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* EnemyDetectingRadar: Part of the HUD includes an arrow that points to the nearest Earthling (turning into a flashing red circle if they're somewhere on-screen.) When all Earthlings are captured, it points to the rocket at the end of the level, instead. Can apply also to the Funk Radar in regards to the ghost cow if it's gone invisible, as well as any other Earthlings if they're hiding in anything.

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* EnemyDetectingRadar: Part of the HUD includes an arrow that points to the nearest Earthling (turning into a flashing red circle bulb if they're somewhere on-screen.) When all Earthlings are captured, it points to the rocket at the end of the level, instead. Can apply also to the Funk Radar in regards to the ghost cow if it's gone invisible, as well as any other Earthlings if they're hiding in anything.
Tabs MOD

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dewicking disambiguated trope


* FakeBalance: Earl has a little more health, but Toejam walks a little faster, which is more valuable for getting around and avoiding damage in the first place. The difference in stats is slight either way though.

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trope split


* IllTimedSneeze: Though it's incredibly rare (as in, once every few games), [=ToeJam=] and/or Earl may randomly sneeze while sneaking, alerting any nearby enemies to their presence.



* SneezeOfDoom: Though it's incredibly rare (As in, once every few games), [=ToeJam=] and/or Earl may randomly sneeze while sneaking, alerting any nearby enemies to their presence.
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* InnocentlyInsensitive: The first time you ring Jerome's doorbell, he'll ask if you brought the Earthlings to Funkotron. Your player character says "[[NonAnswer Sort of]]." to which Jerome says he'd hate to be in your shoes.
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In December 2022, a [[https://www.hollywoodreporter.com/movies/movie-news/toejam-and-earl-movie-in-the-works-stephen-curry-exclusive-1235275179/ film adaptation]] was announced to be in the works at Creator/Amazon Studios.

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In December 2022, a [[https://www.hollywoodreporter.com/movies/movie-news/toejam-and-earl-movie-in-the-works-stephen-curry-exclusive-1235275179/ film adaptation]] was announced to be in the works at Creator/Amazon Studios.Creator/AmazonStudios.
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In December 2022, a [[https://www.hollywoodreporter.com/movies/movie-news/toejam-and-earl-movie-in-the-works-stephen-curry-exclusive-1235275179/ film adaptation]] was announced to be in the works at [[Creator/PrimeVideo Amazon Studios]].

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In December 2022, a [[https://www.hollywoodreporter.com/movies/movie-news/toejam-and-earl-movie-in-the-works-stephen-curry-exclusive-1235275179/ film adaptation]] was announced to be in the works at [[Creator/PrimeVideo Amazon Studios]].Creator/Amazon Studios.
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In December 2022, a [[https://www.hollywoodreporter.com/movies/movie-news/toejam-and-earl-movie-in-the-works-stephen-curry-exclusive-1235275179/ film adaptation]] was announced to be in the works at [[Creator/PrimeVideo Amazon Studios]].
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* SymmetricEffect: All gifts are shared in a two player game when both aliens are on the scene. This is great when the present in question is a level up or free life, not so much when it's a "bummer." The exception to this is the Randomizer gift, which will affect both players' inventories no matter where they are.
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* PlanetOfHats: The series centers on the inhabitants of Funkotron, a planet where everyone is funky and tends to use [[TotallyRadical radical lingo]].
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* NonLethalBottomlessPits: Fall off an edge, and you respawn inland at the minor cost of some health. However, devils who cannot be converted to funk will respawn near you.

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* NonLethalBottomlessPits: Fall off an edge, and you respawn inland at the minor cost of some health. However, devils who cannot be converted to funk will respawn near you.follow you back.
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* NonLethalBottomlessPits: Fall off an edge, and you respawn inland at the minor cost of some health. However, devils who cannot be converted to funk will respawn near you.
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disambig page, not a trope


* EverythingsBetterWithCows: The ghost cow, which can possess and immobilize you if it gets too close.
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If there's no carry-over between games, then it isn't a roguelite, it's a roguelike.


