Follow TV Tropes

Following

History VideoGame / SpyroTheDragon1998

Go To

OR

Is there an issue? Send a MessageReason:
None


This game, along with ''[[VideoGame/Spyro2RiptosRage Ripto's Rage!]]'' and ''[[VideoGame/SpyroYearOfTheDragon Year of the Dragon]]'', were remastered on the Platform/PlayStation4, Platform/XboxOne, PC and Platform/NintendoSwitch with updated graphics as a part of the ''VideoGame/SpyroReignitedTrilogy'', with the latter two ports coinciding with the franchise's [[MilestoneCelebration 20th anniversary]].

to:

This game, along with ''[[VideoGame/Spyro2RiptosRage Ripto's Rage!]]'' and ''[[VideoGame/SpyroYearOfTheDragon Year of the Dragon]]'', were remastered on the Platform/PlayStation4, Platform/XboxOne, PC and Platform/NintendoSwitch with updated graphics as a part of the ''VideoGame/SpyroReignitedTrilogy'', with the latter former two ports coinciding with the franchise's [[MilestoneCelebration 20th anniversary]].
Is there an issue? Send a MessageReason:
None


* OurDragonsAreDifferent: Dragons are intellligent and civilised creatures who live in regions collectively known as the Dragon Worlds. While Spyro is strictly quadrupedal, adult dragons are always seen with a bipedal gait. The dragons of each world also have their own tasks and duties, though this is mostly a case of [[AllThereInTheManual]] (and made a bit more explicit in [[VideoGame/SpyroReignitedTrilogy the remake]]).

to:

* OurDragonsAreDifferent: Dragons are intellligent and civilised creatures who live in regions collectively known as the Dragon Worlds. While Spyro is strictly quadrupedal, adult dragons are always seen with a bipedal gait. The dragons of each world also have their own tasks and duties, though this is mostly a case of [[AllThereInTheManual]] AllThereInTheManual (and made a bit more explicit in [[VideoGame/SpyroReignitedTrilogy the remake]]).

Added: 118

Changed: 547

Is there an issue? Send a MessageReason:
None


** It's possible to seem gems glimmering from long distances, tippnig you off about locations you haven't visited yet.



* OurDragonsAreDifferent: Never before had there been a game with a dragon kingdom ''and'' a cute dragon protagonist. ''And'', while vaguely similar in structure, each world has their ''own'' dragons.
* OurFairiesAreDifferent: Every save point is guarded by a fairy. Stationary fairies occasionally show up to give Spyro a superpowering kiss. They're all helpful to Spyro, though.

to:

* OurDragonsAreDifferent: Never before had there been a game Dragons are intellligent and civilised creatures who live in regions collectively known as the Dragon Worlds. While Spyro is strictly quadrupedal, adult dragons are always seen with a dragon kingdom ''and'' a cute dragon protagonist. ''And'', while vaguely similar in structure, bipedal gait. The dragons of each world has also have their ''own'' dragons.
own tasks and duties, though this is mostly a case of [[AllThereInTheManual]] (and made a bit more explicit in [[VideoGame/SpyroReignitedTrilogy the remake]]).
* OurFairiesAreDifferent: Every save point is guarded by a fairy. Stationary fairies occasionally show up to give Spyro a superpowering superflame kiss. They're all helpful There are fairies locked in cages in Lofty Castle, which must released in groups of three to Spyro, though.create a whirlwind.

Added: 155

Removed: 279

Is there an issue? Send a MessageReason:
Misuse


-->'''Bruno:''' Gnasty Gnorc is turnin' our swamp into an electrified ''junk'' heap! And it used to be ''so beautiful''...\\
'''Spyro:''' I'm sure it was...



* CrapsackWorld: The Beast Makers world.
-->'''Bruno:''' Gnasty Gnorc is turnin' our swamp into an electrified ''junk'' heap! And it used to be ''so beautiful''...\\
'''Spyro:''' I'm sure it was...



* RealMenWearPink: There are a few vibrantly pink dragons in the Peace Keepers area.
Is there an issue? Send a MessageReason:
None


The first ''Franchise/SpyroTheDragon'' game, released on the UsefulNotes/PlayStation in 1998.

to:

The first ''Franchise/SpyroTheDragon'' game, released on the UsefulNotes/PlayStation Platform/PlayStation in 1998.



