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''The 3-D Battles of [=WorldRunner=]'' (or ''3-D [=WorldRunner=]'', to use its OfficiallyShortenedTitle) is a 1987 video game created by Creator/{{Square|Enix}} for the UsefulNotes/NintendoEntertainmentSystem. In Japan (where it was titled ''Tobidase Daisakusen''), it was one of a number of games Square published for the {{UsefulNotes/Famicom}} under the DOG label. It was the first Square game released internationally: Creator/{{Acclaim}} published it in the United States. Developed by the same team subsequently responsible for ''VideoGame/RadRacer'' and ''VideoGame/FinalFantasyI'', ''3-D [=WorldRunner=]'' was a ''VideoGame/SpaceHarrier''-like game designed to be played with red/blue 3-D glasses.

The object of the game is to liberate the eight worlds of Solar System #517 from the invading Alien Serpentbeasts. These fantastic worlds are filled with checkerboard floors, bottomless canyons, ancient columns and (of course) various colorful evil minions. Gameplay consists of running towards the horizon, making well-timed jumps and shooting missiles at enemies. Its hero, named Jack, later made a cameo appearance in the UsefulNotes/PlayStation game ''VideoGame/ChocoboRacing'' as an unlockable racer.

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''The 3-D Battles of [=WorldRunner=]'' (or ''3-D [=WorldRunner=]'', to use its OfficiallyShortenedTitle) is a 1987 video game created by Creator/{{Square|Enix}} for the UsefulNotes/NintendoEntertainmentSystem. Platform/NintendoEntertainmentSystem. In Japan (where it was titled ''Tobidase Daisakusen''), it was one of a number of games Square published for the {{UsefulNotes/Famicom}} {{Platform/Famicom}} under the DOG label. It was the first Square game released internationally: Creator/{{Acclaim}} published it in the United States. Developed by the same team subsequently responsible for ''VideoGame/RadRacer'' and ''VideoGame/FinalFantasyI'', ''3-D [=WorldRunner=]'' was a ''VideoGame/SpaceHarrier''-like game designed to be played with red/blue 3-D glasses.

The object of the game is to liberate the eight worlds of Solar System #517 from the invading Alien Serpentbeasts. These fantastic worlds are filled with checkerboard floors, bottomless canyons, ancient columns and (of course) various colorful evil minions. Gameplay consists of running towards the horizon, making well-timed jumps and shooting missiles at enemies. Its hero, named Jack, later made a cameo appearance in the UsefulNotes/PlayStation Platform/PlayStation game ''VideoGame/ChocoboRacing'' as an unlockable racer.



* UpdatedRerelease: In Japan, the original game was released for the {{UsefulNotes/Famicom}} instead of on a cartridge. During the move to port the game to cartridge format for the Famicom, Square produced an update to the original with altered graphics, palettes, music, and an increase in speed, naming it ''JJ: Tobidase Daisakusen 2''. It was released by Square for the Famicom eleven days before ''VideoGame/FinalFantasyI''.

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* UpdatedRerelease: In Japan, the original game was released for the {{UsefulNotes/Famicom}} {{Platform/Famicom}} instead of on a cartridge. During the move to port the game to cartridge format for the Famicom, Square produced an update to the original with altered graphics, palettes, music, and an increase in speed, naming it ''JJ: Tobidase Daisakusen 2''. It was released by Square for the Famicom eleven days before ''VideoGame/FinalFantasyI''.
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* AlternateCompanyEquivalent: Not developed by Nintendo, but this game effectively functions as a ''VideoGame/SpaceHarrier'' clone for their console.
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The object of the game is to liberate the eight worlds of Solar System #517 from the invading Alien Serpentbeasts. These fantastic worlds are filled with checkerboard floors, bottomless canyons, ancient columns and (of course) various colorful evil minions. Gameplay consists of running towards the horizon, making well-timed jumps and shooting missiles at enemies. Its hero, named Jack, later made a cameo appearance in the UsefulNotes/PlayStation game ''Chocobo Racing'' as an unlockable racer.

to:

The object of the game is to liberate the eight worlds of Solar System #517 from the invading Alien Serpentbeasts. These fantastic worlds are filled with checkerboard floors, bottomless canyons, ancient columns and (of course) various colorful evil minions. Gameplay consists of running towards the horizon, making well-timed jumps and shooting missiles at enemies. Its hero, named Jack, later made a cameo appearance in the UsefulNotes/PlayStation game ''Chocobo Racing'' ''VideoGame/ChocoboRacing'' as an unlockable racer.
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* DarkerAndEdgier: The Japan-only sequel, ''JJ: Tobidase Daisakusen 2'', features much more realistic graphics, and the enemies, particularly the Serpentbeasts, look much more alien and horrific. The ending of that game is just as cartoony as the first game, though.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/3dworldrunner480.jpg]]



