Follow TV Tropes

Following

History VideoGame / SuperGemFighter

Go To

OR

Is there an issue? Send a MessageReason:
None


While there's no overarching plot to the game, each character has his or her own story consisting of an introduction cutscene and their own ending as well. They're all of the comical variety, [[DenserAndWackier given the game's tone]].

to:

While there's no overarching plot to the game, each character has his or her their own story consisting of an introduction cutscene and their own ending as well. They're all of the comical variety, [[DenserAndWackier given the game's tone]].
Is there an issue? Send a MessageReason:
None


''Super Gem Fighter'' has seen console releases on the UsefulNotes/PlayStation (released everywhere under its Japanese title ''Pocket Fighter''), UsefulNotes/SegaSaturn and UsefulNotes/WonderSwan and on the UsefulNotes/PlayStation2 CompilationRerelease ''[[VideoGame/StreetFighterAlpha Street Fighter Alpha Anthology]]''.

to:

''Super Gem Fighter'' has seen console releases on the UsefulNotes/PlayStation Platform/PlayStation (released everywhere under its Japanese title ''Pocket Fighter''), UsefulNotes/SegaSaturn Platform/SegaSaturn and UsefulNotes/WonderSwan Platform/WonderSwan and on the UsefulNotes/PlayStation2 Platform/PlayStation2 CompilationRerelease ''[[VideoGame/StreetFighterAlpha Street Fighter Alpha Anthology]]''.
Is there an issue? Send a MessageReason:
None


* AssKicksYou: Sakura gets into a red playboy bunny costume, once she grab's her opponent she bumps them away with her butt.

to:

* AssKicksYou: Sakura gets into a red playboy bunny costume, once she grab's her opponent she bumps them away with her butt. She also gets an air throw where she sits on her opponent's face, with their reaction pretty much showing they enjoyed it.
Is there an issue? Send a MessageReason:
fixed disambig


** ''VideoGame/StreetFighter'': Ryu and Ken Masters

to:

** ''VideoGame/StreetFighter'': ''VideoGame/StreetFighterI'': Ryu and Ken Masters

Added: 486

Changed: 307

Is there an issue? Send a MessageReason:
None


* DreadfulMusician: Dan's special grab and one of his Flash Combos has him dress up in either an Music/ElvisPresley-ish outfit or the formal wear expected of an enka sing. Then he sings ''horribly'', with the opponent [[JawDrop jawdropping]] and [[TakenForGranite petrifying]] [[BrownNote due to the horribleness of the song]].

to:

* DreadfulMusician: DreadfulMusician:
**
Dan's special grab and one of his Flash Combos has him dress up in either an Music/ElvisPresley-ish outfit or the formal wear expected of an enka sing. Then he sings ''horribly'', with the opponent [[JawDrop jawdropping]] jaw dropping]] and [[TakenForGranite petrifying]] [[BrownNote due to the horribleness of the song]].song]].
** For her 'punch' attack cycle, Ibuki transforms into a koto-playing {{geisha}}, ending her combo by singing a high-pitched bum-note at her opponent, which sends them flying.

Added: 87

Removed: 83

Is there an issue? Send a MessageReason:
Baleful Polymorph is no longer a trope


* BalefulPolymorph: Tessa accidentally turns herself into a penguin in her ending.


Added DiffLines:

* ForcedTransformation: Tessa accidentally turns herself into a penguin in her ending.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AssKicksYou: Sakura gets into a red playboy bunny costume, once she grab's her opponent she bumps them away with her butt.

Added: 190

Changed: 364

Is there an issue? Send a MessageReason:
None


%%* MassiveMultiplayerCrossover

to:

%%* MassiveMultiplayerCrossover* MassiveMultiplayerCrossover: Downplayed as they're all Capcom games, but it still brings together characters from ''Street Fighter'', ''Darkstalkers'' and ''Red Earth'', plus a ton of cameos from other Capcom games.



** One of Ibuki's Supers has her cut the enemy into pieces and quote (in Japanese) Goemon's "Once again, I have cut a worthless object" from ''Manga/LupinIII'', complete with a similar pose.



