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''[=SnowRunner=]'' is a driving simulation game on PC, UsefulNotes/Playstation4, UsefulNotes/XboxOne and UsefulNotes/NintendoSwitch, developed by Saber Interactive and published by Creator/FocusHomeInteractive, and is the latest in the ''[=SpinTires=]'' franchise. The game tasks players to perform various truck-related tasks across difficult terrain, including taking goods between locations, recovering vehicles and scouting locations.

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''[=SnowRunner=]'' is a driving simulation game on PC, UsefulNotes/Playstation4, UsefulNotes/XboxOne Platform/PlayStation4, Platform/XboxOne and UsefulNotes/NintendoSwitch, Platform/NintendoSwitch, developed by Saber Interactive and published by Creator/FocusHomeInteractive, and is the latest in the ''[=SpinTires=]'' franchise. The game tasks players to perform various truck-related tasks across difficult terrain, including taking goods between locations, recovering vehicles and scouting locations.
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* TheDarknessGazesBack: In some areas at night, you can see glowing eyes gazing at you from the dark, likely belonging to wolves or some other local wildlife. Of course, they pose no threat to you some you spend the whole game inside vehicles. Shining your lights on them reveals that [[SpecialEffectFailure they don't have bodies]].
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*BoringButPractical: The Fleetstar f2070a is most players' workhorse for much of the early game, due to being found for free in front of your starting garage with all of its upgrades being nearby and very easily acquired using your scout. Its most significant drawbacks are the relatively small tires and weak engine options but despite these it is more than capable of completing every contract in Michigan on its own.
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** The Fleetstar f2070a, most players' workhorse for much of the early game is found in front of your starting garage in Michigan for free but with every single component broken. Thankfully, there's also a service trailer at your garage allowing you to fix the Fleetstar immediately.
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** Gets worse on hard mode as the game doesn't tell you where you can source the needed cargo until you've discovered the location for the first time. Thankfully the destination is always marked however.
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* InfinityPlusOneSword: The ZikZ 605R (MAZ-537 heavy artillery truck) available as Season 4 DLC. It is widely considered the "king" of all available trucks in the game, with absolutely monstrous torque to keep it moving through any conditions, beefy 62" mud tires that plow through deep mud like it's nothing, a roof-mounted supply/fuel rack, a stable and rugged stance that makes it very hard to tip over and a wide variety of attachments that make it an incredibly versatile and unstoppable heavy truck. This is balanced out by how absolutely difficult and time-consuming to acquire it is, requiring a trailer in Urska River, Amur to be recovered from the middle of deep, inaccessible snow on the other side from the garage spawn point and then delivered to unlock a warehouse located across an obstacle course of impassable ice fields and rivers. Once that warehouse is unlocked then materials from that warehouse must be trucked across the entire map up icy and hilly roads to rebuild not one but ''three'' separate bridges that allow access to the map where the ZikZ is. However the gateway to travel there is collapsed so a separate mission must be then completed where multiple materials must be once again transported from the aforementioned warehouse (said mission requires enough materials that multiple trucks must be fully loaded to accomplish this). Then once the next map Cosmodrome is accessible, repair supplies and fuel must be now transported through treacherous and difficult to navigate terrain (including a rockslide blocking the main road and deep mud/ice) to the broken down ZikZ (which itself is in a section of the map that is incredibly difficult to access, requiring an extremely capable and small vehicle to navigate the deep swampy mud and narrow mountain trail that leads to the vehicle). However once unlocked the ZikZ quickly justifies the herculean effort needed to obtain it; the vehicle's only downsides are the lack of chained tires for icy conditions and an inability to equip a sideboard/crane combination as well as a low saddle for towing.