This game, along with ''[[VideoGame/Spyro2RiptosRage Ripto's Rage!]]'' and ''[[VideoGame/SpyroYearOfTheDragon Year of the Dragon]]'', were remastered on the UsefulNotes/PlayStation4, UsefulNotes/XboxOne, PC and UsefulNotes/NintendoSwitch with updated graphics as a part of the ''VideoGame/SpyroReignitedTrilogy'', with the latter two ports coinciding with the franchise's [[MilestoneCelebration 20th anniversary]].

to:

This game, along with ''[[VideoGame/Spyro2RiptosRage Ripto's Rage!]]'' and ''[[VideoGame/SpyroYearOfTheDragon Year of the Dragon]]'', were remastered on the UsefulNotes/PlayStation4, UsefulNotes/XboxOne, Platform/PlayStation4, Platform/XboxOne, PC and UsefulNotes/NintendoSwitch Platform/NintendoSwitch with updated graphics as a part of the ''VideoGame/SpyroReignitedTrilogy'', with the latter two ports coinciding with the franchise's [[MilestoneCelebration 20th anniversary]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SquashedFlat: Several enemies in the game can flatten Spyro with their attacks.
Is there an issue? Send a MessageReason:
None


[[caption-width-right:350:The adventure begins...]]

to:

[[caption-width-right:350:The adventure begins...]]
[[caption-width-right:350:''[[TagLine That Gnasty Gnort is toast!]]'']]
Is there an issue? Send a MessageReason:
Added to Early Installment Weirdness


*** Extra lives are dragon-shaped and found in shelled creatures, whereas they took the form of blue bottled butterflies in later games.

to:

*** Extra lives are dragon-shaped and found in shelled creatures, whereas they took the form of blue bottled butterflies in later games. In addition, killing enemies that you had already defeated and took their gem dropped a crystal orb that was indicated around Spyro's lives counter. Once a circle of about 20 had been accumulated, the player gains an extra life. Also, blasting fodder creatures for butterflies didn't produce an extra life butterfly on the fifth one like in the later games.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MadeOfIron: The Gem Thieves in the Artisans world take three hits to die, more than any other enemy in the game barring bosses. They are also harmless and always run away from you.
Is there an issue? Send a MessageReason:
None


** High Caves has a BottomlessPitRescueService to ensure that the Supercharge jumps don't cost the player lives. Tree Tops on the other hand...

to:

** High Caves has a BottomlessPitRescueService to ensure that the Supercharge jumps don't cost the player lives. later Super on their first Supercharge level. Tree Tops on the other hand...has no such assistance as a later Supercharge level.
Is there an issue? Send a MessageReason:
Typo


-->'''Delvin:''' Thanks, Spyro. I had the ''worst'' [[InconvenientItch itch]] on the tip of my wing.

to:

-->'''Delvin:''' -->'''Devlin:''' Thanks, Spyro. I had the ''worst'' [[InconvenientItch itch]] on the tip of my wing.
Is there an issue? Send a MessageReason:
His name is Delvin


-->'''Rescued dragon:''' Thanks, Spyro. I had the ''worst'' [[InconvenientItch itch]] on the tip of my wing.

to:

-->'''Rescued dragon:''' -->'''Delvin:''' Thanks, Spyro. I had the ''worst'' [[InconvenientItch itch]] on the tip of my wing.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** In the French translation, Sparx is called "Étincelle" (French for Spark). In every other ''Spyro'' game, he keeps his original name.
Is there an issue? Send a MessageReason:
Increasing image resolution.


[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/Spyro1_palboxart_5811.jpg]]
[[caption-width-right:256:The adventure begins...]]

to:

[[quoteright:256:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Spyro1_palboxart_5811.jpg]]
[[caption-width-right:256:The
org/pmwiki/pub/images/ae2b7b58_d640_46cc_8f77_9019b92917bc.jpeg]]
[[caption-width-right:350:The
adventure begins...]]



!!This game contains examples of:

to:

!!This game !!''Spyro the Dragon'' contains examples of:
of:
Is there an issue? Send a MessageReason:
None


->''Looks like I got some things to do!''

to:

->''Looks ->''"Looks like I got some things to do!''do!"''
Is there an issue? Send a MessageReason:
None


** Cliff Town hides some of its gems behind the structure you're spawned in at. The only way to get there is to glide from the cross-river section behind the structure, which is unintuitive and not given any hints.

to:

** Cliff Town hides some of its gems behind the structure you're spawned in at. The only way to get there is to glide from the cross-river section behind to a narrow gap on the side of the structure, which is unintuitive and not given any hints.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** The gems with a value of 5 are blue instead of purple like in later games.
*** Every gem has the same shape. In later games, gems have different shapes depending on their color.
Is there an issue? Send a MessageReason:
Off Model is no longer a trope.


* OffModel: A subtle example. When a Dragon conversation is played out, Spryo's cheeks become an odd shade of yellow, then return to purple once gameplay resumes.
Is there an issue? Send a MessageReason:
Direct link


* GottaCollectThemAll: Gems, frozen dragons and dragon eggs.

to:

* GottaCollectThemAll: GottaCatchThemAll: Gems, frozen dragons and dragon eggs.
Is there an issue? Send a MessageReason:
No Pronunciation Guide is now a disambiguation page.