%%* SuperDeformed

to:

%%* SuperDeformed* SuperDeformed: The game takes the same adorable chibi style as ''Puzzle Fighter''. Some characters' win quotes even lampshade and poke fun at their own stubby limbs and oversized heads.
Is there an issue? Send a MessageReason:
Your Cheating Heart is no longer a trope.


* NotWhatItLooksLike: Ken tries telling this to Eliza when she sees him shopping with Morrigan in his ending. [[YourCheatingHeart She doesn't believe it]] and [[ClingyJealousGirl punches him out]].

to:

* NotWhatItLooksLike: Ken tries telling this to Eliza when she sees him shopping with Morrigan in his ending. [[YourCheatingHeart She doesn't believe it]] it and [[ClingyJealousGirl punches him out]].

Added: 1923

Changed: 3648

Is there an issue? Send a MessageReason:
None


''Super Gem Fighter: Mini Mix'' (known as ''Pocket Fighter'' in Japan) is a MascotFighter of sorts by Capcom. It was released in 1997. It uses the same SuperDeformed character sprites last seen in ''Super Puzzle Fighter II Turbo''[[note]]well, after a fashion; Ryu and Ken are modeled after their ''VideoGame/StreetFighterIII'' incarnations rather than the ''VideoGame/StreetFighterAlpha'' ones, for example[[/note]] as well as much of the same characters, with some replacements here and there.

While there's no over-arching plot to the game, each character has his or her own story consisting of an introduction cutscene and their own ending as well. They're all of the comical variety, given the game's tone.

It plays like a typical Capcom fighter...with only 3 main buttons, Punch, Kick and Special. it also featured a dial-a-combo system (Called "Flash Combos" by the game) which let you perform combos via set button inputs, and during these combos, or certain attacks, fighters will rapidly change costumes, from comical outfits (like Sakura's BunnyGirl attire or Akuma [[FanDisservice in a speedo]]) to Capcom character cosplays (like Felicia as Mega Man or Chun-Li as [[Franchise/ResidentEvil Jill Valentine]]).

And of course, there's the titular Gems, which serve to level up your character's special moves (which all start at level 1 and can go up to level 3) when you collect them, with tiny gems providing a little boost, and huge ones giving you a whole level, making your speical moves more potent (such as Akuma's level 3 Zanku Hadoukens becoming Shin Akuma-style double Zanku Hadoukens) You collect gems by pummelling your opponent, or obtaining them from treasure chests that appear randomly mid battle, or flying characters from ''[=SonSon=]'' that fly across the screen from time to time. Said ''[=SonSon=]'' characters may also drop special orbs that can be thrown as weapons, or even food items to restore health.

There's also the Mega Crash which lets you escape combos or repel your opponent with a burst of energy, but you lose all your gems, too.

The game's roster consists of 12 fighters (10 normal, 2 "hidden",) 8 of which are, of course, ''Franchise/StreetFighter'' characters as well as 3 from ''VideoGame/{{Darkstalkers}}'' and even one from ''VideoGame/RedEarth'', and several of them retain their sprites from ''Super Puzzle Fighter II Turbo'' though Donovan Baine and [[VideoGame/{{Cyberbots}} Devilotte]] (who were in said game) didn't make the cut.

to:

''Super Gem Fighter: Mini Mix'' (known as ''Pocket Fighter'' in Japan) is a MascotFighter of sorts by Capcom.Creator/{{Capcom}}. It was released in 1997. It uses the same SuperDeformed character sprites last seen in ''Super Puzzle Fighter II Turbo''[[note]]well, Turbo'' [[note]]well, after a fashion; Ryu and Ken are modeled after their ''VideoGame/StreetFighterIII'' ''VideoGame/StreetFighterII'' incarnations rather than the ''VideoGame/StreetFighterAlpha'' ones, for example[[/note]] as well as much many of the same characters, with some replacements here and there.