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* InfinityPlusOneSword: The ZikZ [=ZikZ=] 605R (MAZ-537 heavy artillery truck) available as Season 4 DLC. It is widely considered the "king" of all available trucks in the game, with absolutely monstrous torque to keep it moving through any conditions, beefy 62" mud tires that plow through deep mud like it's nothing, a roof-mounted supply/fuel rack, a stable and rugged stance that makes it very hard to tip over and a wide variety of attachments that make it an incredibly versatile and unstoppable heavy truck. This is balanced out by how absolutely difficult and time-consuming to acquire it is, requiring a trailer in Urska River, Amur to be recovered from the middle of deep, inaccessible snow on the other side from the garage spawn point and then delivered to unlock a warehouse located across an obstacle course of impassable ice fields and rivers. Once that warehouse is unlocked then materials from that warehouse must be trucked across the entire map up icy and hilly roads to rebuild not one but ''three'' separate bridges that allow access to the map where the ZikZ [=ZikZ=] is. However the gateway to travel there is collapsed so a separate mission must be then completed where multiple materials must be once again transported from the aforementioned warehouse (said mission requires enough materials that multiple trucks must be fully loaded to accomplish this). Then once the next map Cosmodrome is accessible, repair supplies and fuel must be now transported through treacherous and difficult to navigate terrain (including a rockslide blocking the main road and deep mud/ice) to the broken down ZikZ [=ZikZ=] (which itself is in a section of the map that is incredibly difficult to access, requiring an extremely capable and small vehicle to navigate the deep swampy mud and narrow mountain trail that leads to the vehicle). However once unlocked the ZikZ [=ZikZ=] quickly justifies the herculean effort needed to obtain it; the vehicle's only downsides are the lack of chained tires for icy conditions and an inability to equip a sideboard/crane combination as well as a low saddle for towing.
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* DiskOneNuke: The Azov 64131. If the player can scrape together just under $94k (easily doable by completing some quick jobs and selling your starting vehicles), this can be purchased in Taymyr as soon as the tutorial has finished. This thing is fitted with all the essentials as standard, has the power to cross every hazard in the first zone and a half of Michigan like they were paved roads, and by the time anything puts up a challenges its upgrades are ready.

to:

* DiskOneNuke: The Azov 64131. If the player can scrape together just under $94k (easily doable by completing some quick jobs and selling your starting vehicles), this can be purchased in Taymyr as soon as the tutorial has finished. This thing is fitted with all the essentials as standard, has the power to cross every hazard in the first zone and a half of Michigan like they were paved roads, and by the time anything puts up a challenges challenge its upgrades are ready.



* GameMod: Industrious modders have added a wide array of vehicles and addon content ranging from under- to over- powered and serious to silly, and many can even be used on consoles after going through a dev approval process. The main restriction for console approval is branding; you can't make a one-to-one copy of a Chevrolet or a Toyota and call it exactly what it is. Custom designs and BlandNameProduct versions only!

to:

* GameMod: Industrious modders have added a wide array of vehicles and addon content ranging from under- to over- powered and serious to silly, and many can even be used on consoles after going through a dev approval process. The main restriction for console approval is branding; you can't make a one-to-one copy of a Chevrolet or a Toyota and call it exactly what it is. Custom is; custom designs and BlandNameProduct versions only!
Is there an issue? Send a MessageReason:
None


* InfinityPlusOneSword: The ZikZ 605R (MAZ-537) available as Season 4 DLC. It is widely considered the "king" of all available trucks in the game, with absolutely monstrous torque, beefy 62" mud tires that plow through deep mud like it's nothing, a roof-mounted supply rack, a stable and rugged stance that makes it very hard to tip over and a wide variety of attachments that make it an incredibly versatile and unstoppable truck. This is balanced out by how absolutely difficult to acquire it is, requiring a trailer in Urska River to be recovered from the middle of deep, inaccessible snow and then delivered to unlock a warehouse on the other side of impassable ice fields and rivers, then materials from that warehouse must be trucked across the entire map up icy and hilly roads to rebuild not one but ''three'' separate bridges that allow access to the map where the ZikZ is. However the gateway to the next map is collapsed so a separate mission must be then completed where multiple materials must be once again from the aforementioned warehouse. Then once the next map Cosmodrome is accessible, repair supplies and fuel must be now transported through treacherous and difficult to navigate terrain (including a rockslide blocking the main road and deep mud/ice) to the broken down ZikZ (which itself is in a section of the map that is incredibly difficult to access, requiring an extremely capable and small vehicle to navigate the narrow trail that leads to the ZikZ). However once unlocked the ZikZ quickly justifies the herculean effort needed to obtain it; the vehicle's only downsides are the lack of chained tires for icy conditions and an inability to equip a sideboard/crane combination as well as a low saddle for towing.

to:

* InfinityPlusOneSword: The ZikZ 605R (MAZ-537) (MAZ-537 heavy artillery truck) available as Season 4 DLC. It is widely considered the "king" of all available trucks in the game, with absolutely monstrous torque, torque to keep it moving through any conditions, beefy 62" mud tires that plow through deep mud like it's nothing, a roof-mounted supply supply/fuel rack, a stable and rugged stance that makes it very hard to tip over and a wide variety of attachments that make it an incredibly versatile and unstoppable heavy truck. This is balanced out by how absolutely difficult and time-consuming to acquire it is, requiring a trailer in Urska River River, Amur to be recovered from the middle of deep, inaccessible snow on the other side from the garage spawn point and then delivered to unlock a warehouse on the other side located across an obstacle course of impassable ice fields and rivers, rivers. Once that warehouse is unlocked then materials from that warehouse must be trucked across the entire map up icy and hilly roads to rebuild not one but ''three'' separate bridges that allow access to the map where the ZikZ is. However the gateway to the next map travel there is collapsed so a separate mission must be then completed where multiple materials must be once again transported from the aforementioned warehouse. warehouse (said mission requires enough materials that multiple trucks must be fully loaded to accomplish this). Then once the next map Cosmodrome is accessible, repair supplies and fuel must be now transported through treacherous and difficult to navigate terrain (including a rockslide blocking the main road and deep mud/ice) to the broken down ZikZ (which itself is in a section of the map that is incredibly difficult to access, requiring an extremely capable and small vehicle to navigate the deep swampy mud and narrow mountain trail that leads to the ZikZ).vehicle). However once unlocked the ZikZ quickly justifies the herculean effort needed to obtain it; the vehicle's only downsides are the lack of chained tires for icy conditions and an inability to equip a sideboard/crane combination as well as a low saddle for towing.
Is there an issue? Send a MessageReason:
None


* InfinityPlusOneSword: The ZikZ 605R (MAZ-537) available as Season 4 DLC. It is widely considered the "king" of all available trucks in the game, with absolutely monstrous torque, beefy 62" mud tires that plow through deep mud like it's nothing, a roof-mounted supply rack, a stable and rugged stance that makes it very hard to tip over and a wide variety of attachments that make it an incredibly versatile and unstoppable truck. This is balanced out by how absolutely difficult to acquire it is, requiring a trailer in Urska River to be recovered from the middle of deep, inaccessible snow and then delivered to unlock a warehouse on the other side of impassable ice fields and rivers, then materials from that warehouse must be trucked across the entire map up icy and hilly roads to rebuild not one but ''three'' separate bridges that allow access to the map where the ZikZ is. However the gateway to the next map is collapsed so a separate mission must be then completed where multiple materials must be once again from the aforementioned warehouse. Then once the next map Cosmodrome is accessible, repair supplies and fuel must be now transported through treacherous and difficult to navigate terrain (including a rockslide blocking the main road and deep mud/ice) to the broken down ZikZ (which itself is in a section of the map that is incredibly difficult to access, requiring an extremely capable and small vehicle to navigate the narrow trail that leads to the ZikZ). However once unlocked the ZikZ quickly justifies the herculean effort needed to obtain it; the vehicle's only downsides are the lack of chained tires for icy conditions and an inability to equip certain attachments.

to:

* InfinityPlusOneSword: The ZikZ 605R (MAZ-537) available as Season 4 DLC. It is widely considered the "king" of all available trucks in the game, with absolutely monstrous torque, beefy 62" mud tires that plow through deep mud like it's nothing, a roof-mounted supply rack, a stable and rugged stance that makes it very hard to tip over and a wide variety of attachments that make it an incredibly versatile and unstoppable truck. This is balanced out by how absolutely difficult to acquire it is, requiring a trailer in Urska River to be recovered from the middle of deep, inaccessible snow and then delivered to unlock a warehouse on the other side of impassable ice fields and rivers, then materials from that warehouse must be trucked across the entire map up icy and hilly roads to rebuild not one but ''three'' separate bridges that allow access to the map where the ZikZ is. However the gateway to the next map is collapsed so a separate mission must be then completed where multiple materials must be once again from the aforementioned warehouse. Then once the next map Cosmodrome is accessible, repair supplies and fuel must be now transported through treacherous and difficult to navigate terrain (including a rockslide blocking the main road and deep mud/ice) to the broken down ZikZ (which itself is in a section of the map that is incredibly difficult to access, requiring an extremely capable and small vehicle to navigate the narrow trail that leads to the ZikZ). However once unlocked the ZikZ quickly justifies the herculean effort needed to obtain it; the vehicle's only downsides are the lack of chained tires for icy conditions and an inability to equip certain attachments.a sideboard/crane combination as well as a low saddle for towing.
Is there an issue? Send a MessageReason:
None


