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* ThematicSequelLogoChange: The Imperial Dragon logo is now the variant seen on the Emblem of the Blades, signifying how you're playing as an exiled former Blade between the events of ''Oblivion'' and ''Skyrim''.

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Combat is revamped here, where instead of the usual hack-and-slash, the player have to time the presses in order to successfully hit (or block) enemy attacks.


[[caption-width-right:175:QUEST to become your city’s champion through all-new single-player storylines.]]

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[[caption-width-right:175:QUEST to become your city’s city's champion through all-new single-player storylines.]]



!!Tropes Present in The Elder Scrolls: Blades

* ActionRPG: The main style of gameplay reminiscent of the earliest games in the ''ES'' series, ''Arena'' and ''Daggerfall''.

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!!Tropes Present present in The ''The Elder Scrolls: Blades

Blades'':

* ActionRPG: The main style of gameplay gameplay, reminiscent of the earliest games in the ''ES'' series, ''Arena'' and ''Daggerfall''.

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* ImpossibleItemDrop: Played entirely straight for the only time in the Elder Scrolls series. Non-humanoid monsters can drop not only [[MoneySpider sacks of cash]], but also alchemical ingredients that you wouldn't expect to butcher from them as well as bulky construction materials.


''Blades'' was designed specifically for mobile devices and is available on both Android and iOS with future plans to release on PC and consoles. It was released for the UsefulNotes/Nintendo Switch on May 14th, 2020.

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''Blades'' was designed specifically for mobile devices and is available on both Android and iOS with future plans to release on PC and consoles. It was released for the UsefulNotes/Nintendo Nintendo Switch on May 14th, 2020.


''Blades'' was designed specifically for mobile devices and is available on both Android and iOS with future plans to release on PC and consoles. It was released for the Nintendo Switch on May 14th, 2020.

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''Blades'' was designed specifically for mobile devices and is available on both Android and iOS with future plans to release on PC and consoles. It was released for the Nintendo UsefulNotes/Nintendo Switch on May 14th, 2020.


''Blades'' was designed specifically for mobile devices and is available on both Android and iOS with future plans to release on PC and consoles. It was releases for the Nintendo Switch on May 14th, 2020.

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''Blades'' was designed specifically for mobile devices and is available on both Android and iOS with future plans to release on PC and consoles. It was releases released for the Nintendo Switch on May 14th, 2020.


''Blades'' was designed specifically for mobile devices and is available on both Android and iOS with future plans to release on PC and consoles. There are three main modes of gameplay - "Abyss", where the player must attempt to get as far as possible in an endless dungeon and is useful for training. "Arena", which features PlayerVersusPlayer combat. And "Town", where the player can receive quests, interact with [=NPCs=], and advance the game's story.

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''Blades'' was designed specifically for mobile devices and is available on both Android and iOS with future plans to release on PC and consoles. It was releases for the Nintendo Switch on May 14th, 2020.

There are three main modes of gameplay - "Abyss", where the player must attempt to get as far as possible in an endless dungeon and is useful for training. "Arena", which features PlayerVersusPlayer combat. And "Town", where the player can receive quests, interact with [=NPCs=], and advance the game's story.



** What makes it a bit obvious is that he is voiced by Wes Johnson, who also voiced Sheogorath in 'Oblivion'.

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** What makes it a bit obvious is that he is voiced by Wes Johnson, who also voiced Sheogorath in 'Oblivion'.''Oblivion''.

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** What makes it a bit obvious is that he is voiced by Wes Johnson, who also voiced Sheogorath in 'Oblivion'.

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* AnInteriorDesignerIsYou: You get to name the ravaged settlement which serves as your base of operations, and by spending money and resources, you can construct buildings which increase your prestige, granting access to higher quality constructs in the process.


* LouisCypher: One of the [=NPCs=] that shows up in the town after a while is a very loony, bearded Breton named Theodore Gorlash, who always seems to know more about what's going on than he lets on (but [[MadOracle good luck getting any straight info from him]]) and allows the player to alter their appearance on a whim. It's all but stated in-game (and confirmed by WordOfGod) that "[[SignificantAnagram Theodore Gorlash]]" is an avatar of Lord Sheogorath, the [[MadGod Daedric Prince of Madness]].

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* LouisCypher: One of the [=NPCs=] that shows up in the town after a while is a very loony, bearded Breton named Theodore Theodor Gorlash, who always seems to know more about what's going on than he lets on (but [[MadOracle good luck getting any straight info from him]]) and allows the player to alter their appearance on a whim. It's all but stated in-game (and confirmed by WordOfGod) that "[[SignificantAnagram Theodore Theodor Gorlash]]" is an avatar of Lord Sheogorath, the [[MadGod Daedric Prince of Madness]].


* {{Interquel}}: The game is set between the events of ''Oblivion'' and ''Skyrim'' from the main series.

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* {{Interquel}}: The game is set between the events of ''Oblivion'' and ''Skyrim'' from the main series.series following the White-Gold Concordat that outlawed the Blades.

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* LouisCypher: One of the [=NPCs=] that shows up in the town after a while is a very loony, bearded Breton named Theodore Gorlash, who always seems to know more about what's going on than he lets on (but [[MadOracle good luck getting any straight info from him]]) and allows the player to alter their appearance on a whim. It's all but stated in-game (and confirmed by WordOfGod) that "[[SignificantAnagram Theodore Gorlash]]" is an avatar of Lord Sheogorath, the [[MadGod Daedric Prince of Madness]].


* ActionRPG: The main style of gameplay.

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* ActionRPG: The main style of gameplay.gameplay reminiscent of the earliest games in the ''ES'' series, ''Arena'' and ''Daggerfall''.
* BribingYourWayToVictory: "Pay-to-win" mechanics are present and, like most mobile games, give those who pay a significant advantage.
* DungeonCrawler: "Abyss" mode is set in an endless dungeon where the player must get as far as possible. This mode is particularly useful for training.


* GenreThrowback: The gameplay is meant to evoke the dungeon crawling seen in the first two ''Elder Scrolls'' games ''Arena'' and ''Daggerfall''.



* {{Retraux}}: The gameplay is meant to evoke the dungeon crawling seen in the first two ''Elder Scrolls'' games ''Arena'' and ''Daggerfall''.

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* {{Retraux}}: The gameplay is meant to evoke the dungeon crawling seen in the first two ''Elder Scrolls'' games ''Arena'' and ''Daggerfall''.

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