While there's no over-arching overarching plot to the game, each character has his or her own story consisting of an introduction cutscene and their own ending as well. They're all of the comical variety, [[DenserAndWackier given the game's tone.

tone]].

It plays like a typical Capcom fighter... with only 3 main buttons, buttons: Punch, Kick and Special. it The game also featured features a dial-a-combo system (Called "Flash Combos" by the game) (known as Flash Combos in-game) which let lets you perform combos via set button inputs, and during inputs. During these combos, or certain other attacks, fighters will [[InstantCostumeChange rapidly change costumes, costumes]], from comical outfits (like Sakura's BunnyGirl attire or Akuma [[FanDisservice in a speedo]]) to Capcom character cosplays (like Felicia as Mega Man VideoGame/{{Mega Man|Classic}} or Chun-Li as [[Franchise/ResidentEvil Jill Valentine]]).

And of course, there's the titular Gems, which serve [[EvolvingAttack to level up your character's special moves moves]] (which all start at level Level 1 and can go up to level Level 3) when you collect them, with tiny gems providing a little boost, and huge ones giving you a whole level, making your speical special moves more potent (such as Akuma's level Level 3 Zanku Hadoukens Hadoken becoming Shin Akuma-style double Zanku Hadoukens) Hadokens). You collect gems by gems--which come in one of three colors (red, blue, and yellow) to correspond to one of your characters' three special moves--by pummelling your opponent, opponent or obtaining obtain them either from treasure chests that appear randomly mid battle, mid-battle or flying characters from ''[=SonSon=]'' that fly across the screen from time to time. time, with tiny gems providing a little boost and huge ones giving you a whole level. Said ''[=SonSon=]'' characters may also drop special orbs that can be thrown as weapons, weapons or even food items to restore health.

There's also the Mega Crash Crash, which lets you [[ComboBreaker escape combos combos]] or repel your opponent with a burst of energy, but you lose all your gems, too.

The game's roster consists of 12 fighters (10 normal, 2 "hidden",) "hidden"), 8 of which are, of course, ''Franchise/StreetFighter'' characters as well as characters, joined by 3 from ''VideoGame/{{Darkstalkers}}'' and even one from ''VideoGame/RedEarth'', and several ''VideoGame/RedEarth''. Several of them retain their sprites from ''Super Puzzle Fighter II Turbo'' Turbo'', though [[VideoGame/{{Darkstalkers}} Donovan Baine Baine]] and [[VideoGame/{{Cyberbots}} Devilotte]] (who were in said game) didn't make the cut.



A free-to-play sequel to ''Super Puzzle Fighter II Turbo'' for iOS and Android titled ''Puzzle Fighter'' launched in November 2017, but ended in July 2018.

to:

A free-to-play sequel to ''Super Puzzle Fighter II Turbo'' for iOS and Android titled ''Puzzle Fighter'' launched in November 2017, but ended its service in July 2018.



** ''VideoGame/StreetFighter'': Ryu and Ken Masters.
** ''VideoGame/StreetFighterII'': Chun-Li, Zangief and Akuma.
** ''VideoGame/StreetFighterIII'': Ibuki.
** ''VideoGame/StreetFighterAlpha'': Sakura Kasugano and Dan Hibiki.

to:

** ''VideoGame/StreetFighter'': Ryu and Ken Masters.
Masters
** ''VideoGame/StreetFighterII'': Chun-Li, Zangief and Akuma.
Akuma
** ''VideoGame/StreetFighterIII'': Ibuki.
Ibuki
** ''VideoGame/StreetFighterAlpha'': Sakura Kasugano and Dan Hibiki.Hibiki



* ''VideoGame/RedEarth'': Tessa.

to:

* ''VideoGame/RedEarth'': Tessa.
Tessa



* BreakingSpeech: One of Akuma's Flash Combos/special grabs makes him don a blue robe of judgment and, if he grabs you, gives one of these to a victim that's so potent they [[TakenForGranite petrify in shock.]] This also leaves them open to a extra attack. This is specifically a [[ShoutOut reference]] to a [[OncePerEpisode recurring situation]] and CatchPhrase in ''Touyama no Kin-san'', a long-running JidaiGeki series.

