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Bonus Boss is a disambiguation


* BonusBoss: The elemental spirits (minus [[spoiler:Tartaros]]) and Frogger X.



* BossGame: ''Almost''. It's technically a {{Metroidvania}}, but, on top of the story bosses, most areas have two minibosses and a BonusBoss, and the map is fairly small.

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* BossGame: ''Almost''. It's technically a {{Metroidvania}}, but, on top of the story bosses, most areas have two minibosses and a BonusBoss, an OptionalBoss, and the map is fairly small.

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** The reward for defeating Frogger X, this quest's ultimate BonusBoss, is [[spoiler:a single Rupee]].

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** The reward for defeating Frogger X, this quest's ultimate BonusBoss, {{Superboss}}, is [[spoiler:a single Rupee]].



%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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Kill Em All was renamed Everybody Dies Ending due to misuse. Dewicking


* EverybodyDiesEnding: [[spoiler:Ending A. Every member of Olsov's family dies, followed shortly afterward by the rest of the Shades.]]



* KillEmAll: [[spoiler:Ending A. Every member of Olsov's family dies, followed shortly afterward by the rest of the Shades.]]
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* GettingCrapPastTheRadar: A subtle case. In ''VideoGame/IsleOfRebirth'', [[spoiler:Moosh]] was a BonusBoss whose attacks were mostly in reference to [[TheFoodPoisoningIncident the infamous Haribo gummy bears]]. In this quest, [[spoiler:he's the ''Wind'' Spirit]].

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%% * GettingCrapPastTheRadar: A subtle case. In ''VideoGame/IsleOfRebirth'', [[spoiler:Moosh]] was a BonusBoss whose attacks were mostly in reference GettingCrapPastThe Radar: Due to [[TheFoodPoisoningIncident the infamous Haribo gummy bears]]. In overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this quest, [[spoiler:he's in the ''Wind'' Spirit]].future, please check the trope page to make sure your example fits the current definition.

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Frickin' Laser Beams entry amended in accordance with this Trope Repair Shop Thread.


* EnergyWeapon: The Incinerator spell plays with this. The laser itself works normally, but it doesn't do any damage on its own; instead, the damage is dealt by the trail of flames it leaves behind, which only appear well after the laser has moved away from their position.



* FrickinLaserBeams: The Incinerator spell plays with this. The laser itself works normally, but it doesn't do any damage on its own; instead, the damage is dealt by the trail of flames it leaves behind, which only appear well after the laser has moved away from their position.
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* RareRandomDrop: Several enemies have unique drops that can only be obtained in abnormal weather. Most of them can be sold to some specific NPCs, or given to others in exchange for tablets or unique weapons; the only exception is the Rain Amulet, which one NPC can use to trigger abnormal weather whenever you like.

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* RareRandomDrop: Several enemies have unique drops that can only be obtained in abnormal weather. Most of them can be sold to some specific NPCs, {{Non Player Character}}s, or given to others in exchange for tablets or unique weapons; the only exception is the Rain Amulet, which one NPC can use to trigger abnormal weather whenever you like.
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* UndergroundMonkey: Keepers, Darknuts, Wizzrobes, Moblins, River Zoras, and Ball and Chain Soldiers all have multiple variants. Interestingly, the second Darknut variant you encounter is *less* durable than the first, although it's faster.

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* UndergroundMonkey: Keepers, Darknuts, Wizzrobes, Moblins, River Zoras, and Ball and Chain Soldiers all have multiple variants. Interestingly, the second Darknut variant you encounter is *less* ''less'' durable than the first, although it's faster.
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* BrokeYourArmPunchingOutCthulhu: [[spoiler:Using Nightwave Pulse on Horizon kills her, freeing Saiya but dooming ''the sun''.]]
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* CrapsackWorld: Unfortunately, the inevitable product of Solots and Shades coexisting in a world where [[spoiler:two gods have been fighting for decades to shape the world in their respective images, each of which would spell the end of one race]]. At least [[spoiler:''Isle of Rebirth'' suggests that this is eventually resolved]]...


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* NiceJobBreakingItHero: Sasic [[spoiler:''kills the sun'']] trying to save [[spoiler:Saiya]] in Ending C.
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* AwesomeButImpractical: Nightwave Pulse, the SmartBomb spell that hits everything on the screen like a supernova, but takes a long time to charge and burns 5 stamina units per cast. Thankfully, this isn't an issue in the two places where it's a must: [[spoiler:saving Saiya from Horizon]], where you have ''just'' enough time at the start to charge it before you're attacked, and Frogger X, whose attack sets each contain at least one move that can be avoided while charging (though it's almost never easy).
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* ItemGet: Parodied when you defeat [[spoiler:Frogger X]]. A text box explains that you are utterly ecstatic over having finally overcome that boss and won [[spoiler:''one whole Rupee'']].

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* ArtifactOfDoom: The Abyss Tablet. According to Olsov, something "isn't right" with it, and it whispers things intermittently. [[spoiler:That's because Tartaros can speak through it.]]



* HealingSpring: Miasma puddles.



* KillItWithIce: Same as above, but replace "Pyron," "laser," and "him" with "Hera," "charged frost shockwave," and "her," respectively.