* {{Roguelike}}: Plays like a game in the rogue-lite sub-genre that would be named years later, though a game takes more time than a typical rogue-lite, and there is no carry-over between games. In Random World, [[RandomlyGeneratedLevels each level is randomly generated]], along with the enemies therein and the locations of presents. In Fixed World, all of these things have set forms and locations. Also, you have to climb up floors, you gain experience points, and presents are challenging to identify. Lots of the presents are bad, including one that re-randomizes all the presents, including itself!

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* {{Roguelike}}: Plays like a game in the rogue-lite sub-genre that would be named years later, though a game takes more time than a typical rogue-lite, and there is no carry-over between games.later. In Random World, [[RandomlyGeneratedLevels each level is randomly generated]], along with the enemies therein and the locations of presents. In Fixed World, all of these things have set forms and locations. Also, you have to climb up floors, you gain experience points, and presents are challenging to identify. Lots of the presents are bad, including one that re-randomizes all the presents, including itself!
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* NewJackSwing: Alongside pure hip hop, all 4 games' soundtracks are influenced by new jack swing heavily. It was met with a positive response for the first two games, but ''Mission To Earth'' was criticized for the dated-sounding new jack production.

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* NewJackSwing: Alongside pure hip hop, all 4 games' soundtracks are heavily influenced by new jack swing heavily. swing. It was met with a positive response for the first two games, but when the genre was contemporary. The new jack style was heavily criticized in ''Mission To Earth'' for being dated, with Game Informer specifically likening it to 90s time capsules ''Series/InLivingColor'' and ''Series/TheFreshPrinceOfBelAir''. Reviews of ''Back in the Groove'', released at a time when 90s nostalgia was criticized strong, took things full circle and praised the soundtrack for the dated-sounding new jack production. its retro vibe.
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->"Greetings and various apropos felicitations. My name is [=ToeJam=], and this is my homeboy, Big Rappin' Earl. Yo, say wassup, Earl."\\
"Yo, wassup?"
-->-- 1991 promo rap
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In late February 2015, series creator Greg Johnson announced a fourth game in the series, ''Back in the Groove'', that was [[https://www.kickstarter.com/projects/1578116861/toejam-and-earl-back-in-the-groove/ successfully funded]] on Website/{{Kickstarter}}. It was released in March of 2019, and is a return to the style of the original game.

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In late February 2015, series creator Greg Johnson announced a fourth game in the series, ''Back in the Groove'', that was [[https://www.kickstarter.com/projects/1578116861/toejam-and-earl-back-in-the-groove/ successfully funded]] on Website/{{Kickstarter}}. It was released in March of 2019, and is a return to the style of the original game. Outside of the series, [=ToeJam=] and Earl have also appeared as {{Guest Fighter}}s in other games such as ''VideoGame/SuperIndieKarts'', ''Mighty Fight Federation'' and ''VideoGame/WonderWickets''.

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* EnemyDetectingRadar: Part of the HUD includes an arrow that points to the nearest Earthling (turning into a flashing red circle if they're somewhere on-screen.) When all Earthlings are captured, it points to the rocket at the end of the level, instead.

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* EnemyDetectingRadar: Part of the HUD includes an arrow that points to the nearest Earthling (turning into a flashing red circle if they're somewhere on-screen.) When all Earthlings are captured, it points to the rocket at the end of the level, instead. Can apply also to the Funk Radar in regards to the ghost cow if it's gone invisible, as well as any other Earthlings if they're hiding in anything.


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* EverythingsBetterWithCows: The ghost cow, which can possess and immobilize you if it gets too close.
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* StandardStatusEffects: Quite a few. Schoolbooks put you to sleep, which makes you helpless to enemy attacks, forcing you to button mash your way to being awake. Wahini will make you do a dance if you get too close to her, slowing you down. Cupids fire arrows [[InterfaceScrew which screws with the controls, usually by reversing them]]. Finally, the Rain Cloud will randomly drain your health with lightning bolts.

