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dance code is an endgame spoiler


* BilingualBonus: If you're familiar with Aurebesh then you'll notice that when you upload the code in the Imperial factory, the screen spells out "DANCE".

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* BilingualBonus: If you're familiar with Aurebesh then you'll notice [[spoiler: that when you upload the override code in the Imperial factory, the screen spells out "DANCE".]]
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* BilingualBonus: If you're familiar with Aurebesh then you'll notice that when you upload the code in the Imperial factory, the screen spells out "DANCE".
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** Ironically, an accurate 21-B can't succeed that mission, due to a majority of the parts being non magnetic.
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Frickin Laser Beams entry cut in accordance with this Trope Repair Shop Thread.


* FrickinLaserBeams: The Laser-Powered Fusion Reactor in the Phrik mines and the laser that reads data crystals later on. Passing through the beams doesn't hurt your droid in the slightest, though this makes sense for the reading laser.
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* ArmCannon: The assassin droids sport blasters for both of their arms, though they only attack with the right-handed one, which from the sound and white flash on the HUD, appears to be LightningGun or perhaps a DEMP (Destructive Electro-Magnetic Pulse) cannon for the purpose of destroying droids.

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* ArmCannon: The assassin droids sport blasters for both of their arms, though they only attack with the right-handed one, which from the sound and white flash on the HUD, appears to be LightningGun or perhaps a DEMP (Destructive Electro-Magnetic Pulse) cannon meant for the purpose of destroying droids.
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* ArmCannon: The assassin droids sport blasters for both of their arms, though they only attack with the right-handed one, which from the sound and white flash on the HUD, appears to be LightningGun or perhaps a DEMP (Destructive Electro-Magnetic Pulse) cannon designed to destroy droids.

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* ArmCannon: The assassin droids sport blasters for both of their arms, though they only attack with the right-handed one, which from the sound and white flash on the HUD, appears to be LightningGun or perhaps a DEMP (Destructive Electro-Magnetic Pulse) cannon designed to destroy for the purpose of destroying droids.
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* ArmCannon: The assassin droids sport blasters for both of their arms, though they only attack with the right-handed one, which from the sound and white flash on the HUD, appears to be LightningGun or perhaps a DEMP cannon designed to destroy droids.

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* ArmCannon: The assassin droids sport blasters for both of their arms, though they only attack with the right-handed one, which from the sound and white flash on the HUD, appears to be LightningGun or perhaps a DEMP (Destructive Electro-Magnetic Pulse) cannon designed to destroy droids.



* FrickinLaserBeams: The Laser-Powered Fusion Reactor in the Phrik mines and the laser that reads data crystals later on. Passing through the beams doesn't hurt your droid in the slightest, though which at least make since with crystal readers

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* FrickinLaserBeams: The Laser-Powered Fusion Reactor in the Phrik mines and the laser that reads data crystals later on. Passing through the beams doesn't hurt your droid in the slightest, though which at least make since with crystal readersthis makes sense for the reading laser.
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* AliensSpeakingEnglish: Somehow, Wimateeka can speak Basic, as can other Jawas in the missions. Given that the opening scroll breaks tradition by being narrated for young Padawans playing the game

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* AliensSpeakingEnglish: Somehow, Wimateeka can speak Basic, as can other Jawas in the missions. Given that the opening scroll breaks tradition by being narrated narrated, it's safe to assume that the Jawas speaking Basic is a gameplay conceit for the target audience of young Padawans playing the gamepadawans.



* ArmCannon: The assassin droids sport blasters for both of their arms, though they only attack with the right-handed one, which from the sound and white flash on the HUD, appears to be a LightningGun.
* ArtificialStupidity: The assassin droids aren't very good at accurately following your droid, which greatly helps you evade them.

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* ArmCannon: The assassin droids sport blasters for both of their arms, though they only attack with the right-handed one, which from the sound and white flash on the HUD, appears to be LightningGun or perhaps a LightningGun.
DEMP cannon designed to destroy droids.
* ArtificialStupidity: The assassin droids aren't very good at accurately following your droid, which greatly helps you evade them. This also applies in universe and perhaps justifies their behavior as the initial assassin droids were so smart that they refused to kill.



* FunnyBackgroundEvent: At the start of the second training mission, TIE Interceptors will be continuously flying across the sky, iconic howl and all. This scene happens nowhere else in the game, and is not relevant to the plot in any way.

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* FunnyBackgroundEvent: At the start of the second training mission, TIE Interceptors will be continuously flying across the sky, iconic exhaust howl and all. This scene happens nowhere else in the game, and is not relevant to the plot in any way.



* PunnyName: The droid RD-RR ("hardy har har"), best known for telling jokes.
* OffModel: Each time you complete a mission, your droid is seen amongst Wimateeka, his fellow jawas, R2 and C-3PO. However, its proportions are drastically different from how it looks in the mission proper, to the point that the smallest droids appear huge, and vice versa.