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* KillItWithIce: KillItWithIce:
**
Same as above, but replace "Pyron," "laser," and "him" with "Hera," "charged frost shockwave," and "her," respectively.respectively.
** [[spoiler:Olsov]]'s fighting style relies heavily on keeping you disabled, and this is one of three ways he does so.
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* BeCarefulWhatYouWishFor: [[spoiler:Tartaros]] can grant Sasic the power to [[spoiler:stop Horizon without killing Saiya]]. Unfortunately, [[spoiler:said power is lethal to Horizon and, by extension, ''the sun'']].
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* TheNotRemix: In effect. ''VideoGame/IsleOfRebirth'''s soundtrack was entirely made of MIDI versions of existing video game music, but, thanks to updates to the ''VideoGame/ZeldaClassic'' engine, this one uses OGG versions instead. As a result, both of [[spoiler:Tartaros']] battle themes were vastly improved despite being the same pieces.
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* ActionBomb: Bombchu and ice bombs.


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** [[Franchise/FinalFantasy Cactuar]] appear as mooks in the desert.


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* EliteMook: The larger Gibdos are this to the smaller ones.


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* KingMook: A good number of (mini)bosses.
** Vire: Keese.
** Ice/Lightning witches: Ice/Lightning Wizzrobes.
** Giant Zol: Zols and Gels, obviously.
** Frogger X is this to the frog minibosses, which in turn are this to the frog mooks.
** [[spoiler:Hauntrock: Li'l Haunts, more or less.]]


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* UndergroundMonkey: Keepers, Darknuts, Wizzrobes, Moblins, River Zoras, and Ball and Chain Soldiers all have multiple variants. Interestingly, the second Darknut variant you encounter is *less* durable than the first, although it's faster.

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* FrickinLaserBeams: The Incinerator spell plays with this. The laser itself works normally, but it doesn't do any damage on its own; instead, the damage is dealt by the trail of flames it leaves behind, which only appear well after the laser has moved away from their position.



* InterfaceSpoiler: Subverted. The subscreen may give one the impression that there are 8 abnormal-weather drops, but there are only 7; the bottom-right slot of their space is for [[spoiler:a miasma token obtained by defeating Olsov in the Solot Necropolis]].

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* InterfaceSpoiler: Subverted. Subverted in two places on the subscreen.
**
The subscreen right side may give one the impression that there are 8 abnormal-weather drops, but there are only 7; the bottom-right slot of their space is for [[spoiler:a miasma token obtained by defeating Olsov in the Solot Necropolis]].Necropolis]].
** The item space to the right of the Lens cannot be filled. [[WordOfGod According to Evan]], this was in case he thought of anything else to add in an update.



* MacGuffin: Orbs and Sun Tower keys. Each Orb grants you a new power or ability when charged by defeating a key guardian. [[spoiler:The Gray Orb is optional; Gaius left it in the fountain near your home, but you'll need all 20 Naturia Feathers to claim it. It halves all damage you receive.]]

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* MacGuffin: Orbs Orbs, tablets, and Sun Tower keys. Each Orb grants you a new power or ability when charged by defeating a key guardian. [[spoiler:The Gray Orb is optional; Gaius left it in the fountain near your home, but you'll need all 20 Naturia Feathers to claim it. It halves all damage you receive.]]]] Similarly, each tablet lets you fight an elemental spirit to gain a new spell, and [[spoiler:you'll need them all for the Golden Ending]].

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* SuspiciousVideogameGenerosity: Most shadow puddles are within one or two screens of a boss.



** Frogger X ''could'' just hold on to his immunities and be completely invulnerable (unless you abused a certain glitch), but he'll always use his black hole attack as soon as he has enough for it.

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** Frogger X ''could'' just hold on to his immunities and be completely invulnerable (unless you abused a certain glitch), invulnerable, but he'll always use his black hole attack as soon as he has enough for it.



* TeleportSpam: Synapse and (to a lesser extent) Ice and Lightning Wizzrobes.

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* TeleportSpam: Synapse Synapse, Frogger X, and (to a lesser extent) Ice and Lightning Wizzrobes.
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* IdiosyncraticDifficultyLevels: Easy, Normal, Stronger, and Swindling[[note:a reference to Evan's old streaming group]]. You can switch between them at any time, and the only difference between them is in the damage you take.

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* IdiosyncraticDifficultyLevels: Easy, Normal, Stronger, and Swindling[[note:a Swindling[[note]]a reference to Evan's old streaming group]].group[[/note]]. You can switch between them at any time, and the only difference between them is in the damage you take.

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** Frogger X plays with this; he progresses through four sets of attacks as he loses health, with each roughly separated by his black-hole attack, but he'll generally hit the threshold for a new attack pattern shortly ''before'' maxing out his immunities.



** Frogger X plays with this; he progresses through four sets of attacks as he loses health, with each roughly separated by his black-hole attack, but he'll generally hit the threshold for a new attack pattern shortly ''before'' maxing out his immunities.
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* {{Prequel}}: [[spoiler:This is the origin story of both of ''Isle of Rebirth'''s Bonus Bosses.]]

