge earlier and ask her to clarify, she makes note that the Bulls had difficult conversation with each other because they were all scared of each other's ghosts.]]
* ProceduralGeneration: The appearance of a person who killed your family is randomly generated every time you play to keep the game fresh.
* PunnyName: Devs seem ''really'' fond of this.
** Marshall Law, as mentioned above.
** General Motors.
** General Store.
** Miss Hatt.
* Rancher: [[SarcasmMode A few, perhaps]].
** Rancher Robert "Bob" Johnston (Bob's, North of Clintville).
** Rancher Bell (Clintville).
** Rancher Cobb (Cobb's, South of Clintville).
** Rancher Richard (Richard's, South of Fort Motors).
** The hero's family.
* RevolversAreJustBetter: Par for the course in TheWestern.
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* ShortRangeShotgun: The shotgun doesn't have much range to speak of, though it's still probably more than you'd expect. It does, however, have a very wide spread.
* SpotTheImpostor: At one point in the final stage, three men who resemble the Murderer each run into different tunnels. If you have the Murderer's description complete (or near enough), you can tell which two are the fakes because they don't match it exactly.
* SpotTheImpostor: At one point in the final stage, three men who resemble the Murderer each run into different tunnels. If you have the Murderer's description complete (or near enough), you can tell which two are the fakes because they don't match it exactly.
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* DifficultButAwesome: The rifle. Difficult to master due to having the slowest load, fire, and reload speed in the game, but once mastered a total [[GameBreaker game breaker]]. Not only do the bullets travel fast and far, but they pierce an infinite number of people *and* objects. As if that wasn't enough, the rifle also increases your range of vision when you take it out.
* DramaticGunCock: Since all the guns in this game are single-action revolvers, you have to cock each shot individually (press J to draw your gun, K to cock, and K again to fire). The game's dialog system also allows you to do this by drawing your gun mid-conversation.
* DramaticGunCock: Since all the guns in this game are single-action revolvers, you have to cock each shot individually (press J to draw your gun, K to cock, and K again to fire). The game's dialog system also allows you to do this by drawing your gun mid-conversation.
to:
* DifficultButAwesome: The rifle. Difficult to master due to having the slowest load, fire, and reload speed in the game, but once mastered a total [[GameBreaker game breaker]].GameBreaker. Not only do the bullets travel fast and far, but they pierce an infinite number of people *and* objects. As if that wasn't enough, the rifle also increases your range of vision when you take it out.
* DramaticGunCock: Since all the guns in this game are single-action revolvers, you have to cock each shot individually (press J to draw your gun, K to cock, and K again to fire). The game'sdialog dialogue system also allows you to do this by drawing your gun mid-conversation.
* DramaticGunCock: Since all the guns in this game are single-action revolvers, you have to cock each shot individually (press J to draw your gun, K to cock, and K again to fire). The game's
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* TheGunslinger: You, if you decide to go the violent route.
to:
* TheGunslinger: You, [[spoiler: JekyllAndHyde]]: [[spoiler: The Tyler Durden ending. Can be played straight with a DownerEnding if you shoot yourself. Massively '''subverted''' if you decide to go walk away from your insanity and leave IT to the violent route.coyotes.]]
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* StoryDrivenInvulnerability: [[spoiler: When you figure out who the killer is, you have to slowly progress through a lot of shooting mooks and riding on horses. You can only damage him during the final BossBattle.]]
to:
* StoryDrivenInvulnerability: [[spoiler: When you figure out who the killer is, you have to slowly progress through a lot of shooting mooks Mooks and riding on horses. You can only damage him during the final BossBattle.]]
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* TheGunslinger: You, if you decide to go the violent route.
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* HeelFace Turn: [[spoiler: Can be done with the Beefhead Bulls.]]
to:
* HeelFace Turn: HeelFaceTurn: [[spoiler: Can be done with the Beefhead Bulls.]]
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* AwesomeMcCoolname: [[TheGhost Marshall Law]] (mentioned by Sister but never seen). Also invoking PunnyName (see below).
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* IncrediblyLamePun: '''Beefhead Bull''': "Heh-heh... "her-ass-in'"...
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* PunnyName: Devs seem ''really'' fond of this.