to:

* BreakingSpeech: One of Akuma's Flash Combos/special grabs makes him don a blue robe of judgment and, if he grabs you, gives one of these to a victim that's so potent they [[TakenForGranite petrify in shock.]] shock]]. This also leaves them open to a extra attack. This is specifically a [[ShoutOut a reference]] to a [[OncePerEpisode a recurring situation]] and CatchPhrase in ''Touyama no Kin-san'', a long-running JidaiGeki series.



** And more in the PSX versions' running battle, up to and including [[VideoGame/MegaManX X, Zero and Iris]], [[VideoGame/BreathOfFireIII Nina (young and adult), Peco, Momo and the "other" Ryu (both young and adult)]], [[VideoGame/QuizNanairoDREAMS Kumiko, the player 1 character]], [[VideoGame/MegaManLegends Mega Man Volnutt, Roll Caskett, Tron Bonne and a Servbot]], [[VideoGame/StreetFighterAlpha Rose]], [[VideoGame/StreetFighterIII Oro]], [[VideoGame/MegaManClassic the original Mega Man, Roll and Rush]] and [[VideoGame/{{Cyberbots}} Xavier, Devilotte and Dave.]]

to:

** And more in the PSX versions' running battle, Running Battle, up to and including [[VideoGame/MegaManX X, Zero and Iris]], [[VideoGame/BreathOfFireIII Nina (young and adult), Peco, Momo and the "other" Ryu (both young and adult)]], [[VideoGame/QuizNanairoDREAMS Kumiko, the player Player 1 character]], [[VideoGame/MegaManLegends Mega Man Volnutt, Roll Caskett, Tron Bonne and a Servbot]], [[VideoGame/StreetFighterAlpha Rose]], [[VideoGame/StreetFighterIII Oro]], [[VideoGame/MegaManClassic the original Mega Man, Roll and Rush]] and [[VideoGame/{{Cyberbots}} Xavier, Devilotte and Dave.]]Dave]].
** As an EasterEgg, Tessa will occasionally use [[VideoGame/RedEarth Mai-Ling]] [[HumanShield as a shield]] while guarding in lieu of the usual magic pentagram she conjures up. Similarly, scoring a Perfect with Tessa will see Mai-Ling come out from behind her, awestruck and starry-eyed.



** The zombies Akuma beats up in his ending resemble the ones from ''VideoGame/ResidentEvil''.

to:

** The zombies Akuma beats up in his ending resemble the ones from ''VideoGame/ResidentEvil''.''VideoGame/ResidentEvil1''.



** The Russian President Not-Gorbachev from Zangief's endings in ''Street Fighter II'' and ''Alpha 2'' appears again in Zangief's ''Gem Fighter'' ending.
** After Felicia beats Ken in her ending, he takes her to train with Fei-Long to prepare for her movie role.

to:

** The Russian President Not-Gorbachev from Zangief's endings in ''Street Fighter II'' ''VideoGame/StreetFighterII'' and ''Alpha 2'' ''[[VideoGame/StreetFighterAlpha Alpha 2]]'' appears again in Zangief's ''Gem Fighter'' ending.
** After Felicia beats Ken in her ending, he takes her to train with Fei-Long to prepare see [[VideoGame/StreetFighterII Fei-Long]] so she can audition for her movie role.his upcoming movie. (It turns out to be the action flick ''Dragon vs. Monster Cat'', which Felicia is ''not'' happy about.)