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* {{Prequel}}: [[spoiler:This is the origin story of both of ''Isle of Rebirth'''s major Bonus Bosses.]]
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* MacGuffins: Orbs and Sun Tower keys. Each Orb grants you a new power or ability when charged by defeating a key guardian. [[spoiler:The Gray Orb is optional; Gaius left it in the fountain near your home, but you'll need all 20 Naturia Feathers to claim it. It halves all damage you receive.]]

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* MacGuffins: MacGuffin: Orbs and Sun Tower keys. Each Orb grants you a new power or ability when charged by defeating a key guardian. [[spoiler:The Gray Orb is optional; Gaius left it in the fountain near your home, but you'll need all 20 Naturia Feathers to claim it. It halves all damage you receive.]]
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''Umbral Cloud'' is the second VideoGame/ZeldaClassic quest made by [=Evan20000=]. Unlike the first, ''VideoGame/IsleOfRebirth'', this one does not feature Link, Zelda, or the Triforce at all, instead taking place in the land of the Solots. This land was once bathed in a dark miasma that exerts strange effects on the Solots; most who were exposed died, and others became shadow creatures known as Shades (but mostly retained their original personalities). The miasma has been thinning since then, allowing the remaining Solots to survive, but the Shades rely on its protection from the sun, whose light [[WeakenedByTheLight burns them on contact]]. One Shade, Olsov, is searching for the keys to the Sun Tower to ask the Sun Spirit, Horizon, about this problem. Until recently, his adopted son, [[BigBrotherMentor Gaius]], has been helping him, but Gaius has fallen ill; it is now up to Gaius' younger brother, [[PlayerCharacter Sasic]], to hunt down the keys.

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''Umbral Cloud'' is the second VideoGame/ZeldaClassic quest made by [=Evan20000=]. Unlike the first, ''VideoGame/IsleOfRebirth'', this one does not feature Link, Zelda, or the Triforce at all, instead taking place in the land of the Solots. This land was once bathed in a dark miasma that exerts strange effects on the Solots; most who were exposed died, and others became shadow creatures known as Shades (but mostly retained their original personalities). The miasma has been thinning since then, allowing the remaining Solots to survive, but the Shades rely on its protection from the sun, whose light [[WeakenedByTheLight burns them on contact]]. One Shade, Olsov, is searching for the keys to the Sun Tower to ask certain that the Sun Spirit, Horizon, about this problem. has something to do with this, so he is trying to get into her home, the Sun Tower. Until recently, his adopted son, [[BigBrotherMentor Gaius]], has been helping him, but Gaius has fallen ill; it is now up to Gaius' younger brother, [[PlayerCharacter Sasic]], to hunt down the keys.
keys to the tower.

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* ForegoneConclusion: The quest acknowledges this by denoting Ending C the "True Ending." [[spoiler:As of ''Isle of Rebirth'', Tartaros is sealed away by angels; Sasic still aims to defeat him for good, but Link can beat him to the punch.]]

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* ForegoneConclusion: The quest acknowledges this by denoting Ending C the "True Ending." [[spoiler:As of ''Isle of Rebirth'', Tartaros is has been sealed away by angels; Sasic still aims to defeat him for good, but Link can beat him to the punch.]]



* MarathonBoss: Frogger X. He gains immunity to your attacks as he's hit with them; when he gains 8 immunities, he burns them in a black-hole attack, and the cycle is repeated. This must be done a number of times before he's defeated, and he can heal himself whenever he's below 50% health.



** For that matter, [[spoiler:Horizon herself. She sees the destruction of the Shades as a necessary evil in saving the earth from Tartaros. In Ending A, things go her way; in Ending C, she's killed by Sasic and Tartaros, the latter of whom is sealed away and (potentially) defeated later on by Link in ''Isle of Rebirth'']].

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** For that matter, [[spoiler:Horizon herself. She sees the destruction of the Shades as a necessary evil in saving the earth from Tartaros. In Ending A, things go her way; in Ending C, she's killed by Sasic and Tartaros, the latter of whom is eventually sealed away and (potentially) defeated later on by Link in ''Isle of Rebirth'']].
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* GodAndSatanAreBothJerks: [[spoiler:If either Horizon or Tartaros prevails over the other, it would mean the end of the Shades and Solots, respectively. Needless to say, Sasic arrives at this conclusion soon after learning the whole truth.]]

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* GodAndSatanAreBothJerks: [[spoiler:If either Horizon or Tartaros prevails over the other, it would mean the end of the Shades and Solots, respectively. Horizon has no qualms about this if it means eradicating Tartaros, who has no qualms about it ''whatsoever''. Needless to say, Sasic arrives at this conclusion soon after learning the whole truth.]]

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* NoHoldsBarredBeatdown: Frogger X will deliver one to you if he rams into you during his final phase.



* OneHitKill: Frogger X's black hole attack is effectively this on Swindling difficulty.

