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''The Unholy War'' is a UsefulNotes/PlayStation game that combines [[FightingGame fast-paced fighting]] and [[TurnBasedStrategy turn-based strategy]]. It was developed by Toys for Bob (the same developers as ''VideoGame/StarControl'', ''VideoGame/TheHorde'', and ''VideoGame/{{Skylanders}}''), published by Creator/EidosInteractive, and released in 1998. ''The Unholy War'' is a full-3D polygonal game, something that was quite new and experimental back then.

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''The Unholy War'' is a UsefulNotes/PlayStation Platform/PlayStation game that combines [[FightingGame fast-paced fighting]] and [[TurnBasedStrategy turn-based strategy]]. It was developed by Toys for Bob (the same developers as ''VideoGame/StarControl'', ''VideoGame/TheHorde'', and ''VideoGame/{{Skylanders}}''), published by Creator/EidosInteractive, and released in 1998. ''The Unholy War'' is a full-3D polygonal game, something that was quite new and experimental back then.
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* DolledUpInstallment: In Japan, the game was reworked into ''Majokko Daisakusen: Little Witching Mischiefs'', a StrategyRPG crossover of classic MagicalGirl characters (''Anime/SallyTheWitch, Anime/HimitsuNoAkkoChan, Anime/MahouTsukaiChappy, Anime/CuteyHoney, Anime/MajokkoMegChan, Anime/HanaNoKoLunlun, Anime/MahouShojoLalabel''), with the creatures from this game and ''VideoGame/Pandemonium1996'' used as enemies.

to:

* DolledUpInstallment: In Japan, the game was reworked into ''Majokko Daisakusen: Little Witching Mischiefs'', a StrategyRPG crossover of classic MagicalGirl characters (''Anime/SallyTheWitch, (''Manga/SallyTheWitch, Anime/HimitsuNoAkkoChan, Anime/MahouTsukaiChappy, Anime/CuteyHoney, Anime/MajokkoMegChan, Anime/HanaNoKoLunlun, Anime/MahouShojoLalabel''), with the creatures from this game and ''VideoGame/Pandemonium1996'' used as enemies.
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* DolledUpInstallment: In Japan, the game was reworked into ''Majokko Daisakusen: Little Witching Mischiefs'', a StrategyRPG crossover of classic MagicalGirl characters (''Anime/SallyTheWitch, Anime/HimitsuNoAkkoChan, Anime/ChappyTheWitch, Anime/CuteyHoney, Anime/MajokkoMegChan, Anime/HanaNoKoLunlun, Anime/MahouShojoLalabel''), with the creatures from this game and ''VideoGame/Pandemonium1996'' used as enemies.

to:

* DolledUpInstallment: In Japan, the game was reworked into ''Majokko Daisakusen: Little Witching Mischiefs'', a StrategyRPG crossover of classic MagicalGirl characters (''Anime/SallyTheWitch, Anime/HimitsuNoAkkoChan, Anime/ChappyTheWitch, Anime/MahouTsukaiChappy, Anime/CuteyHoney, Anime/MajokkoMegChan, Anime/HanaNoKoLunlun, Anime/MahouShojoLalabel''), with the creatures from this game and ''VideoGame/Pandemonium1996'' used as enemies.
Is there an issue? Send a MessageReason:
None


* DolledUpInstallment: In Japan, the game was reworked into ''Majokko Daisakusen: Little Witching Mischiefs'', a StrategyRPG crossover of classic MagicalGirl characters, with the creatures from this game and ''VideoGame/Pandemonium1996'' used as enemies.

to:

* DolledUpInstallment: In Japan, the game was reworked into ''Majokko Daisakusen: Little Witching Mischiefs'', a StrategyRPG crossover of classic MagicalGirl characters, characters (''Anime/SallyTheWitch, Anime/HimitsuNoAkkoChan, Anime/ChappyTheWitch, Anime/CuteyHoney, Anime/MajokkoMegChan, Anime/HanaNoKoLunlun, Anime/MahouShojoLalabel''), with the creatures from this game and ''VideoGame/Pandemonium1996'' used as enemies.

Added: 55

Changed: 389

Removed: 49

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Fixed alphabetization, commented out ZCEs.


[[caption-width-right:320: ''[[WreathedInFlames Firewitch]] Vrs [[KillerRobot Razorfane]]'', TheMagicVersusTechnologyWar at its finest.]]

