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You can't list Lets Play as an example.


* LetsPlay: This is a popular game [[https://www.youtube.com/watch?v=kaCkpbbOVVM to]] [[https://www.youtube.com/watch?v=NvGW3kbFwtI watch]] [[https://www.youtube.com/watch?v=JK4z3Azwvs8 Let's]] [[https://www.youtube.com/watch?v=0NecGquJlMU Players]] [[https://www.youtube.com/watch?v=22oTEDa2Rxk play.]] More often than not, HilarityEnsues.
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Belongs on the other work's YMMV page


* SpiritualSequel: ''VideoGame/EryisAction''.
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-->-- '''LetsPlay/{{AzuriteReaction}}'''

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-->-- '''LetsPlay/{{AzuriteReaction}}'''
'''[=AzuriteReaction=]'''
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* KaizoTrap: Immediately jumping onto the flagpole or picking up the sword at the end of castle levels if often a bad sign, as something will leap on-screen or otherwise affect the level while you lose control of Syobon to the point where you can't finish the level.

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* KaizoTrap: Immediately jumping onto the flagpole or picking up the sword at the end of castle levels if is often a bad sign, as something will leap on-screen or otherwise affect the level while you lose control of Syobon to the point where you can't finish the level.



* PoisonMushroom: Every PowerUp is this[[note]]except for one of the Mushrooms in Level 1, which has [[JokeItem no effect]][[/note]]- either they turn you into a hulking beast that's so powerful that you break through all solid ground and plummet to your doom, or they kill you on the spot.

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* PoisonMushroom: Every PowerUp is this[[note]]except for one of the Mushrooms in Level 1, which has [[JokeItem no effect]][[/note]]- effect]][[/note]] — either they turn you into a hulking beast that's so powerful that you break through all solid ground and plummet to your doom, or they kill you on the spot.



* UnintentionallyUnwinnable: If you hit those blue with orange circle blocks (those who appeared in Super Mario World that gives you quotes), you can't close the textbox so you're completely stuck in it and you're forced to restart the game.

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* UnintentionallyUnwinnable: If you hit those blue with orange circle blocks (those who appeared in Super Mario World that gives you quotes), you can't close the textbox textbox, so you're completely stuck in it and you're forced to restart the game.
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* {{Expy}}: Given that this is a ''VideoGame/SuperMarioBros1'' parody, most enemies are expies of ''Mario'' enemies such as Goombas, Spinies, Thwhomps, and Bowser himself. Generally, they're cat-themed.

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* {{Expy}}: Given that this is a ''VideoGame/SuperMarioBros1'' parody, most enemies are expies of ''Mario'' enemies such as Goombas, Spinies, Thwhomps, Thwomps, and Bowser himself. Generally, they're cat-themed.
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** A mushroom in the second level turns you into a bigger, muscular cat. So big and muscular, in fact, that the floor immediately collapses underneath you and you fall to your death.
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->''"Creator/BillyMays here! Telling you that you can get negative f***ing two hundred lives in no time flat, and we'll throw in one for free right now! But if you call now, you can fall through the f***ing floor and never be heard from again! Call now! Billy Mays!"''

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->''"Creator/BillyMays here! Telling you that you can get negative f***ing f[[SoundEffectBleep (beep)]]ing two hundred lives in no time flat, and we'll throw in one for free right now! But if you call now, you can fall through the f***ing f[[ClusterBleepBomb (beep)]]ing floor and never be heard from again! Call now! Billy Mays!"''






!!This game provides examples of:

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!!This game provides contains examples of:
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-->--'''LetsPlay/AzuriteReaction'''

to:

-->--'''LetsPlay/AzuriteReaction'''
-->-- '''LetsPlay/{{AzuriteReaction}}'''
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Added DiffLines:

* UnintentionallyUnwinnable: If you hit those blue with orange circle blocks (those who appeared in Super Mario World that gives you quotes), you can't close the textbox so you're completely stuck in it and you're forced to restart the game.
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Fixed a fragment sentence... I think this is what it was trying to say?