** Marshall Law, as mentioned above.
** General Motors.
** General Store.
** Miss Hatt.
** Marshall Law, as mentioned above.
** General Motors.
** General Store.
** Miss Hatt.
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* TheSlacker: The Ticket Salesman.
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* ProceduralGeneration: The appearance of a person who killed your family is randomly generated every time you play to keep the game fresh. Even their gender can change!
to:
* ProceduralGeneration: The appearance of a person who killed your family is randomly generated every time you play to keep the game fresh. Even their gender can change!fresh.
* Rancher: [[SarcasmMode A few, perhaps]].
** Rancher Robert "Bob" Johnston (Bob's, North of Clintville).
** Rancher Bell (Clintville).
** Rancher Cobb (Cobb's, South of Clintville).
** Rancher Richard (Richard's, South of Fort Motors).
** The hero's family.
* Rancher: [[SarcasmMode A few, perhaps]].
** Rancher Robert "Bob" Johnston (Bob's, North of Clintville).
** Rancher Bell (Clintville).
** Rancher Cobb (Cobb's, South of Clintville).
** Rancher Richard (Richard's, South of Fort Motors).
** The hero's family.
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* CattleBaron: [[spoiler: Rancher Bob can become this at the end of the Rancher questline.]]
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* MercyKill: In the opening, the player character does this to his brother at his request. There are a couple other points in the story where it can be done, including [[spoiler:to the final boss, if you don't want to go the CruelMercy route and let him bleed out slowly.]]
to:
* MercyKill: In the opening, the player character does can do this to his brother at his request. There are a couple other points in request (if the story where it player doesn't do it, [[TearJerker the uncle does]]).
** It can also bedone, including [[spoiler:to the final boss, if done to [[spoiler: poor Rancher Richard or The Murderer (if you don't want to go the CruelMercy route and let him bleed out slowly.slowly).]]
** It can also be
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** The [[spoiler: movie set can be found in the far north. The Director can be killed safely there, unlike in Horde Mode.]]
to:
** The [[spoiler: movie set Movie Set can be found in the far north. The Director can be killed safely there, unlike in Horde Mode.]]
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* CompleteImmortality: [[spoiler:The Undertaker.]] Your [[spoiler: Sister]] says that he founded the hundreds-of-years-old [[spoiler: graveyard]]. [[TheAgeless If that's true...]]
** On the other hand, since in-universe [[spoiler: this is a movie of sorts, the actor's not really dead.]]
** On the other hand, since in-universe [[spoiler: this is a movie of sorts, the actor's not really dead.]]
to:
* CompleteImmortality: [[spoiler:The Undertaker.]] Your [[spoiler: Sister]] says that he founded the hundreds-of-years-old [[spoiler: graveyard]].Clintville Graveyard]]. [[TheAgeless If that's true...]]
** On the other hand, since in-universe [[spoiler: this is a movie of sorts, the actor's not reallydead.dead if you shot him.]]
** On the other hand, since in-universe [[spoiler: this is a movie of sorts, the actor's not really
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** The [[spoiler: movie set can be found in the far north. The Director can be killed safely there, unlike in Horde Mode.]]
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* BallisticDiscount: Shoving your gun in [[spoiler:the oil baron]]'s face is the only way to [[spoiler:get him to offer you a job]].
to:
* BallisticDiscount: Shoving your gun in [[spoiler:the oil baron]]'s [[spoiler:The Oil Tycoon]]'s face is the only way to [[spoiler:get him to offer you a job]].job]].
* CompleteImmortality: [[spoiler:The Undertaker.]] Your [[spoiler: Sister]] says that he founded the hundreds-of-years-old [[spoiler: graveyard]]. [[TheAgeless If that's true...]]
** On the other hand, since in-universe [[spoiler: this is a movie of sorts, the actor's not really dead.]]
* CompleteImmortality: [[spoiler:The Undertaker.]] Your [[spoiler: Sister]] says that he founded the hundreds-of-years-old [[spoiler: graveyard]]. [[TheAgeless If that's true...]]
** On the other hand, since in-universe [[spoiler: this is a movie of sorts, the actor's not really dead.]]
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** Does not apply to animals, though. See below.
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* DifficultButAwesome: The rifle. Difficult to master due to having the slowest load, fire, and reload speed in the game, but once mastered a total [[GameBreaker game breaker]]. Not only do the bullets travel fast and far, but they pierce an infinite number of people *and* objects. As if that wasn't enough, the rifle also increases your range of vision when you take it out.