* TheComicallySerious: Akuma may be a chibi here but all except one of his sprites still have him scowling and he still acts fairly serious. So of course, his story has him kicked off his training island because it was turned into a leisure resort and one of his Flash Combos he dons a Speedo and goggles, does some stretches and dives into a puddle. The grim, dark-hearted and merciless master of Satsui no Hadou puts on a speedo and goes for a swim.
** Ryu also counts, perhaps as a straighter example since he's the only character who never changes costumes during his Flash Combos (aside from briefly donning Dudley's gloves or geta sandals) and his storyline is as it usually is, searching the world for a strong opponent and to perfect his fighting skills. But he's still a chibi and [[NotSoAboveItAll isn't any more immune reacting to the game's hilarious moveset than anyone else is.]]

to:

* TheComicallySerious: TheComicallySerious:
**
Akuma may be a chibi here but all except one of his sprites still have him scowling and he still acts fairly serious. So of course, his story has him kicked off his training island because it was turned into a leisure resort and one of his Flash Combos he dons a Speedo and goggles, does some stretches and dives into a puddle. [[ARareSentence The grim, dark-hearted and merciless master of Satsui no Hadou Hado puts on a speedo and goes for a swim.
swim.]]
** Ryu also counts, perhaps as a straighter example since he's the only character who never changes costumes during his Flash Combos (aside from briefly donning [[VideoGame/StreetFighterIII Dudley's gloves gloves]] or geta sandals) and his storyline is as it usually is, searching the world for a strong opponent and to perfect his fighting skills. But he's still a chibi and [[NotSoAboveItAll isn't any more immune reacting to the game's hilarious moveset than anyone else is.]]is]].
* ComboBreaker: As noted above, the Mega Crash allows fighters to get out any kind of attack or combo by the opposing character, albeit at the cost of two levels of meter and all their Gems. ''VideoGame/TatsunokoVsCapcom'' would directly lift this mechanic for its own use, substituting the Gem cost for [[CastFromHitPoints some of the point character's health]].



* CrossOver: Yep. ''Street Fighter'' characters playing with 3 girls from ''Darkstalkers'', with poor Tessa from ''VideoGame/RedEarth'' caught in the middle.

to:

* CrossOver: {{Crossover}}: Yep. ''Street Fighter'' characters playing with 3 girls from ''Darkstalkers'', with poor Tessa from ''VideoGame/RedEarth'' caught in the middle.



* DenserAndWackier: Compared to most of their fighting games, crossover or not, this game is positively ridiculous, adorable and light-hearted too. Even ''Akuma'' comes across as a slightly grumpy old codger who sometimes joins in on a joke, as opposed to his canon self as a brutal, uncompromising demon warrior constantly in maximum BloodKnight mode. Most of Capcom's more evil characters like M. Bison or B.B Hood were all relegated to cameos, and even then they lack all of the cruel and evil traits of their canon selves, instead being just another couple of wacky residents of the game's world. Even the ''Resident Evil'' zombies in Akuma's ending simply look emaciated than bloody and rotting.
* DreadfulMusician: Dan's special grab or one of his Flash Combos had him dress up in an Music/ElvisPresley-ish outfit and then sings horribly with the opponent [[JawDrop jawdropping]] and [[TakenForGranite petrify due to the horribleness of the song.]]

to:

* DenserAndWackier: Compared to most of their Capcom's fighting games, crossover or not, this game is positively ridiculous, adorable and light-hearted lighthearted too. Even ''Akuma'' comes across as a slightly grumpy old codger who sometimes joins in on a joke, as opposed to his canon self as a brutal, uncompromising demon warrior constantly in maximum BloodKnight mode. Most of Capcom's more evil characters like M. Bison or B.B Hood were are all relegated to cameos, and even then they lack all of the cruel and evil traits of their canon selves, instead being just another couple of wacky residents of the game's world. Even the ''Resident Evil'' zombies in Akuma's ending simply look emaciated than bloody and rotting.
* DreadfulMusician: Dan's special grab or and one of his Flash Combos had has him dress up in either an Music/ElvisPresley-ish outfit and then or the formal wear expected of an enka sing. Then he sings horribly ''horribly'', with the opponent [[JawDrop jawdropping]] and [[TakenForGranite petrify petrifying]] [[BrownNote due to the horribleness of the song.]]song]].



* GrievousHarmWithABody: Two of Dan's attacks has him swing the body of his father at you.

to:

* GrievousHarmWithABody: Two of Dan's attacks has him swing the body of his father at you. ''Using his GagNose as a handle.''