* InfinityPlusOneSword: The ZikZ 605R (MAZ-537) available as Season 4 DLC. It is widely considered the "king" of all available trucks in the game, with absolutely monstrous torque, beefy 62" mud tires that plow through deep mud like it's nothing, a roof-mounted supply rack, a stable and rugged stance that makes it very hard to tip over and a wide variety of attachments that make it an incredibly versatile and unstoppable truck. This is balanced out by how absolutely difficult to acquire it is, requiring: a trailer in Urska River to be recovered from the middle of deep, inaccessible snow and then delivered to unlock a warehouse on the other side of impassable ice fields and rivers, then materials from that warehouse must be trucked across the entire map up icy and hilly roads to rebuild not one but *three* separate bridges that allow access to the map where the ZikZ is. However said gateway is collapsed so a separate mission must be then completed where multiple materials must be once again from the aforementioned warehouse. Then once the next map Cosmodrome is accessible, repair supplies and fuel must be now transported through treacherous and difficult to navigate terrain (including a rockslide blocking the main road and deep mud/ice) to the broken down ZikZ (which itself is in a section of the map that is incredibly difficult to access, requiring an extremely capable and small vehicle to navigate the narrow trail that leads to the ZikZ). However once unlocked the ZikZ quickly justifies the herculean effort needed to obtain it; the vehicle's only downsides are the lack of chained tires for icy conditions and an inability to equip certain attachments.

to:

* InfinityPlusOneSword: The ZikZ 605R (MAZ-537) available as Season 4 DLC. It is widely considered the "king" of all available trucks in the game, with absolutely monstrous torque, beefy 62" mud tires that plow through deep mud like it's nothing, a roof-mounted supply rack, a stable and rugged stance that makes it very hard to tip over and a wide variety of attachments that make it an incredibly versatile and unstoppable truck. This is balanced out by how absolutely difficult to acquire it is, requiring: requiring a trailer in Urska River to be recovered from the middle of deep, inaccessible snow and then delivered to unlock a warehouse on the other side of impassable ice fields and rivers, then materials from that warehouse must be trucked across the entire map up icy and hilly roads to rebuild not one but *three* ''three'' separate bridges that allow access to the map where the ZikZ is. However said the gateway to the next map is collapsed so a separate mission must be then completed where multiple materials must be once again from the aforementioned warehouse. Then once the next map Cosmodrome is accessible, repair supplies and fuel must be now transported through treacherous and difficult to navigate terrain (including a rockslide blocking the main road and deep mud/ice) to the broken down ZikZ (which itself is in a section of the map that is incredibly difficult to access, requiring an extremely capable and small vehicle to navigate the narrow trail that leads to the ZikZ). However once unlocked the ZikZ quickly justifies the herculean effort needed to obtain it; the vehicle's only downsides are the lack of chained tires for icy conditions and an inability to equip certain attachments.
Is there an issue? Send a MessageReason:
None

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* InfinityPlusOneSword: The ZikZ 605R (MAZ-537) available as Season 4 DLC. It is widely considered the "king" of all available trucks in the game, with absolutely monstrous torque, beefy 62" mud tires that plow through deep mud like it's nothing, a roof-mounted supply rack, a stable and rugged stance that makes it very hard to tip over and a wide variety of attachments that make it an incredibly versatile and unstoppable truck. This is balanced out by how absolutely difficult to acquire it is, requiring: a trailer in Urska River to be recovered from the middle of deep, inaccessible snow and then delivered to unlock a warehouse on the other side of impassable ice fields and rivers, then materials from that warehouse must be trucked across the entire map up icy and hilly roads to rebuild not one but *three* separate bridges that allow access to the map where the ZikZ is. However said gateway is collapsed so a separate mission must be then completed where multiple materials must be once again from the aforementioned warehouse. Then once the next map Cosmodrome is accessible, repair supplies and fuel must be now transported through treacherous and difficult to navigate terrain (including a rockslide blocking the main road and deep mud/ice) to the broken down ZikZ (which itself is in a section of the map that is incredibly difficult to access, requiring an extremely capable and small vehicle to navigate the narrow trail that leads to the ZikZ). However once unlocked the ZikZ quickly justifies the herculean effort needed to obtain it; the vehicle's only downsides are the lack of chained tires for icy conditions and an inability to equip certain attachments.
Is there an issue? Send a MessageReason:
None


* CripplingOverspecialization: Highway Trucks. Given the game is mostly about ''offroad'' trucking these vehicles are not generally well-liked by players as they tend to be useless on anything that isn't a paved road, which are few and far between in the game, and the paved roads that ''do'' exist? Well, they're not guaranteed to be in very good condition either.