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* HeelFace Turn: [[spoiler: Can be done with the Beefhead Bulls.]]
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* [[spoiler: OurGhostsAreDifferent]]: [[spoiler: Variant 3. The Ghost Miner is not aware that he's dead, and he's looking for [[ICallItVera Petey]], his trusty pickaxe.]]
** [[spoiler: Sister also mentions that she spoke to the Beefhead Bulls. If you killed all of the Beefhead Bulls at the bridge earlier and ask her to clarify, she makes note that the Bulls had difficult conversation with each other because they were all scared of each other's ghosts.]]
** [[spoiler: Sister also mentions that she spoke to the Beefhead Bulls. If you killed all of the Beefhead Bulls at the bridge earlier and ask her to clarify, she makes note that the Bulls had difficult conversation with each other because they were all scared of each other's ghosts.]]
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** Bonus points because both scorpions and coyotes are NOT limited to horizontally linear attacks like everybody else. They can and will attack you vertically and diagonally.
* UnusualEuphemism: "Making HATS"?!
** [[GenreSavvy No comments about hats being equivalent to life.]]
* UnusualEuphemism: "Making HATS"?!
** [[GenreSavvy No comments about hats being equivalent to life.]]
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* EveryoneIsArmed: ''Literally'' every male character in the game has a gun, which they will draw if a fight breaks out.
** Most female characters are also armed with shotguns.
** Most female characters are also armed with shotguns.
to:
* EveryoneIsArmed: ''Literally'' Virtually without exception, every male character in the game has a gun, gun (or a bola. And Indians use tomahawks.), which they will draw if a fight breaks out.
**out. Most female characters are also armed with shotguns.
**
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** You can also do this ''to the enemy'': Shoot off their hat, and they'll surrender and run away. The hat can then be picked up, giving you an extra life.
* MercyKill: In the opening, the player character does this to his brother at his request.
* MercyKill: In the opening, the player character does this to his brother at his request.
to:
** You can also do this ''to the enemy'': Shoot off their hat, and they'll surrender and run away. The hat can then be picked up, giving you an extra life.
life. The final boss seems to take damage the same way the player character does, losing a hat when hit but putting another one on until he runs out.
** As it happens, the hero's brother is a OneHitPointWonder as a playable character because he never wears a hat.
* MercyKill: In the opening, the player character does this to his brother at his request. There are a couple other points in the story where it can be done, including [[spoiler:to the final boss, if you don't want to go the CruelMercy route and let him bleed out slowly.]]
** As it happens, the hero's brother is a OneHitPointWonder as a playable character because he never wears a hat.
* MercyKill: In the opening, the player character does this to his brother at his request. There are a couple other points in the story where it can be done, including [[spoiler:to the final boss, if you don't want to go the CruelMercy route and let him bleed out slowly.]]
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* AllDesertsHaveCacti: Played straight, like in any other Western.
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* DialogueTree: When you talk to every character, options appear and are then portrayed in speech bubbles.
to:
* DenialOfDiagonalAttack: The player and all the other gun-wielding characters can only shoot left and right, and can’t even fire up and down, let alone diagonally.
* DialogueTree:When you talk to every character, options appear Present and are then portrayed in speech bubbles.functional.
* DialogueTree:
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* MercyKill: In the opening, the player character does this to his brother at his request.
* ProceduralGeneration: The appearance of a person who killed your family is randomly generated every time you play to keep the game fresh. Even their gender can change!
* ProceduralGeneration: The appearance of a person who killed your family is randomly generated every time you play to keep the game fresh. Even their gender can change!
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/72b395611a6f81a31d922f9095f5bc08.jpg]]
* AllOrNothingReloads: Averted. Revolvers have to be reloaded bullet by bullet.
* AnAxeToGrind: A tomahawk is one of the late-game weapons.
* AnAxeToGrind: A tomahawk is one of the late-game weapons.
* DialogueTree: When you talk to every character, options appear and are then portrayed in speech bubbles.
* EscortMission: There are several optional missions where you get to escort carriages from bandit attacks.
* FetchQuest: Some characters will only give you whatever information they know about the killer if you find stuff(i.e. a lost train ticket) for them.
* GunsAkimbo: It's possible to wield two revolvers at once.
