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* AerithAndBob: You can find names like Victor next to more exotic ones like Vilya.

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* BigCreepyCrawlies: ''Underworld'' adds several of these, including titanic flies, giant hornets, giant mire worms, giant insect larvae (that look more like millipedes), and monster resembling giant woodlice and giant quadruped locusts.



* GuideDangIt: A [[ThatOneSidequest handful of quests]] in the second game can automatically fail depending on decisions made during a quest chain, or even if certain quests are accepted and/or completed in the wrong order.

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* GuideDangIt: GuideDangIt:
** The method to get the best reward from ''Underworld'''s "Book of Wisdom" quest is never hinted at, and was in fact discovered by accident. It requires [[spoiler:killing all three of the book's guardians at ''exactly'' the same moment.]]
**
A [[ThatOneSidequest handful of quests]] in the second game can automatically fail depending on decisions made during a quest chain, or even if certain quests are accepted and/or completed in the wrong order.
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** Worse than the melee escortees are the civilian escortees, who have almost no sense of self-preservation, and are quite happy to stand within melee range of the monsters for no reason at all.
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* GiantSpider: Ranging from the Tarantula Gravis(about the size of a rabbit) to the Tarantula Mortis (about the size of a small house).

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* BiggerBad: In the first game, [[spoiler:the reason the orcs are invading the rest of Ancaria is because they're trying to ''escape'' the Sakkara Demon's undead armies.]]

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* BiggerBad: In BigBadWannabe: [=DeMordrey=], who uses the first game, [[spoiler:the reason chaos created by the orcs are invading real BigBad to claim the rest throne of Ancaria is because they're trying to ''escape'' the Sakkara Demon's undead armies.]]Ancaria.



* TheDragon: Baron Demordrey in the first game.



* InvadingRefugees: A horde of orcs invading the human kingdoms? Bad. A horde of undead heralding the arrival of a powerful demon to Ancaria, displacing the orcs from their homeland in the process? Worse.



* NonindicativeName: ''Sacred 2:Fallen Angel'' features no literal FallenAngel at all. Only [[spoiler:the Dark Seraphim in Seraphim's side quest]] can be considered one.

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* NonindicativeName: NonHumanUndead: Undead cows, undead horses, undead goblins, undead trolls, [[DracoLich an undead dragon]]...
* NonIndicativeName:
''Sacred 2:Fallen Angel'' features no literal FallenAngel at all. Only [[spoiler:the Dark Seraphim in Seraphim's side quest]] can be considered one.

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* InLoveWithTheMark: The Dark Elf (the killer) and the Wood Elf (the mark).



* ItRunsInTheFamily: According to ''2'', the Demordrey line has been doing the "SmugSnake EvilOverlord" routine for over ''2000 years'''.

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* ItRunsInTheFamily: According to ''2'', the Demordrey line has been doing the "SmugSnake EvilOverlord" routine for over ''2000 '''2000 years'''.
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* AutobotsRockOut: The soundtrack for ''Sacred 2'' was done by BlindGuardian.
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A {{Spinoff}}, ''Sacred Citadel'', was [[http://www.strategyinformer.com/news/19290/2d-brawler-sacred-citadel-announced-by-deep-silver announced]] be Deep Silver, which will be a BeatEmUp [[SideView Sidescroller]] with ''Sacred''-level of customization and loot drops. The game was released on April 16, 2013.

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A {{Spinoff}}, ''Sacred Citadel'', was [[http://www.strategyinformer.com/news/19290/2d-brawler-sacred-citadel-announced-by-deep-silver announced]] be released by Deep Silver, which will be Silver on April 17, 2013. It is a BeatEmUp [[SideView Sidescroller]] with ''Sacred''-level of customization and loot drops. The game was released on April 16, 2013.
drops.
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** The first game has a sidequest given by two cousins of Demordrey, who eventually turn to be traitors.


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** In the original, the Dwarf sometimes says "[[Literature/TheLordOfTheRings a Dwarf needs no fellowship for a quest like this]]". He also randomly says "[[Film/ApocalypseNow I love the smell of gunpowder in the morning]]".
** One of the quests involves a forest ranger named "[[Literature/TheLordOfTheRings Arogarn]]", who is resting in an inn. He has the same outfit as Aragorn when the Hobbits meet him for the first time.