* HumanShield: Literally. When she's low on health, Tessa's blocking animation will change from her using a magic pentagram, to using Mai-Ling as a shield.
* HumongousMecha: Tessa has one she likes to call out in two of her supers, which can either beat the opponent up or shoot a large energy beam.

to:

* HumanShield: Literally. When she's low on health, Tessa's blocking animation will change from her using a magic pentagram, pentagram to using Mai-Ling [[VideoGame/RedEarth Mai-Ling]] as a shield.
* HumongousMecha: Tessa has one she likes to call out in two of her supers, Supers, which can either beat the opponent up or [[WaveMotionGun shoot a large energy beam.beam]].



* AnIcePerson: Interestingly, Chun-Li's Kikoken gains the ability to freeze the opponent on contact once fully leveled up.



* JawDrop: Could be one of the funniest reaction face in the game, which is the effect of getting hit with both of Akuma or Dan's special grabs. Well, most of it, anyway, Felicia just looked dumbfounded while Tessa looked visibly pissed. The best part about this is that it can happen to ''Akuma'' as well.
* JokeCharacter: Dan of course. This time around he can only ever get red gems from attacking people, though at least he can get blue and yellow gems via other means.
* {{Leitmotif}}: The ''Street Fighter Alpha Anthology'' has a special button combination that plays any character's theme. They're lifted from ''Super Puzzle Fighter II Turbo'' except in Zangief's case where he gets the arranged version of his theme from ''VideoGame/XMenVsStreetFighter'', Ibuki, who gets her ''Street Fighter III: New Generation'' theme tune and Tessa, who gets her ''Red Earth'' theme.

to:

* JawDrop: Could be Possibly one of the funniest reaction face faces in the game, which is the effect of getting hit with both of Akuma or Dan's special grabs. Well, most of it, anyway, grabs unless you're Felicia (who just looked dumbfounded while looks dumbfounded) or Tessa looked (who looks visibly pissed.pissed). The best part about this is that it can happen to ''Akuma'' as well.
* JokeCharacter: Dan Dan, of course. This time around he can only ever get red gems from attacking people, people (meaning the only special he can normally level up is the Gadoken), though at least he can get blue and yellow gems via other means.
* {{Leitmotif}}: The ''Street Fighter Alpha Anthology'' has a special button combination that plays any character's theme. They're lifted from ''Super Puzzle Fighter II Turbo'' except in Zangief's case where he with the exception of Zangief (who gets the arranged version of his theme from ''VideoGame/XMenVsStreetFighter'', Ibuki, who ''VideoGame/XMenVsStreetFighter''), Ibuki (who gets "Sharp Eyes", her ''Street Fighter III: New Generation'' theme tune theme), and Tessa, who Tessa (who gets her ''Red Earth'' theme.theme).



* TheManyDeathsOfYou: The game features more than one KO animation. The loser may be [[VideoGame/GhostsNGoblins reduced to a pile of bones]] or [[Franchise/MegaMan explode into an array of glowing spheres]]. A less obvious reference is [[DeathThrows falling off-screen and splashing into water]] like in ''[=SonSon=]''.

to:

* TheManyDeathsOfYou: The game features more than one KO K.O. animation. The loser may be [[VideoGame/GhostsNGoblins reduced to a pile of bones]] or [[Franchise/MegaMan explode into an array of glowing spheres]]. A less obvious reference is [[DeathThrows falling off-screen and splashing into water]] like in ''[=SonSon=]''.