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* CripplingOverspecialization: Highway Trucks. Given the game is mostly about ''offroad'' trucking trucking, these vehicles are not generally well-liked by players as they tend to be useless on anything that isn't a but paved road, roads, which are few very rare and far between in the game, and the paved roads that ''do'' exist? Well, they're not guaranteed unlikely to be in very good condition either.condition.

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[[caption-width-right:350:The next generation of off-road racing.]]

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[[caption-width-right:350:The next generation of off-road racing.hauling.]]



* TheAllegedCar: The Highway trucks are not generally liked by the players, as they tend to be useless on any terrain other than paved roads, which are few and far between in the game.

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* TheAllegedCar: The Highway trucks are not generally liked by the players, AdamSmithHatesYourGuts: Zigzagged. You can sell vehicles and trailers for exactly as much as they tend to be useless cost, and on any terrain other than paved roads, which standard mode, recovery, repairs, and fuel are few all free, so you're not punished for getting stuck (aside from lost time), experimenting, or being so low on funds you need to switch entire vehicles to tackle different terrain. ''However'', you must find certain upgrades and far between vehicles in the game.world before you're allowed to buy more of them (even if it means hiking to the top of a muddy mountain and dragging the vehicle across the entire map). Oh sure the store has an infinite supply of those gearboxes in the back, but you can't buy more until you go find the one buried at the bottom of the local sinkhole. Have fun!



* BottomlessFuelTanks: Averted. You'll need to keep your vehicles fueled in order to keep using them.

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* BottomlessFuelTanks: Averted. You'll need to keep your vehicles fueled in order to keep using them.them, especially when fuel-thirsty engines and all-wheel drive come into play. Many vehicles actually have smaller-than-reality fuel tanks as well, to add more emphasis to this.



* DirectionlessDriver: When undertaking a transportation job, the only things you are told are "where you can get the cargo you need" and "where the cargo needs to go".

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* CripplingOverspecialization: Highway Trucks. Given the game is mostly about ''offroad'' trucking these vehicles are not generally well-liked by players as they tend to be useless on anything that isn't a paved road, which are few and far between in the game, and the paved roads that ''do'' exist? Well, they're not guaranteed to be in very good condition either.
* DirectionlessDriver: When undertaking a transportation job, the only things you are told are "where you can get the cargo you need" and "where the cargo needs to go". It's up to you to pick your vehicle and plan out the route.



* InfinityMinusOneSword: The TUZ 420 Tatarin, a military scout truck. You have to find one in the Russian wilderness and completely repair it before you can claim it, but nothing so much as slows it down. Incredible engine power, an armored chassis that prevents engine damage from collisions, and a unique tyre type that treats mud like a paved test track[[note]]Internally, the Tatarin's tyres have a mud grip rating of 8, where normal tyres having a rating of 3 makes them exceptional[[/note]]. This is "balanced" by the truck lacking a tow hook so it nominally can't be used for deliveries, but it's more than powerful enough to pull almost anything with its winch line anyway.
* ItemCrafting: The Phase 2 update introduced a few crafting stations for cargo to be delivered. Items to be crafted include concrete slabs and blocks, metal rolls, cabins, pipes, and metal beams.
* MyCarHatesMe: Not every vehicle is suited for every kind of terrain, and taking the wrong vehicle (or if you set the vehicle up wrong for the terrain) will usually result in getting the vehicle utterly stuck

to:

* GameMod: Industrious modders have added a wide array of vehicles and addon content ranging from under- to over- powered and serious to silly, and many can even be used on consoles after going through a dev approval process. The main restriction for console approval is branding; you can't make a one-to-one copy of a Chevrolet or a Toyota and call it exactly what it is. Custom designs and BlandNameProduct versions only!
* GrapplingHookPistol: Every playable vehicle can use a winch line to tether onto convenient objects (mostly trees and stumps, but also utility poles). Most of them require the engine for power and your engine fails if you roll over, but they're still quite useful either for a little extra torque when you're bogged down, or for keeping yourself (and your cargo) stable during a tight/precarious turn. They're also useful for towing other vehicles, though maybe don't try to tow a giant 10x10 with your dinky little Khan Lo-4F: it won't end well.
* InfinityMinusOneSword: The TUZ 420 Tatarin, a military scout truck.demilitarized 8x8 "scout" vehicle. You have to find one in the Russian wilderness and completely repair it before you can claim it, but nothing so much as slows it down. Incredible engine power, an armored chassis that prevents engine damage from collisions, and a unique tyre type that treats mud like a paved test track[[note]]Internally, the Tatarin's tyres have a mud grip rating of 8, where normal tyres having a rating of 3 makes them exceptional[[/note]]. This is "balanced" by the truck lacking a tow hook so it nominally can't be used for deliveries, but it's more than powerful enough to pull almost anything with its winch line anyway.
* ItemCrafting: The Phase 2 update introduced a few crafting stations for cargo to be delivered. Items to be crafted include concrete slabs and blocks, metal rolls, cabins, pipes, and metal beams.
beams. Certain maps have no or very limited initial sources of "refined" materials like planks, necessitating the player retrieve logs from a nearby logging station, take it to a sawmill, turn it into planks there, and ''then'' deliver it to the final destination. Complicating matters, certain sites in later maps ''also'' require that a mobile generator be towed out to them, and these generators consume fuel with each crafting use so they need to be kept topped up as well.
* MyCarHatesMe: Not every vehicle is suited for every kind of terrain, and taking the wrong vehicle (or if you set the vehicle up wrong for the terrain) terrain, such as trying to use highway tyres in thick mud) will usually result in getting the vehicle utterly stuckstuck.


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* SlippySlideyIceWorld: Headed to Alaska or the Kola Peninsula? Better pack some chain tyres, or else you're going to be sliding around everywhere!
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** The Western Star 6900 [=TwinSteer=] is the only truck in the game that can carry 4 units of cargo without needing a trailer, and is found ([[RessurectTheWreck needing some simple repairs]]) in Michigan. It does lack [=4WD=] initially (with said upgrade part being located in one of the DLC maps), but for a good portion of the game it'll be able to simply power through most terrain types without it.

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** The Western Star 6900 [=TwinSteer=] is the only truck in the game that can carry 4 units of cargo without needing a trailer, and is found ([[RessurectTheWreck ([[ResurrectTheWreck needing some simple repairs]]) in Michigan. It does lack [=4WD=] initially (with said upgrade part being located in one of the DLC maps), but for a good portion of the game it'll be able to simply power through most terrain types without it.
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** The Western Star 6900 [=TwinSteer=] is the only truck in the game that can carry 4 units of cargo without needing a trailer, and is found ([[RessurectTheWreck needing some simple repairs]]) in Michigan. It does lack [=4WD=] initially (with said upgrade part being located in one of the DLC maps), but for a good portion of the game it'll be able to simply power through most terrain types without it.
Is there an issue? Send a MessageReason:
None

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/diesel_productv2_snowrunner_home_snowrunner_epicgames_portraitimage_860x1148_860x1148_bdf591a23e5a348671dc2a77465d0ba6c5871d68_860x1148_5a5adeae2140a3f0b5586750f70bf8e2_860x1148_5a5adeae2140a3f0b5586750f70bf.jpg]]
[[caption-width-right:350:The next generation of off-road racing.]]
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''[=SnowRunner=]'' is a driving simulation game on PC, [=PS4=] and Xbox One, developed by Saber Interactive and published by Creator/FocusHomeInteractive, and is the latest in the ''[=SpinTires=]'' franchise. The game tasks players to perform various truck-related tasks across difficult terrain, including taking goods between locations, recovering vehicles and scouting locations.

to:

''[=SnowRunner=]'' is a driving simulation game on PC, [=PS4=] UsefulNotes/Playstation4, UsefulNotes/XboxOne and Xbox One, UsefulNotes/NintendoSwitch, developed by Saber Interactive and published by Creator/FocusHomeInteractive, and is the latest in the ''[=SpinTires=]'' franchise. The game tasks players to perform various truck-related tasks across difficult terrain, including taking goods between locations, recovering vehicles and scouting locations.

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* BackSeatsAreJustForShow: Despite some of the vehicles having multiple seats for passengers, only one player is permitted to be in a vehicle at a time.