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* LastOfHisKind: The Dwarf claims to be the last dwarf alive. We never found where he comes from, as he barely knows Gnarlstat or the Dwarven Ruins (or is LaserGuidedAmnesia?), so there could be other dwarves in the rest of the world.

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* LaserGuidedAmnesia: We never found where the Dwarf comes from, as he doesn't remember it. He seems to know Gnarlstat and the Dwarven Ruins, but his past isn't revelated.
* LastOfHisKind: The Dwarf claims to be the last dwarf alive. We never found where he comes from, as he barely knows Gnarlstat or the Dwarven Ruins (or is LaserGuidedAmnesia?), so there could be other dwarves in the rest of the world.
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* LastOfHisKind: The Dwarf in the expansion pack and UpdatedRerelease of the first game.

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* LastOfHisKind: The Dwarf claims to be the last dwarf alive. We never found where he comes from, as he barely knows Gnarlstat or the Dwarven Ruins (or is LaserGuidedAmnesia?), so there could be other dwarves in the expansion pack and UpdatedRerelease rest of the first game.world.
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Each region of \'\'2\'s\'\' world actually has a hard level cap for enemies, which varies by both region and difficulty level.


* EmptyLevels: In 2, at least, all enemies in the game are always the same level as you are. So when you level up - congratulations: your hard-won rare weapons and armor are one step closer to being obsolete, and all you spells and abilities are under-leveled. Have fun spending your level-up points on keeping everything on-par and looking for new weapons to match your (and your enemies) level.
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* EmptyLevels: In 2, at least, all enemies in the game are always the same level as you are. So when you level up - congratulations: your hard-won rare weapons and armor are one step closer to being obsolete, and all you spells an abilities are under-leveled. Have fun spending your level-up points on keeping everything on-par and looking for new weapons to match your (and your enemies) level.

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* EmptyLevels: In 2, at least, all enemies in the game are always the same level as you are. So when you level up - congratulations: your hard-won rare weapons and armor are one step closer to being obsolete, and all you spells an and abilities are under-leveled. Have fun spending your level-up points on keeping everything on-par and looking for new weapons to match your (and your enemies) level.
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* EmptyLevels: In 2, at least, all enemies in the game are always the same level as you are. So when you level up - congratulations: your hard-won rare weapons and armor are one step closer to being obsolete, and all you spells an abilities are under-leveled. Have fun spending your level-up points on keeping everything on-par and looking for new weapons to match your (and your enemies) level.

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* BeautyIsNeverTarnished: Subverted in some instances. The Wood Elf shows blood and wounds if she is hit without armor.

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* BattleCouple: The Dark Elf and the Wood Elf.
* BeautyIsNeverTarnished: Subverted in some instances. The Wood Elf shows characters show blood and wounds if she is they are hit without armor.unarmored.



* BoisterousBruiser: The Dwarf and slightly less the Gladiator.



** The Garema were a race of Japanese-style green-skinned pygmies who dwelled in the southern jungle and battled the Dryads before being anhiliated. The Dryads pitied on them and embalmed the fallen Garema, who would eventually return as the even more vicious undead Nuk-nuks and moved to the Ancaria underworld.
* CombatTentacles: The Wood Elf, the Dryad, and the Inquisitor can summon some.

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** The Garema were a race of Japanese-style green-skinned pygmies who dwelled in the southern jungle and battled the Dryads before being anhiliated. The Dryads pitied on them and embalmed the fallen Garema, who would eventually return as the even more vicious undead Nuk-nuks and moved to the Ancaria underworld.
Nuk-nuks.
* CombatTentacles: The Wood Elf, the Dryad, Dryad and the Inquisitor can summon some.



** The Dwarf wears toeless boots in his default apperance.

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** The Dwarf wears toeless boots footwraps in his default apperance.



* DubNameChange: In the Spanish version, the prince Valor turns into the prince Vorian. Also Alcalata turns into Angalydd.
** Oddly enough, the Spanish version of ''2'' has Nelyas the dryad shaman going unnamed during his apperance, only known as "Dryad Shaman".

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* DubNameChange: In the Spanish version, the prince Valor turns into becames the prince Vorian. Also Vorian, Alcalata turns into Angalydd.
becames Angalydd and Anducar becames Handukar.
** Oddly enough, the Spanish version of ''2'' has Nelyas the dryad shaman going unnamed during his apperance, only known as named "Dryad Shaman".