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''The 3-D Battles of [=WorldRunner=]'' (or ''3-D [=WorldRunner=]'', to use its OfficiallyShortenedTitle) is a 1987 video game created by Creator/{{Square|Enix}} for the NintendoEntertainmentSystem. In Japan (where it was titled ''Tobidase Daisakusen''), it was one of a number of games Square published for the FamicomDiskSystem under the DOG label. It was the first Square game released internationally: Creator/{{Acclaim}} published it in the United States. Developed by the same team subsequently responsible for ''VideoGame/RadRacer'' and ''VideoGame/FinalFantasyI'', ''3-D [=WorldRunner=]'' was a ''VideoGame/SpaceHarrier''-like game designed to be played with red/blue 3-D glasses.

to:

''The 3-D Battles of [=WorldRunner=]'' (or ''3-D [=WorldRunner=]'', to use its OfficiallyShortenedTitle) is a 1987 video game created by Creator/{{Square|Enix}} for the NintendoEntertainmentSystem. UsefulNotes/NintendoEntertainmentSystem. In Japan (where it was titled ''Tobidase Daisakusen''), it was one of a number of games Square published for the FamicomDiskSystem {{UsefulNotes/Famicom}} under the DOG label. It was the first Square game released internationally: Creator/{{Acclaim}} published it in the United States. Developed by the same team subsequently responsible for ''VideoGame/RadRacer'' and ''VideoGame/FinalFantasyI'', ''3-D [=WorldRunner=]'' was a ''VideoGame/SpaceHarrier''-like game designed to be played with red/blue 3-D glasses.



* UpdatedRerelease: In Japan, the original game was released for the FamicomDiskSystem instead of on a cartridge. During the move to port the game to cartridge format for the Famicom, Square produced an update to the original with altered graphics, palettes, music, and an increase in speed, naming it ''JJ: Tobidase Daisakusen 2''. It was released by Square for the Famicom eleven days before ''VideoGame/FinalFantasyI''.

to:

* UpdatedRerelease: In Japan, the original game was released for the FamicomDiskSystem {{UsefulNotes/Famicom}} instead of on a cartridge. During the move to port the game to cartridge format for the Famicom, Square produced an update to the original with altered graphics, palettes, music, and an increase in speed, naming it ''JJ: Tobidase Daisakusen 2''. It was released by Square for the Famicom eleven days before ''VideoGame/FinalFantasyI''.
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The object of the game is to liberate the eight worlds of Solar System #517 from the invading Alien Serpentbeasts. These fantastic worlds are filled with checkerboard floors, bottomless canyons, ancient columns and (of course) various colorful evil minions. Gameplay consists of running towards the horizon, making well-timed jumps and shooting missiles at enemies.

to:

The object of the game is to liberate the eight worlds of Solar System #517 from the invading Alien Serpentbeasts. These fantastic worlds are filled with checkerboard floors, bottomless canyons, ancient columns and (of course) various colorful evil minions. Gameplay consists of running towards the horizon, making well-timed jumps and shooting missiles at enemies.
enemies. Its hero, named Jack, later made a cameo appearance in the UsefulNotes/PlayStation game ''Chocobo Racing'' as an unlockable racer.

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Removed: 139

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A Japan-exclusive sequel (''JJ: Tobidase Daisakusen 2'') was released by Square for the Famicom 11 days before ''VideoGame/FinalFantasyI''.



* UpdatedRerelease: In Japan, the original game was released for the FamicomDiskSystem instead of on a cartridge. During the move to port the game to cartridge format for the Famicom, Square produced an update to the original with altered graphics, palettes, music, and an increase in speed.

to:

* UpdatedRerelease: In Japan, the original game was released for the FamicomDiskSystem instead of on a cartridge. During the move to port the game to cartridge format for the Famicom, Square produced an update to the original with altered graphics, palettes, music, and an increase in speed.speed, naming it ''JJ: Tobidase Daisakusen 2''. It was released by Square for the Famicom eleven days before ''VideoGame/FinalFantasyI''.

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* IdleAnimation: The player character sits down, cross his arms, and yawn. He also takes out a cigarette and starts smoking it when the game is paused, which Nintendo somehow forgot to take out in non-Japanese versions of the game.