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* BackSeatsAreJustForShow: ArbitraryHeadcountLimit: Despite some of the vehicles having multiple seats for passengers, only one player is permitted to be in a vehicle at a time.
Is there an issue? Send a MessageReason:
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* DiskOneNuke: The Azov 64131. If the player can scrape together just under $94k (easily doable by completing some quick jobs and selling your starting vehicles), this can be purchased in Taymyr as soon as the tutorial has finished. This thing is fitting with all the essentials as standard, has the power to cross every hazard in the first zone and a half of Michigan like they were paved roads, and by the time anything puts up a challenges its upgrades are ready.

to:

* DiskOneNuke: The Azov 64131. If the player can scrape together just under $94k (easily doable by completing some quick jobs and selling your starting vehicles), this can be purchased in Taymyr as soon as the tutorial has finished. This thing is fitting fitted with all the essentials as standard, has the power to cross every hazard in the first zone and a half of Michigan like they were paved roads, and by the time anything puts up a challenges its upgrades are ready.



* InfinityMinusOneSword: The TUZ 420 Tatarin, a military scout truck. You have to find one in the Russian wilderness and completely repair it before you can claim it, but nothing so much as slows it down. Incredible engine power, an armored chassis that prevents engine damage from collisions, and a unique type type that treats mud like a paved test track[[note]]Internally, the Tatarin's tyres have a mud grip rating of 8, where normal tyres having a rating of 3 makes them exceptional[[/note]]. This is "balanced" by the truck lacking a tow hook so it nominally can't be used for deliveries, but it's more than powerful enough to pull almost anything with its winch line anyway.

to:

* InfinityMinusOneSword: The TUZ 420 Tatarin, a military scout truck. You have to find one in the Russian wilderness and completely repair it before you can claim it, but nothing so much as slows it down. Incredible engine power, an armored chassis that prevents engine damage from collisions, and a unique type tyre type that treats mud like a paved test track[[note]]Internally, the Tatarin's tyres have a mud grip rating of 8, where normal tyres having a rating of 3 makes them exceptional[[/note]]. This is "balanced" by the truck lacking a tow hook so it nominally can't be used for deliveries, but it's more than powerful enough to pull almost anything with its winch line anyway.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* InfinityMinusOneSword: The TUZ 420 Tatarin, a military scout truck. You have to find one in the Russian wilderness and completely repair it before you can claim it, but nothing so much as slows it down. Incredible engine power, an armored chassis that prevents engine damage from collisions, and a unique type type that treats mud like a paved test track[[note]]Internally, the Tatarin's tyres have a mud grip rating of 8, where normal tyres having a rating of 3 makes them exceptional[[/note]]. This is "balanced" by the truck lacking a tow hook so it nominally can't be used for deliveries, but it's more than powerful enough to pull almost anything with its winch line anyway.
Is there an issue? Send a MessageReason:
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* NoobBridge: Directly north of your first garage (and the end of the tutorial) is a deep bog covering the main road. Scouts will struggle to get through it and none of your starting cargo-carriers stand a chance, which appears problematic as the warehouse that supplies materials to fix up alternate routes is on the other side. Solving this conundrum can teach two things: first, roads are only a suggestion even to heavy truck (going off-road with careful use of low gear will get your starting trucks around the mudpit); second, scout properly and consider all the resources available to you (there are pre-placed trailers with just enough resources to repair enough of another main road to open a much easier route, but it involves realizing a certain mountain bypass is more forgiving than the map makes it look).
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* DiskOneNuke: The Azov 64131. If the player can scrape together just under $94k (easily doable by completing some quick jobs and selling your starting vehicles), this can be purchased in Taymyr as soon as the tutorial has finished. This thing is fitting with all the essentials as standard, has the power to cross every hazard in the first zone and a half of Michigan like they were paved roads, and by the time anything puts up a challenges its upgrades are ready.
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''[=SnowRunner=]'' is a driving simulation game on PC, [=PS4=] and Xbox One developed by Saber Interactive and published by Creator/FocusHomeInteractive, and is the latest in the ''[=SpinTires=]'' franchise. The game tasks players to perform various truck-related tasks across difficult terrain, including taking goods between locations, recovering vehicles and scouting locations.

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''[=SnowRunner=]'' is a driving simulation game on PC, [=PS4=] and Xbox One One, developed by Saber Interactive and published by Creator/FocusHomeInteractive, and is the latest in the ''[=SpinTires=]'' franchise. The game tasks players to perform various truck-related tasks across difficult terrain, including taking goods between locations, recovering vehicles and scouting locations.
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''[=SnowRunner=]'' is a driving simulation game on PC, [=PS4=] and Xbox One by Sabre Interactive and Focus Home Interactive, and is the latest in the ''[=SpinTires=]'' franchise. The game tasks players to perform various truck-related tasks across difficult terrain, including taking goods between locations, recovering vehicles and scouting locations.