* GuysSmashGirlsShoot: Most of the female characters definitely avert this, but in the Dark Elf/Wood Elf team, he slices and she shoots.



** Technically the Daemoness, who is betrayed by ''Underworld's'' BigBad and exiled to Ancaria.

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** Technically the Daemoness, who is betrayed by ''Underworld's'' BigBad and exiled to Ancaria. Same with the Vampiress and her regained humanity.



* ImpossibleItemDrop: A goblin dropping a giant axe isn't something you see every day.

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* ImpossibleItemDrop: A little goblin dropping a giant axe isn't something you see every day.



* OurDwarvesAreAllTheSame: A technologically advanced but otherwise stereotypical version.

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* OurDwarvesAreAllTheSame: A An almost SteamPunk technologically advanced but otherwise stereotypical version.



** Interestingly, the ice trolls from ''2'' are identical to those giants, while the troll race in ''Sacred'' is a [[OurTrollsAreDifferent completely different one]].

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** Interestingly, the ice trolls from ''2'' are identical to those giants, while the troll race in ''Sacred'' is a [[OurTrollsAreDifferent completely different one]].



** The trolls in ''2'' are said to ally to the kobolds because they mistake them as their troll sons.



* [[spoiler:SacrificialLion: Wilbur.]]

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* [[spoiler:SacrificialLion: Wilbur.Wilbur and Reginald Treville.]]


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* TheTeamBenefactor: Commander Romata.
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* EvilVersusEvil: In ''2'', we have Orcs, Goblins and Ogres versus Kobolds and Trolls. PassThePopocorn.

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* EvilVersusEvil: In ''2'', we have Orcs, Goblins and Ogres versus Kobolds and Trolls. PassThePopocorn.PassThePopcorn.

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* DubNameChange: In the Spanish dub, the prince Valor turns into the prince Vorian. Also Alcalata turns into Angalydd.
** Oddly enough, the Spanish dub of ''2'' has Nelyas the dryad shaman going unnamed during his apperance, only known as "Dryad Shaman".

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* DubNameChange: In the Spanish dub, version, the prince Valor turns into the prince Vorian. Also Alcalata turns into Angalydd.
** Oddly enough, the Spanish dub version of ''2'' has Nelyas the dryad shaman going unnamed during his apperance, only known as "Dryad Shaman".



* EvilVersusEvil: In ''2'', we have Orcs, Goblins and Ogres versus Kobolds and Trolls. PassThePopocorn.



* GreenAesop: The Dryad in general. Her entire race is really big on nature and the preservation there of, and her class quests represent that. Light side Dryad's try to preserve both nature and the lives of others, while Shadow aligned Dryads are... considerably more brutal.
** Arguably, this is the entire point of T Energy. Everyone sees it as a wonderous energy source capable of nearly everything, but in reality its a highly volatile substance that turns its users into mindless mutants and can even mutate ''the environment''. It also arguably draws a [[DoesThisRemindYouOfAnything parallel to real life fossil fuels.]]
* GridInventory: Well it is VideoGame/{{Diablo}} clone.

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* GreenAesop: The Dryad Dryads in general. Her entire race is really big on nature and the preservation there of, and her class quests represent that. Light side Dryad's try to preserve both nature and the lives of others, while Shadow aligned Dryads are... considerably more brutal.
** Arguably, this is the entire point of T Energy.T-Energy. Everyone sees it as a wonderous energy source capable of nearly everything, but in reality its a highly volatile substance that turns its users into mindless mutants and can even mutate ''the environment''. It also arguably draws a [[DoesThisRemindYouOfAnything parallel to real life fossil fuels.]]
* GridInventory: Well it is VideoGame/{{Diablo}} clone.A VideoGame/{{Diablo}}-like version.



* HolyHandGrenade: Seraphim's powers, espetially in the second game.

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* HolyHandGrenade: Seraphim's powers, espetially specially in the second game.



* {{Magitek}}: Loads and loads.



* NonindicativeName: ''Sacred 2:Fallen Angel'' features no literal FallenAngel at all. Only [[spoiler:the Dark Seraphim in Seraphim's side quest]] can be considered one.



* OurGargoylesRock: They are artificial monsters created by attaching evil spirits to stone statues.

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* OurGargoylesRock: They are artificial Artificial monsters created by attaching evil spirits to stone statues.