* NoPronunciationGuide: The TV news anchor in the opening and closing repeatedly refers to Gnasty Gnorc as "guh-nasty guh-norc."
Is there an issue? Send a MessageReason:


* SuspiciousVideoGameGenerosity: The game gives you an unusually large number of 1-Ups in [[DifficultySpike the Beast Makers area and levels]], including four in [[ThatOneLevel Tree Tops]] (few levels have more than two). Clearly, the dev team expected players to die a lot in this area, which, given the obtuse Supercharge routes required to reach the remote areas of the level and 100% it, may well happen.

to:

* SuspiciousVideoGameGenerosity: The game gives you an unusually large number of 1-Ups in [[DifficultySpike the Beast Makers area and levels]], levels, including four in [[ThatOneLevel Tree Tops]] (few levels have more than two). Clearly, the dev team expected players to die a lot in this area, which, given the obtuse Supercharge routes required to reach the remote areas of the level and 100% it, may well happen.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SleepyEnemy: Sleeping Dogs are a type of enemy found in the boss level Toasty. If you get too close to it or flame it, it wakes up and leaps to squish you. It takes two attacks to kill them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Tree Tops has two gem thieves which will guide you along the hardest supercharge routes if you follow them. The problem is that they only do so once and don't reset when you die, so if you make a single mistake you won't see the whole route. It's also easy to unintentionally set them off and not notice, and they don't pause for you if you don't chase them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DamnYouMuscleMemory: Both ''Ripto's Rage'' and ''Year of the Dragon'' allow Spyro to perform a flutter at the end of his glide to gain some extra height, but in the first game, the same button just makes Spyro drop like a stone. Players who are more familiar with the later games will probably lose more than a few lives by trying to make Spyro flutter when gliding over a pit.
Is there an issue? Send a MessageReason:
None


* AccentUponTheWrongSyllable: The reporter who appears in the opening and ending cutscenes consistently pronounces Gnasty Gnorc's name as "Guhnasty Guhnorc". Other characters read his name with the G's silent.

to:

* AccentUponTheWrongSyllable: The reporter who appears in the opening and ending cutscenes consistently pronounces Gnasty Gnorc's name as "Guhnasty Guhnorc". Other characters read his name with the G's [=Gs=] silent.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* VileVulture: They serve as enemies in the Peace Keepers homeworld.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* IShallTauntYou:
** The Egg Thieves will stand around giggling and going "Nah-nana-NA-nah!" in a high-pitched voice until you get close enough for them to take off running. This makes it all the more satisfying when you do catch up to one and destroy it.
** The Soldier Gnorcs in Peace Keepers world will react to Spyro burning their tent by pulling down their trousers and mooning the [[BullyingADragon [horned and fire-breathing]]] dragon. It'd almost be a graver insult ''not'' to headbutt or roast their asses at that point.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AccentUponTheWrongSyllable: The reporter who appears in the opening and ending cutscenes consistently pronounces Gnasty Gnorc's name as "Guhnasty Guhnorc". Other characters read his name with the G's silent.
Is there an issue? Send a MessageReason:
None


* AllDesertsHaveCacti: The Peace Keepers homeworld, Dry Canyon and Cliff Town are desert levels with cacti decorating them. (Though they actually are based on the American Southwest, so it's perfectly reasonable for cacti to be there.)

to:

* AllDesertsHaveCacti: The Peace Keepers homeworld, Dry Canyon Canyon, and Cliff Town Town, [[JustifiedTrope which are desert levels with cacti decorating them. (Though they actually are based on the American Southwest, so it's perfectly reasonable for Southwest]], have cacti to be there.)decorating them.



-->'''Rescued dragon:''' Thanks, Spyro. I had the ''worst'' itch on the tip of my wing.

to:

-->'''Rescued dragon:''' Thanks, Spyro. I had the ''worst'' itch [[InconvenientItch itch]] on the tip of my wing.



*** There are no persistent [=NPCs=] beyond the balloonists and fairies. Dragons appear briefly and leave the map when rescued, leaving the maps feeling a bit empty. Series staple characters, Hunter, the Professor and Money Bags didn't appear because they weren't created until the next game.

to:

*** There are no persistent [=NPCs=] beyond the balloonists and fairies. Dragons appear briefly and leave the map when rescued, leaving the maps feeling a bit empty. Series staple characters, Hunter, the Professor and Money Bags Moneybags didn't appear because they weren't created until the next game.
Is there an issue? Send a MessageReason:
None


*** There are no persistent [=NPCs=] beyond the balloonists and fairies. Dragons appear briefly and leave the map when rescued, leaving the maps feeling a bit empty.

to:

*** There are no persistent [=NPCs=] beyond the balloonists and fairies. Dragons appear briefly and leave the map when rescued, leaving the maps feeling a bit empty. Series staple characters, Hunter, the Professor and Money Bags didn't appear because they weren't created until the next game.

Top