''The Unholy War'' is a UsefulNotes/PlayStation game that combines [[FightingGame fast-paced fighting]] and [[TurnBasedStrategy turn-based strategy]] , and was created by Toys For Bob, the same developers as ''VideoGame/{{Star Control}}'', ''{{The Horde}}'' and ''VideoGame/{{Skylanders}}'' . Created in 1998, ''The Unholy War'' is a full-3D polygonal game, something that was quite new and experimental right then.

In fighting mode, the game is more akin to a PlatformFighter, since the characters are free to move on the map and are not obligated to face each other the whole time [[note]]think on ''VideoGame/{{Ehrgeiz}}'' for a game with a similar fighting mechanics[[/note]]. Strategy mode is a combination of ''VideoGame/AgeOfEmpires'' (since you must extract resourses and create troops) and ''VideoGame/{{Archon}}'', ''VideoGame/MortalKombatDeception''[='=]s "Chess Kombat" or ''[[VideoGame/SoulSeries Soulcalibur III]]''[='=]s "Chronicles of the Sword", where the collision of pieces triggers a battle (in fighting mode) between them.

to:

[[caption-width-right:320: ''[[WreathedInFlames Firewitch]] Vrs vs. [[KillerRobot Razorfane]]'', TheMagicVersusTechnologyWar at its finest.]]

''The Unholy War'' is a UsefulNotes/PlayStation game that combines [[FightingGame fast-paced fighting]] and [[TurnBasedStrategy turn-based strategy]] , and strategy]]. It was created developed by Toys For Bob, the for Bob (the same developers as ''VideoGame/{{Star Control}}'', ''{{The Horde}}'' ''VideoGame/StarControl'', ''VideoGame/TheHorde'', and ''VideoGame/{{Skylanders}}'' . Created ''VideoGame/{{Skylanders}}''), published by Creator/EidosInteractive, and released in 1998, 1998. ''The Unholy War'' is a full-3D polygonal game, something that was quite new and experimental right back then.

In fighting mode, the game is more akin to a PlatformFighter, since the characters are free to move on the map and are not obligated to face each other the whole time [[note]]think on time.[[note]]See ''VideoGame/{{Ehrgeiz}}'' for a game with a similar fighting mechanics[[/note]]. mechanics.[[/note]] Strategy mode is a combination of ''VideoGame/AgeOfEmpires'' (since you must extract resourses resources and create troops) and ''VideoGame/{{Archon}}'', ''VideoGame/MortalKombatDeception''[='=]s "Chess Kombat" or ''[[VideoGame/SoulSeries Soulcalibur III]]''[='=]s "Chronicles of the Sword", where the collision of pieces triggers a battle (in fighting mode) between them.






!!''The Unholy War'' contains the following tropes:

to:

!!''The Unholy War'' contains examples of the following tropes:
%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.



* DeathWorld: Xsarra.
* DolledUpInstallment: In Japan, the game was reworked into ''Majokko Daisakusen: Little Witching Mischiefs'', a StrategyRPG crossover of classic MagicalGirl characters, with the creatures from this game and Pandemonium! used as enemies.
* EvilLaugh: Razorfane, Tesla, Ecton ''and'' Dark Angel have them

to:

* %%* DeathWorld: Xsarra.
* DolledUpInstallment: In Japan, the game was reworked into ''Majokko Daisakusen: Little Witching Mischiefs'', a StrategyRPG crossover of classic MagicalGirl characters, with the creatures from this game and Pandemonium! ''VideoGame/Pandemonium1996'' used as enemies.
* %%* EvilLaugh: Razorfane, Tesla, Ecton ''and'' and Dark Angel have themthem.
%%* FrictionlessIce: Or metal, in the Juicer arena.



* FrictionlessIce: Or metal, in the Juicer arena.



* PowerUp: Includes but is not limited to:
** InvincibilityPowerUp
** SpringJump
** SprintShoes
* ScaryStingingSwarm: The only possible reason there are aggressive beehives in the Water Hole arena. The bees can even damage METAL ROBOTS.

to:

* %%* PowerUp: Includes but is not limited to:
** %%** InvincibilityPowerUp
** %%** SpringJump
** %%** SprintShoes
* ScaryStingingSwarm: The only possible reason there There are aggressive beehives in the Water Hole arena. The bees can even damage METAL ROBOTS.metal robots.