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* PunnyName: The droid RD-RR ("hardy har har"), best who is programmed and known for telling jokes.
jokes...
* OffModel: Each time you complete a mission, your droid rendered as a .3do is seen amongst Wimateeka, his fellow jawas, R2 and C-3PO.C-3PO in a pre-rendered cutscene. However, its proportions are drastically different from how it looks in the mission proper, to the point that the smallest droids appear huge, and vice versa.
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* AliensSpeakingEnglish: Somehow, Wimateeka can speak Basic, as can other Jawas in the missions.

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* AliensSpeakingEnglish: Somehow, Wimateeka can speak Basic, as can other Jawas in the missions. Given that the opening scroll breaks tradition by being narrated for young Padawans playing the game



* BeepingComputers: Woven into some of the background ambience, used most prominently in control room areas.

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* BeepingComputers: Woven into some of the background ambience, ambiance, used most prominently in control room areas.



* BoringReturnJourney: When a mission is begun, your droid is deployed from the Sandcrawler in a slow, dramatic manner with varying camera angles, but at the end, the Jawas simply suck it back into the workshop through a vacuum tube, in much the same manner that R2 was in ''A New Hope''. He and C-3PO sometimes comment on this, as well.
* BottomlessPits: Averted. It's still one of the most common causes for mission failures, but unlike most examples, there's always a bottom no matter what pit you fall into.

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* BoringReturnJourney: When a mission is begun, your droid is deployed from the Sandcrawler in a slow, dramatic manner with varying camera Cammy providing cinematic angles, but at the end, the Jawas simply suck it back into the workshop through a vacuum tube, in much the same manner that R2 was in ''A New Hope''. He and C-3PO sometimes comment on this, as well.
* BottomlessPits: Averted. It's still one of the most common causes for mission failures, but unlike most examples, there's always a bottom no matter what pit you fall into.into due to the limitations of the SITH engine.



* FrickinLaserBeams: The Laser-Powered Fusion Reactor in the Phrik mines and the laser that reads data crystals later on. Passing through the beams doesn't hurt your droid in the slightest, though.

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* FrickinLaserBeams: The Laser-Powered Fusion Reactor in the Phrik mines and the laser that reads data crystals later on. Passing through the beams doesn't hurt your droid in the slightest, though.though which at least make since with crystal readers
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Moving to YMMV.


* SelfImposedChallenge: Some missions can be beaten with a droid that doesn't meet all the stated requirements, and there's usually no requirement to actually ''use'' all of your droids' features, either. For example, the training mission that requires night vision can be solved by simply memorizing the stage layout or cranking your screen brightness way up. And while the game won't count the mission as completed until you go through it again with a compliant droid, it won't stop you, either.
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''Star Wars: [=DroidWorks=]'' is an educational game set in the Franchise/StarWars universe, released by Lucas Learning in 1998 for [[UsefulNotes/IBMPersonalComputer PC]] and [[UsefulNotes/AppleMacintosh Mac]].

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''Star Wars: [=DroidWorks=]'' is an a ''Franchise/StarWarsLegends'' educational game set in the Franchise/StarWars universe, released by Lucas Learning in 1998 for [[UsefulNotes/IBMPersonalComputer PC]] and [[UsefulNotes/AppleMacintosh Mac]].
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''Star Wars: [=DroidWorks=]'' is an educational game set in the StarWars universe, released by Lucas Learning in 1998 for [[UsefulNotes/IBMPersonalComputer PC]] and [[UsefulNotes/AppleMacintosh Mac]].

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''Star Wars: [=DroidWorks=]'' is an educational game set in the StarWars Franchise/StarWars universe, released by Lucas Learning in 1998 for [[UsefulNotes/IBMPersonalComputer PC]] and [[UsefulNotes/AppleMacintosh Mac]].

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''Star Wars: [=DroidWorks=]'' is an educational game set in the StarWars universe, released by Lucas Learning in 1998. In it, you play as a spy for the Rebel Alliance who has to build droids for a Jawa clan, solving basic physics puzzles to prove yourself, and ultimately stop the Empire's army of assassin droids.
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''Star Wars: [=DroidWorks=]'' is an educational game set in the StarWars universe, released by Lucas Learning in 1998. 1998 for [[UsefulNotes/IBMPersonalComputer PC]] and [[UsefulNotes/AppleMacintosh Mac]].

In it, you play as a spy for the Rebel Alliance who has to build droids for a Jawa clan, solving basic physics puzzles to prove yourself, and ultimately stop the Empire's army of assassin droids.
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* ArtisticLicensePhysics: The game applies the term "Mass Launcher" to a type of catapult used in-game. In reality, this refers to a [[KineticWeaponsAreJustBetter magnetic rail gun]].
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* CyberCyclops: The assassin droids have dark red visors for eyes.

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* CyberCyclops: The assassin droids have dark red visors for eyes. You can also build droids with single-eyed heads as well, though most of them lack vocabulators.
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* ContinuityNod: Some of the data crystals (other than the ones you find in the missions) show clips from the original Trilogy films. It's also implied that the game itself is situated between ''Empire Strikes Back'' and ''Return of the Jedi''.