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* OneHitKill: Frogger X's black hole attack is effectively this on Swindling difficulty. His NoHoldsBarredBeatdown attack is ''unquestionably'' this on ''any'' difficulty.
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* GodzillaThreshold: Anything that doesn't outright ''require'' you to use Quake but is tough enough to drive you to. This spell drops giant boulders from the sky that are likely to hit you as well as whatever you're trying to beat, and they hit about as hard as you'd expect.
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''Umbral Cloud'' is the second VideoGame/ZeldaClassic quest made by [=Evan20000=]. Unlike the first, ''VideoGame/IsleOfRebirth'', this one does not feature Link, Zelda, or the Triforce at all, instead taking place in the land of the [[AmbiguouslyHuman presumably human]] Solots. This land was once bathed in a dark miasma that exerts strange effects on the Solots; those who were heavily exposed died, and those who received only moderate exposure became a race of shadow beings known as Shades. The miasma has been thinning since then, allowing the remaining Solots to survive, but the Shades rely on its protection from the sun, whose light [[WeakenedByTheLight burns them on contact]]. One Shade, Olsov, is searching for the keys to the Sun Tower to ask the Sun Spirit, Horizon, about this problem. Until recently, his adopted son, [[BigBrotherMentor Gaius]], has been helping him, but Gaius has now fallen ill; it is now up to Gaius' younger brother, [[PlayerCharacter Sasic]], to hunt down the keys.

to:

''Umbral Cloud'' is the second VideoGame/ZeldaClassic quest made by [=Evan20000=]. Unlike the first, ''VideoGame/IsleOfRebirth'', this one does not feature Link, Zelda, or the Triforce at all, instead taking place in the land of the [[AmbiguouslyHuman presumably human]] Solots. This land was once bathed in a dark miasma that exerts strange effects on the Solots; those most who were heavily exposed died, and those who received only moderate exposure others became a race of shadow beings creatures known as Shades.Shades (but mostly retained their original personalities). The miasma has been thinning since then, allowing the remaining Solots to survive, but the Shades rely on its protection from the sun, whose light [[WeakenedByTheLight burns them on contact]]. One Shade, Olsov, is searching for the keys to the Sun Tower to ask the Sun Spirit, Horizon, about this problem. Until recently, his adopted son, [[BigBrotherMentor Gaius]], has been helping him, but Gaius has now fallen ill; it is now up to Gaius' younger brother, [[PlayerCharacter Sasic]], to hunt down the keys.



* CastingAShadow: Comes naturally to many Shades (for obvious reasons), but [[spoiler:Olsov]] is particularly proficient in this. You can be, too, but not until you unlock Nightwave Pulse. [[spoiler:It's all technically Tartaros' power, though.]]

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* CastingAShadow: Comes naturally to many Shades (for obvious reasons), but [[spoiler:Olsov]] is particularly proficient in this.this, as would likely be expected of [[spoiler:a Shade]] in combat. You can be, too, but not until you unlock Nightwave Pulse. [[spoiler:It's all technically Tartaros' power, though.]]



** Near the beginning of the quest, Saiya tells Sasic that she doesn't trust Olsov, adding that he's "not their real father," but Sasic insists that Olsov loves them just as any "real" father would. [[spoiler:They're both right. Olsov really does love all of his kids, but his plan to save the Shades hinges on sacrificing Saiya.]]

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** Near the beginning of the quest, Saiya tells Sasic that she doesn't trust Olsov, adding that he's "not still feels weird calling Olsov their real father," father, but Sasic insists that Olsov loves them just as any "real" father would. [[spoiler:They're both right.it will come more naturally with time. [[spoiler:Both of their apparent intuitions are correct. Olsov really does love all of his kids, but his plan to save the Shades hinges on sacrificing Saiya.]]
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''Umbral Cloud'' is the second VideoGame/ZeldaClassic quest made by [=Evan20000=]. Unlike the first, ''VideoGame/IsleOfRebirth'', this one does not feature Link, Zelda, or the Triforce at all, instead taking place in the land of the [[AmbiguouslyHuman presumably human]] Solots. This land was once bathed in a dark miasma that exerts strange effects on the Solots; those who were heavily exposed died, and those who received only moderate exposure became a race of shadow beings known as Shades. The miasma has been thinning since then, allowing the remaining Solots to survive, but the Shades rely on its protection from the sun, whose light [[WeakenedByTheLight burns them on contact]]. One Shade, Olsov, is searching for the keys to the Sun Tower to ask the Sun Spirit, Horizon, about this problem. Until recently, his adopted son, [[BigBrotherMentor Gaius]], has been helping him, but Gaius has now fallen ill; it is now up to Gaius' younger brother, [[PlayerCharacter Sasic]], to hunt down the keys.

The quest is known for its difficulty (even relative to its predecessor) and diverse plethora of boss fights. As with Evan's first quest, this one allows you to choose a difficulty setting at the start, but it also allows you to switch between them at any time. Download it [[http://www.purezc.net/index.php?page=quests&id=592 here]].