* NewWorkRecycledGraphics: Most characters still retain their sprites from ''Super Puzzle Fighter II Turbo'', although at least Ryu's color scheme is now based off of his ''Street Fighter II'' appearance (white gi and red headband). Ken's sprites have also been changed to cut his hair down to its ''Street Fighter II'' length (the original version of those sprites had his hair at its ''Alpha'' series length complete with hairband) and the shotos' Hadouken-firing animation resembles the one from ''Street Fighter III'' (in that the backs of their gis billow out.) Otherwise, the rest of the cast is mostly re-used sprites. Some special effects have also been re-used, such as Tessa's Astron Cannon effect and Ken's level 3 Hadouken actually being Dhalsim's Yoga Fire, both lifted from the ''VideoGame/MarvelVsCapcom'' series.
* NotWhatItLooksLike: Ken tries telling this to Eliza when she sees him shopping with Morrigan in his ending. She doesn't believe it and punches him out.
* PersonalRaincloud: While Ryu himself isn't miserable at all in this game, one appears over him during his Shinku- sorry, Boufuu Tatsumaki Senpu Kyaku super.
* PlayingWithFire: Naturally, Ken's Shoryuken (provided you level it up first) but now his Hadouken (actually Dhalsim's Yoga Fire from ''VideoGame/MarvelVsCapcom'', essentially turning it into Shakunetsu Hadouken, a move not actually used by Ken in the ''Street Fighter'' series) and Tatsumaki Senpukyaku gain this property when leveled up.

to:

* NewWorkRecycledGraphics: Most characters still retain their sprites from ''Super Puzzle Fighter II Turbo'', although at least Ryu's color scheme is now based off of his ''Street Fighter II'' ''VideoGame/StreetFighterII'' appearance (white gi and red headband). Ken's sprites have also been changed to cut his hair down to its ''Street Fighter II'' length (the original version of those sprites had his hair at its ''Alpha'' ''[[VideoGame/StreetFighterAlpha Alpha]]'' series length complete with hairband) and the shotos' Hadouken-firing {{shoto|clone}}s' Hadoken-firing animation resembles the one from ''Street Fighter III'' ''VideoGame/StreetFighterIII'' (in that the backs of their gis billow out.) out). Otherwise, the rest of the cast is mostly re-used sprites. Some special effects have also been re-used, such as Tessa's Astron Cannon effect and Ken's level Level 3 Hadouken actually Hadoken being Dhalsim's Yoga Fire, both lifted from the ''VideoGame/MarvelVsCapcom'' series.
series (the former is [[KamehameHadoken that series' interpretation of the Shinku Hadoken]] while the latter is actually Dhalsim's Yoga Fire).
* NotWhatItLooksLike: Ken tries telling this to Eliza when she sees him shopping with Morrigan in his ending. [[YourCheatingHeart She doesn't believe it it]] and [[ClingyJealousGirl punches him out.
out]].
* PersonalRaincloud: While Ryu himself isn't miserable at all in this game, one appears over him during his Shinku- sorry, Shinku--sorry, Boufuu Tatsumaki Senpu Kyaku super.
Senpukyaku Super.
* PlayingWithFire: Naturally, Ken's Shoryuken (provided you level it up first) but now his Hadouken Hadoken (actually Dhalsim's Yoga Fire from ''VideoGame/MarvelVsCapcom'', as seen in the ''VideoGame/MarvelVsCapcom'' games, essentially turning it into Shakunetsu Hadouken, a move not actually used by Ken in the ''Street Fighter'' series) series until ''[[VideoGame/StreetFighterV V]]'') and Tatsumaki Senpukyaku gain this property when leveled up.



* ShockAndAwe: Ryu's Shoryuken and Tatsumaki Senpukyaku start getting these properties once you level them up.
** Also, Felicia gains a move similar to Blanka's Electric Thunder.

to:

* ShockAndAwe: SelfParody: A SuperDeformed ''Franchise/StreetFighter'' title that goes for both LighterAndSofter ''and'' DenserAndWackier, with cameos by the bucketload and various character quirks PlayedForLaughs.
* ShockAndAwe:
**
Ryu's Shoryuken and Tatsumaki Senpukyaku start getting these properties once you level them up.
** Also, Felicia gains a move similar to Felicia's EX Charge is repurposed in this game, functioning like [[VideoGame/StreetFighterII Blanka's Electric Thunder.Thunder]] as opposed to simply building up meter.