You can download or play an official Java-embedded version of the original game [[https://int3.github.io/open-syobon-action.js/ here.]] After announcement of Adobe no longer supports Flash Player. For those who want to play Syobon action without [[https://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/AdobeFlash/ Adobe Flash]] player version [[https://impossiblecatmario.com/ click here.]] For those interested in playing ''Syobon Action 2'', [[http://krzyrio.blogspot.com/2010/10/syobon-action-2-fixed-en-jp-pl.html this page,]] as well as ''[[http://opensyobon.sourceforge.net Open Syobon Action]]'' includes it in its entirety.

to:

You can download or play an official Java-embedded version of the original game [[https://int3.github.io/open-syobon-action.js/ here.]] After announcement of Adobe Since UsefulNotes/AdobeFlash player is no longer supports Flash Player. For those who want to play Syobon action without [[https://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/AdobeFlash/ Adobe Flash]] player version supported, it can alternatively be played [[https://impossiblecatmario.com/ click here.]] For those interested in playing ''Syobon Action 2'', [[http://krzyrio.blogspot.com/2010/10/syobon-action-2-fixed-en-jp-pl.html this page,]] as well as ''[[http://opensyobon.sourceforge.net Open Syobon Action]]'' includes it in its entirety.
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Up To Eleven is a defunct trope


''Syobon Action'' (also known as ''Cat Mario'',[[note]]Completely unrelated to the real Cat Mario from ''VideoGame/SuperMario3DWorld''[[/note]] ''Neko Mario'', ''Dongs.exe'', and ''Shobon no Akushon'') is a Japanese PlatformHell freeware game developed by "Chiku". It basically takes ''VideoGame/SuperMarioBros1'' and cranks the difficulty UpToEleven. It has tons of cruel deaths, [[EverythingTryingToKillYou from platforms falling immediately when touched, to being shot out of pipes, to the freaking clouds killing you]]. In addition to having a lot of skill, a player must memorize the only safe way to get through the level and avoid all of the many death traps.

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''Syobon Action'' (also known as ''Cat Mario'',[[note]]Completely unrelated to the real Cat Mario from ''VideoGame/SuperMario3DWorld''[[/note]] ''Neko Mario'', ''Dongs.exe'', and ''Shobon no Akushon'') is a Japanese PlatformHell freeware game developed by "Chiku". It basically takes ''VideoGame/SuperMarioBros1'' and cranks the difficulty UpToEleven.up to eleven. It has tons of cruel deaths, [[EverythingTryingToKillYou from platforms falling immediately when touched, to being shot out of pipes, to the freaking clouds killing you]]. In addition to having a lot of skill, a player must memorize the only safe way to get through the level and avoid all of the many death traps.
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* KaizoTrap: They're everywhere.

to:

* KaizoTrap: They're everywhere.Immediately jumping onto the flagpole or picking up the sword at the end of castle levels if often a bad sign, as something will leap on-screen or otherwise affect the level while you lose control of Syobon to the point where you can't finish the level.



* PlatformHell: While not to the extent of ''I Wanna Be the Guy'', there are still a plentiful of traps scattered around that will suprise you if you go into the game with common sense.

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* PlatformHell: While not to the extent of ''I Wanna Be the Guy'', ''VideoGame/IWannaBeTheGuy'', there are still a plentiful of traps scattered around that will suprise surprise you if you go into the game with common sense.



* TheyKilledKennyAgain: You can keep throwing yourself into traps and hazards with no worry of a Game Over, allowing you to die as many times as you like trying to progress through each level.