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!! This game provides examples of:

* AttackTheTail: Kholdorm's second phase.
* BarrierChangeBoss:
** [[spoiler:Tartaros]] shifts [[spoiler:his]] weakness every three attacks when in [[spoiler:his]] true form (except when using Darkness). This number decreases as [[spoiler:he]] loses health.
** Frogger X becomes immune to each of your attack elements (including neutral) as he's hit with them. Fortunately, making him immune to everything triggers an attack that resets his barrier.
* TheBattleDidntCount: [[spoiler:Olsov]] in the Solot Necropolis, if you win.
* BeamSpam: [[spoiler:Horizon]].
* BigBad: [[spoiler:Tartaros]].
* BigBrotherMentor: Gaius appears to have been this to Sasic before falling ill.
* BigGood: Horizon, [[spoiler:unless you ask the Shades]].
* BlackScreenOfDeath: [[spoiler:Tartaros]]' only Darkness attack is essentially a [[Franchise/StreetFighter Raging Demon]] that leaves you with no stamina and minimal HP if it connects.
* BlueAndOrangeMorality: [[spoiler:Horizon sees the miasma as such a blight on the world that dispelling it is well worth killing the Shades. Subverted in that she's not that far off; the miasma itself isn't evil, per se, but its source most certainly is.]]
* BodyHorror: [[spoiler:Tartaros]], as before.
* BonusBoss: The elemental spirits (minus [[spoiler:Tartaros]]) and Frogger X.
* BossArenaIdiocy: Hauntrock's third phase can only be damaged by making it land on spikes when it jumps.
* BossArenaUrgency:
** Seism's jumping attacks break the floor tiles in his room, revealing spike traps underneath.
** Inverted by Hauntrock. Once its hands are destroyed, the battle cannot progress until it smashes a hole in the floor and falls through.
* BossGame: ''Almost''. It's technically a {{Metroidvania}}, but, on top of the story bosses, most areas have two minibosses and a BonusBoss, and the map is fairly small.
* BraggingRightsReward:
** Defeating [[spoiler:Olsov]] in the Solot Necropolis is rewarded with a miasma token that does nothing but fill an inventory space.
** The reward for defeating Frogger X, this quest's ultimate BonusBoss, is [[spoiler:a single Rupee]].
* TheCameo:
** Keepers, Li'l Haunts, and a Wizoob from ''VideoGame/TheBindingOfIsaac'' all appear in this quest. The former two are regular enemies, and the latter is [[spoiler:Hauntrock's final form]].
** Six witches resembling [[VideoGame/TheLegendOfZeldaOcarinaOfTime Twin]][[VideoGame/TheLegendOfZeldaOracleGames rova]] serve as minibosses, and [[VideoGame/TheLegendOfZeldaOracleGames Moosh]] is the Wind Spirit.
* CaptainErsatz: Subverted by [[spoiler:Tartaros]], whose resemblance to [[spoiler:''The Binding of Isaac'''s Satan]] is much weaker than [[spoiler:in ''Isle of Rebirth'']].
* CastingAShadow: Comes naturally to many Shades (for obvious reasons), but [[spoiler:Olsov]] is particularly proficient in this. You can be, too, but not until you unlock Nightwave Pulse. [[spoiler:It's all technically Tartaros' power, though.]]
* ChildrenAreInnocent: Saiya.
* CombatTentacles: Well, the ones Ferox uses are probably better described as Combat ''Tendrils'', but they still fit.
* DangerousForbiddenTechnique: Nightwave Pulse. It's essentially a SmartBomb, and using it on [[spoiler:Horizon]] (as intended) [[spoiler:kills her, destroys the sun, and releases Tartaros]].
* DarkerAndEdgier: In relation to its parent franchise, given the nature of the miasma and [[spoiler:its source, Tartaros]].
* DealWithTheDevil: [[spoiler:Tartaros lends Sasic his power, claiming that using it will allow him to stop Horizon without killing Saiya. This is true, but ''Horizon'' is killed instead, allowing Tartaros to smother the world in darkness. This wouldn't harm the Shades, but it would spell the end for the Solots, so Sasic tries to stop him as well.]]
* DidYouJustPunchOutCthulhu: Arguably any of the elemental spirit fights, but especially when you defeat [[spoiler:Tartaros]].
* DiscOneNuke: Defeating Gaius in your first duel with him allows you to fight Seism early, and Ferox can be fought as soon as you've collected the 99 Rupees to buy its tablet. Both of their spells are incredibly powerful, and Seism is fairly easy to defeat for an elemental spirit, especially once you have the Hookshot. (Ferox, while tougher, can be defeated with Seism's spell - or, if you're up for a challenge, just the basic staff - and a good deal of patience and luck.)
* EldritchAbomination: [[spoiler:Tartaros]] is somewhere between this and the SatanicArchetype he is [[spoiler:in ''Isle of Rebirth'']].
* ElementalRockPaperScissors: Each of the elemental spirits' spells is strong against one other element. The exceptions are Ice, which is strong against both Nature and Fire due to the Water spell being purely defensive, and Darkness, which [[spoiler:is the element of Tartaros, whose weakness shifts with the power he's using, and strong against Horizon's element, Light]]. Use the water shield with caution, as it is not exempt from this.
* EnemyScan: One optional item lets you see enemy HP, but decreases your Stamina regeneration while it's active. [[spoiler:It doesn't work in Hopeless Boss Fights.]]