* GunsAkimbo: It's possible to wield two revolvers at once.
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** You can also do this ''to the enemy'': Shoot off their hat, and they'll surrender and run away.
to:
** You can also do this ''to the enemy'': Shoot off their hat, and they'll surrender and run away. The hat can then be picked up, giving you an extra life.
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* WhatTheHellHero: You can shoot anyone in the game, including [[spoiler: your uncle, who provides you shelter after a bandit burns down your ranch in the first place.]] You get a sweet achievement, though.
to:
* WhatTheHellHero: You can shoot anyone in the game, including [[spoiler: your uncle, who provides you shelter after a bandit burns down your ranch in the first place.]] You get a sweet achievement, though.though.
----
----
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* StoryDrivenInvulnerability: [[spoiler: When you figure out who the killer is, you have to slowly progress through a lot of shooting [[Mooks Mooks]] and riding on horses. You can only damage him during the final BossBattle.]]
to:
* StoryDrivenInvulnerability: [[spoiler: When you figure out who the killer is, you have to slowly progress through a lot of shooting [[Mooks Mooks]] mooks and riding on horses. You can only damage him during the final BossBattle.]]
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Changed line(s) 18 (click to see context) from:
* StoryDrivenInvulnerability: [[spoiler: When you figure out who the killer is, you have to slowly progress through a lot of shooting Mooks and riding on horses. You can only damage him during the final BossBattle.]]
to:
* StoryDrivenInvulnerability: [[spoiler: When you figure out who the killer is, you have to slowly progress through a lot of shooting Mooks [[Mooks Mooks]] and riding on horses. You can only damage him during the final BossBattle.]]
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Changed line(s) 21 (click to see context) from:
* WhatTheHellHero: You can shoot anyone in the game, including [[spoiler: your uncle, who provides you shelter after a bandit burns down your ranch in the first place.]] You get a sweet Achievement, though.
to:
* WhatTheHellHero: You can shoot anyone in the game, including [[spoiler: your uncle, who provides you shelter after a bandit burns down your ranch in the first place.]] You get a sweet Achievement, achievement, though.
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Changed line(s) 18 (click to see context) from:
* StoryDrivenInvulnerability [[spoiler: When you figure out who the killer is, you have to slowly progress through a lot of shooting Mooks and riding on horses. You can only damage him during the final BossBattle.]]
to:
* StoryDrivenInvulnerability StoryDrivenInvulnerability: [[spoiler: When you figure out who the killer is, you have to slowly progress through a lot of shooting Mooks and riding on horses. You can only damage him during the final BossBattle.]]
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** The scorpion takes it UpToEleven due to the fact that they hide underground and attack without you even seeing them.
to:
** The scorpion takes it UpToEleven due to the fact that they hide underground and attack without you even seeing them.them.
*WhatTheHellHero: You can shoot anyone in the game, including [[spoiler: your uncle, who provides you shelter after a bandit burns down your ranch in the first place.]] You get a sweet Achievement, though.
*WhatTheHellHero: You can shoot anyone in the game, including [[spoiler: your uncle, who provides you shelter after a bandit burns down your ranch in the first place.]] You get a sweet Achievement, though.
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Added \"Story-Driven Invulnerability\"
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*StoryDrivenInvulnerability [[spoiler: When you figure out who the killer is, you have to slowly progress through a lot of shooting Mooks and riding on horses. You can only damage him during the final BossBattle.]]
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Added \"The Computer Is A Cheating Bastard\"
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* ShootOutTheLock: Funnily enough, the only way to open gates in the game. Even the ''owners'' of the game, who [[FridgeLogic would logically have the key]] do this.
to:
* ShootOutTheLock: Funnily enough, the only way to open gates in the game. Even the ''owners'' of the game, who [[FridgeLogic would logically have the key]] do this.this.
* TheComputerIsACheatingBastard: Outside of towns, there is many different types of wildlife. Two of these, the coyote and the scorpion, can damage you. Stepping too close to either of them will cause them to [[ComputersAreFast immediately jump towards you]].
**The scorpion takes it UpToEleven due to the fact that they hide underground and attack without you even seeing them.
* TheComputerIsACheatingBastard: Outside of towns, there is many different types of wildlife. Two of these, the coyote and the scorpion, can damage you. Stepping too close to either of them will cause them to [[ComputersAreFast immediately jump towards you]].