* TacticalRockPaperScissors: Not as clear cut as most examples of the trope. It's safer to consider on an individual match-up basis.

to:

* %%* TacticalRockPaperScissors: Not as clear cut as most examples of the trope. It's safer to consider on an individual match-up basis.



* YouRequireMoreVespeneGas: AUR is needed to build units and use Warrior Map Powers. You get AUR by having a base (10 per turn) or having a unit rest at an AUR load (+20 per turn). Brontus and Jeigar units gather twice as fast.

to:

* YouRequireMoreVespeneGas: AUR is needed to build units and use Warrior Map Powers. You get AUR by having a base (10 per turn) or having a unit rest at an AUR load (+20 per turn). Brontus and Jeigar units gather twice as fast.fast.
----
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Chained Sinkhole an no YMMV in non-YMMV pages.


[[caption-width-right:320: ''[[WreathedInFlames Fire]][[MagicalNativeAmerican witch]] Vrs [[LivingWeapon Razor]][[KillerRobot fane]]'', [[TheMagicVersusTechnologyWar The Magic versus Technology]] [[TheUnholyWar unholy]] [[TheMagicVersusTechnologyWar war]] at its finest.]]

''The Unholy War'' is a UsefulNotes/PlayStation game that combines [[FightingGame fast-paced fighting]] and [[TurnBasedStrategy turn-based strategy]] ([[GenreBusting making it a game very difficult to categorize]] [[AudienceAlienatingPremise and find a market for]]), and was created by Toys For Bob, the same developers as ''VideoGame/{{Star Control}}'', ''{{The Horde}}'' and ''VideoGame/{{Skylanders}}'' . Created in 1998, ''The Unholy War'' is a full-3D polygonal game, something that was quite new and experimental right then.

to:

[[caption-width-right:320: ''[[WreathedInFlames Fire]][[MagicalNativeAmerican witch]] Firewitch]] Vrs [[LivingWeapon Razor]][[KillerRobot fane]]'', [[TheMagicVersusTechnologyWar The Magic versus Technology]] [[TheUnholyWar unholy]] [[TheMagicVersusTechnologyWar war]] [[KillerRobot Razorfane]]'', TheMagicVersusTechnologyWar at its finest.]]

''The Unholy War'' is a UsefulNotes/PlayStation game that combines [[FightingGame fast-paced fighting]] and [[TurnBasedStrategy turn-based strategy]] ([[GenreBusting making it a game very difficult to categorize]] [[AudienceAlienatingPremise and find a market for]]), , and was created by Toys For Bob, the same developers as ''VideoGame/{{Star Control}}'', ''{{The Horde}}'' and ''VideoGame/{{Skylanders}}'' . Created in 1998, ''The Unholy War'' is a full-3D polygonal game, something that was quite new and experimental right then.



The story of the game is about two alien factions [[FantasticRacism who hate each other to death]], and of course, are in war. One is called Arcane and the other Teknos, the former being the [[MagicalNativeAmerican natives and very fantasy-like creatures]], and the latter being [[MechanicalLifeforms high-tech]] [[RidiculouslyHumanRobots humanoids]]. The Teknos are trying to exploit the resources of the planets and, of course, the Arcane are not happy about it... [[Film/{{Avatar}} one decade later, that sounds somehow familiar]].

to:

The story of the game is about two alien factions [[FantasticRacism who hate each other to death]], and of course, are in war. One is called Arcane and the other Teknos, the former being the [[MagicalNativeAmerican natives and very fantasy-like creatures]], and the latter being [[MechanicalLifeforms high-tech]] [[RidiculouslyHumanRobots high-tech humanoids]]. The Teknos are trying to exploit the resources of the planets and, of course, the Arcane are not happy about it... [[Film/{{Avatar}} one decade later, that sounds somehow familiar]].
Is there an issue? Send a MessageReason:
None


* DolledUpInstallment: In Japan, the game was reworked into ''Majokko Daisakusen: Little Witching Mischiefs'', a StrategyRPG crossover of classic MagicalGirl characters, with the creatures from this game used as enemies.

to:

* DolledUpInstallment: In Japan, the game was reworked into ''Majokko Daisakusen: Little Witching Mischiefs'', a StrategyRPG crossover of classic MagicalGirl characters, with the creatures from this game and Pandemonium! used as enemies.