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* TheyKilledKennyAgain: You can keep throwing yourself into traps and hazards with no worry of a Game Over, GameOver, allowing you to die as many times as you like trying to progress through each level.
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None


You can download or play an official Java-embedded version of the original game [[https://int3.github.io/open-syobon-action.js/ here.]] After announcement of Adobe no longer supports Flash Player. Also who want to play Syobon action without [[https://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/AdobeFlash/ Adobe Flash]] player version [[https://impossiblecatmario.com/ click here.]] For those interested in playing ''Syobon Action 2'', [[http://krzyrio.blogspot.com/2010/10/syobon-action-2-fixed-en-jp-pl.html this page,]] as well as ''[[http://opensyobon.sourceforge.net Open Syobon Action]]'' includes it in its entirety.

to:

You can download or play an official Java-embedded version of the original game [[https://int3.github.io/open-syobon-action.js/ here.]] After announcement of Adobe no longer supports Flash Player. Also For those who want to play Syobon action without [[https://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/AdobeFlash/ Adobe Flash]] player version [[https://impossiblecatmario.com/ click here.]] For those interested in playing ''Syobon Action 2'', [[http://krzyrio.blogspot.com/2010/10/syobon-action-2-fixed-en-jp-pl.html this page,]] as well as ''[[http://opensyobon.sourceforge.net Open Syobon Action]]'' includes it in its entirety.
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add some usefull information.


You can download or play an official Java-embedded version of the original game [[https://int3.github.io/open-syobon-action.js/ here.]] For those interested in playing ''Syobon Action 2'', [[http://krzyrio.blogspot.com/2010/10/syobon-action-2-fixed-en-jp-pl.html this page,]] as well as ''[[http://opensyobon.sourceforge.net Open Syobon Action]]'' includes it in its entirety.

to:

You can download or play an official Java-embedded version of the original game [[https://int3.github.io/open-syobon-action.js/ here.]] After announcement of Adobe no longer supports Flash Player. Also who want to play Syobon action without [[https://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/AdobeFlash/ Adobe Flash]] player version [[https://impossiblecatmario.com/ click here.]] For those interested in playing ''Syobon Action 2'', [[http://krzyrio.blogspot.com/2010/10/syobon-action-2-fixed-en-jp-pl.html this page,]] as well as ''[[http://opensyobon.sourceforge.net Open Syobon Action]]'' includes it in its entirety.

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Removed: 94

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Cut trope. Can't tell if replacement or any others are applicable.


%%* BigBad: You'd think the Bowser {{Expy}} is this...
%%* BiggerBad: Until you realize the Muscular Evil Chicken is the one behind this monstrosity!

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%%* BigBad: You'd think the Bowser {{Expy}} is this...
%%* BiggerBad:
this... Until you realize the Muscular Evil Chicken is the one behind this monstrosity!
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None


* PoisonMushroom: Every PowerUp is this[[note]]except for one of the Mushrooms in Level 1, which has [[JokeItem no effect]][[/note]].

to:

* PoisonMushroom: Every PowerUp is this[[note]]except for one of the Mushrooms in Level 1, which has [[JokeItem no effect]][[/note]].effect]][[/note]]- either they turn you into a hulking beast that's so powerful that you break through all solid ground and plummet to your doom, or they kill you on the spot.



* SpiritualSequel: VideoGame/EryisAction.

to:

* SpiritualSequel: VideoGame/EryisAction.''VideoGame/EryisAction''.
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* AWinnerIsYou: Clearing the game results in you coming a halt in front of the Sacred Artichoke, and the player is greeted with the message "Game clear. Thank you for playing." (translated from Japanese). Roll credits.
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The Big Bad trope needs to explain how the character is the main antagonist of the plot. The Bigger Bad/Greater Scope Villain entry looks like misuse and likewise doesn't give enough description.


* BigBad: You'd think the Bowser {{Expy}} is this...
* BiggerBad: Until you realize the Muscular Evil Chicken is the one behind this monstrosity!

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* %%* BigBad: You'd think the Bowser {{Expy}} is this...
* %%* BiggerBad: Until you realize the Muscular Evil Chicken is the one behind this monstrosity!