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''[=SnowRunner=]'' is a driving simulation game on PC, [=PS4=] and Xbox One developed by Sabre Saber Interactive and Focus Home Interactive, published by Creator/FocusHomeInteractive, and is the latest in the ''[=SpinTires=]'' franchise. The game tasks players to perform various truck-related tasks across difficult terrain, including taking goods between locations, recovering vehicles and scouting locations.
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* WhatAPieceOfJunk: A lot of the vehicles look dated and rusty if purchased new, or found caked in mud in the middle of a swamp. This doesn't prevent them from performing exceptionally well.
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* ItemCrafting: The Phase 2 update introduced a few crafting stations for cargo to be delivered. Items to be crafted include concrete slabs and blocks, metal rolls, cabins, pipes, and metal beams.
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* {{Fauxrrari}}: Played straight for Russian trucks and military trucks and averted for American and Canadian civilian trucks.
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* WatchThePaintJob: ''SnowRunner'' features localized damage, so causing too much damage to one area will compromise the vehicles' performance. For example, damaging the vehicles' fuel tank may cause a fuel leak, causing your reserves to deplete even when the vehicle has its' engine off.

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* WatchThePaintJob: ''SnowRunner'' ''[=SnowRunner=]'' features localized damage, so causing too much damage to one area will compromise the vehicles' performance. For example, damaging the vehicles' fuel tank may cause a fuel leak, causing your reserves to deplete even when the vehicle has its' engine off.
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''SnowRunner'' is a driving simulation game on PC, PS4 and Xbox One by Sabre Interactive and Focus Home Interactive, and is the latest in the ''SpinTires'' franchise. The game tasks players to perform various truck-related tasks across difficult terrain, including taking goods between locations, recovering vehicles and scouting locations.

to:

''SnowRunner'' ''[=SnowRunner=]'' is a driving simulation game on PC, PS4 [=PS4=] and Xbox One by Sabre Interactive and Focus Home Interactive, and is the latest in the ''SpinTires'' ''[=SpinTires=]'' franchise. The game tasks players to perform various truck-related tasks across difficult terrain, including taking goods between locations, recovering vehicles and scouting locations.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''SnowRunner'' is a driving simulation game on PC, PS4 and Xbox One by Sabre Interactive and Focus Home Interactive, and is the latest in the ''SpinTires'' franchise. The game tasks players to perform various truck-related tasks across difficult terrain, including taking goods between locations, recovering vehicles and scouting locations.

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!!This game provides examples of:
* TheAllegedCar: The Highway trucks are not generally liked by the players, as they tend to be useless on any terrain other than paved roads, which are few and far between in the game.
* BackSeatsAreJustForShow: Despite some of the vehicles having multiple seats for passengers, only one player is permitted to be in a vehicle at a time.
* BigBadassRig: Naturally, being a game all about trucking.
* BottomlessFuelTanks: Averted. You'll need to keep your vehicles fueled in order to keep using them.
* BrokenBridge: Quite a few of them. Across the games' maps you will find a lot of areas where the road is impassible until you complete a contract to render it usable again (which can be a literal broken bridge). Justified, as these contracts will (most of the time) be the player providing the resources necessary to make the road usable.
* DirectionlessDriver: When undertaking a transportation job, the only things you are told are "where you can get the cargo you need" and "where the cargo needs to go".
* EmergencyCargoDump: A potential maneuver the player can use to get out of a mess, as the weight of your cargo is a factor that needs to be considered. Some of the contracts in the game are where other people have done this, and the player must now retrieve the dumped cargo and return it.
* MyCarHatesMe: Not every vehicle is suited for every kind of terrain, and taking the wrong vehicle (or if you set the vehicle up wrong for the terrain) will usually result in getting the vehicle utterly stuck
* ResurrectTheWreck: A few contracts in the game task the player with repairing wrecked trucks. Sometimes, the reward for these contracts include the newly-repaired truck.
* WatchThePaintJob: ''SnowRunner'' features localized damage, so causing too much damage to one area will compromise the vehicles' performance. For example, damaging the vehicles' fuel tank may cause a fuel leak, causing your reserves to deplete even when the vehicle has its' engine off.
* TheWorkhorse: Several of the vehicles are significantly old, but are more than capable of performing the job just as well as the newer ones. Sometimes better.

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