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In fighting mode, the game is more akin to a PlatformFighter, since the characters are free to move on the map and are not obligated to face each other the whole time [[note]]think on ''VideoGame/{{Ehrgeiz}}'' for a game with a similar fighting mechanics[[/note]]. Strategy mode is a combination of 'VideoGame/AgeOfEmpires'' (since you must extract resourses and create troops) and ''VideoGame/{{Archon}}'', '''VideoGame/MortalKombatDeception''[='=]s "Chess Kombat" or ''[[VideoGame/SoulSeries Soulcalibur III]]''[='=]s "Chronicles of the Sword", where the collision of pieces triggers a battle (in fighting mode) between them.

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In fighting mode, the game is more akin to a PlatformFighter, since the characters are free to move on the map and are not obligated to face each other the whole time [[note]]think on ''VideoGame/{{Ehrgeiz}}'' for a game with a similar fighting mechanics[[/note]]. Strategy mode is a combination of 'VideoGame/AgeOfEmpires'' ''VideoGame/AgeOfEmpires'' (since you must extract resourses and create troops) and ''VideoGame/{{Archon}}'', '''VideoGame/MortalKombatDeception''[='=]s ''VideoGame/MortalKombatDeception''[='=]s "Chess Kombat" or ''[[VideoGame/SoulSeries Soulcalibur III]]''[='=]s "Chronicles of the Sword", where the collision of pieces triggers a battle (in fighting mode) between them.


In fighting mode, the game is more akin to a PlatformFighter, since the characters are free to move on the map and are not obligated to face each other the whole time [[note]]think on ''VideoGame/{{Ehrgeiz}}'' for a game with a similar fighting mechanics[[/note]]. Strategy mode is a combination of 'VideoGame/AgeOfEmpires'' (since you must extract resourses and create troops) and ''VideoGame/{{Archon}}'', '''MortalKombat: Deception''[='=]s "Chess Kombat" or ''[[VideoGame/SoulSeries Soulcalibur III]]''[='=]s "Chronicles of the Sword", where the collision of pieces triggers a battle (in fighting mode) between them.

to:

In fighting mode, the game is more akin to a PlatformFighter, since the characters are free to move on the map and are not obligated to face each other the whole time [[note]]think on ''VideoGame/{{Ehrgeiz}}'' for a game with a similar fighting mechanics[[/note]]. Strategy mode is a combination of 'VideoGame/AgeOfEmpires'' (since you must extract resourses and create troops) and ''VideoGame/{{Archon}}'', '''MortalKombat: Deception''[='=]s '''VideoGame/MortalKombatDeception''[='=]s "Chess Kombat" or ''[[VideoGame/SoulSeries Soulcalibur III]]''[='=]s "Chronicles of the Sword", where the collision of pieces triggers a battle (in fighting mode) between them.


The story of the game is about two alien factions [[FantasticRacism who hate each other to death]], and of course, [[CaptainObvious are in war]]. One is called Arcane and the other Teknos, the former being the [[MagicalNativeAmerican natives and very fantasy-like creatures]], and the latter being [[MechanicalLifeforms high-tech]] [[RidiculouslyHumanRobots humanoids]]. The Teknos are trying to exploit the resources of the planets and, of course, the Arcane are not happy about it... [[Film/{{Avatar}} one decade later, that sounds somehow familiar]].

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The story of the game is about two alien factions [[FantasticRacism who hate each other to death]], and of course, [[CaptainObvious are in war]].war. One is called Arcane and the other Teknos, the former being the [[MagicalNativeAmerican natives and very fantasy-like creatures]], and the latter being [[MechanicalLifeforms high-tech]] [[RidiculouslyHumanRobots humanoids]]. The Teknos are trying to exploit the resources of the planets and, of course, the Arcane are not happy about it... [[Film/{{Avatar}} one decade later, that sounds somehow familiar]].


[[caption-width-right:320: ''[[WreathedInFlames Fire]][[MagicalNativeAmerican witch]] Vrs [[LivingWeapon Razor]][[KillerRobot fane]]'', [[TheMagicVersusTechnologyWar The Magic versus Technology]] [[TheUnholyWar unholy]] [[TheMagicVersusTechnologyWar war]] at it's finest.]]

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[[caption-width-right:320: ''[[WreathedInFlames Fire]][[MagicalNativeAmerican witch]] Vrs [[LivingWeapon Razor]][[KillerRobot fane]]'', [[TheMagicVersusTechnologyWar The Magic versus Technology]] [[TheUnholyWar unholy]] [[TheMagicVersusTechnologyWar war]] at it's its finest.]]



* [[YouRequireMoreVespeneGas You Require More AUR]]: AUR is needed to build units and use Warrior Map Powers. You get AUR by having a base (10 per turn) or having a unit rest at an AUR load (+20 per turn). Brontus and Jeigar units gather twice as fast.