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* StandardStatusEffects: StatusEffects: Quite a few. Schoolbooks put you to sleep, which makes you helpless to enemy attacks, forcing you to button mash your way to being awake. Wahini will make you do a dance if you get too close to her, slowing you down. Cupids fire arrows [[InterfaceScrew which screws with the controls, usually by reversing them]]. Finally, the Rain Cloud will randomly drain your health with lightning bolts.
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Capitalization was fixed from VideoGame.Toejam And Earl to VideoGame.Toe Jam And Earl. Null edit to update page.
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Ghost wick was fixed on VideoGame.Toe Jam And Earl.
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* BinomiumRidiculus: The humans and animals are given "scientific" names that are nothing like the ones of their real life counterparts.
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* AlienInvasion: Inverted; It's the aliens who are trying to fend off an ''Earthling'' invasion.

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* AlienInvasion: Inverted; [[InvertedTrope Inverted]]; It's the aliens who are trying to fend off an ''Earthling'' invasion.
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* TaxonomicTermConfusion: The manual refers to the Nerdherd as a "[[HumanSubspecies Subspecies of human]]", even the given scientific name is "[[BinomiumRidiculus Geekus Dorkia]]", which would make it a full species. Not that it matters, since the [[ArtisticLicenseBiology actual scientific "Homo sapiens" is never used anyway]].
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* UnwinnableByMistake: If you're playing a game with randomly generated floors, you may encounter a floor with an area that is ''completely'' isolated from where you spawn. If you encounter one of these floors, you better hope and pray the elevator/ship piece isn't there. If it is, you will need to use presents to get powerups that will allow you to get there...but what if you don't have any? There ''might'' be presents on lower floors with the necessary powerups, but if even ''they'' don't have the effects you need, this trope comes into play.

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* UnwinnableByMistake: UnintentionallyUnwinnable: If you're playing a game with randomly generated floors, you may encounter a floor with an area that is ''completely'' isolated from where you spawn. If you encounter one of these floors, you better hope and pray the elevator/ship piece isn't there. If it is, you will need to use presents to get powerups that will allow you to get there...but what if you don't have any? There ''might'' be presents on lower floors with the necessary powerups, but if even ''they'' don't have the effects you need, this trope comes into play.
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** In single player mode, or after the other player loses all lives, "Togetherness" becomes "Un-Fall".

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** In single player mode, or after the other player loses all lives, "Togetherness" becomes "Un-Fall"."Un-Fall", which transports you back to the highest level you've made it to.
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The aliens are from Funkotron. Also, isn't depicting humans as multiple species Artistic License Biology? Even though it's most likely a mistake on Toe Jam and Earl's part.


* AllMythsAreTrue: Earth is home to ghosts, devils, wizards, boogie men, cupids, monsters, and even Santa Claus. And aliens. No vampires or werewolves in sight, but [[EndlessDaytime the possibility of their existence cannot be entirely ruled out.]]

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* AllMythsAreTrue: Earth is home to ghosts, devils, wizards, boogie men, cupids, monsters, and even Santa Claus. And aliens. No vampires or werewolves in sight, but [[EndlessDaytime the possibility of their existence cannot be entirely ruled out.]]
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* BinomiumRidiculus: Many of the Earthlings follow this naming convention. [[JustifiedTrope Justified]] in the fact the game is written from the [[HumansThroughAlienEyes perspective of aliens]].

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* BinomiumRidiculus: Many of the Earthlings follow this naming convention.convention, at least in the [[AllInTheManual instruction manual]]. [[JustifiedTrope Justified]] in the fact the game is written from the [[HumansThroughAlienEyes perspective of aliens]].
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* BinomiumRidiculus: Many of the Earthlings follow this naming convention. [[JustifiedTrope justified]] in the fact the game is written from the [[HumansThroughAlienEyes perspective of aliens]].

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* BinomiumRidiculus: Many of the Earthlings follow this naming convention. [[JustifiedTrope justified]] Justified]] in the fact the game is written from the [[HumansThroughAlienEyes perspective of aliens]].
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* BinomiumRidiculus: Many of the Earthlings follow this naming convention. [[JustifiedTrope justified]] in the fact the game is written from the [[HumansThroughAlienEyes perspective of aliens]].
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* PersonalRainCloud: A nuisance occasionally found in presents.

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* PersonalRainCloud: A nuisance occasionally found in presents.presents is a small thundercloud that follows your character around, zapping them with lightning and doing some damage over time.

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