* {{Expy}}: The Shades are highly reminiscent of the [[VideoGame/TheLegendOfZeldaTwilightPrincess Twili]] in all but name and appearance.
* FinalBoss: [[spoiler:Olsov, Horizon, or Tartaros, depending on the ending.]]
* FinalExamBoss: [[spoiler:Tartaros]] and Frogger X each count in their own way. The former is a BarrierChangeBoss that can shift among all of your elements, and the latter becomes immune to anything he's hit with until he's been hit with everything possible, forcing you to use all of your abilities [[WordOfGod to their fullest potential]].
* ForegoneConclusion: The quest acknowledges this by denoting Ending C the "True Ending." [[spoiler:As of ''Isle of Rebirth'', Tartaros is sealed away by angels; Sasic still aims to defeat him for good, but Link can beat him to the punch.]]
* {{Foreshadowing}}:
** Near the beginning of the quest, Saiya tells Sasic that she doesn't trust Olsov, adding that he's "not their real father," but Sasic insists that Olsov loves them just as any "real" father would. [[spoiler:They're both right. Olsov really does love all of his kids, but his plan to save the Shades hinges on sacrificing Saiya.]]
** The rain-dancing Shade uses Tingle's magic words to do his work, claiming that he stole them from "some fruitcake in green." [[spoiler:This quest does take place in the ''Zelda'' universe after all; in fact, it's a prequel to ''Isle of Rebirth''.]]
** Olsov disappears from the Sun Tower entrance the moment you learn something he might find important. [[spoiler:What you learn is that awakening Horizon would kill all of the Shades. It's a subversion; Olsov doesn't intend to do that, but he's hiding his real intentions from you because what he ''is'' doing (namely, delaying Horizon's return) requires sacrificing Saiya.]]
** The item that tells you how much health enemies have left doesn't work when fighting [[spoiler:Olsov]] in the Solot Necropolis. [[spoiler:It's a Hopeless Boss Fight.]]
* GettingCrapPastTheRadar: A subtle case. In ''VideoGame/IsleOfRebirth'', [[spoiler:Moosh]] was a BonusBoss whose attacks were mostly in reference to [[TheFoodPoisoningIncident the infamous Haribo gummy bears]]. In this quest, [[spoiler:he's the ''Wind'' Spirit]].
* GodAndSatanAreBothJerks: [[spoiler:If either Horizon or Tartaros prevails over the other, it would mean the end of the Shades and Solots, respectively. Needless to say, Sasic arrives at this conclusion soon after learning the whole truth.]]
* GoForTheEye: Neptune.
* GoldenEnding: Ending C, which requires [[spoiler:giving Gaius medicine before collecting all of the Sun Tower keys, collecting all elemental spells, and then casting Nightwave Pulse on Horizon before her room goes dark]].
* GoodAllAlong: Those who have played through ''VideoGame/IsleOfRebirth'' probably know [[spoiler:never to trust the man who sends you on your quest]]. In this case, [[spoiler:Olsov]] appears to be evil for most of the last half of the story, but [[spoiler:he's really just a Well-Intentioned Extremist who sees no way to stop Horizon other than sacrificing his daughter]].
* HarmlessFreezing: Occurs whenever you're hit with an ice attack. There's no way to break out quickly, and you're likely to be hit several more times before you can move again.
* HoistByHisOwnPetard:
** Trinexx's fire and ice heads can only be damaged by each other's attacks. Fortunately, you can use the Hookshot to pull them around.
** The boulders dropped by Quake deal heavy damage to you and enemies alike, and there's no way to aim them. Use it at your own risk.
* HopelessBossFight:
** The duel with Gaius at the start of the quest. Winning allows you early access to the Earth Tablet, but it's neither required nor easy.
** [[spoiler:Olsov]] isn't meant to be defeated in the Solot Necropolis, but it's possible; doing so earns you a BraggingRightsReward.
** In Ending A, [[spoiler:Horizon]] instantly kills you when you enter [[spoiler:her]] chamber.
* HPToOne: [[spoiler:Tartaros]]' darkness attack.
* AnIcePerson: Hera.
* IdiosyncraticDifficultyLevels: Easy, Normal, Stronger, and Swindling[[note:a reference to Evan's old streaming group]]. You can switch between them at any time, and the only difference between them is in the damage you take.
* InterfaceScrew: The screen distorts for several seconds whenever you're hit with a lightning attack.
* InterfaceSpoiler: Subverted. The subscreen may give one the impression that there are 8 abnormal-weather drops, but there are only 7; the bottom-right slot of their space is for [[spoiler:a miasma token obtained by defeating Olsov in the Solot Necropolis]].
* JumpPhysics: The wind spell is essentially a high jump that damages anything underneath you while you're in the air.
* KillEmAll: [[spoiler:Ending A. Every member of Olsov's family dies, followed shortly afterward by the rest of the Shades.]]
* KillItWithFire: Everything Pyron throws at you, as well as the laser spell you get from him.
* KillItWithIce: Same as above, but replace "Pyron," "laser," and "him" with "Hera," "charged frost shockwave," and "her," respectively.
* KillTheCutie: [[spoiler:Saiya]] in Endings A (by [[spoiler:Horizon]]) and B (by [[spoiler:Sasic]]).
* LethalJokeWeapon: The flail. It's hard to use, and it drains a good deal of stamina while in use, but it's incredibly powerful and has some use against certain bosses.