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* [[YouRequireMoreVespeneGas You Require More AUR]]: YouRequireMoreVespeneGas: AUR is needed to build units and use Warrior Map Powers. You get AUR by having a base (10 per turn) or having a unit rest at an AUR load (+20 per turn). Brontus and Jeigar units gather twice as fast.


In fighting mode, the game is more akin to a PlatformFighter, since the characters are free to move on the map and are not obligated to face each other the whole time [[note]]think on ''VideoGame/{{Ehrgeiz}}'' for a game with a similar fighting mechanics[[/note]]. Strategy mode is a combination of ''VideoGame/AgeOfEmpires'' (since you must extract resourses and create troops) and ''MortalKombat: Deception''[='=]s "Chess Kombat" or ''[[VideoGame/SoulSeries Soulcalibur III]]''[='=]s "Chronicles of the Sword", where the collision of pieces triggers a battle (in fighting mode) between them.

to:

In fighting mode, the game is more akin to a PlatformFighter, since the characters are free to move on the map and are not obligated to face each other the whole time [[note]]think on ''VideoGame/{{Ehrgeiz}}'' for a game with a similar fighting mechanics[[/note]]. Strategy mode is a combination of ''VideoGame/AgeOfEmpires'' 'VideoGame/AgeOfEmpires'' (since you must extract resourses and create troops) and ''MortalKombat: ''VideoGame/{{Archon}}'', '''MortalKombat: Deception''[='=]s "Chess Kombat" or ''[[VideoGame/SoulSeries Soulcalibur III]]''[='=]s "Chronicles of the Sword", where the collision of pieces triggers a battle (in fighting mode) between them.


''The Unholy War'' is a UsefulNotes/PlayStation game that combines [[FightingGame fast-paced fighting]] and [[TurnBasedStrategy turn-based strategy]] ([[GenreBusting making it a game very difficult to categorize]] [[AudienceAlienatingPremise and find a market for]]), and was created by the same producers of ''[[VideoGame/LegacyOfKain Soul Reaver]]'' and ''VideoGame/LegacyOfKain''. Created in 1998, ''The Unholy War'' is a full-3D polygonal game, something that was quite new and experimental right then.

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''The Unholy War'' is a UsefulNotes/PlayStation game that combines [[FightingGame fast-paced fighting]] and [[TurnBasedStrategy turn-based strategy]] ([[GenreBusting making it a game very difficult to categorize]] [[AudienceAlienatingPremise and find a market for]]), and was created by Toys For Bob, the same producers of ''[[VideoGame/LegacyOfKain Soul Reaver]]'' developers as ''VideoGame/{{Star Control}}'', ''{{The Horde}}'' and ''VideoGame/LegacyOfKain''.''VideoGame/{{Skylanders}}'' . Created in 1998, ''The Unholy War'' is a full-3D polygonal game, something that was quite new and experimental right then.


In fighting mode, the game is more akin to a PlatformFighter, since the characters are free to move on the map and are not obligated to face each other the whole time [[note]]think on {{Ehrgeiz}} for a game with a similar fighting mechanics[[/note]]. Strategy mode is a combination of ''VideoGame/AgeOfEmpires'' (since you must extract resourses and create troops) and ''MortalKombat: Deception''[='=]s "Chess Kombat" or ''[[VideoGame/SoulSeries Soulcalibur III]]''[='=]s "Chronicles of the Sword", where the collision of pieces triggers a battle (in fighting mode) between them.

to:

In fighting mode, the game is more akin to a PlatformFighter, since the characters are free to move on the map and are not obligated to face each other the whole time [[note]]think on {{Ehrgeiz}} ''VideoGame/{{Ehrgeiz}}'' for a game with a similar fighting mechanics[[/note]]. Strategy mode is a combination of ''VideoGame/AgeOfEmpires'' (since you must extract resourses and create troops) and ''MortalKombat: Deception''[='=]s "Chess Kombat" or ''[[VideoGame/SoulSeries Soulcalibur III]]''[='=]s "Chronicles of the Sword", where the collision of pieces triggers a battle (in fighting mode) between them.


''The Unholy War'' is a PlayStation game that combines [[FightingGame fast-paced fighting]] and [[TurnBasedStrategy turn-based strategy]] ([[GenreBusting making it a game very difficult to categorize]] [[AudienceAlienatingPremise and find a market for]]), and was created by the same producers of ''[[VideoGame/LegacyOfKain Soul Reaver]]'' and ''VideoGame/LegacyOfKain''. Created in 1998, ''The Unholy War'' is a full-3D polygonal game, something that was quite new and experimental right then.

to:

''The Unholy War'' is a PlayStation UsefulNotes/PlayStation game that combines [[FightingGame fast-paced fighting]] and [[TurnBasedStrategy turn-based strategy]] ([[GenreBusting making it a game very difficult to categorize]] [[AudienceAlienatingPremise and find a market for]]), and was created by the same producers of ''[[VideoGame/LegacyOfKain Soul Reaver]]'' and ''VideoGame/LegacyOfKain''. Created in 1998, ''The Unholy War'' is a full-3D polygonal game, something that was quite new and experimental right then.


