Is there an issue? Send a MessageReason:
None
Changed line(s) 44 (click to see context) from:
* UrExample: ''Severance'' was a SoulsLikeRPG almost a decade before the form truly became popular and was nearly forgotten when they did explode into the zeitgeist. It doesn't help that being ''such'' an early take on the concept (and having to grapple with doing Souls-like gameplay on turn-of-the-millennium hardware), and being from a team that was strapped for resources and had to release the game as an ObviousBeta with no real way to update it, made a lot of people put it out of their minds.
to:
* UrExample: ''Severance'' was a SoulsLikeRPG almost a decade before the form truly became popular and was nearly forgotten when they did explode into the zeitgeist. It doesn't help that being ''such'' an early take on the concept (and having to grapple with doing Souls-like gameplay on turn-of-the-millennium hardware), and being from a team that was strapped for resources and had to release the game as in an ObviousBeta unfinished state with no real way to update it, made a lot of people put it out of their minds.
Is there an issue? Send a MessageReason:
Not enough context (ZCE); misplaced, moving to the correct tab.
Deleted line(s) 29,30 (click to see context) :
* NintendoHard: Lots of durable enemies? Check. Limited health pickups? Check. Long levels filled with traps? Check. It's a good thing you can save any time you want, because you'll probably be loading your game a lot.
* ObviousBeta: This game had some pretty annoying bugs, especially within its cutscenes. Like losing control of the character and not getting it back after the cutscene, or the character just walking in circles instead of towards his goal.
* ObviousBeta: This game had some pretty annoying bugs, especially within its cutscenes. Like losing control of the character and not getting it back after the cutscene, or the character just walking in circles instead of towards his goal.
Changed line(s) 32,33 (click to see context) from:
* OurDwarvesAreAllTheSame: Naglfar.
* OurMinotaursAreDifferent: Minotaurs are some of the strongest foes the heroes face, wielding huge cleavers.
* OurMinotaursAreDifferent: Minotaurs are some of the strongest foes the heroes face, wielding huge cleavers.
to:
%% * OurDwarvesAreAllTheSame: Naglfar.
%% * OurMinotaursAreDifferent: Minotaurs are some of the strongest foes the heroes face, wielding huge cleavers.
%% * OurMinotaursAreDifferent: Minotaurs are some of the strongest foes the heroes face, wielding huge cleavers.
Changed line(s) 41 (click to see context) from:
* SwordBeam: The special move of the Sword of Light.
to:
%% * SwordBeam: The special move of the Sword of Light.
Is there an issue? Send a MessageReason:
Blade On A Stick has been disambiguated
Deleted line(s) 22 (click to see context) :
* BladeOnAStick: Zoe specializes in these.
Is there an issue? Send a MessageReason:
An Axe To Grind is no longer a trope
Deleted line(s) 17 (click to see context) :
* AnAxeToGrind: Naglfar and Tukaram are fond of these; the former uses one handed ones, the later prefers huge two handed ones.
Is there an issue? Send a MessageReason:
Kingsfield is the Ur Example
Changed line(s) 39 (click to see context) from:
* SoulsLikeRPG: [[UrExample Long before]] ''VideoGame/DarkSouls'' and ''VideoGame/DemonsSouls'' popularized the genre [[TropeNamer and gave it a name]].
to:
* SoulsLikeRPG: [[UrExample Long before]] before ''VideoGame/DarkSouls'' and ''VideoGame/DemonsSouls'' popularized the genre [[TropeNamer and gave it a name]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 40 (click to see context) from:
* TheSmurfettePrinciple: Zoe is the only playable female character out of four. Made more hilarious by her being the only female character in the game, not counting Inanna who is only heard.
to:
* TheSmurfettePrinciple: Zoe is the only playable female character out of four. Made more hilarious by her being the only female character in the game, not counting Inanna Ianna who is only heard.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* UrExample: ''Severance'' was a SoulsLikeRPG almost a decade before the form truly became popular and was nearly forgotten when they did explode into the zeitgeist. It doesn't help that being ''such'' an early take on the concept (and having to grapple with doing Souls-like gameplay on turn-of-the-millennium hardware), and being from a team that was strapped for resources and had to release the game as an ObviousBeta with no real way to update it, made a lot of people put it out of their minds.