* LuckBasedMission: Frogger X's second set of attacks includes both the time spell and his usual jumping attack. If he uses them consecutively in that order, and if he's already immune to everything you could reliably hit him with to cancel the former, expect to get hit (and possibly killed) no matter what you do.
* MacGuffins: Orbs and Sun Tower keys. Each Orb grants you a new power or ability when charged by defeating a key guardian. [[spoiler:The Gray Orb is optional; Gaius left it in the fountain near your home, but you'll need all 20 Naturia Feathers to claim it. It halves all damage you receive.]]
* ManEatingPlant: Ferox.
* MarathonBoss: Frogger X. He gains immunity to your attacks as he's hit with them; when he gains 8 immunities, he burns them in a black-hole attack, and the cycle is repeated. This must be done a number of times before he's defeated, and he can heal himself whenever he's below 50% health.
* MeaningfulName: With the exceptions of Moosh and Hera, each spirit's name ([[DishingOutDirt Seism]], [[MakingASplash Neptune]], [[PlayingWithFire Pyron]], [[ManEatingPlant Ferox]], [[ShockAndAwe Synapse]], [[ThePowerOfTheSun Horizon]], [[spoiler:Tartaros]]) corresponds to its element and/or nature in some way.
* {{Metroidvania}}
* MultipleEndings: Officially designated Endings A through C, in order from worst to best.
** Ending A: [[spoiler:Gaius succumbs to his illness. Sasic fights Olsov to the death and wins, only to be obliterated by Horizon. A short funeral is held for their family before Horizon awakens and kills all of the Shades. Occurs if you collect all Sun Tower keys before giving Gaius the shaman's medicine.]]
** Ending B: [[spoiler:Gaius interrupts Sasic's fight with Olsov, and Olsov gives Sasic the Abyss Tablet, which protects him from Horizon's first attack. Sasic tries to save his sister, but is ultimately forced to kill her to return Horizon to her slumber. Olsov, Gaius, and Sasic meet outside the tower to discuss a longer-term solution to the Horizon problem. Occurs if you give Gaius medicine in time and defeat Horizon by normal means.]]
** Ending C: [[spoiler:Sasic kills Horizon and saves Saiya, but Tartaros reveals himself to be the source of the miasma and explains that Sasic just helped him smother the world in darkness, which would make all Solots either become Shades or die. Sasic discovers Tartaros' identity as the Fallen Spirit and defeats him, but this does not thin the miasma; he sets out on another quest to track down Tartaros once more and save both the Solots and the Shades. Occurs if you use Nightwave Pulse on Horizon's first phase; this spell is unlocked by bringing all 7 of the other spells to the room in front of the Sun Tower's final chamber.]]
* OminousLatinChanting: [[spoiler:Tartaros]]' theme.
* OneHitKill: Frogger X's black hole attack is effectively this on Swindling difficulty.
* PestController: Ferox can spit out bugs that chase you. The spell it gives you on defeat allows you to summon your own swarm.
* PoorCommunicationKills: [[spoiler:Olsov never even considers that Sasic and Gaius may be able to help him find a way to save the Shades without killing Saiya (which is exactly what Sasic does in Ending C). If Gaius is alive when you fight Olsov in the Sun Tower, he'll call him out on this; otherwise, Sasic kills Olsov, Horizon kills Sasic and Saiya, and Horizon's awakening kills the rest of the Shades.]]
* {{Prequel}}: [[spoiler:This is the origin story of both of ''Isle of Rebirth'''s Bonus Bosses.]]
* RareRandomDrop: Several enemies have unique drops that can only be obtained in abnormal weather. Most of them can be sold to some specific NPCs, or given to others in exchange for tablets or unique weapons; the only exception is the Rain Amulet, which one NPC can use to trigger abnormal weather whenever you like.
* RockMonster: Seism and Hauntrock.
* RunningGag: ''VideoGame/IsleOfRebirth'' had one of providing you with one Rupee as a reward for clearing specific tough rooms of enemies. This quest carries on the tradition when [[spoiler:you defeat Frogger X]].
* SatanicArchetype: [[spoiler:Tartaros]] is more of an EldritchAbomination [[spoiler:this time around]], but [[spoiler:he still resembles Satan from ''The Binding of Isaac'', his theme consists largely of Ominous Latin Chanting, and the other spirits refer to him as the "Fallen Spirit" and a traitor.]]
* TheScottishTrope: [[spoiler:Horizon]] appears to treat [[spoiler:Tartaros' name]] this way, referring to [[spoiler:him]] only with highlighted third-person pronouns (indicating emphasis).
* SeeminglyHopelessBossFight: [[spoiler:Tartaros]]' true form is invincible when it first appears; to win, you first need to survive until [[spoiler:the other Spirits recognize your strength and charge you up with their remaining power]].
* SequentialBoss:
** All of the orb guardians, although Hauntrock is the worst offender.
** [[spoiler:Tartaros]] has two forms, the stronger of which you can't harm without [[spoiler:the aid of the other elemental spirits]].
* ShockAndAwe: Synapse, Lightning Wizzrobes, the undead witches, Hauntrock, [[spoiler:Tartaros]], and Frogger X. Sasic, too, once he defeats the former.