* OurGiantsAreBigger: Ancaria has a race of gigantic, blue-skinned humanoids that roam the snows. They are nastier enough to assault the Seraphim monastery.
** Interestingly, the trolls from ''2'' are identical to those giants, while the troll race in ''Sacred'' is a [[OurTrollsAreDifferent completely different one]].

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* OurGiantsAreBigger: Ancaria has a race of gigantic, mostly blue-skinned humanoids that roam the snows. They are nastier enough to assault the Seraphim monastery.
** Interestingly, the ice trolls from ''2'' are identical to those giants, while the troll race in ''Sacred'' is a [[OurTrollsAreDifferent completely different one]].



* [[OurAngelsAreDifferent Our Seraphim Are Different]]: A holy order formed by human-like female angels.

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* [[OurAngelsAreDifferent Our Seraphim Are Different]]: A holy order formed by human-like female angels.angels who wear [[ChainmailBikini revelating suits]] and kick ass in plenty.



* RuinsForRuinsSake: The jungle ruins in ''2''. It is never clear who built them, and theories range from ancient Elven to Garema, even in-game.

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* RuinsForRuinsSake: The jungle ruins in ''2''. It is never clear who built them, and theories (even in-game) range from ancient Elven to Garema, even in-game.Garema folks.



** Baron Demordrey in ''2''.

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** Baron Demordrey [=DeMordrey=] in ''2''.
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** Also, the Dwarf only wears spats in his default apperance.

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** Also, the The Dwarf only wears spats toeless boots in his default apperance.
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** In ''Citadel'' one of the first lines is [[IronMaiden "Run to the hills! Run for your lives!"]]

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** In ''Citadel'' one of the first lines is [[IronMaiden [[Music/IronMaiden "Run to the hills! Run for your lives!"]]
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**In ''Citadel'' one of the first lines is [[IronMaiden "Run to the hills! Run for your lives!"]]

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This game provides examples of:

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This !!This game provides examples of:


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* LoadsAndLoadsOfSidequests: ''Sacred 2'' has a shedload of them: there's loads of people you can talk to that will give you quests. It's around the 400 ballpark in total.
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* AChildShallLeadThem: Dyria D'Arquelyght, the Dryad queen from ''2'', is a little girl.

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* AnimateDead: Many. The Vampiress, the Inquisitor and the Shadow Warrior can rise corpses as minions for a time, and the latter can also summon permanently a bunch of skeletons.

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* AnimateDead: Many. The Vampiress, the Inquisitor and the Shadow Warrior can rise corpses as their minions for a time, and the latter can also summon gather permanently a bunch of skeletons.



** A Shadow aligned High Elf has shades of it.

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** A The Shadow aligned High Elf has shades of it.



* BurnTheWitch: Baron Demordrey and his inquisitors regularly burn witches and mages.

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* BurnTheWitch: Baron Demordrey [=DeMordrey=] and his inquisitors regularly burn witches and mages.



* DoesNotLikeShoes: The Inquisitor is barefoot in his default attire, and the Dwarf only has strap footwear. The Daemoness also count, as she has hooved feet.
** The [[EarthyBarefootCharacter Dryad Shaman]] is a straight example [[spoiler:[[MentorOccupationalHazard during his short screen time]]]].

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* DoesNotLikeShoes: DoesNotLikeShoes:
** Most Dryad people walk around barefoot, giving their EarthyBarefootCharacter status. Not the one controlled by the player, however.
**
The Inquisitor is barefoot in his default attire, and probably due to his monkish nature.
** Also,
the Dwarf only has strap footwear. The wears spats in his default apperance.
** Technically, the
Daemoness also count, as she has hooved feet.
** The [[EarthyBarefootCharacter Dryad Shaman]] is a straight example [[spoiler:[[MentorOccupationalHazard during his short screen time]]]].
feet.



** Oddly enough, the Spanish dub of ''2'' has Nelyas the dryad shaman going unnamed during his apperance, only known as "Dryad Shaman".



* MentorOccupationalHazard: Nelyas the dryad shaman has a very short screen time.



** Interestingly, the Kobold caciques from ''2'' are very similar to those giants.

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** Interestingly, the Kobold caciques trolls from ''2'' are very similar identical to those giants.giants, while the troll race in ''Sacred'' is a [[OurTrollsAreDifferent completely different one]].
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* CoversAlwaysLies: ''Sacred 2'' cover shows the Temple Guardian and the Dryad in the good guys side and the Shadow Warrior and the High Elf in the opposite, while the game intro shows the Temple Guardian, the Dryad and the Shadow Warrior teaming in the good side. Technically, neither of them is canon, as you can freely choose your character's path.