**The scorpion takes it UpToEleven due to the fact that they hide underground and attack without you even seeing them.
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Expanded \"Everyone Is Armed\"
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** Most female characters are also armed with shotguns.
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* BreakingTheFourthWall: As with the original version, going on a rampage in ''Double Barreled'' eventually causes "Horde Mode." Only in this version [[spoiler: a director suddenly appears, yelling at you for killing the extras. And then he orders them to kill you.]]
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Added info on the Double Barreled version, written in past tense to avoid Examples Are Not Recent.
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There is also a standalone, high-resolution expanded version of the game known as ''Westerado: Double Barreled'', released on {{Steam}} in April 2015.
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* BallisticDiscount: Shoving your gun in[[spoiler: the oil baron]]'s face is the only way to[[spoiler: get him to offer you a job]].
to:
* BallisticDiscount: Shoving your gun in[[spoiler: the in [[spoiler:the oil baron]]'s face is the only way to[[spoiler: get to [[spoiler:get him to offer you a job]].
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* ShootTheLock: Funnily enough, the only way to open gates in the game. Even the ''owners'' of the game, who [[FridgeLogic would logically have the key]] do this.
to:
* ShootTheLock: ShootOutTheLock: Funnily enough, the only way to open gates in the game. Even the ''owners'' of the game, who [[FridgeLogic would logically have the key]] do this.
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* TheGunslinger: You, if you decide to go the violent route.
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** You can also do this ''to the enemy'': Shoot off their hat, and they'll surrender and run away.
to:
** You can also do this ''to the enemy'': Shoot off their hat, and they'll surrender and run away.away.
* RevolversAreJustBetter: Par for the course in TheWestern.
* ShootTheLock: Funnily enough, the only way to open gates in the game. Even the ''owners'' of the game, who [[FridgeLogic would logically have the key]] do this.
* RevolversAreJustBetter: Par for the course in TheWestern.
* ShootTheLock: Funnily enough, the only way to open gates in the game. Even the ''owners'' of the game, who [[FridgeLogic would logically have the key]] do this.
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Added DiffLines:
* EveryoneIsArmed: ''Literally'' every male character in the game has a gun, which they will draw if a fight breaks out.
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Added DiffLines:
* BallisticDiscount: Shoving your gun in[[spoiler: the oil baron]]'s face is the only way to[[spoiler: get him to offer you a job]].
* DramaticGunCock: Since all the guns in this game are single-action revolvers, you have to cock each shot individually (press J to draw your gun, K to cock, and K again to fire). The game's dialog system also allows you to do this by drawing your gun mid-conversation.
* DramaticGunCock: Since all the guns in this game are single-action revolvers, you have to cock each shot individually (press J to draw your gun, K to cock, and K again to fire). The game's dialog system also allows you to do this by drawing your gun mid-conversation.
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Changed line(s) 6 (click to see context) from:
* HatDamage: Interestingly, this is how the game handles extra lives. Getting shot will result in your character's hat flying off and your character pulling another one out of their coat and putting it on. Run out of hats, and you die.
to:
* HatDamage: Interestingly, this is how the game handles extra lives. Getting shot will result in your character's hat flying off and your character pulling another one out of their coat and putting it on. Run out of hats, and you die.die.
** You can also do this ''to the enemy'': Shoot off their hat, and they'll surrender and run away.
** You can also do this ''to the enemy'': Shoot off their hat, and they'll surrender and run away.
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A flash Adventure game set in TheWildWest and hosted on Adult Swim Games, Westerado chronicles the story of a young gunslinger out to get revenge on the man who killed his family. The game is free to play and runs in most Internet browsers.
!! This game contains examples of the following tropes:
*BottomlessMagazines: No matter how many bandits you gun down, you will never run out of bullets.
*HatDamage: Interestingly, this is how the game handles extra lives. Getting shot will result in your character's hat flying off and your character pulling another one out of their coat and putting it on. Run out of hats, and you die.
!! This game contains examples of the following tropes:
*BottomlessMagazines: No matter how many bandits you gun down, you will never run out of bullets.
*HatDamage: Interestingly, this is how the game handles extra lives. Getting shot will result in your character's hat flying off and your character pulling another one out of their coat and putting it on. Run out of hats, and you die.