** Frogger X plays with this; he progresses through four sets of attacks as he loses health, with each roughly separated by his black-hole attack, but he'll generally hit the threshold for a new attack pattern shortly ''before'' maxing out his immunities.
* SmartBomb: Nightwave Pulse is effectively this. It hits the entire screen at once, deals damage heavy enough to take out all regular enemies, and can even [[spoiler:kill Horizon in one hit without harming her vessel, Saiya]]... but it takes some time to charge and consumes ''five'' units of stamina when cast. (For reference, that's how many you start with, and fifteen is the maximum.)
* SpinAttack: Usable after you charge the Green Orb. Unlike Link's, it costs a bit of Stamina but allows you to move a short distance while spinning.
* TacticalSuicideBoss: ''Very'' common in this quest.
** Trinexx is initially invulnerable to everything but its own attacks. Not all of its own attacks can be used to hurt it, and each of its elemental heads has to detach the other before they're both destroyed. It would be undefeatable if it only ever attacked with one head.
** Hauntrock. In addition to the BossArenaIdiocy mentioned above, only two of its first phase's three attacks expose its palms, which are its only weak points.
** Ferox is invincible as long as its mouths are closed. Similarly, Pyron and Neptune can only be harmed when they surface, and Moosh is only vulnerable when he's on the ground. Ferox only opens its mouths to spit seeds, energy, or bugs at you; Pyron and Moosh can summon mooks and stay out of your reach as long as the mooks remain; and Neptune is an aquatic eyeball with no apparent need to breathe air. None of them have any reason to expose themselves, but they always do at regular intervals.
** Frogger X ''could'' just hold on to his immunities and be completely invulnerable (unless you abused a certain glitch), but he'll always use his black hole attack as soon as he has enough for it.
* TakeOverTheWorld: More or less the goal of [[spoiler:Tartaros]].
* TeleportSpam: Synapse and (to a lesser extent) Ice and Lightning Wizzrobes.
* TrueFinalBoss: [[spoiler:Tartaros]].
* TurnsRed: The elemental spirits, [[spoiler:Tartaros]]' true form, and (in Ending A) [[spoiler:Olsov]] in the Sun Tower all change their attack patterns as they take damage. Pyron, Ferox, and [[spoiler:Olsov]] are probably the most straightforward examples, though.
* UtopiaJustifiesTheMeans: [[spoiler:Horizon sees the death of all Shades as an unfortunate but inevitable side effect of stopping Tartaros and saving the earth.]]
* TheVeryDefinitelyFinalDungeon: The Sun Tower.
* WalkingSpoiler:
** It's hard to know much about Horizon without knowing that [[spoiler:she's chosen Saiya as a vessel for her return, which would kill all the Shades, and that Olsov adopted Saiya and her brothers as part of a plan to stop her that involves sacrificing Saiya]].
** Knowing that [[spoiler:Tartaros]] is even ''in'' this quest spoils the fact that [[spoiler:it and ''Isle of Rebirth'' are on the same timeline]], and it's hard to go much further than that without spoiling that [[spoiler:he's the Big Bad, the True Final Boss, and the source of the miasma]].
* WaveMotionGun: [[spoiler:Horizon]] ''loves'' these. [[spoiler:Tartaros]] gets one, too, but it's a lightning attack.
* WeakenedByTheLight: Direct exposure to sunlight sets Shades on fire, although they can handle it when it's filtered through the miasma. Possessing the charged Red Orb renders Sasic immune to this effect, but not to solar magic attacks.
* WeatherManipulation: Giving a Rain Amulet to one particular Shade allows him to create abnormal weather the world over (minus the Eastern Valley) for several minutes.
* WellIntentionedExtremist:
** [[spoiler:Olsov. When Horizon chose Saiya as her vessel for awakening, he adopted Saiya and her brothers, Sasic and Gaius, intending to sacrifice her to stop Horizon. However, he tells Sasic that he truly did care for the children the whole time and lamented Saiya's inevitable fate every day, and his actions in most endings back this up.]]
** For that matter, [[spoiler:Horizon herself. She sees the destruction of the Shades as a necessary evil in saving the earth from Tartaros. In Ending A, things go her way; in Ending C, she's killed by Sasic and Tartaros, the latter of whom is sealed away and (potentially) defeated later on by Link in ''Isle of Rebirth'']].
* WhamEpisode: As soon as you pick up the final Sun Tower key, [[spoiler:Saiya runs in screaming about how Olsov is acting crazy and trying to kidnap her. Olsov appears, warps her away somewhere, and tells Sasic to give him the keys. Sasic refuses, knowing what will happen if Horizon wakes up; they fight, and Olsov eventually takes the keys to the Sun Tower and warns Sasic not to follow him. Also, if Gaius hasn't been given medicine by this time, he dies of his illness.]]
* WhamLine: When you collect the second orb from the hermit in the desert, he warns you that [[spoiler:Horizon is asleep, and awakening her would doom the Shades]].
* WowingCthulhu: [[spoiler:Tartaros]] is impressed by your power if you defeat [[spoiler:him]].

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