Is there an issue? Send a MessageReason:
Fixed a broken link.
Changed line(s) 45 (click to see context) from:
* Sword&Sorcery: The game has shades of this mixed with Dark Fantasy and some light LOTR elements.
to:
* Sword&Sorcery: SwordAndSorcery: The game has shades of this mixed with Dark Fantasy and some light LOTR elements.
Is there an issue? Send a MessageReason:
Deleted line(s) 16 (click to see context) :
* ALoadofBull: Minotaurs are some of the strongest foes the heroes face, wielding huge cleavers.
Added DiffLines:
* OurMinotaursAreDifferent: Minotaurs are some of the strongest foes the heroes face, wielding huge cleavers.
Is there an issue? Send a MessageReason:
None
Changed line(s) 15 (click to see context) from:
* ActionGirl: Zoe, the Amazon.
to:
Is there an issue? Send a MessageReason:
minor expansion
* ALoadofBull: Minotaurs are some of the strongest foes the heroes face, wielding huge cleavers.
* BeautifulVoid: The levels, when cleared of enemies, are often this - featuring monumental architecture and visuals that have generally aged well.
Changed line(s) 29 (click to see context) from:
* LethalLavaLand: The Forge of Xshathra.
to:
* LethalLavaLand: The Forge of Xshathra.Xshathra which also doubles for scenery gorn.
Changed line(s) 38 (click to see context) from:
* TheSmurfettePrinciple: Zoe is the only playable female character out of four.
to:
* TheSmurfettePrinciple: Zoe is the only playable female character out of four. Made more hilarious by her being the only female character in the game, not counting Inanna who is only heard.
Added DiffLines:
* Sword&Sorcery: The game has shades of this mixed with Dark Fantasy and some light LOTR elements.
Is there an issue? Send a MessageReason:
None
Changed line(s) 10,11 (click to see context) from:
The game is currently {{abandonware}}, due to Codemasters losing the distribution rights, resulting in its removal from Website/GOGDotCom in 2014.
to:
The game is currently {{abandonware}}, was {{abandonware}} for several years due to Codemasters losing the distribution rights, resulting rights in its removal from 2014. In these issues were eventually resolved and an UpdatedRerelease arrived on Steam and Website/GOGDotCom in 2014.
on October 2021.
Is there an issue? Send a MessageReason:
None
Changed line(s) 31 (click to see context) from:
* ObviousBeta: This game had some pretty annoying bugs, especially within its cutscenes. Like losing control of the character and not getting it back after the cutscene, or the character just walking circles instead of towards his goal.
to:
* ObviousBeta: This game had some pretty annoying bugs, especially within its cutscenes. Like losing control of the character and not getting it back after the cutscene, or the character just walking in circles instead of towards his goal.
Is there an issue? Send a MessageReason:
None
Changed line(s) 2,3 (click to see context) from:
''Severance: Blade of Darkness'' (known as ''Blade: Edge of Darkness'' in Europe) is a third person HackAndSlash developed by Rebel Act Studios and published by Creator/{{Codemasters}}. It was released on February 2001. Taking place place in a DarkFantasy setting, armies of orcs and undead are invading the land, and it falls upon a hero to recover the Sword of Light and defeat the master of the hordes.
to:
''Severance: Blade of Darkness'' (known as ''Blade: Edge of Darkness'' in Europe) is a third person HackAndSlash developed by Spanish studio Rebel Act Studios and published by Creator/{{Codemasters}}. It was released on February 2001. Taking place place in a DarkFantasy setting, armies of orcs and undead are invading the land, and it falls upon a hero to recover the Sword of Light and defeat the master of the hordes.