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* IdleAnimation: The If the game is paused, the player character sits down, cross his arms, and yawn. yawns. He also takes out a cigarette and starts smoking it when the game is paused, which Nintendo somehow forgot to take out in non-Japanese versions of the game.



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* UpdatedRerelease: In Japan, the original game was released for the FamicomDiskSystem instead of on a cartridge. During the move to port the game to cartridge format for the Famicom, Square produced an update to the original with altered graphics, palettes, music, and an increase in speed.
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Removed: 31

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* BottomlessPits: These tend to be vast as well as numerous. Fortunately, there are springs in the middle of pits that can't be jumped in one bound.



* OneUp: Grab a heart to get an extra life.



%%Trope list under construction
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* ManEatingPlant: The Venus Die Trap. Despite the PunnyName, it looks more like a pitcher plant.
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* IdleAnimation: The player character sits down, cross his arms, and yawn. He also takes out a cigarette and starts smoking it when the game is paused, which Nintendo somehow forgot to take out in non-Japanese versions of the game.
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* PoisonMushrooms: Literal poison mushrooms. Items could be made to drop by bumping into columns, and mushrooms were the one bad kind of item.

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* PoisonMushrooms: PoisonMushroom: Literal poison mushrooms. Items could be made to drop by bumping into columns, and mushrooms were the one bad kind of item.
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* PoisonMushrooms: Literal poison mushrooms. Items could be made to drop by bumping into columns, and mushrooms were the one bad kind of item.
* SegmentedSerpent: The Alien Serpentbeasts, fought in the {{Boss Battle}}s at the end of every stage.
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''The 3-D Battles of [=WorldRunner=]'' (or ''3-D [=WorldRunner=]'', to use its OfficiallyShortenedTitle) is a 1987 video game created by [[Creator/SquareSoft Square]] for the NintendoEntertainmentSystem. In Japan (where it was titled ''Tobidase Daisakusen''), it was one of a number of games Square published for the FamicomDiskSystem under the DOG label. It was the first Square game released internationally: Creator/{{Acclaim}} published it in the United States. Developed by the same team subsequently responsible for ''VideoGame/RadRacer'' and ''VideoGame/FinalFantasyI'', ''3-D [=WorldRunner=]'' was a ''VideoGame/SpaceHarrier''-like game designed to be played with red/blue 3-D glasses.

to:

''The 3-D Battles of [=WorldRunner=]'' (or ''3-D [=WorldRunner=]'', to use its OfficiallyShortenedTitle) is a 1987 video game created by [[Creator/SquareSoft Square]] Creator/{{Square|Enix}} for the NintendoEntertainmentSystem. In Japan (where it was titled ''Tobidase Daisakusen''), it was one of a number of games Square published for the FamicomDiskSystem under the DOG label. It was the first Square game released internationally: Creator/{{Acclaim}} published it in the United States. Developed by the same team subsequently responsible for ''VideoGame/RadRacer'' and ''VideoGame/FinalFantasyI'', ''3-D [=WorldRunner=]'' was a ''VideoGame/SpaceHarrier''-like game designed to be played with red/blue 3-D glasses.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''The 3-D Battles of [=WorldRunner=]'' (or ''3-D [=WorldRunner=]'', to use its OfficiallyShortenedTitle) is a 1987 video game created by [[Creator/SquareSoft Square]] for the NintendoEntertainmentSystem. In Japan (where it was titled ''Tobidase Daisakusen''), it was one of a number of games Square published for the FamicomDiskSystem under the DOG label. It was the first Square game released internationally: Creator/{{Acclaim}} published it in the United States. Developed by the same team subsequently responsible for ''VideoGame/RadRacer'' and ''VideoGame/FinalFantasyI'', ''3-D [=WorldRunner=]'' was a ''VideoGame/SpaceHarrier''-like game designed to be played with red/blue 3-D glasses.

The object of the game is to liberate the eight worlds of Solar System #517 from the invading Alien Serpentbeasts. These fantastic worlds are filled with checkerboard floors, bottomless canyons, ancient columns and (of course) various colorful evil minions. Gameplay consists of running towards the horizon, making well-timed jumps and shooting missiles at enemies.

A Japan-exclusive sequel (''JJ: Tobidase Daisakusen 2'') was released by Square for the Famicom 11 days before ''VideoGame/FinalFantasyI''.
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!!This game contains examples of:
* EverythingTryingToKillYou: Among the many types of enemies are robot heads, clam shells and evil television sets.
%%Trope list under construction
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