** Dan's father appears in most of his son's moves...in the form of a red skinned man in a green gi, with a very long nose, parodying [[VideoGame/ArtOfFighting Takuma Sakazaki and his alternate "Mr. Karate" identity consisting of a tengu mask.]]

to:

** While clearly owing a lot of its mechanics to ''Franchise/StreetFighter'' (hence the title), several aspects are instead inspired by ''VideoGame/RedEarth''. This includes the "No Mercy!" call at the start of a fight and use of precious stones for both [[PowerUp Power-Ups]] and additional attacks (the former accompanied by a "Level Up!" announcement).
** Dan's father appears in most of his son's moves... in the form of a red skinned red-skinned man in a green gi, gi with [[GagNose a very long nose, nose]], parodying [[VideoGame/ArtOfFighting Takuma Sakazaki and his alternate "Mr. Karate" identity consisting of a tengu mask.]]mask]].



** While he doesn't fully change clothes in his Flash Combos, Ryu dons [[VideoGame/StreetFighterIII Dudley's]] boxing gloves in one of them and performs one of his throws.
** Ibuki's aerial kunai throw move and Kasumi Suzaku super has her don [[VideoGame/FinalFight Rolento]]'s outfit since her kunai throw is similar to Rolento's Stinger special from the ''Alpha'' series. this became pretty funny years later when Ibuki and Rolento were paired up in ''VideoGame/StreetFighterXTekken''.
** One of Akuma's winquotes tells the opponent to stick to playing "puzzle games", referencing ''Super Puzzle Fighter II Turbo'', the spiritual predecessor. Dan also offers to teach his beaten opponents about playing "puzzle games".
** The game's intro has Felicia standing on a mountain and meowing at the full moon, a parody of Jon Talbain doing mostly the same thing in the intro to ''Night Warriors''.
* SingleStrokeBattle: One of Ibuki's supers is this, making the opponent collapse into little tiny square-shaped bits.

to:

** While he doesn't fully change clothes in his Flash Combos, Ryu dons [[VideoGame/StreetFighterIII Dudley's]] boxing gloves in one of them and performs one of his throws.
throws (his neutral throw), punching the opponent repeatedly in the stomach.
** Ibuki's aerial kunai throw move and Kasumi Suzaku super Super has her don [[VideoGame/FinalFight Rolento]]'s outfit since her kunai throw is similar to Rolento's Stinger special from the ''Alpha'' series. this This became pretty funny years later when Ibuki and Rolento were paired up in ''VideoGame/StreetFighterXTekken''.
** One of Akuma's winquotes tells the opponent to stick to playing "puzzle games", referencing ''Super Puzzle Fighter II Turbo'', the spiritual predecessor. Dan also offers to teach his beaten opponents about playing "puzzle games".
games."
** The game's intro has Felicia standing on a mountain and meowing at the full moon, a parody of Jon Talbain doing mostly the same thing in the intro to ''Night Warriors''.
Warriors: Darkstalkers' Revenge''.
* SingleStrokeBattle: One of Ibuki's supers Supers is this, making the opponent collapse into little tiny square-shaped bits.



* TakenForGranite: One powerup orb can turn the victim to stone if it connects. Zangief usually starts out with one. Also, this is the effect of Akuma and Dan's special grabs.

to:

* TakenForGranite: TakenForGranite:
**
One powerup power-up orb can turn the victim to stone if it connects. Zangief usually starts out with one. Also, this
** This
is also the effect of Akuma and Dan's special grabs.



* WaveMotionGun: One of Tessa's supers, Astron Cannon, has her summon her giant robot to shoot a huge laser beam. Dan's Oyaji Blast super is a smaller variant, shot out of his dead father's ghost's nose.

to:

* WaveMotionGun: One of Tessa's supers, Supers, Astron Cannon, has her summon her giant robot to shoot a huge laser beam. Dan's Oyaji Blast super is a smaller variant, shot out of his dead father's ghost's nose.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Also, Felicia gains a move similar to Blanka's Electric Thunder.

Top