Added DiffLines:
The members of Rebel Act Studios who worked in this game would later on found the studio Creator/MercurySteam.
Is there an issue? Send a MessageReason:
None
Changed line(s) 35 (click to see context) from:
* SoulsLikeRPG: [[UrExample Long before]] ''VideoGame/DarkSouls'' and ''VideoGame/DemonSouls'' popularized the genre.
to:
* SoulsLikeRPG: [[UrExample Long before]] ''VideoGame/DarkSouls'' and ''VideoGame/DemonSouls'' ''VideoGame/DemonsSouls'' popularized the genre.genre [[TropeNamer and gave it a name]].
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* SoulsLikeRPG: [[UrExample Long before]] ''VideoGame/DarkSouls'' and ''VideoGame/DemonSouls'' popularized the genre.
Is there an issue? Send a MessageReason:
None
Changed line(s) 4 (click to see context) from:
!!!Playable characters:
to:
Changed line(s) 11 (click to see context) from:
to:
----
Is there an issue? Send a MessageReason:
Added image.
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/severance_blade_of_darkness.png]]
Changed line(s) 10 (click to see context) from:
----
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 24 (click to see context) from:
* InfinityPlusOneSword: In the main castle of the BigBad, there is a weapons chamber with 4 extremely powerful weapons (one for each character, of course). These deals normal damage equal to the Sword of Light, and their special attacks are the most powerful in the game, causing more than 10000 damage in one hit. The weapons chamber is easy to miss, though.
to:
* InfinityPlusOneSword: In the main castle of the BigBad, there is a weapons chamber with 4 extremely powerful weapons (one for each character, of course). These deals deal normal damage equal to the Sword of Light, and their special attacks are the most powerful in the game, causing more than 10000 damage in one hit. The weapons chamber is easy to miss, though.
Is there an issue? Send a MessageReason:
None
Changed line(s) 7,9 (click to see context) from:
* Naglfar, a dwarf. Uses one handed axes, hammers and clubs.
The game is currently {{abandonware}}, due to the developers shutting down and Codemasters losing the distribution rights, resulting in its removal from Website/GOGDotCom in 2014.
The game is currently {{abandonware}}, due to the developers shutting down and Codemasters losing the distribution rights, resulting in its removal from Website/GOGDotCom in 2014.
to:
* Naglfar, a dwarf. Uses one handed one-handed axes, hammers and clubs.
The game is currently {{abandonware}}, due tothe developers shutting down and Codemasters losing the distribution rights, resulting in its removal from Website/GOGDotCom in 2014.
The game is currently {{abandonware}}, due to
Is there an issue? Send a MessageReason:
None
Changed line(s) 9 (click to see context) from:
The game is currently {{abandonware}}, due to the developers shutting down and Codemasters losing the distribution rights, resulting in its removal from Website/GOGDotComin 2014.
to:
The game is currently {{abandonware}}, due to the developers shutting down and Codemasters losing the distribution rights, resulting in its removal from Website/GOGDotComin Website/GOGDotCom in 2014.
Is there an issue? Send a MessageReason:
None
Changed line(s) 9 (click to see context) from:
The game is currently {{abandonware}}, due to the developers shutting down and Codemasters losing the distribution rights, resulting in its removal from Website/GOGDotCom.
to:
The game is currently {{abandonware}}, due to the developers shutting down and Codemasters losing the distribution rights, resulting in its removal from Website/GOGDotCom.Website/GOGDotComin 2014.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3 (click to see context) from:
!!Playable characters:
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 3 (click to see context) from:
!!!The playable characters are:
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,4 (click to see context) from:
''Severance: Blade of Darkness'' (known as ''Blade: Edge of Darkness'' in Europe) is a third person fantasy HackAndSlash developed by Rebel Act Studios and published by Creator/{{Codemasters}}. It was released on February 2001
The game takes place in a LowFantasy setting, where armies of orcs and undead are invading the land. It falls to one hero to recover the Sword of Light and defeat the master of the hordes.