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Original site went down


You can download or play an official Java-embedded version of the original game [[http://www.geocities.jp/z_gundam_tanosii/home/Main.html here.]] For those interested in playing ''Syobon Action 2'', [[http://krzyrio.blogspot.com/2010/10/syobon-action-2-fixed-en-jp-pl.html this page,]] as well as ''[[http://opensyobon.sourceforge.net Open Syobon Action]]'' includes it in its entirety.

to:

You can download or play an official Java-embedded version of the original game [[http://www.geocities.jp/z_gundam_tanosii/home/Main.html [[https://int3.github.io/open-syobon-action.js/ here.]] For those interested in playing ''Syobon Action 2'', [[http://krzyrio.blogspot.com/2010/10/syobon-action-2-fixed-en-jp-pl.html this page,]] as well as ''[[http://opensyobon.sourceforge.net Open Syobon Action]]'' includes it in its entirety.
entirety.

%% Old original link in case it's ever needed: http://www.geocities.jp/z_gundam_tanosii/home/Main.html
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The game is considered very similar in gameplay to VideoGame/IWannaBeTheGuy, but not as brutal on the difficulty. The game has also garnered a number of unofficial sequels, such as ''Syobon Action 2''.

to:

The game is considered very similar in gameplay to VideoGame/IWannaBeTheGuy, ''VideoGame/IWannaBeTheGuy'', but not as brutal on the difficulty. The game has also garnered a number of unofficial sequels, such as ''Syobon Action 2''.
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None


The game has become fairly popular for [[LetsPlay Let's Players]] on Website/YouTube because the extreme difficulty of the game causes players to die repeatedly, often causing rage, fail, hilarity, or some combination of those.

to:

The game has become fairly popular for [[LetsPlay Let's Players]] on Website/YouTube because the extreme difficulty of the game causes players to die repeatedly, often causing rage, fail, fails, hilarity, or some combination of those.
Is there an issue? Send a MessageReason:
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--> '''LetsPlay/AzuriteReaction'''


Syobon Action (also known as Cat Mario,[[note]]Completely unrelated to the real Cat Mario from ''VideoGame/SuperMario3DWorld''[[/note]] Neko Mario, Dongs.exe, and Shobon no Akushon) is a Japanese PlatformHell freeware game developed by "Chiku". It basically takes ''VideoGame/SuperMarioBros1'' and cranks the difficulty UpToEleven. It has tons of cruel deaths, [[EverythingTryingToKillYou from platforms falling immediately when touched, to being shot out of pipes, to the freaking clouds killing you]]. In addition to having a lot of skill, a player must memorize the only safe way to get through the level and avoid all of the many death traps.

to:

--> '''LetsPlay/AzuriteReaction'''


Syobon Action
-->--'''LetsPlay/AzuriteReaction'''


''Syobon Action''
(also known as Cat Mario,[[note]]Completely ''Cat Mario'',[[note]]Completely unrelated to the real Cat Mario from ''VideoGame/SuperMario3DWorld''[[/note]] Neko Mario, Dongs.exe, ''Neko Mario'', ''Dongs.exe'', and Shobon ''Shobon no Akushon) Akushon'') is a Japanese PlatformHell freeware game developed by "Chiku". It basically takes ''VideoGame/SuperMarioBros1'' and cranks the difficulty UpToEleven. It has tons of cruel deaths, [[EverythingTryingToKillYou from platforms falling immediately when touched, to being shot out of pipes, to the freaking clouds killing you]]. In addition to having a lot of skill, a player must memorize the only safe way to get through the level and avoid all of the many death traps.
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None


* FanSequel: There are many "sequels" to this game out there, and some have difficulty that far exceeds the original's. Their quality varies.

to:

* FanSequel: There are many "sequels" to this game out there, and some have difficulty that far exceeds the original's. Their quality and accuracy to the original varies.



* OneLastTrap: The levels usually end in [[KaizoTrap Kaizo Traps]].

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* OneLastTrap: The levels usually end in [[KaizoTrap Kaizo Traps]].Traps]] and you need to find a way to avoid them or trigger them early so they can't kill you while you walk up to the castle.