In fighting mode, the game is more akin to a PlatformFighter, since the characters are free to move on the map and are not obligated to face each other the whole time [[note]]think on {{Ehrgeiz}} for a game with a similar fighting mechanics[[/note]]. Strategy mode is a combination of ''VideoGame/AgeOfEmpires'' (since you must extract resourses and create troops) and ''MortalKombat: Deception''[='=]s "Chess Kombat" or ''[[SoulSeries Soulcalibur III]]''[='=]s "Chronicles of the Sword", where the collision of pieces triggers a battle (in fighting mode) between them.

to:

In fighting mode, the game is more akin to a PlatformFighter, since the characters are free to move on the map and are not obligated to face each other the whole time [[note]]think on {{Ehrgeiz}} for a game with a similar fighting mechanics[[/note]]. Strategy mode is a combination of ''VideoGame/AgeOfEmpires'' (since you must extract resourses and create troops) and ''MortalKombat: Deception''[='=]s "Chess Kombat" or ''[[SoulSeries ''[[VideoGame/SoulSeries Soulcalibur III]]''[='=]s "Chronicles of the Sword", where the collision of pieces triggers a battle (in fighting mode) between them.


* BeeAfraid: The only possible reason there are aggressive beehives in the Water Hole arena. The bees can even damage METAL ROBOTS.



* EverythingsWorseWithBees: The only possible reason there are aggressive beehives in the Water Hole arena. The bees can even damage METAL ROBOTS.


''The Unholy War'' is a PlayStation game that combines [[FightingGame fast-paced fighting]] and [[TurnBasedStrategy turn-based strategy]] ([[GenreBusting making it a game very difficult to categorize]] [[AudienceAlienatingPremise and find a market for]]), and was created by the same producers of ''SoulReaver'' and ''VideoGame/LegacyOfKain''. Created in 1998, ''The Unholy War'' is a full-3D polygonal game, something that was quite new and experimental right then.

to:

''The Unholy War'' is a PlayStation game that combines [[FightingGame fast-paced fighting]] and [[TurnBasedStrategy turn-based strategy]] ([[GenreBusting making it a game very difficult to categorize]] [[AudienceAlienatingPremise and find a market for]]), and was created by the same producers of ''SoulReaver'' ''[[VideoGame/LegacyOfKain Soul Reaver]]'' and ''VideoGame/LegacyOfKain''. Created in 1998, ''The Unholy War'' is a full-3D polygonal game, something that was quite new and experimental right then.


''The Unholy War'' is a PlayStation game that combines [[FightingGame fast-paced fighting]] and [[TurnBasedStrategy turn-based strategy]] ([[GenreBusting making it a game very difficult to categorize]] [[AudienceAlienatingPremise and find a market for]]), and was created by the same producers of ''SoulReaver'' and ''LegacyOfKain''. Created in 1998, ''The Unholy War'' is a full-3D polygonal game, something that was quite new and experimental right then.

to:

''The Unholy War'' is a PlayStation game that combines [[FightingGame fast-paced fighting]] and [[TurnBasedStrategy turn-based strategy]] ([[GenreBusting making it a game very difficult to categorize]] [[AudienceAlienatingPremise and find a market for]]), and was created by the same producers of ''SoulReaver'' and ''LegacyOfKain''.''VideoGame/LegacyOfKain''. Created in 1998, ''The Unholy War'' is a full-3D polygonal game, something that was quite new and experimental right then.


''The Unholy War'' must be one of the [[NeedsMoreLove most overlooked games]] for the {{PlayStation}} ever. It's a game that combines [[FightingGame fast-paced fighting]] and [[TurnBasedStrategy turn-based strategy]] ([[GenreBusting making it a game very difficult to categorize]] [[AudienceAlienatingPremise and find a market for]]), and was created by the same producers of ''SoulReaver'' and ''LegacyOfKain''. Created in 1998, ''The Unholy War'' is a full-3D polygonal game, something that was quite new and experimental right then.

to:

''The Unholy War'' must be one of the [[NeedsMoreLove most overlooked games]] for the {{PlayStation}} ever. It's is a PlayStation game that combines [[FightingGame fast-paced fighting]] and [[TurnBasedStrategy turn-based strategy]] ([[GenreBusting making it a game very difficult to categorize]] [[AudienceAlienatingPremise and find a market for]]), and was created by the same producers of ''SoulReaver'' and ''LegacyOfKain''. Created in 1998, ''The Unholy War'' is a full-3D polygonal game, something that was quite new and experimental right then.

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