The game takes place in a LowFantasy setting, where armies of orcs and undead are invading the land. It falls to one hero to recover the Sword of Light and defeat the master of the hordes.
to:
''Severance: Blade of Darkness'' (known as ''Blade: Edge of Darkness'' in Europe) is a third person fantasy HackAndSlash developed by Rebel Act Studios and published by Creator/{{Codemasters}}. It was released on February 2001
The game takes2001. Taking place place in a LowFantasy DarkFantasy setting, where armies of orcs and undead are invading the land. It land, and it falls to one upon a hero to recover the Sword of Light and defeat the master of the hordes.
The game takes
Is there an issue? Send a MessageReason:
None
Changed line(s) 11 (click to see context) from:
The game is currently {{abandonware}}, due to the developers shutting down and Codemasters losing the distribution rights, resulting in its removal from [[Website/GOGdotcom GOG]].
to:
The game is currently {{abandonware}}, due to the developers shutting down and Codemasters losing the distribution rights, resulting in its removal from [[Website/GOGdotcom GOG]].Website/GOGDotCom.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,2 (click to see context) from:
''Severance: Blade of Darkness'' (known as ''Blade: Edge of Darkness'' in Europe) is a third person fantasy HackAndSlash game with ActionRPG and BeatEmUp elements, developed by Rebel Act Studios and published by Creator/{{Codemasters}} in 2001.
to:
''Severance: Blade of Darkness'' (known as ''Blade: Edge of Darkness'' in Europe) is a third person fantasy HackAndSlash game with ActionRPG and BeatEmUp elements, developed by Rebel Act Studios and published by Creator/{{Codemasters}} in 2001.
Creator/{{Codemasters}}. It was released on February 2001
The game is currently {{abandonware}}, due to the developers shutting down and Codemasters losing the distribution rights, resulting in its removal from [[Website/GOGdotcom GOG]].
Changed line(s) 12 (click to see context) from:
!!!This game contains examples of:
to:
Deleted line(s) 14 (click to see context) :
* AllTrollsAreDifferent
Deleted line(s) 24 (click to see context) :
* {{Gorn}}
Changed line(s) 31 (click to see context) from:
* ObviousBeta: This game had some pretty annoying bugs, especially within its cutscenes. Like losing control of the character and not getting it back after the cutscene, or the character just walking circles instead of walking towards his goal.
to:
* ObviousBeta: This game had some pretty annoying bugs, especially within its cutscenes. Like losing control of the character and not getting it back after the cutscene, or the character just walking circles instead of walking towards his goal.
Deleted line(s) 34,35 (click to see context) :
* OurOgresAreHungrier
* OurOrcsAreDifferent
* OurOrcsAreDifferent
Changed line(s) 46 (click to see context) from:
* AWinnerIsYou: [[spoiler: After defeating the Chaos Child, the hero (PlayerCharacter) put back the Blade of Light and goes away while the gates close behind him/her. The End.]]
to:
* AWinnerIsYou: [[spoiler: After defeating the Chaos Child, the hero (PlayerCharacter) put puts back the Blade of Light and goes away while the gates close behind him/her. The End.]]
Is there an issue? Send a MessageReason:
None
Deleted line(s) 19 (click to see context) :
* AWinnerIsYou: [[spoiler: After defeating the Chaos Child, the hero (PlayerCharacter) put back the Blade of Light and goes away while the gates close behind him/her. The End.]]
Added DiffLines:
* AWinnerIsYou: [[spoiler: After defeating the Chaos Child, the hero (PlayerCharacter) put back the Blade of Light and goes away while the gates close behind him/her. The End.]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* AWinnerIsYou: [[spoiler: After defeating the Chaos Child, the hero (PlayerCharacter) put back the Blade of Light and goes away while the gates close behind him/her. The End.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 45 (click to see context) from:
to:
* TrueFinalBoss: [[spoiler: The Chaos Child. You can fight him only if you find and obtain all the six runes scattered throughout the game.]]