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1[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/the_elder_scrolls_blades.png]]
2 [[caption-width-right:175:QUEST to become your city's champion through all-new single-player storylines.]]
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4''The Elder Scrolls: Blades'' is a free-to-play ActionRPG published by {{Creator/Bethesda}} and set in the greater ''Franchise/TheElderScrolls'' universe as an {{Interquel}} set during the TimeSkip between ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' and ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]''.
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6''Blades'' was designed specifically for mobile devices and is available on both Android and iOS with future plans to release on PC and consoles. It was released for the Nintendo Switch on May 14th, 2020.
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8There are three main modes of gameplay - "Abyss", where the player must attempt to get as far as possible in an endless dungeon and is useful for training. "Arena", which features PlayerVersusPlayer combat. And "Town", where the player can receive quests, interact with [=NPCs=], and advance the game's story.
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10Combat is revamped here, where instead of the usual hack-and-slash, the player have to time the presses in order to successfully hit (or block) enemy attacks.
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12The PlayerCharacter is a member of the Blades, who have long served Tamriel's emperors as both a PraetorianGuard and SecretPolice. Despite their heroic and legendary feats, the Blades have been outlawed, disbanded, slaughtered, and forced into exile as result of [[GreatOffscreenWar The Great War]] while being hunted down by the [[ANaziByAnyOtherName fascistic Thalmor]] of the [[AntiHumanAlliance Aldmeri Dominion]].
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14----
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16!!Tropes present in ''The Elder Scrolls: Blades'':
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18* ActionRPG: The main style of gameplay, reminiscent of the earliest games in the ''ES'' series, ''Arena'' and ''Daggerfall''.
19* BigBad: The Sorcerer-King Celemaril Light-Bringer is the main antagonist of the game.
20* BribingYourWayToVictory: "Pay-to-win" mechanics are present and, like most mobile games, give those who pay a significant advantage.
21* DungeonCrawler: "Abyss" mode is set in an endless dungeon where the player must get as far as possible. This mode is particularly useful for training.
22* GenreThrowback: The gameplay is meant to evoke the dungeon crawling seen in the first two ''Elder Scrolls'' games ''Arena'' and ''Daggerfall''.
23* ImpossibleItemDrop: Played entirely straight for the only time in the Elder Scrolls series. Non-humanoid monsters can drop not only [[MoneySpider sacks of cash]], but also alchemical ingredients that you wouldn't expect to butcher from them as well as bulky construction materials.
24* AnInteriorDesignerIsYou: You get to name the ravaged settlement which serves as your base of operations, and by spending money and resources, you can construct buildings which increase your prestige, granting access to higher quality constructs in the process.
25* {{Interquel}}: The game is set between the events of ''Oblivion'' and ''Skyrim'' from the main series following the White-Gold Concordat that outlawed the Blades.
26* LouisCypher: One of the [=NPCs=] that shows up in the town after a while is a very loony, bearded Breton named Theodor Gorlash, who always seems to know more about what's going on than he lets on (but [[MadOracle good luck getting any straight info from him]]) and allows the player to alter their appearance on a whim. It's all but stated in-game (and confirmed by WordOfGod) that "[[SignificantAnagram Theodor Gorlash]]" is an avatar of Lord Sheogorath, the [[MadGod Daedric Prince of Madness]].
27** What makes it a bit obvious is that he is voiced by Wes Johnson, who also voiced Sheogorath in ''Oblivion''.
28* PlayerVersusPlayer: "Arena" mode is a player versus player mode.
29* ThematicSequelLogoChange: The Imperial Dragon logo is now the variant seen on the Emblem of the Blades, signifying how you're playing as an exiled former Blade between the events of ''Oblivion'' and ''Skyrim''.
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