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* ContinuityNod: Some of the data crystals (other (excluding than the ones you find in the missions) show clips from the original Trilogy films. It's also implied that the game itself is situated between ''Empire Strikes Back'' and ''Return of the Jedi''.
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* AliensSpeakingEnglish: Somehow, Wimateeka can speak Basic, as can other Jawas in the missions. Although the latter could be {{handwaved}} if your droid or Cammy is using TranslatorMicrobes.

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* AliensSpeakingEnglish: Somehow, Wimateeka can speak Basic, as can other Jawas in the missions. Although the latter could be {{handwaved}} if your droid or Cammy is using TranslatorMicrobes.
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--> ''There's nothing like a warm BLASTER to brighten your day!''

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--> ''There's "There's nothing like a warm BLASTER to brighten your day!''day!"

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* IShallTauntYou: Once an assassin droid has seen you, it'll continuously taunt you while chasing you down.


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* PreAsskickingOneLiner: The assassin droids continuously spout these upon seeing you.
--> ''There's nothing like a warm BLASTER to brighten your day!''
--> ''My next blast will melt your motivators!"
--> ''I'll turn you into hydrospanners!"
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* CyberCyclops: The assassin droids have dark red visors for eyes.

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** The droid workshop is set up as a room inside Wimateeka's sandcrawler, with dozens of buttons and info tabs for building and customizing your droids, and switches to visit other areas.

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** The droid workshop is set up as a room inside Wimateeka's sandcrawler, with dozens of buttons for choosing parts, paint tools, zoom and info tabs for building and customizing your droids, rotation controls, and switches to test your droid. It also contains the Mission Map and buttons to visit other areas.


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* HintSystem: A simple variant. The Droid Workshop, Mission Map, and [=InDex=] all have a help button that allows players to inspect parts of each interface, read aloud by [=C-3PO=]. Cammy's HUD also has this function, though read aloud by her instead, which also shows the key map if clicked twice.


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* MissionControl: Wimateeka, who provides briefings for your missions.

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* TenSecondFlashlight: A variant. Some droid heads have a floodlight that has a fairly slow power drain, but the night vision sensor on other heads - including R2-D2's, has a faster drain, much like ''VideoGame/SystemShock''. One particular head has a vision sensor explicitly designed to see corrosion, only used in one of the top secret missions.
* TimedMission: On some training missions, the requirement to gain Master rank involves finishing the mission under a time limit.


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* TenSecondFlashlight: A variant. Some droid heads have a floodlight that has a fairly slow power drain, but the night vision sensor on other heads - including R2-D2's, has a faster drain, much like ''VideoGame/SystemShock''. One particular head has a vision sensor explicitly designed to see corrosion, only used in one of the top secret missions.
* TimedMission: On some training missions, the requirement to gain Master rank involves finishing the mission under a time limit.
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* TimedMission: On some missions, the requirement to gain Master rank involves finishing the mission under a time limit.

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* TimedMission: On some training missions, the requirement to gain Master rank involves finishing the mission under a time limit.
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* TimedMissions: On some missions, the requirement to gain Master rank involves finishing the mission under a time limit.

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* TimedMissions: TimedMission: On some missions, the requirement to gain Master rank involves finishing the mission under a time limit.
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* TimedMissions: On some missions, the requirement to gain Master rank involves finishing the mission under a time limit.
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* DiegeticInterface:
** The droid workshop is set up as a room inside Wimateeka's sandcrawler, with dozens of buttons and info tabs for building and customizing your droids, and switches to visit other areas.
** The second interface is Cammy's video screen, with readouts on your droid's power level, speed, damage meter, projectors for speech prompts and holographic inventory.
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* ArtificialStupidity: The assassin droids aren't very good at accurately following your droid, which greatly helps you evade them.
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* ImpliedDeathThreat: In one of the missions, you have to threaten a droid who refuses to help you, by saying that you'll tell Wimateeka that the droid couldn't complete his mission because the assassin droid damaged his welder manipulator. The droid responds in fear that doing so will result in Wimateeka selling him for scrap, and so decides to cooperate.
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* {{Blackmail}}: In the Moisture Farm mission, there's a droid who was sent out by the Jawas before you, but was rendered useless by the nearby assassin droid breaking his welder tool. Because of this, he adamantly refuses to help you, which you have to change by saying that you'll rat him out to Wimateeka that the droid couldn't complete his mission. Said droid immediately cooperates, fearing being sold for scrap at the next Jawa trader's lot if word gets out.
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* DirtyCoward: After you fix all the corroded pipes under the Moisture Farm, the cowardly repair droid who helped you before tells you that there's another area to fix. Then he proceeds to open a door leading to it...[[spoiler: and leaves you with the assassin droid standing ''right behind that door''.]]


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* ImpliedDeathThreat: In one of the missions, you have to threaten a droid who refuses to help you, by saying that you'll tell Wimateeka that the droid couldn't complete his mission because the assassin droid damaged his welder manipulator. The droid responds in fear that doing so will result in Wimateeka selling him for scrap, and so decides to cooperate.

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