* RedHerring: [[spoiler:The Bowser {{Expy}} and poison mushroom at the end of the last level. Either one kills you, but eventually you'll figure out that you're supposed to use the mushroom to kill "Bowser" instead... but, if you do so, all that does is lead you straight into one last unavoidable KaizoTrap in the form of a giant chicken man standing in for Toad. To beat the game, forget about "Bowser" and the poison mushroom and instead let the throwing enemy carry you above the level, allowing you to bypass "Bowser" and "Toad" and find the real ending.]]

to:

* RedHerring: [[spoiler:The Bowser {{Expy}} and poison mushroom at the end of the last level. Either one kills you, but eventually you'll figure out that you're supposed to use the mushroom to kill "Bowser" instead... but, if you do so, all that does is lead you straight into one last unavoidable KaizoTrap in the form of a giant chicken man standing in for Toad. To beat the game, forget about "Bowser" and the poison mushroom and instead let the throwing robot enemy carry you above the level, allowing you to bypass "Bowser" and "Toad" and find the real ending.]]



* SpikesOfDoom: Quite a few of these lying around.

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* SpikesOfDoom: Quite a few of these lying around.Level 6 introduces spikes that hang from the ceiling and instantly kill the player on contact.



* TheManyDeathsOfYou: Not only is EverythingTryingToKillYou, but you will be dying constantly in many different ways. As soon as you avoid one trap, you often fall right into the next.

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* TheManyDeathsOfYou: Not only is EverythingTryingToKillYou, but you will be dying constantly in many different ways.ways since you get infinite retries. As soon as you avoid one trap, you often fall right into the next.



* TheyKilledKennyAgain: And again, and again, and again...

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* TheyKilledKennyAgain: And again, You can keep throwing yourself into traps and again, and again...hazards with no worry of a Game Over, allowing you to die as many times as you like trying to progress through each level.
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** The music in the game is taken from ''[[VideoGame/{{Action52}} The Cheetahmen]]'', ''VideoGame/{{Spelunker}}'', ''VideoGame/GhostsAndGoblins'', and ''VideoGame/PuyoPuyo''.

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** The music in the game is taken from ''[[VideoGame/{{Action52}} The Cheetahmen]]'', ''VideoGame/{{Spelunker}}'', ''VideoGame/GhostsAndGoblins'', ''VideoGame/GhostsNGoblins'', and ''VideoGame/PuyoPuyo''.
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The game has become fairly popular for [[LetsPlay Let's Players]] on YouTube because the extreme difficulty of the game causes players to die repeatedly, often causing rage, fail, hilarity, or some combination of those.

to:

The game has become fairly popular for [[LetsPlay Let's Players]] on YouTube Website/YouTube because the extreme difficulty of the game causes players to die repeatedly, often causing rage, fail, hilarity, or some combination of those.
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Added DiffLines:

* SoundtrackDissonance: [[VideoGame/Action52 The Cheetahmen theme]] (or an excerpt) is the Overworld theme, and it sounds as a mocking of the frailty of Syobon with the song of strong humanoid leopards.
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Added DiffLines:

The same lead developer would go on to make ''VideoGame/EryisAction'', a SpiritualSuccessor to this game.
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* DeathIsCheap: You start the level with two liVes, but after you lose them, in your life counter will appear [[MeaninglessLives negative numbers showing the times you die]], so you can try all the times you want. [[TrialAndErrorGameplay You will need it]].

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* DeathIsCheap: You start the level with two liVes, lives, but after you lose them, in your life counter will appear [[MeaninglessLives negative numbers showing the times you die]], so you can try all the times you want. [[TrialAndErrorGameplay You will need it]].

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* DeathIsCheap: You start the level with two liVes, but after you lose them, in your life counter will appear [[MeaninglessLives negative numbers showing the times you die]], so you can try all the times you want. [[TrialAndErrorGameplay You will need it]].



* OneHitPointWonder: You die in one hit from anything.

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* OneHitPointWonder: You die in one hit from anything. [[PoisonMushroom Even power-ups.]]

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