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* CoversAlwaysLies: CoversAlwaysLie: ''Sacred 2'' cover shows the Temple Guardian and the Dryad in the good guys side and the Shadow Warrior and the High Elf in the opposite, while the game intro shows the Temple Guardian, the Dryad and the Shadow Warrior teaming in the good side. Technically, neither of them is canon, as you can freely choose your character's path.
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* CoversAlwaysLies: ''Sacred 2'' cover shows the Temple Guardian and the Dryad in the good guys side and the Shadow Warrior and the High Elf in the opposite, while the game intro shows the Temple Guardian, the Dryad and the Shadow Warrior teaming in the good side. Technically, neither of them is canon, as you can freely choose your character's path.

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* DoingInTheWizard: In ''Sacred'', some in-game books explain that Seraphim and dragons are genetically related and tell some religious legends about their origin, caliming Serpahim were created by the gods to fight the Worganar demons. Later, in a special quest, a Seraphim is cornered in the desert by demons and cultists and dies muttering "it's all lies", leaving you a lightsaber and a book. The book contains a [[http://forum.sacred2.com/attachment.php?attachmentid=6392&d=1092069059 strange text]] about the origin of the Seraphim which disturbingly fits the first source... [[ScienceFantasy replacing magic with sci-fi technology]]. Whether this book is canon or just EasterEgg material is open to debate.

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* DoingInTheWizard: In ''Sacred'', some in-game books explain that Seraphim and dragons are genetically related and tell some religious legends about their origin, caliming Serpahim claiming Seraphim were created by the gods goddess Sofia to fight the Worganar demons. Later, in a special quest, a Seraphim is cornered in the desert by demons and cultists and dies muttering "it's all lies", leaving you a lightsaber and a book. The book contains a [[http://forum.sacred2.com/attachment.php?attachmentid=6392&d=1092069059 strange text]] about the origin of the Seraphim which disturbingly uncannily fits the first source... [[ScienceFantasy replacing holy magic with sci-fi technology]]. Whether this book is canon or just EasterEgg material is open to debate.debate.
** ''Sacred 2'' [[LampshadeHanging lampshades]] this, as one of the magic classes used by the Seraphim is called "Revered Technology". It's unclear if this refers to the mentioned story or is just regular {{Magitek}}.
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* BigBad: The first game has two. First is [[spoiler:the Sakkara Demon that was summoned in the intro]], and then it's [[spoiler:Shaddar, the NotQuiteDead evil wizard who summoned the Demon in the first place.]] ''Underworld'' has Anducar. The sequel has [[spoiler:[[HighPriest High Inquisitor Nimonuil]]]].

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* BigBad: The first game has two. First is [[spoiler:the Sakkara Demon that was summoned in the intro]], and then it's [[spoiler:Shaddar, the NotQuiteDead evil wizard who summoned the Demon in the first place.]] ''Underworld'' has Anducar. The sequel has [[spoiler:[[HighPriest High Inquisitor Nimonuil]]]]. The Gatebreaker in ''Citadel''.

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* DoingInTheWizard: In ''Sacred'', some in-game books explain that Seraphim and dragons are genetically related and tell some religious legends about their origin, caliming Serpahim were created by the gods to fight the Worganar demons. Later, in a special quest, a Seraphim is cornered in the desert by demons and cultists and dies muttering "it's all lies", leaving you a lightsaber and a book. The book contains a [[http://forum.sacred2.com/attachment.php?attachmentid=6392&d=1092069059 strange text]] about the origin of the Seraphim which disturbingly fits the first source... [[ScienceFantasy replacing magic with sci-fi technology]]. Whether this book is canon or just EasterEgg material is open to debate.



* SchizoTech: Averted in the first game, which had a decidedly standard medieval fantasy setting, but played straight in the sequel(which takes place two thousand years in the past).

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* SchizoTech: Averted in the first game, which had a decidedly standard medieval fantasy setting, but played straight in the sequel(which sequel (which takes place two thousand years in the past).past).
* ScienceFantasy: Particularly in ''2''.