Added: 140

Removed: 131

Is there an issue? Send a MessageReason:
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* BeeAfraid: The only possible reason there are aggressive beehives in the Water Hole arena. The bees can even damage METAL ROBOTS.


Added DiffLines:

* ScaryStingingSwarm: The only possible reason there are aggressive beehives in the Water Hole arena. The bees can even damage METAL ROBOTS.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


In fighting mode, the game is more akin to a PlatformFighter, since the characters are free to move on the map and are not obligated to face each other the whole time [[note]]think on ''VideoGame/{{Ehrgeiz}}'' for a game with a similar fighting mechanics[[/note]]. Strategy mode is a combination of 'VideoGame/AgeOfEmpires'' (since you must extract resourses and create troops) and ''VideoGame/{{Archon}}'', '''VideoGame/MortalKombatDeception''[='=]s "Chess Kombat" or ''[[VideoGame/SoulSeries Soulcalibur III]]''[='=]s "Chronicles of the Sword", where the collision of pieces triggers a battle (in fighting mode) between them.

to:

In fighting mode, the game is more akin to a PlatformFighter, since the characters are free to move on the map and are not obligated to face each other the whole time [[note]]think on ''VideoGame/{{Ehrgeiz}}'' for a game with a similar fighting mechanics[[/note]]. Strategy mode is a combination of 'VideoGame/AgeOfEmpires'' ''VideoGame/AgeOfEmpires'' (since you must extract resourses and create troops) and ''VideoGame/{{Archon}}'', '''VideoGame/MortalKombatDeception''[='=]s ''VideoGame/MortalKombatDeception''[='=]s "Chess Kombat" or ''[[VideoGame/SoulSeries Soulcalibur III]]''[='=]s "Chronicles of the Sword", where the collision of pieces triggers a battle (in fighting mode) between them.
Is there an issue? Send a MessageReason:
None


In fighting mode, the game is more akin to a PlatformFighter, since the characters are free to move on the map and are not obligated to face each other the whole time [[note]]think on ''VideoGame/{{Ehrgeiz}}'' for a game with a similar fighting mechanics[[/note]]. Strategy mode is a combination of 'VideoGame/AgeOfEmpires'' (since you must extract resourses and create troops) and ''VideoGame/{{Archon}}'', '''MortalKombat: Deception''[='=]s "Chess Kombat" or ''[[VideoGame/SoulSeries Soulcalibur III]]''[='=]s "Chronicles of the Sword", where the collision of pieces triggers a battle (in fighting mode) between them.

to:

In fighting mode, the game is more akin to a PlatformFighter, since the characters are free to move on the map and are not obligated to face each other the whole time [[note]]think on ''VideoGame/{{Ehrgeiz}}'' for a game with a similar fighting mechanics[[/note]]. Strategy mode is a combination of 'VideoGame/AgeOfEmpires'' (since you must extract resourses and create troops) and ''VideoGame/{{Archon}}'', '''MortalKombat: Deception''[='=]s '''VideoGame/MortalKombatDeception''[='=]s "Chess Kombat" or ''[[VideoGame/SoulSeries Soulcalibur III]]''[='=]s "Chronicles of the Sword", where the collision of pieces triggers a battle (in fighting mode) between them.
Tabs MOD

Changed: 19

Is there an issue? Send a MessageReason:
None


The story of the game is about two alien factions [[FantasticRacism who hate each other to death]], and of course, [[CaptainObvious are in war]]. One is called Arcane and the other Teknos, the former being the [[MagicalNativeAmerican natives and very fantasy-like creatures]], and the latter being [[MechanicalLifeforms high-tech]] [[RidiculouslyHumanRobots humanoids]]. The Teknos are trying to exploit the resources of the planets and, of course, the Arcane are not happy about it... [[Film/{{Avatar}} one decade later, that sounds somehow familiar]].

to:

The story of the game is about two alien factions [[FantasticRacism who hate each other to death]], and of course, [[CaptainObvious are in war]].war. One is called Arcane and the other Teknos, the former being the [[MagicalNativeAmerican natives and very fantasy-like creatures]], and the latter being [[MechanicalLifeforms high-tech]] [[RidiculouslyHumanRobots humanoids]]. The Teknos are trying to exploit the resources of the planets and, of course, the Arcane are not happy about it... [[Film/{{Avatar}} one decade later, that sounds somehow familiar]].
Is there an issue? Send a MessageReason:
None