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** ''2'' features a version of Ancaria [[http://i176.photobucket.com/albums/w189/neonani1974/qqei4jwceg0m63hmun2g.jpg 1000 years before]].

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** ''2'' features a version of Ancaria [[http://i176.photobucket.com/albums/w189/neonani1974/qqei4jwceg0m63hmun2g.jpg 1000 years before]]. It's implied that the events at the end of the game caused a cataclysm which altered the continent.



* BurnTheWitch: Baron Demordrey and his inquisitors regularly burn witches and mages.



** The Garema were a race of Japanese-style green-skinned pygmies who dwelled in the southern jungle and battled the Dryads before being anhiliated. The Dryads pitied on them and embalmed the fallen Garema, who would eventually return as the even more vicious undead Nuk-nuks and moved to the Ancaria underworld.



* NotQuiteDead: [[spoiler:Shaddar]] in the first game.



** Laurelinad (the Dark Elf) and Maegalcarwen (the Wood Elf) are the exception. Also, a grave mentiones a Gladiator named Hendrikus conversing with a Battle Mage.

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** Laurelinad (the Dark Elf) and Maegalcarwen (the Wood Elf) are the exception. Also, a grave mentiones mentions a Gladiator named Hendrikus conversing with a Battle Mage.Mage.
* NotQuiteDead: [[spoiler:Shaddar]] in the first game.
* NotSoExtinct: Played with the Dwarves. Apparently absent from ''2'', they appeared 2000 years after and laboured for Anducar to build his fortress in the Depths of Death, then he annihilated them. Some Dwarves eventually made it to the upper world where they came to rescue the Seraphim from the Dark Elven. But then the Dark Elven massacred the Dwarves... except one.


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* RuinsForRuinsSake: The jungle ruins in ''2''. It is never clear who built them, and theories range from ancient Elven to Garema, even in-game.
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* AbandonedMine: The Gnarlstat mines were populated by Dwarves before being massacred by the Dark Elves, who renamed the place as Zhurag-Nar and turned it their lair.

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* AbandonedMine: The Gnarlstat mines were populated by Dwarves before being massacred by the Dark Elves, who renamed the place as Zhurag-Nar and turned it built their lair.lair near the ruines and called it Zhurag-Nar.



* AbsurdlySpaciousSewer: The sewers under Braverock Castle. Bandits, monsters and even a secret vampire cult hide in multiple levels of tunnels. Have we mentioned that the castle is built over an ancient Elven bastion and its basement is still intact?

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* AbsurdlySpaciousSewer: The sewers under Braverock Castle. Bandits, monsters and even a secret vampire cult hide in multiple levels of tunnels. Have we mentioned that the castle is built over an ancient Dark Elven bastion and its called Mhurag-Nar whose basement is still intact?



* BigBad: The first game has two. First is [[spoiler:the Shakkara Demon that was summoned in the intro]], and then it's [[spoiler:Shaddar, the NotQuiteDead evil wizard who summoned the Demon in the first place.]] ''Underworld'' has Anducar. The sequel has [[spoiler:[[HighPriest High Inquisitor Nimonuil]]]].

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* BigBad: The first game has two. First is [[spoiler:the Shakkara Sakkara Demon that was summoned in the intro]], and then it's [[spoiler:Shaddar, the NotQuiteDead evil wizard who summoned the Demon in the first place.]] ''Underworld'' has Anducar. The sequel has [[spoiler:[[HighPriest High Inquisitor Nimonuil]]]].



* NoGoodDeedGoesUnpunished: Before the story of the game, the Vampiress was a female human warrior who found a [[AssholeVictim confined]] [[VampireMonarch vampire queen]] in the Zhurag-Nar dungeons and spared her life out of mercy, but the vampire betrayed her and turned her into a one of her race. [[spoiler:Later the Vampiress find her in the Braverock Castle sewers and [[TheDogBitesBack takes the opportunity to retaliate]].]]

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* NoGoodDeedGoesUnpunished: Before the story of the game, the Vampiress was a female human warrior who found a [[AssholeVictim confined]] [[VampireMonarch vampire queen]] in the Zhurag-Nar Mhurag-Nar dungeons and spared her life out of mercy, but the vampire betrayed her and turned her into a one of her race. [[spoiler:Later the Vampiress find her in the Braverock Castle sewers and [[TheDogBitesBack takes the opportunity to retaliate]].]]

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