[[caption-width-right:320: ''[[WreathedInFlames Fire]][[MagicalNativeAmerican witch]] Vrs [[LivingWeapon Razor]][[KillerRobot fane]]'', [[TheMagicVersusTechnologyWar The Magic versus Technology]] [[TheUnholyWar unholy]] [[TheMagicVersusTechnologyWar war]] at it's finest.]]

to:

[[caption-width-right:320: ''[[WreathedInFlames Fire]][[MagicalNativeAmerican witch]] Vrs [[LivingWeapon Razor]][[KillerRobot fane]]'', [[TheMagicVersusTechnologyWar The Magic versus Technology]] [[TheUnholyWar unholy]] [[TheMagicVersusTechnologyWar war]] at it's its finest.]]



* [[YouRequireMoreVespeneGas You Require More AUR]]: AUR is needed to build units and use Warrior Map Powers. You get AUR by having a base (10 per turn) or having a unit rest at an AUR load (+20 per turn). Brontus and Jeigar units gather twice as fast.

to:

* [[YouRequireMoreVespeneGas You Require More AUR]]: YouRequireMoreVespeneGas: AUR is needed to build units and use Warrior Map Powers. You get AUR by having a base (10 per turn) or having a unit rest at an AUR load (+20 per turn). Brontus and Jeigar units gather twice as fast.
Is there an issue? Send a MessageReason:
Credit Toys for Bob as dev team. Add other TFB Games. Add Archon reference (it came first!)


In fighting mode, the game is more akin to a PlatformFighter, since the characters are free to move on the map and are not obligated to face each other the whole time [[note]]think on ''VideoGame/{{Ehrgeiz}}'' for a game with a similar fighting mechanics[[/note]]. Strategy mode is a combination of ''VideoGame/AgeOfEmpires'' (since you must extract resourses and create troops) and ''MortalKombat: Deception''[='=]s "Chess Kombat" or ''[[VideoGame/SoulSeries Soulcalibur III]]''[='=]s "Chronicles of the Sword", where the collision of pieces triggers a battle (in fighting mode) between them.

to:

In fighting mode, the game is more akin to a PlatformFighter, since the characters are free to move on the map and are not obligated to face each other the whole time [[note]]think on ''VideoGame/{{Ehrgeiz}}'' for a game with a similar fighting mechanics[[/note]]. Strategy mode is a combination of ''VideoGame/AgeOfEmpires'' 'VideoGame/AgeOfEmpires'' (since you must extract resourses and create troops) and ''MortalKombat: ''VideoGame/{{Archon}}'', '''MortalKombat: Deception''[='=]s "Chess Kombat" or ''[[VideoGame/SoulSeries Soulcalibur III]]''[='=]s "Chronicles of the Sword", where the collision of pieces triggers a battle (in fighting mode) between them.
Is there an issue? Send a MessageReason:
None


''The Unholy War'' is a UsefulNotes/PlayStation game that combines [[FightingGame fast-paced fighting]] and [[TurnBasedStrategy turn-based strategy]] ([[GenreBusting making it a game very difficult to categorize]] [[AudienceAlienatingPremise and find a market for]]), and was created by the same producers of ''[[VideoGame/LegacyOfKain Soul Reaver]]'' and ''VideoGame/LegacyOfKain''. Created in 1998, ''The Unholy War'' is a full-3D polygonal game, something that was quite new and experimental right then.

to:

''The Unholy War'' is a UsefulNotes/PlayStation game that combines [[FightingGame fast-paced fighting]] and [[TurnBasedStrategy turn-based strategy]] ([[GenreBusting making it a game very difficult to categorize]] [[AudienceAlienatingPremise and find a market for]]), and was created by Toys For Bob, the same producers of ''[[VideoGame/LegacyOfKain Soul Reaver]]'' developers as ''VideoGame/{{Star Control}}'', ''{{The Horde}}'' and ''VideoGame/LegacyOfKain''.''VideoGame/{{Skylanders}}'' . Created in 1998, ''The Unholy War'' is a full-3D polygonal game, something that was quite new and experimental right then.

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